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Other => Beginners & Help => Topic started by: rhamzee on August 12, 2011, 11:29:03 AM



Title: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 12, 2011, 11:29:03 AM
I started up POCLBM and I am stuck on what to do. -d doesnt seem to work.

https://i.imgur.com/Hdydo.png


Title: Re: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 13, 2011, 01:58:42 AM
BUMPING FOR HELP!


Title: Re: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 13, 2011, 11:04:17 PM
Oh, come on now... nobody knows?


Title: Re: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 13, 2011, 11:07:40 PM
https://i.imgur.com/ky7ul.png


Title: Re: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 14, 2011, 12:30:11 AM
Nobody knows?


Title: Re: -d in POCLBM doesnt wanna work
Post by: iidx on August 14, 2011, 12:47:03 AM
You still need to execute poclbm.  In that last screenshot you didn't type "poclbm -d", you just typed -d.


Title: Re: -d in POCLBM doesnt wanna work
Post by: rhamzee on August 14, 2011, 01:43:34 AM
I get this the whole time. I never get any profit... What am I doing wrong?
https://i.imgur.com/4tkM3.png
The command is: poclbm -d 1 username:password@deepbit.net:8332 right?


Title: Re: -d in POCLBM doesnt wanna work
Post by: LiSrt on August 14, 2011, 09:09:15 AM
Yes, that command looks correct - it's a very low hash rate though, so you may want to let it run for a while.

Try using the --verbose option as well, and look for any "accepted" in the output.

Is the first device a GPU? If so, try using -d 0 instead of -d 1.


Title: Re: -d in POCLBM doesnt wanna work
Post by: mikethebodacious on August 15, 2011, 10:27:58 AM
If you're on Windows you might as well just use GUIminer, and forget about POCLBM use Phoenix instead with Catalyst 11.6 + SDK 2.4 or 2.2 if you can get that earlier version to work.


Title: Re: -d in POCLBM doesnt wanna work
Post by: SomeoneWeird on August 15, 2011, 10:32:25 AM
If you're on Windows you might as well just use GUIminer, and forget about POCLBM use Phoenix instead with Catalyst 11.6 + SDK 2.4 or 2.2 if you can get that earlier version to work.

Majorly second this.