Bitcoin Forum

Alternate cryptocurrencies => Announcements (Altcoins) => Topic started by: tima.pticza on September 15, 2018, 02:46:47 PM



Title: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 15, 2018, 02:46:47 PM
https://i.imgur.com/INKWaqe.png (https://hyperloot.net)
First eSports Monetization PaaS powered by Ethereum



https://raw.githubusercontent.com/hyperloot/hyperloot/master/bitcointalk/video_banner.png (https://youtu.be/8vAbLziUISQ)


https://i.imgur.com/YRryX2H.png (https://hyperloot.net)  https://i.imgur.com/bugycxU.png (https://github.com/hyperloot/hyperloot/raw/master/documents/hyperloot_onepager.pdf)  https://i.imgur.com/etiJLhl.png (https://discord.gg/qEH8PHk)


https://i.imgur.com/NldiOak.png (https://discord.gg/BE6DMvy)  https://i.imgur.com/znbhf4b.png (https://www.reddit.com/r/hyperloot/)  https://i.imgur.com/6Vy8mFH.png (https://twitter.com/Hyperloot)  https://i.imgur.com/UA1Lom6.png (https://www.facebook.com/pg/401874386882912)  https://i.imgur.com/dZ1DXOt.png (https://t.me/HyperLootNews)  https://i.imgur.com/4mkcIQE.png (https://medium.com/hyperloot-protocol)  https://i.imgur.com/WUwsKVP.png (https://www.linkedin.com/company/hyperloot/)  https://i.imgur.com/anMVXMo.png (https://www.youtube.com/channel/UCCHUAJwu5KWBy3P4tzTVWfQ)  https://i.imgur.com/wBMfXKN.png (https://github.com/HyperLoot)  



https://i.imgur.com/jQsY5Iw.png

What is the project about?

Gamers spend thousands of dollars purchasing in-game items that remain as private property rights of a game publisher. We call it fake rights. Absence of blockchain-based property rights is the biggest barrier in eSports betting adoption.

HyperLoot Protocol helps game developers to monetize e-games based on eSports betting and free digital assets exchange. HyperLoot MasterNode network charges zero transaction fees on any digital items exchange which uses native HLT token for clearing.

https://i.imgur.com/jQsY5Iw.png

Why this is important?

Private property rights is fundamental part of your freedom and autonomy. Absence of private property for in-game assets limits innovation and development in the gaming and crypto space.

https://i.imgur.com/jQsY5Iw.png

Our product:

A HyperLoot has four products:

1. SDK for integration with game dev

2. HyperLoot open source iOS wallet

3. Smart Contract Portfolio to manage and standardize asset emission rules

4. HyperLoot MasterNode Sidechain



https://i.imgur.com/jQsY5Iw.png

Benefits of using HyperLoot:

https://i.imgur.com/rmXGkKg.png         https://i.imgur.com/kPL6Ppz.png

https://i.imgur.com/0RwCD5e.png         https://i.imgur.com/jbDDNCS.png

https://i.imgur.com/jQsY5Iw.png

HLT token

https://i.imgur.com/LPrhYah.png

Ticker: HLT
1 HLT = 0.25 USD

In circulation, 1st January 2019 = 174,000,000
Total supply in 10 years = 1,000,000,000

Zero pre-mine. Mining begun on 5th July, 2018.  
Emission using Ethereum smart contract. Daily emission declining by 0.1% per day


40% of emission goes to HyperLoot MasterNode network
30% goes to HyperLoot investment fund (to finance game dev and partnerships)
30% goes to finance HyperLoot DAO, Estonian non-profit foundation


What is HLT token needed for?

Exchange
If you don’t want to be charged trading fees, you will need to possess HLT (think of it as Binance token with a 100% discount)

Stacking
It is required to issue crypto-assets and provide reserves that are used to guarantee asset quality

Clearing
HLT reserves are used for riskless clearing & settlement

Liquidity
Integration of new liquidity providers requires reserves to fund smart contract relays

MasterNodes
HLT is the only funding way to purchase master node tokens (HLTM)

Governance
Voting using HLT is the main standard for protocol governance and development



You can use them to create your in-game assets that retain value. You'll need to stake tokens and utilize our tokenization and transaction protocol. Tokens can be used to buy items on our marketplace. You may need that cool gun from that other guy an maybe exchange it for your sword! You can freely trade them to any available trading pair at any time.


https://i.imgur.com/jQsY5Iw.png


Want to review the code or see the team?

We welcome you to join HyperLoot Protocol Github (https://github.com/HyperLoot). Most of our code is open source.
You can see who is doing what and the progress. You can also join our team and earn a good amount of HLT tokens if you are a good developer 😀

GitHub https://github.com/HyperLoot
Team https://github.com/HyperLoot/Starter-Pack/wiki/Team


https://i.imgur.com/jQsY5Iw.png

Want to stay in touch, subscribe to our social media channels.



https://i.imgur.com/NldiOak.png (https://discord.gg/BE6DMvy)  https://i.imgur.com/znbhf4b.png (https://www.reddit.com/r/hyperloot/)  https://i.imgur.com/6Vy8mFH.png (https://twitter.com/Hyperloot)  https://i.imgur.com/UA1Lom6.png (https://www.facebook.com/pg/401874386882912)  https://i.imgur.com/dZ1DXOt.png (https://t.me/HyperLoot)  https://i.imgur.com/4mkcIQE.png (https://medium.com/hyperloot-protocol)  https://i.imgur.com/WUwsKVP.png (https://www.linkedin.com/company/hyperloot/)  https://i.imgur.com/anMVXMo.png (https://www.youtube.com/channel/UCCHUAJwu5KWBy3P4tzTVWfQ)  https://i.imgur.com/wBMfXKN.png (https://github.com/HyperLoot)

https://i.imgur.com/jQsY5Iw.png

02.10.2018 Post updated: Bounty campaign stage 1 completed, added video, updated links.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 15, 2018, 02:59:26 PM
I've seen a lot of other blockchain game projects, how are you better than them?  ???


