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Alternate cryptocurrencies => Altcoin Discussion => Topic started by: industria77 on November 25, 2017, 04:29:37 PM



Title: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: industria77 on November 25, 2017, 04:29:37 PM
TLDR:
  • Collect, trade, and breed cryptographically unique Kitties
  • Kitties have a 256-bit genome with rare genes and special "Fancy Cats" hidden throughout
  • Early access was launched on Thursday, within a few hours became one of top-used dApps ever, accounting for 2%+ of total gas usage that day
  • One of the first at-scale uses of blockchain that is not cryptocurrency or fund transfer

Link: https://private.cryptokitties.co (https://private.cryptokitties.co)

https://i.redd.it/5lkkzun0izzz.png


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Wekkel on December 03, 2017, 07:23:48 AM
I checked out the page. It is utterly useless but that's not the point. The idea of buying, holding, breeding and selling kittens online must take of massively or I will eat my hat (and everyone should then stop posting kat videos).

They are adorable  :-*


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: letuananhnd on December 03, 2017, 11:40:26 AM
interesting idea. I have attended


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: coingrow on December 03, 2017, 02:14:22 PM
I am not sure what is the purpose of this. Either I am not getting it or its just a stupid game for people who have absolutely nothing to do and are in love with cats. BTW cats make me sick so I will just let this one go.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Panda Trump on December 03, 2017, 02:25:24 PM
TLDR:
  • Collect, trade, and breed cryptographically unique Kitties
  • Kitties have a 256-bit genome with rare genes and special "Fancy Cats" hidden throughout
  • Early access was launched on Thursday, within a few hours became one of top-used dApps ever, accounting for 2%+ of total gas usage that day
  • One of the first at-scale uses of blockchain that is not cryptocurrency or fund transfer

Link: https://private.cryptokitties.co (https://private.cryptokitties.co)

https://i.redd.it/5lkkzun0izzz.png

That's pretty cool. I'm gonna check it out later today.

Now I really wanna capture, catch & collect all those kitties!  :D

But what is the thing with Ξ? Ξ1 = 1 Ethereum, so $500? That means cryptokitties are pretty insanely expensive?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: yayboss on December 05, 2017, 06:06:11 AM
The eth network is experiencing significant congestion because of cryptokities on eth network running round lol


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Roidz92 on December 05, 2017, 08:21:20 AM
Probably all the people that now playing only a games, will be millionaire next years.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Dasengineer on December 05, 2017, 10:36:43 AM
I can't even check what is that. The website is down or what? Showing the pink logo of Ethereum all the time.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Alex68 on December 05, 2017, 12:23:58 PM
ETH is buried under the cat litter! Thank you, CryptoKitties - you have killed ETH...
Now any shitty transaction fee is over $1.5...


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: SheepSuit on December 05, 2017, 12:32:35 PM
This looks extremely cool. I heard one cat was sold for over 200 ETH?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: coolcryptomaniac on December 05, 2017, 02:42:21 PM
People buying virtual cats for 100's of USD whereas , many homeless kitties looking for home , human is a greedy and showoff animal.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Roidz92 on December 05, 2017, 02:46:09 PM
People buying virtual cats for 100's of USD whereas , many homeless kitties looking for home , human is a greedy and showoff animal.

homeless kitties will die, but these kind of kitties will worth millions and never dies, so..
once we will make millions, we can help more real kitties maybe? ;)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: qiwoman2 on December 05, 2017, 02:48:09 PM
LMAO this is hilarious., Someone told me today in a telegram group that this game has gassed and clogged up the Ethereum blockchan and has caused havoc everywhere. This really is a total waste of of time in my books but people have time to kill and many a rich kid is bored so breeding cats is cute for them I guess, gives them a sense of purpose lol muhahahaha  :) :) :) Anyway good luck to the lucky breeders, may they go forth and ruddy multiply.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: themathiasmiller on December 05, 2017, 03:33:42 PM
LMAO this is hilarious., Someone told me today in a telegram group that this game has gassed and clogged up the Ethereum blockchan and has caused havoc everywhere. This really is a total waste of of time in my books but people have time to kill and many a rich kid is bored so breeding cats is cute for them I guess, gives them a sense of purpose lol muhahahaha  :) :) :) Anyway good luck to the lucky breeders, may they go forth and ruddy multiply.

