Title: The Achieve Mint - Turn-key Achievements System for Developers Post by: dustintrammell on November 16, 2012, 05:34:04 AM http://www.achievemint.net/img/logo.png (http://www.achievemint.net/)
We're happy to announce the Open Beta of the Achieve Mint (http://www.achievemint.net/)! The Achieve Mint is a web application platform that enables people to create and award real-life achievements to each other similar to how achievements are earned in video games. What this means for developers is that as video and online games and applications are a subset of real-life, the Achieve Mint can be used as a turn-key achievements solution for your game or application! The Achieve Mint has a developer API so that it can be integrated directly with your software. Do you need a quick and easy achievements system in your game? Do you need to gamify your website or application? Check us out at the Achieve Mint (http://www.achievemint.net/)! If you are interested in utilizing the Developer API, please send me a private message to receive an advanced copy of the documentation. Title: Re: The Achieve Mint - Turn-key Achievements System for Developers Post by: Vitalik Buterin on November 19, 2012, 08:31:06 PM Gamification of real life. Interesting. I actually would be curious to see if any organization or charity could properly take advantage of this.
Title: Re: The Achieve Mint - Turn-key Achievements System for Developers Post by: J-Norm on November 23, 2012, 01:15:29 AM Gamification of real life. Interesting. I actually would be curious to see if any organization or charity could properly take advantage of this. One already existing example of this would be in fund raising events where a person pledges how much money they will pay for every mile a person walks. Title: Re: The Achieve Mint - Turn-key Achievements System for Developers Post by: Herbert on November 23, 2012, 11:39:43 AM Watching.
Title: Re: The Achieve Mint - Turn-key Achievements System for Developers Post by: dustintrammell on November 28, 2012, 05:45:53 AM Gamification of real life. Interesting. I actually would be curious to see if any organization or charity could properly take advantage of this. One already existing example of this would be in fund raising events where a person pledges how much money they will pay for every mile a person walks. Yes, there are a number of opportunities for achievements for such a real-life event. The organization hosting the charity walk could award achievements for entering the walk, walking 1 mile, 5 miles, 10 miles, etc., award special single-award achievements to the person that walked the farthest, the second farthest, third farthest, etc., similar awards based on funds raised, etc. Individual participants could create and award achievements for sponsoring them, being their biggest donor, etc. |