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 15, 2018, 03:27:23 PM
Hey, Thanks for taking the time and checking us out!

There are a few project out there, and all are great in their own regard. We are different in a number of ways:

1.   First of all, it is not a trading solution, it is a tokenization protocol for in-game items. That means anyone can issue crypto-backed assets and utilize them infinitely, not just securely trade existing assets tied to a token within some blockchain system.

2.   it is a universal solution that can be merged with other tokens. That is aimed at creating a unified profit pool and a peer-to-peer marketplace. it also means it can retro-fit games that are already out there! And we think that's exciting.

3.   Our token is not used for trading, it is used for staking, clearing, settlement and custody. 

4.   There's no pre-mine or ICO. We are all about building that new market. And it's going to have that nice "new-awesome-thing" smell. Just as your favorite game physical edition.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 15, 2018, 05:07:05 PM
So I don't have the true ownership of the in-game assets?
I have 1000+ games and many items on Steam and they don't belong to me ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mrbanjo on September 15, 2018, 05:17:52 PM
At the expense of partners is the correct information? Im communicate with the founders of the banker in the chat and they have not heard of you. How can this be if you openly write about it?
You can all that is above written to confirm the facts. Thank you in advance.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 15, 2018, 05:35:31 PM
So I don't have the true ownership of the in-game assets?
I have 1000+ games and many items on Steam and they don't belong to me ?

Well, not really, one way to simply explain it is: have you played Overwatch or CS:GO and paid for a skin? Can you trade it or take it to a market somewhere? No. Will it ba simply taken away if the publisher decides it's not good anymore? yes. Will you get any compensation? No. So, none of the decisions about an item you spend money on are yours. That is what we call " fake property rights".


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 15, 2018, 05:38:30 PM
At the expense of partners is the correct information? Im communicate with the founders of the banker in the chat and they have not heard of you. How can this be if you openly write about it?
You can all that is above written to confirm the facts. Thank you in advance.

Hey, I'm not entirely sure of what you mean by this. I assume you're talking about Bancor? Then the answer is simple - our CEO, Evgeniy Khanta is in talks with Eyal Hertzog on the matter of signing an agreement. More news to follow! Bancor is liquidity provider that is vital for us as they will be instrumental in wotking with long tail digital assests.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 15, 2018, 06:31:08 PM
So I don't have the true ownership of the in-game assets?
I have 1000+ games and many items on Steam and they don't belong to me ?

Well, not really, one way to simply explain it is: have you played Overwatch or CS:GO and paid for a skin? Can you trade it or take it to a market somewhere? No. Will it ba simply taken away if the publisher decides it's not good anymore? yes. Will you get any compensation? No. So, none of the decisions about an item you spend money on are yours. That is what we call " fake property rights".
And this problem are you solving?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 15, 2018, 08:40:18 PM
So I don't have the true ownership of the in-game assets?
I have 1000+ games and many items on Steam and they don't belong to me ?

Well, not really, one way to simply explain it is: have you played Overwatch or CS:GO and paid for a skin? Can you trade it or take it to a market somewhere? No. Will it ba simply taken away if the publisher decides it's not good anymore? yes. Will you get any compensation? No. So, none of the decisions about an item you spend money on are yours. That is what we call " fake property rights".
And this problem are you solving?

Yes, to put it simply: our main objective is to make digital assets as good as the real ones.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 15, 2018, 09:50:24 PM
So I don't have the true ownership of the in-game assets?
I have 1000+ games and many items on Steam and they don't belong to me ?

Well, not really, one way to simply explain it is: have you played Overwatch or CS:GO and paid for a skin? Can you trade it or take it to a market somewhere? No. Will it ba simply taken away if the publisher decides it's not good anymore? yes. Will you get any compensation? No. So, none of the decisions about an item you spend money on are yours. That is what we call " fake property rights".
And this problem are you solving?

Yes, to put it simply: our main objective is to make digital assets as good as the real ones.
Hmmm, so I can keep my game item as long as I want and if I need to sell it for real money ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: sundy399 on September 16, 2018, 03:09:28 AM
It was natural to buy and sell game items within the game system.
Do you replace this coin not only in the game but with the crypto-currency and buy and sell it as an individual's asset?

Is not it being managed by game companies and game distribution companies, but to buy and selling themselves?

A game item that I had never thought of as my asset is an asset. It's a good idea! .
The number of people playing the game increases.
Coins I'm looking forward to.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: xfaqs01 on September 16, 2018, 03:21:08 AM
is this a sort of a marketplace where we can buy or sell our in-game item or in-assets wether it could be non bclockchain base games like CS-GO or blockchain base game?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mixelalex on September 16, 2018, 03:46:16 AM
Do you need a French translation? I can help you with this. Write to me, please, if interested. Thanks.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 10:14:32 AM
This project is really great. It presents the layout of the project that is very concise and rich, there is something really nice to attract me

Hey, thank you! We've been on this concept for a while. The founding team consists of experienced game developers and crypto people, so we really saw the opportunity for a product like that to make a difference!