Same here I only knew about this project because of the problem that they've caused on the eth's network, so I checked it out, honestly it's not that bad and it's not solely a waste of time, you can actually earn a pretty good amount when you breed cryptokitties, the more cryptokitties you have, the more money you can get and this game is going viral so I think in a couple of months these people who are breeding cryptokitties will probably be rich and because of the problem that they've caused more people are getting interested with this project that's why I think right now is the best time to join this project and breed some cryptokitties  ;D, who knows maybe because of this game you can be a thousand dollars richer or maybe more  ;)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Gaius Cryptus Tradius on December 05, 2017, 03:38:25 PM
Crypto Kitties has now 20% of all the transactions of the ETH network. It is clogging the ETH network right now. Seems like a good stress test for the system


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: tiggytomb on December 05, 2017, 04:48:06 PM
LMAO this is hilarious., Someone told me today in a telegram group that this game has gassed and clogged up the Ethereum blockchan and has caused havoc everywhere. This really is a total waste of of time in my books but people have time to kill and many a rich kid is bored so breeding cats is cute for them I guess, gives them a sense of purpose lol muhahahaha  :) :) :) Anyway good luck to the lucky breeders, may they go forth and ruddy multiply.

Same here I only knew about this project because of the problem that they've caused on the eth's network, so I checked it out, honestly it's not that bad and it's not solely a waste of time, you can actually earn a pretty good amount when you breed cryptokitties, the more cryptokitties you have, the more money you can get and this game is going viral so I think in a couple of months these people who are breeding cryptokitties will probably be rich and because of the problem that they've caused more people are getting interested with this project that's why I think right now is the best time to join this project and breed some cryptokitties  ;D, who knows maybe because of this game you can be a thousand dollars richer or maybe more  ;)
Same as you, because of the network problems it was highlighted to me by someone complaining about Cryptokitties, when I checked it out it is pretty damn cool, funny enough can't get any ETH into it because of the network issues, a really good idea and this sort of thing goes viral, people love virtual pets.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: blue_id69 on December 05, 2017, 04:52:50 PM
and this game turn form 2% to 17% transaction made in ethereum network. some people hate it, cause of that make almost 16k transaction delay in one day


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: turneps on December 05, 2017, 09:40:48 PM
I can not understand. I could not understand when people buy live cats when there are so many homeless and hungry cats on the street who can be saved. But these are virtual cats that cost a lot of money. What for? World has gone mad


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Roidz92 on December 05, 2017, 09:46:23 PM
I can not understand. I could not understand when people buy live cats when there are so many homeless and hungry cats on the street who can be saved. But these are virtual cats that cost a lot of money. What for? World has gone mad


money.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Moeloe on December 05, 2017, 09:58:01 PM
This looks extremely cool. I heard one cat was sold for over 200 ETH?

probably the buyer and seller are the same person, they are adding more value to their own kitties to buy and sell them to themselves..
waiting till someone is willing to buy it for this insane price.

but still pretty awesome ;D and a good test for the network


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Snarks on December 05, 2017, 10:04:54 PM
This looks extremely cool. I heard one cat was sold for over 200 ETH?

probably the buyer and seller are the same person, they are adding more value to their own kitties to buy and sell them to themselves..
waiting till someone is willing to buy it for this insane price.

but still pretty awesome ;D and a good test for the network

That's callee wash trading. It's forbidden on the stock markets. Do you think it should be prevented in Ethereum? I don't even think it's possible to stop it.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: jimbo2000 on December 05, 2017, 10:08:32 PM
This looks extremely cool. I heard one cat was sold for over 200 ETH?

probably the buyer and seller are the same person, they are adding more value to their own kitties to buy and sell them to themselves..
waiting till someone is willing to buy it for this insane price.

but still pretty awesome ;D and a good test for the network

That's callee wash trading. It's forbidden on the stock markets. Do you think it should be prevented in Ethereum? I don't even think it's possible to stop it.