Not doing an ICO really opens us up to creating a system that develops on it's own accord in a decentralized manner.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 10:17:59 AM
is this a sort of a marketplace where we can buy or sell our in-game item or in-assets wether it could be non bclockchain base games like CS-GO or blockchain base game?

Correct, this is called Hyperloot marketplace and it's my pleasure to let you know that it is already in development! However, the Hyperloot stack is way bigger, it covers everyhting from item emission to utilization. And everyone is able to participate and build on-top services.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 10:19:54 AM
Do you need a French translation? I can help you with this. Write to me, please, if interested. Thanks.


Hi, that's a great offer! We are currently running bounty, but languages are the next step. Come join our Discord: https://discord.gg/qEH8PHk and you will be notified as soon as language tasks are available on our GitHub!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 10:22:52 AM
What is her name? Very promising and so interesting.
I am gonna personally follow this $HLT - HyperLoot project!

Oh, this valuable team member goes by Hyper-chan in public! Glad you like her, I think we're all going to see a lot more of her!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 10:34:48 AM
It was natural to buy and sell game items within the game system.
Do you replace this coin not only in the game but with the crypto-currency and buy and sell it as an individual's asset?

Is not it being managed by game companies and game distribution companies, but to buy and selling themselves?

A game item that I had never thought of as my asset is an asset. It's a good idea! .
The number of people playing the game increases.
Coins I'm looking forward to.

Yes, it is not even about our coin per se, the Hyperloot ecosystem will work with other tokens as well. We hope to partner up with other gaming crypto projects and we have no intention of pushing our coin exclusively. You are correct in saying that in-game items will become individual assets. They will exists out of closed in-game economies on a shared and open market. Even if the game shuts down - the item is still there, backed by our system. So it's really an asset as good as a real one. It is managed by the market situation and people holding assets, a true supply-demand situation.

True, the way we see it is 2 billion people are now not in control of what they buy and it's time to change that!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 11:42:54 AM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tito12 on September 16, 2018, 12:37:00 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.

Can I learn more about the white list?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 01:08:36 PM
haha, this is an interesting project, i will follow her 8)

We all will! I'm personally thinking of dropping some wallpapers of her a bit later, will post a link here!


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 01:11:37 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.

Can I learn more about the white list?

Absolutely! The fastest way would be to contact us directly. Jump on our Discord server (https://discord.gg/qEH8PHk) and contact me, discord handle: pony_unicorn so I can provide you with info.

Alternatively, drop me a letter to nick@hyperloot.net so I can provide you with KYC and investment requirements.


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tito12 on September 16, 2018, 03:07:21 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.

Can I learn more about the white list?

Absolutely! The fastest way would be to contact us directly. Jump on our Discord server (https://discord.gg/qEH8PHk) and contact me, discord handle: pony_unicorn so I can provide you with info.

Alternatively, drop me a letter to nick@hyperloot.net so I can provide you with KYC and investment requirements.

Insanely interesting, thank you very much for your help, will definitely follow the news


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 03:12:37 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.

Can I learn more about the white list?

Absolutely! The fastest way would be to contact us directly. Jump on our Discord server (https://discord.gg/qEH8PHk) and contact me, discord handle: pony_unicorn so I can provide you with info.

Alternatively, drop me a letter to nick@hyperloot.net so I can provide you with KYC and investment requirements.

Insanely interesting, thank you very much for your help, will definitely follow the news

Awesome! Hope to hear from you soon!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: ganderson on September 16, 2018, 03:59:37 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.
Hi! You’re saying that’s not an ico, but how is this different?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: xonecoinlovers on September 16, 2018, 04:09:13 PM
About the game that available in HyperLoot, what title is that game? Does the game ready to play at this time? or perhaps we could tried the beta version?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 06:43:21 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.
Hi! You’re saying that’s not an ico, but how is this different?

Hey, there's a number of differences. Our work is about changing the business model not throwing some vague promises around. Our products are in development, we have a real need for token in place so we don't need to sell of half the supply to keep us afloat.

To sum it up:

First. We had ZERO pre-mine. All mining started on 5th of July and will last for 5 years.  Most ICO's start with 100% pre-mine and a 30-60% sale.

Second.  We are not doing any public offering. If someone wishes to participate - they can try to get whitelisted and buy directly from the DAO.  

Third.  The selling entity is Estonian non-profit while most ICO's sell tokens directly from company account.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 16, 2018, 06:50:05 PM
About the game that available in HyperLoot, what title is that game? Does the game ready to play at this time? or perhaps we could tried the beta version?

That's a product question, to understand the product please refer to our product FAQ: https://github.com/HyperLootProtocol/starter-pack/wiki/Product-FAQ. Hyperloot is not a game by itself, it is a tool that any game can use, but the overall product stack is much more, including a wallet, a marketplace and betting products. Just to make it clear - it's not some blckahain game project, it is a tokenization platform that is ready for any game. Now, regarding the product integrations - our SDK is ready and prototype based on Quake 3 can be found at our Github here: https://github.com/HyperLootProtocol/hyperloot-demo-quake3.

Otherwise, we're negotiating with partners and will soon have things to share! Note that the games don't need to be what is called "blockchain games" today, which is mostly ERC721 collectibles. Usual games played by billions today can be part of HyperLoot.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: ganderson on September 16, 2018, 07:16:06 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.
Hi! You’re saying that’s not an ico, but how is this different?

Hey, there's a number of differences. Our work is about changing the business model not throwing some vague promises around. Our products are in development, we have a real need for token in place so we don't need to sell of half the supply to keep us afloat.

To sum it up:

First. We had ZERO pre-mine. All mining started on 5th of July and will last for 5 years.  Most ICO's start with 100% pre-mine and a 30-60% sale.

Second.  We are not doing any public offering. If someone wishes to participate - they can try to get whitelisted and buy directly from the DAO.  

Third.  The selling entity is Estonian non-profit while most ICO's sell tokens directly from company account.
WTF, I really don't understand why there is no pre-mine, I think it's a working model and I think you have a strange model..
How can you guarantee that the token will keep the price?


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: Bakscher on September 17, 2018, 07:28:52 AM
I'm interested in the question when can I try to play the game?How and where can I buy your tokens and what is the price now?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mctjin on September 17, 2018, 07:57:17 AM
To monetize e-sports is such an amazing idea. I'd wish some games like Super Smash Bros. Melee and stuff got some more options for more amateur like players to also earn some money from it. Who knows you guys can do something like that. I hope so. Also, I think Ethereum is a very good choice for a platform, a lot better than Waves or Stellar if you ask me. Good stuff. Can't wait to see where this goes guys.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Ree_2018 on September 17, 2018, 08:07:48 AM
Interesting publicity stunt, those masks. At first I did not understand anything, but then I realized that it can attract the attention of the viewer. Now a little about the project. The project is becoming more popular every day! There is a high probability that the project will become a market leader. Your idea is very interesting and, undoubtedly, will benefit all mankind! Take a look at this company!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Vells on September 17, 2018, 08:22:52 AM
Good afternoon, the information contained In your white paper useful for every potential investor. I would like to clarify which languages we plan to translate and how soon?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 17, 2018, 10:26:18 AM
tima.pticza
In your plans to create a store only for PC games or mobile games too?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: muoidiemtoan on September 17, 2018, 12:19:07 PM
What have you got to promote this product? I think you should improve on the product, expand the scope of the purchase to attract more patrons, this will be very helpful for you. How many people have known this project? I know the number of people know this product is low, you should pay attention to it


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: rexodor on September 17, 2018, 02:28:35 PM
I would like to know what will happen after the 15th of february 2019 and if when it reaches the limit of 30,000 telegram users


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: alexgur952 on September 17, 2018, 03:39:31 PM
interesting project!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: vitinhtailoi on September 17, 2018, 04:15:57 PM
hi, this project in white book is good for the future, it has a great chance of sustainable development. hope the team successfully developed the project,


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Ziret on September 17, 2018, 05:08:25 PM
Great project with a great future ;D


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: markinvestor on September 17, 2018, 05:13:39 PM

your project seemed to me very promising. I'll think about investing in your tokens


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Frame89 on September 17, 2018, 05:20:29 PM
Thanks for all. Very informative post.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: FREYZ on September 17, 2018, 06:25:02 PM
https://i.imgur.com/INKWaqe.png (https://hyperloot.net)
First eSports Monetization PaaS powered by Ethereum



Airdrop starting on September 15, 2018 (https://t.me/HyperlootAirdropBot)



https://i.imgur.com/YRryX2H.png (https://hyperloot.net)  https://i.imgur.com/bugycxU.png (https://github.com/HyperLootProtocol/Hyperloot-Documentation/blob/master/product/HyperLoot_onepager.pdf)  https://i.imgur.com/etiJLhl.png (https://discordapp.com/invite/BE6DMvy)  https://i.imgur.com/ngCoRZD.png (https://t.me/HyperlootAirdropBot)



https://i.imgur.com/NldiOak.png (https://discord.gg/BE6DMvy)  https://i.imgur.com/znbhf4b.png (https://www.reddit.com/r/hyperloot/)  https://i.imgur.com/6Vy8mFH.png (https://twitter.com/Hyperloot)  https://i.imgur.com/UA1Lom6.png (https://www.facebook.com/pg/401874386882912)  https://i.imgur.com/dZ1DXOt.png (https://t.me/HyperLootNews)  https://i.imgur.com/4mkcIQE.png (https://medium.com/hyperloot-protocol)  https://i.imgur.com/WUwsKVP.png (https://www.linkedin.com/company/hyperloot/)  https://i.imgur.com/anMVXMo.png (https://www.youtube.com/channel/UCCHUAJwu5KWBy3P4tzTVWfQ)  https://i.imgur.com/wBMfXKN.png (https://github.com/HyperLootProtocol)  



https://i.imgur.com/jQsY5Iw.png

What is the project about?

Gamers spend thousands of dollars purchasing in-game items that remain as private property rights of a game publisher. We call it fake rights. Absence of blockchain-based property rights is the biggest barrier in eSports betting adoption.

HyperLoot Protocol helps game developers to monetize e-games based on eSports betting and free digital assets exchange. HyperLoot MasterNode network charges zero transaction fees on any digital items exchange which uses native HLT token for clearing.

https://i.imgur.com/jQsY5Iw.png

Why this is important?