Probably it should be forbidden but it can't be regulated so what can you do? Really it shouldn't be hard for people to spot such a transaction for themselves. On the whole kitty thing it really is crazy how it's taken off, why can't I think of such bizarre ideas?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: QueenOfCrypto on December 05, 2017, 10:09:41 PM
This tells it all, I think, about the crowd of cryptos, and also about Ethereum, that platform which is supposed to change the entire world and which crashes for a few crypto-kittens...


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Endikadija on December 05, 2017, 11:48:04 PM
I can not understand. I could not understand when people buy live cats when there are so many homeless and hungry cats on the street who can be saved. But these are virtual cats that cost a lot of money. What for? World has gone mad

When the majority of people get mad due to the new trend just like cryptokitties. And if they will be feeling bored and they may end up with leave the cryptokitties. But these fucking shit kitties hurting the ethereum.
So many dumb people spam the ethereum network with crypto shit kitties transaction. Majority of people get pending on its transaction.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: yayboss on December 06, 2017, 12:46:45 AM
ETH is buried under the cat litter! Thank you, CryptoKitties - you have killed ETH...
Now any shitty transaction fee is over $1.5...
If that's the case does it mean the ETH could loose value as people won't want to use as it is very slow or would a fork solve the huge ammount of transactions?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Crypington on December 06, 2017, 01:07:40 AM
People are saying the game is poorly designed in that it tries to create a new transaction for every action you take, instead of collecting multiple transactiond, and processing them together.  

Whatever, since it has been successful, it will undoubtedly be cloned with cryptopigs, cryptobirds, cryptodogs, Cryptos-unicorns ... lets hope future versions are more friendly.  

But on the other hand, they probsbly just inadvertently drew the roadmap for how to attack and spam the Ethereum network using other people’s money.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: themathiasmiller on December 06, 2017, 04:46:38 PM
LMAO this is hilarious., Someone told me today in a telegram group that this game has gassed and clogged up the Ethereum blockchan and has caused havoc everywhere. This really is a total waste of of time in my books but people have time to kill and many a rich kid is bored so breeding cats is cute for them I guess, gives them a sense of purpose lol muhahahaha  :) :) :) Anyway good luck to the lucky breeders, may they go forth and ruddy multiply.

Same here I only knew about this project because of the problem that they've caused on the eth's network, so I checked it out, honestly it's not that bad and it's not solely a waste of time, you can actually earn a pretty good amount when you breed cryptokitties, the more cryptokitties you have, the more money you can get and this game is going viral so I think in a couple of months these people who are breeding cryptokitties will probably be rich and because of the problem that they've caused more people are getting interested with this project that's why I think right now is the best time to join this project and breed some cryptokitties  ;D, who knows maybe because of this game you can be a thousand dollars richer or maybe more  ;)
Same as you, because of the network problems it was highlighted to me by someone complaining about Cryptokitties, when I checked it out it is pretty damn cool, funny enough can't get any ETH into it because of the network issues, a really good idea and this sort of thing goes viral, people love virtual pets.

I know people adore virtual pets, remember tamagotchi? That was like every 90s kids favorite toy, everybody has a tamagotchi back then, if you don't got a tamagotchi then you'll like the outcast of the group. That toy defined the late 90s and early 2000s that was the fad of that century anyway whoever came up with the idea of cryptokitties is a genius, who would have thought that it's good to combine the blockchain with virtual pets, I have a feeling that this fad will probably last long and this will catch not just the kids but also adults attention, a lot of parents loves virtual pets and so does grandma and grandpa. This cryptokitties idea may be a laugh right now but in the future this could really be so successful.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: S4M5.DTY on December 07, 2017, 11:11:33 AM
TLDR:
  • Collect, trade, and breed cryptographically unique Kitties
  • Kitties have a 256-bit genome with rare genes and special "Fancy Cats" hidden throughout
  • Early access was launched on Thursday, within a few hours became one of top-used dApps ever, accounting for 2%+ of total gas usage that day
  • One of the first at-scale uses of blockchain that is not cryptocurrency or fund transfer

Link: https://private.cryptokitties.co (https://private.cryptokitties.co)

https://i.redd.it/5lkkzun0izzz.png

Its dev's idea is great bringing virtual pet concept, but then it's badly congested the network, it's very disadvantageous others. I don't care about kittens worth how many ETH. The fact is, it's disturbing many peoples.