Private property rights is fundamental part of your freedom and autonomy. Absence of private property for in-game assets limits innovation and development in the gaming and crypto space.

https://i.imgur.com/jQsY5Iw.png

Our product:

A HyperLoot has four products:

1. SDK for integration with game dev

2. HyperLoot open source iOS wallet

3. Smart Contract Portfolio to manage and standardize asset emission rules

4. HyperLoot MasterNode Sidechain



https://i.imgur.com/jQsY5Iw.png

Benefits of using HyperLoot:

https://i.imgur.com/rmXGkKg.png         https://i.imgur.com/kPL6Ppz.png

https://i.imgur.com/0RwCD5e.png         https://i.imgur.com/jbDDNCS.png

https://i.imgur.com/jQsY5Iw.png

HLT token

https://i.imgur.com/LPrhYah.png

Ticker: HLT
1 HLT = 0.25 USD

In circulation, 1st January 2019 = 174,000,000
Total supply in 10 years = 1,000,000,000

Zero pre-mine. Mining begun on 5th July, 2018.  
Emission using Ethereum smart contract. Daily emission declining by 0.1% per day


40% of emission goes to HyperLoot MasterNode network
30% goes to HyperLoot investment fund (to finance game dev and partnerships)
30% goes to finance HyperLoot DAO, Estonian non-profit foundation


What is HLT token needed for?

Exchange
If you don’t want to be charged trading fees, you will need to possess HLT (think of it as Binance token with a 100% discount)

Stacking
It is required to issue crypto-assets and provide reserves that are used to guarantee asset quality

Clearing
HLT reserves are used for riskless clearing & settlement

Liquidity
Integration of new liquidity providers requires reserves to fund smart contract relays

MasterNodes
HLT is the only funding way to purchase master node tokens (HLTM)

Governance
Voting using HLT is the main standard for protocol governance and development



You can use them to create your in-game assets that retain value. You'll need to stake tokens and utilize our tokenization and transaction protocol. Tokens can be used to buy items on our marketplace. You may need that cool gun from that other guy an maybe exchange it for your sword! You can freely trade them to any available trading pair at any time.


https://i.imgur.com/jQsY5Iw.png

AirDrop information

https://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/btc_bounty.png (https://t.me/HyperlootAirdropBot)  

Start/End dates:
15.09.2018 - 30.10.2018

HyperLoot is airdropping up to 1,447,500 HLT tokens ($361,875) to airdrop participants.
Token price 1 HLT = 0,25 USD

Minimum $1.25 (5 HLT)
Maximum $1,302 (5,209 HLT)


Mission list:

https://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/bounty_table.png

*Each bounty has a limit assigned to it. Please check the limits prior to submitting.  Read terms and conditions (https://github.com/HyperLootProtocol/Starter-Pack/wiki/Bounty-Terms-&-Conditions)
How to participate in Airdrop


Steps:


1. Go to HyperLoot AirDrop Bot (https://t.me/HyperlootAirdropBot) and type in “start”, our bot will guide you.

2. Complete Bounty as many challenges as you can. The more items you check of the list the more HLT tokens you earn. Maximum bounty per person is  5,209 HLT or  $1,302 provided all 12 assignments successfully completed.

3. Submit your Ethereum wallet address and other details, tokens will be distributed on 15th of february 2019 with no vesting.

4. Terms are limited to first 30,000 telegram users, hurry up as the Bounty will run soon.


https://i.imgur.com/jQsY5Iw.png

Want to review the code or see the team?

We welcome you to join HyperLoot Protocol Github (https://github.com/HyperLootProtocol). Most of our code is open source.
You can see who is doing what and the progress. You can also join our team and earn a good amount of HLT tokens if you are a good developer 😀

GitHub https://github.com/HyperLootProtocol
Team https://github.com/HyperLootProtocol/Starter-Pack/wiki/Team


Our Partners:

https://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/bancor.pnghttps://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/poa.pnghttps://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/0x.pnghttps://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/shift.pnghttps://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/trust.pnghttps://raw.githubusercontent.com/HyperLootProtocol/hyperloot-branding/master/eth.png

https://i.imgur.com/jQsY5Iw.png

Want to stay in touch, subscribe to our social media channels.



https://i.imgur.com/NldiOak.png (https://discord.gg/BE6DMvy)  https://i.imgur.com/znbhf4b.png (https://www.reddit.com/r/hyperloot/)  https://i.imgur.com/6Vy8mFH.png (https://twitter.com/Hyperloot)  https://i.imgur.com/UA1Lom6.png (https://www.facebook.com/pg/401874386882912)  https://i.imgur.com/dZ1DXOt.png (https://t.me/HyperLoot)  https://i.imgur.com/4mkcIQE.png (https://medium.com/hyperloot-protocol)  https://i.imgur.com/WUwsKVP.png (https://www.linkedin.com/company/hyperloot/)  https://i.imgur.com/anMVXMo.png (https://www.youtube.com/channel/UCCHUAJwu5KWBy3P4tzTVWfQ)  https://i.imgur.com/wBMfXKN.png (https://github.com/HyperLootProtocol)


So nice project!!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: alcomaks on September 17, 2018, 06:29:31 PM
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEe BOOOOOOOOOOOOOOOOY


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Agent_Bublick on September 17, 2018, 07:38:08 PM
interesting project, good work, thanks to the developers for the opportunity to participate in it, good luck, I hope you will succeed


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mazen8000 on September 17, 2018, 08:43:58 PM
very good project . I,m very interested for it .
Which exchange will be listing ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Gonzi67 on September 17, 2018, 09:19:09 PM
Hi HyperLoot Team,
In your great project of eSport monetization PaaS power by Ethereum is there a real blockchain behind it? ...and how is your concept earning money there as a zero fee system? Good luck!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Abrake4578 on September 17, 2018, 10:26:41 PM
Excelent airdrop


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: ThermPosion on September 17, 2018, 11:13:28 PM
It's look good, i like it)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: cryptobdking18 on September 18, 2018, 03:21:13 AM
Hyperloot is a tradeable in-game items for the gamer that i have ever seen. This project would be a very successfull project in the long rung.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: jaseno76 on September 18, 2018, 05:22:46 AM
what are the platforms in this game? give more detailed information about the benefits for the game ..


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: trigger33 on September 18, 2018, 06:10:22 AM
Very cool and promising project. I like how the project team works.
I think the project has a great future.I'm glad to get to such a promising project.
I think in the near future I will see an unprecedented growth of this project.
I'm interested to be here, thank you all!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: karlvonbahnhof on September 18, 2018, 06:29:24 AM
To the dev - You said in an earlier comment you guys hope to partner with other gaming platforms. Can you share any particular partnerships you'd like to get?

[mod note: removed ad spam]


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: choliem3@gmail.com on September 18, 2018, 07:29:58 AM
nice


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: sunil800 on September 18, 2018, 09:13:11 AM
Very good and profitable platform keep it up full team


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: vitalysmetanin on September 18, 2018, 11:21:01 AM
Hyperloot manifesto – HyperLoot Protocol – Medium
We are the Hyperloot DAO and we hereby declare a manifest to the gaming society. This manifest is about setting people free from a digital…


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Cliddly on September 18, 2018, 11:29:50 AM
Hyperloot. Very generous airdrop for support. Would recommend


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: fmboyzz on September 18, 2018, 01:00:39 PM
A lot of e-sports project on blockchain but none of them are successful yet, do you think your project can be an exception from them? How do you plan to stand out?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 01:18:14 PM
A lot of e-sports project on blockchain but none of them are successful yet, do you think your project can be an exception from them? How do you plan to stand out?

Hi,

it is true, there's quite a number of projects already out there and all are good in te4hri own merit. We are quite differne ftom the get-go: first of all, it is not a blockchain gaming project, it is a tokenization solution fitting for all games out there. It is all based on a backend that can issue tokens according to the stake and the items. You can trade them as well, but that’s just the part of it.

Second - it's not a singular product, it ais a whole stack of emitting, trading, betting and utilizing.

Third, we do not pre-minae and sell tokens, we have a strong business need for the token. it is tied to the market state existing, not future one. We do have a go-to-martket and a token turnover structure with it naturally entering the econ cycle. That gives us a proper adoption and development curve non-dependent on keeping the pressure on token price.

Market-related, we will promote our products starting with niche adoptiona nd we have a plan laid out there with a solkid business model that will take us to a large user-base. Which is a major departion from other products right now.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: CarbonChainPlatform on September 18, 2018, 01:18:26 PM
This look likes a great project!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 01:19:13 PM
I would like to know what will happen after the 15th of february 2019 and if when it reaches the limit of 30,000 telegram users

Hey, well, the limit will be reached before. on 15th we will airdropbounty tokens to participants.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: z1xwitch on September 18, 2018, 01:24:45 PM
how big  is the market to monetise all these items?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 02:11:08 PM
how big  is the market to monetise all these items?

Hey, excellent question, our go-to-market is focused on establishing ourselves as a standard for $700 million esports and betting market. Overall numbers for gaming industry in terms of monetization are in the hundreds of billions, with a respectful share of about $30 billion involved in the trading during 2017 (data by juniper reasearch) .


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 02:14:51 PM
Including you at https://www.altcointrading.net/airdrops/

To the dev - You said in an earlier comment you guys hope to partner with other gaming platforms. Can you share any particular partnerships you'd like to get?

Hey, thanks!

I can't confirm anything at this moment, but we would love to bne integrated with blockchain gaming projects. there is no need for us to push the exclusivity of our otken, so it would be great ot see all kinds of tokens circulating in our product stack. Of course, it would be a perfect scenario where we partner up with Steam or BattleNet, but we expect it to prove difficult due to us shifting the business model.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 02:16:28 PM
tima.pticza
In your plans to create a store only for PC games or mobile games too?

We are definitely looking into all kinds of platforms.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: zi10ge on September 18, 2018, 02:17:51 PM
Good team. A good project. I personally recommend it to my friends


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: synomy on September 18, 2018, 02:20:28 PM
many new accounts commenting on this project O.o surprises me but looks great, I will be watching this project


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 02:22:24 PM
Very interesting project!
When ICO?

Hi, we're not having an ICO. But if you're interested in purchasing some of our tokens you can do so by getting whitelisted and buying directly from DAO or on an exchange.
Hi! You’re saying that’s not an ico, but how is this different?

Hey, there's a number of differences. Our work is about changing the business model not throwing some vague promises around. Our products are in development, we have a real need for token in place so we don't need to sell of half the supply to keep us afloat.

To sum it up:

First. We had ZERO pre-mine. All mining started on 5th of July and will last for 5 years.  Most ICO's start with 100% pre-mine and a 30-60% sale.

Second.  We are not doing any public offering. If someone wishes to participate - they can try to get whitelisted and buy directly from the DAO.  

Third.  The selling entity is Estonian non-profit while most ICO's sell tokens directly from company account.
WTF, I really don't understand why there is no pre-mine, I think it's a working model and I think you have a strange model..
How can you guarantee that the token will keep the price?

Hey, so are you saying that your argument is literally that putting all the tokens out and selling ha;f to keep the price levelled until the vesting runs out and the market floods with tokens is a better idea thatn a token turnover where tokens enter the merketplace according to adoption so that they are always usable and demanded for actual business purpouses?