Crypto Kitties has now 20% of all the transactions of the ETH network. It is clogging the ETH network right now. Seems like a good stress test for the system

I think this moment should be an evaluation for ETH network related to response sudden heavy traffic like this and previously when Bancor ICO last time.

People buying virtual cats for 100's of USD whereas , many homeless kitties looking for home , human is a greedy and showoff animal.

And this is my favorite comment at all.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: shtako on December 07, 2017, 11:14:04 AM
This looks extremely cool. I heard one cat was sold for over 200 ETH?

probably the buyer and seller are the same person, they are adding more value to their own kitties to buy and sell them to themselves..
waiting till someone is willing to buy it for this insane price.

but still pretty awesome ;D and a good test for the network

There is absoluly no doubt that there are a lot of people who are willing to buy a "kittie" for 200 eth.

Those who got in early on this ponzi have made a lot of money.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: wisdommember on December 07, 2017, 11:17:34 AM
i m very concerned about the fact that this eth game or upcoming games will encumber the ethereum blockchain....currently the price is going down. at the moment transactions are very slow. one advantage of eth against btc is that fee can be cheap. what if we now paid about more to get working transactions?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Roidz92 on December 07, 2017, 11:25:14 AM
They need to close the site for a couple of days!


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: steveouttrim on December 07, 2017, 06:42:31 PM
The game is cool, but we have been unable to make any payments for 2 days now. This is having a serious negative effect on my business.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: vlom on December 07, 2017, 07:05:47 PM
a blockchain tamagotchi.

https://upload.wikimedia.org/wikipedia/commons/f/f2/Tamagotchi_0124_ubt.jpeg

this is crazy and cool. i won't find the time to take part. or will i stop reading and posting here to have one of these cats?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: yayboss on December 07, 2017, 07:10:05 PM
The game is cool, but we have been unable to make any payments for 2 days now. This is having a serious negative effect on my business.

The ETH devs will need to come up with a good FORK plan to solve the scalability issue!


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: vlom on December 07, 2017, 07:29:58 PM
you are right, i just wanted to transfer some ETH to buy one or two or three of those cats. the transaction is stucked.....


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: shulc7 on December 07, 2017, 09:19:32 PM
TLDR:
  • Collect, trade, and breed cryptographically unique Kitties
  • Kitties have a 256-bit genome with rare genes and special "Fancy Cats" hidden throughout
  • Early access was launched on Thursday, within a few hours became one of top-used dApps ever, accounting for 2%+ of total gas usage that day
  • One of the first at-scale uses of blockchain that is not cryptocurrency or fund transfer

Link: https://private.cryptokitties.co (https://private.cryptokitties.co)

https://i.redd.it/5lkkzun0izzz.png


These kittens are really very funny. They are cute, but the application is a serious stuff. With it, users have the opportunity to exchange, buy, sell and breed kittens, which have a unique 256-bit genetic code. In addition, every 15 minutes, developers release new individuals.

It is like an educational stuff also for those, who want to understand the idea of blockchain.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: landysh007 on December 08, 2017, 10:42:24 PM
I love cats and at me in the house there lives a cat. But to all there is a limit. Because of these cats on ethereum network huge loading was created. I consider it not acceptable.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Snarks on December 10, 2017, 09:37:13 PM
Fortunately the Ethereum transfer fee has gone down. A few days ago it was 60 Gwei, now it's only 15 Gwei. Still, over 20% of the transactions are related to Cryptokitties.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: cryptogirls85 on December 10, 2017, 09:55:39 PM
The dust will settle in a few days... I don`t think the Kitties have got it in them to bring down an Empire like Ethereum  ;)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: SheepSuit on December 11, 2017, 11:26:07 AM
The dust will settle in a few days... I don`t think the Kitties have got it in them to bring down an Empire like Ethereum  ;)