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tima.pticza on September 18, 2018, 02:23:37 PM
I'm interested in the question when can I try to play the game?How and where can I buy your tokens and what is the price now?

Hey, we expect first integrations to be completed Q1 2019. Regarding the token - to buy some, you'll have to complete KYC with the foundation, the price is $0,25.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: muktarsanusi on September 18, 2018, 03:04:37 PM
Is this in-game purchases usable on multiple platforms or account?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: lianxiuyu on September 18, 2018, 04:59:18 PM
This project is really great. It presents the layout of the project that is very concise and rich, there is something really nice to attract me ;D ;D


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: simeon80 on September 18, 2018, 06:46:26 PM
yeah its really cool. i will deposit some money in this project!!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Steven44190 on September 18, 2018, 07:18:39 PM
I'm curious about this project, so I decide to come in to get more informations. There are a lot of crypto monnaies, so why this is special ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: canabdullah on September 20, 2018, 02:15:45 AM
This project promises a very useful and profitable blockchain.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: thaimeo0122 on September 20, 2018, 09:36:14 AM
I joined and shared your github page to my friend who is an IOS developer. Hope that he could integrate his game with your SDK.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 20, 2018, 12:42:56 PM
very good project . I,m very interested for it .
Which exchange will be listing ?

Hey, we will start with the listing at C2CX, and we hope to reach major exchanges by Q2 2019.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 20, 2018, 12:44:59 PM
I joined and shared your github page to my friend who is an IOS developer. Hope that he could integrate his game with your SDK.

Oh Hi, that is amazing! Direct him to our discord: https://discord.gg/qEH8PHk I would love to personally talk the integration over! We also have a bounty of $1000 for item tokenization for new developers! Can't wait to hear from your friend!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 20, 2018, 12:51:41 PM
Hi HyperLoot Team,
In your great project of eSport monetization PaaS power by Ethereum is there a real blockchain behind it? ...and how is your concept earning money there as a zero fee system? Good luck!


Yes, there is: we are utilizing Ethereum network to condiuct transactions. Regarding the earnings: we have a complete financial cycle in place where you stack tokens when emitting items. Our token emission is conducted in such a way so that the system is self-funded until the mining is complete. Once we've established ourselves as a standard for emission we will consider a fee-based monetization model Those will not be transactional fees, however, but marlketplace fees.

Sorry for taking some time with an answer we had some 500 errors until we fixed things up.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 20, 2018, 12:55:21 PM
Is this in-game purchases usable on multiple platforms or account?

Exactly, we will introduce cross-game trading! That means the items will have cross-value between games and transcend the limitations of platforms on a singular open market! i personally condier this one the most exciting thing about our project - there's nothing quite like it yet.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Psec on September 20, 2018, 12:59:31 PM
Is there anyway I can validate if HyperLoot has truly partnered with all the listed partners?


Title: Re: HyperLoot Protocol — First eSports Monetization PaaS [AIRDROP][BOUNTY]
Post by: tito12 on September 21, 2018, 07:45:37 AM
Looked hyperloot Protocol-eSports monetization PaaS demo, looks very cool 8)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: WhitePanda2k18 on September 21, 2018, 12:36:07 PM
Лyчший пpoeкт вo вceм миpe!!!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 21, 2018, 06:10:57 PM
Is there anyway I can validate if HyperLoot has truly partnered with all the listed partners?

Hi,

So the Ox and trust wallet is simple - you can see us using their technologies in our demos, so both technologies are instrumental to our development cycle. As those are open source demos, we have not yet publically announced anything together. Bancor is an instrument for managing long tail digital assets and you will  hear some news from us soon! POA is our preferred partner for a set of aunannounced products. More annoucements will follow!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: schab9393 on September 22, 2018, 06:40:56 AM
another nice looking protocol, for now in e-sports which is something new in crypto-industry. Not having an ICO makes it more legit, and let people avoid scam. Good for you Hyperloot :)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 24, 2018, 11:00:44 AM
How exactly does the lack of ICO make the project more legitmate and secure ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: krokotil on September 24, 2018, 01:04:48 PM
Good and promising project :)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 24, 2018, 01:16:17 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt. 


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 24, 2018, 03:15:52 PM
I watch your demo, it looks hopeful!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 24, 2018, 04:19:53 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt. 

The crypto market is falling, Eth loses its position, whether it is reflected as something you and your model ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 24, 2018, 06:29:25 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt.  

The crypto market is falling, Eth loses its position, whether it is reflected as something you and your model ?

Hey there, well I wouldn't say it is failing. Just ssome overpriced things are getting back to normal. If you have been in the market for a while, you know that's not the first time and the market is highly manipulative, so some ups and downs are inevitable. We will utilize the ETH network, however, if we are talking token price, we will be way more stable in price because the supply is limited, we do not have a lot of minor holders or major holders that can flood the market and the token mining goes along with utilization sop there will never be low usage pressure meaning the price should reamin put.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Pivooooo on September 24, 2018, 06:35:58 PM
Esports is the way to adoption i feel. so if hyperloot protocol can achieve this they will see massive growth and allow other cryptos to grow as well. Hyperloot protocol also offers users ownership over their assests that they would earn in games that they used. I believe the Hyperloot team and their vision is what need to propel e sports into the crypto world.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 24, 2018, 06:44:39 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt.  

The crypto market is falling, Eth loses its position, whether it is reflected as something you and your model ?