The kitties are going down  :P


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Jonashe on December 11, 2017, 11:33:18 AM
The good thing is that the gas increase limit a lot of "free airdrop" scam. They can't handle a 1$ transaction fees so here we go, a fee market that filter real value asset. But it's not that bright. If ethereum want to be a blockchain for Dapp it need a lot of scaling improvement.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: borovichok on December 15, 2017, 07:55:21 PM
The creator of Crypto cats is an "excellent person". I think that Crypto cats were created specifically to harm ethereum network. It takes much time for transactions now.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: kakawin on December 16, 2017, 03:42:48 PM
While I'm watching only a little more commission for the transaction. I do not observe other problems with the ethereum network. I believe that CryptoKitties is a big step in the development of the crypto currency.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: barhotka on December 18, 2017, 07:26:45 PM
When I first encountered this, I sent some money to a friend, but the transaction was never completed. After that, I started looking for information about this. I found information about Crypto Kitties and was very surprised. But I tried to increase the commission for the transfer and the money reached a friend in 10 minutes. I do not consider Crypto Kitties a big problem.  :)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: tulpash on December 18, 2017, 09:49:38 PM
When I first encountered this, I sent some money to a friend, but the transaction was never completed. After that, I started looking for information about this. I found information about Crypto Kitties and was very surprised. But I tried to increase the commission for the transfer and the money reached a friend in 10 minutes. I do not consider Crypto Kitties a big problem.  :)
I do not like raising the commission due to these crypto cats. I am forced to pay more commission only because these CryptoKitties appeared. At me to these CryptoKitties only a negative.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: ptolimeus on December 19, 2017, 08:47:41 PM
In my opinion, this is a step forward for the development of the crypto currency. For the first time crypto currency is widely used not as a payment medium. I like that crypto currencies are developing.  :)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Raist on December 19, 2017, 09:04:16 PM
Those kitties are really nice. Bright and good idea - everything is starting with the games. Also do not understand users who are blaming kitties for the gas costs and everything else. Do not use most innovative crypto software - use VISA or Mastercard, there will never be any crypto animals. But Ethereum must close this problem in several months or they will loose the market.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: NLO on December 19, 2017, 09:10:37 PM
These seals plugged the ethereum network, the cost of transactions was increased several times. And for what? Crypto Kitties is not even a coin, not a token. Electronic toy


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Coin.Master636 on December 19, 2017, 09:57:20 PM
Ohhh yeah! I would love to see more widespread blockchain application which aren't currencies! I think there's real potential there...
Instead of mining for verifying a coin, why not mining for training AI? Or for solving problems?


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Wekkel on December 19, 2017, 10:01:51 PM
Crypto Kitties represent 'digital assets'. These assets do not have to mean anything (just like art does not always mean anything). The asset is simply valued by humans and that fact alone is sufficient to give it value.

In respect of the Crypto Kitties, I assume that at some point, the number of transactions goes down because breeding goes slower and lower the higher generation the Kitties are (they have to regenerate longer and longer after a breeding thing). That should bring the congestion down a bit.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: 99th on December 19, 2017, 10:21:17 PM
The good thing is that the gas increase limit a lot of "free airdrop" scam. They can't handle a 1$ transaction fees so here we go, a fee market that filter real value asset. But it's not that bright. If ethereum want to be a blockchain for Dapp it need a lot of scaling improvement.

Yeah I did notice a lot of airdrops getting cancelled postponed which does smell of a bad project/scam. I think that given the amount of airdrops we were seeing this was actually a blessing in many ways. I am a beginner to this space, but there are many even more new than myself that don't realize when a scam is upon them. I hope the gas price goes down, but it stays high enough to detract airdrop scammers.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: Shuffle2017 on December 20, 2017, 03:21:49 AM
You guys got no vision, this is going to be massive and bring the world to cryptocurrency, when this gets onto mobile there will be kids pestering there mums and dads for these cats. There will be spoilt brats with rich parents wanting a gen 0 fast kitty to start there own kitty lineage. How much will they pay for that a few years down the line when they are scarce as scarce can be? Because most people are breeding these cats to take profits somewhere down the line and so the cats turn from fast breeding cats to slow breeding cats I think there's 10 levels, the more you breed the cat the slower it gets and this is passed down its lineage. There are going to be 100,000 or so gen 0 kitties and these are at the top of the gene pool, some are worth more than others due to genetic traits and when you breed a gen 0 cat with another gen 0 cat you get a gen 1 kitty, if you breed a gen 1 cat with a gen 2 cat you get a gen 3 kitty.
Imo gen 0-7 will be the most sought after coins sorry cats, this time next year with crazy money being bandied about.
I haven't been this excited about a crypto since I found out about bitcoin in 2011, I hope ethereum and the cryptokitty devs are up to the task with this one, however even if platform is shut down for a few weeks till they got there shit together with scalability (instead of trying to shaft investors with extra transaction fees) there is an upside to this for initial investors as there will be a lull in production of kitties and a rise in demand meaning all the kitty's would get snapped up when it goes mobile and prices would spike massively.

Ramble over.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: panduryk on December 20, 2017, 04:34:06 PM
What a nonsense!
Where the world rolls, what crypto cats.
This world kriptovalyut, what kind of cats, people that you absolutely went?
And now you take more andmore advertise, and then complain that the eth network is busy with this shit and you cant make a transaction


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: peleng on December 20, 2017, 08:36:03 PM
Because of these useless cats, the etherium network is overloaded! It annoys me. I have to increase the commission.
Now I like dogs more.  :P


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: KryptoKai on December 20, 2017, 10:05:16 PM
It was probably devised by Sasha the creator of the waves platform to bring down ethereum ;D
So far it is doing a pretty good job! Hasn't affected the price of ETH itself, but when waves and lisk start to deliver things may change.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: ternyabin on December 24, 2017, 04:17:13 PM
Oh, that's who did it.  :) If it's competitors did, then they worked fucking cool in a backhanded ethernet network.  8)


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: BogdanGFTP on December 24, 2017, 04:28:41 PM
Apps like that will bury Ethereum


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: pergola on December 28, 2017, 09:46:18 PM
I like crypto kittens. Though someone did something cool and interesting, this is a step forward for the development of the crypto currency.


Title: Re: [Eth] Collectible cat game (CryptoKitties) accountable for 2% of total gas usage
Post by: bill gator on January 12, 2018, 05:13:44 PM
The immense amount of shame I've been feeling these past 12-hours is a new experience for me. I just started taking a peak at Crypto-Kitties and used the little bit of extra ETH I had laying around to fund a starter account, here I am 12-hours later without any sleep and I'm still reading about traits, genes and other nonsense about CryptoKitties.

I'll say that easily 95% of my gas usage comes from CryptoKitties and the other 5% is moving funds around for CryptoKitties; I did not have any use for ETH prior to this, I only would buy some and hold it when I believed it was going to increase in value. It's been a good alternative to Bitcoin when the market goes bearish, but at this point it feels as though ETH actually has a usage other than being a place holder for me.

I haven't slept in over a day because of this silly game, but I've made some profit and learned a ridiculous amount of information; if you asked me what I thought I'd be doing today it would not have anything to do with CryptoKitties, yet here we are.

This game impresses me in a lot of ways, of course it's goofy and a little bit silly, but it does a phenomenal job of putting all of the CryptoCurrency terms into some relatable terms in order to introduce the concept to a much wider audience base. This game would entertain anyone old enough to play Neopets or old enough to be an experienced market manipulator. This is an excellent way to help deal with the vast amount of interest crypto has received from regular people that may struggle to understand crypto in terms more complex than kitties and breeding. That being said, I'm having a romp playing it, breeding Fancy cats, profiting off of lucky breeds and working my way up to better kitties.