Hey there, well I wouldn't say it is failing. Just ssome overpriced things are getting back to normal. If you have been in the market for a while, you know that's not the first time and the market is highly manipulative, so some ups and downs are inevitable. We will utilize the ETH network, however, if we are talking token price, we will be way more stable in price because the supply is limited, we do not have a lot of minor holders or major holders that can flood the market and the token mining goes along with utilization sop there will never be low usage pressure meaning the price should reamin put.

Thank you for your answer, you have a very interesting and original project, more than promising


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 24, 2018, 07:53:12 PM
Esports is the way to adoption i feel. so if hyperloot protocol can achieve this they will see massive growth and allow other cryptos to grow as well. Hyperloot protocol also offers users ownership over their assests that they would earn in games that they used. I believe the Hyperloot team and their vision is what need to propel e sports into the crypto world.

Hi, thank you! We feel esports is a really fitting place. For our team, and me also, being in gamedev and knowing the struggle, it's really what we know, analyzed and tried that defines our approach.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tito12 on September 25, 2018, 06:39:06 PM
Every day the project becomes more interesting and interesting )


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 26, 2018, 07:26:09 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: jtyuan on September 26, 2018, 11:24:02 AM
Hi guys!
I see you are using the eth network, but did you have plans on starting your own blockchain?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: curefungus on September 26, 2018, 12:07:51 PM
Hey, guys, any evidence that you're not another Scam?
Link to you store?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 26, 2018, 12:47:07 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.   

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.     

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 26, 2018, 12:47:45 PM
Hi guys!
I see you are using the eth network, but did you have plans on starting your own blockchain?

Hyperloot is an open source infrastructure layers on top of Ethereum.   We look forward to the upcoming Ethereum scaling solutions like sharding, casper and plasma. As of today, we do not have plans to launch our own blockchain as we trust Ethereum network and tools.   At the same time we building our infrastructure as blockchain agnostic so we can have our options if we hit a bottleneck.  


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 26, 2018, 01:16:04 PM
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: curefungus on September 26, 2018, 01:32:31 PM
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.

Ok, what security methods will you use in your wallet, is it safe?
What if someone wants to steal my tokens or items?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 26, 2018, 02:08:50 PM
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.

Ok, what security methods will you use in your wallet, is it safe?
What if someone wants to steal my tokens or items?

Hey, it is secure to the best practices on the market. It does include everything you expect from a wallet and packs it into a user-friendly onboarding process. However, as you know, the most insecure part of crypto wallets is a user. If you abide by the general recommendations, keep your keys safe, backed up and offline - you will be just fine. We employ proven tech, in case of our prototype, from Trust wallet, so we're not reinventing the wheel, but using the best out there to ensure safety and ease of use. 


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: curefungus on September 26, 2018, 03:00:39 PM
Hey, guys, any evidence that you're not another Scam?
Link to you store?

Hi, I'm not even sure how the definiton of scam in crypto space can apply to us. We're not doing an ICO so we can't scam minor investors out of their money. There's no ambition of gathering millions of dollars under promises of something. We are delivering our products on schedule and are a product company working on a new way to monetize games. There's nothing convoluted about our business strategies or plans. We're very transparent and open with what we do - you can come chat with us at our discord server: https://discord.gg/qEH8PHk or check our github to see what we're up to: https://github.com/HyperLootProtocol.

I'm always here to answer questions and will be happy to provide any proof further required.

Ok, what security methods will you use in your wallet, is it safe?
What if someone wants to steal my tokens or items?

Hey, it is secure to the best practices on the market. It does include everything you expect from a wallet and packs it into a user-friendly onboarding process. However, as you know, the most insecure part of crypto wallets is a user. If you abide by the general recommendations, keep your keys safe, backed up and offline - you will be just fine. We employ proven tech, in case of our prototype, from Trust wallet, so we're not reinventing the wheel, but using the best out there to ensure safety and ease of use. 
If everything is safe, it's good!
You will take a fee for transactions in the Hyperloot network it will be big?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 26, 2018, 04:10:40 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.   

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.     

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 26, 2018, 05:01:54 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: iHaveDreams on September 26, 2018, 05:19:04 PM
Meet leader HYper Frontend loot for all the Hyperloot Protocols!
ms_icecream
- He is a magician when it comes to all things on the web! Let's learn how it feels for more information, we can see here https://medium.com/hyperloot-protocol/hopes-and-dreams-a64d34ce1fa7


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: vano0706 on September 26, 2018, 11:14:12 PM
This is substantial have a greatest idea. Finally I found something really interesting and worth investing in. First results are impressive! Please specify your user IDs which participated in the registration.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tito12 on September 27, 2018, 07:20:35 AM
Good afternoon dear team, explain why only selected (whitelisted) group of qualified or “accredited investors” can participate in the
first round ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Gyly109 on September 27, 2018, 08:41:38 AM
is it right that I won't be able to instantly sell tokens on the open market.?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Mochan131 on September 27, 2018, 08:48:50 AM
I accidentally found out about this Protocol, and specifically registered to tell the team how cool they are, a very cool project must be )
I have a question: will the tokens you are going to use remain unchanged ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 27, 2018, 11:13:09 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: curefungus on September 27, 2018, 07:06:46 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?

Maybe in the future? Or for important achievements..


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 27, 2018, 10:08:59 PM
Good afternoon dear team, explain why only selected (whitelisted) group of qualified or “accredited investors” can participate in the
first round ?

Hi, because we do not do an ICO, we only acquire investment from competent funds and are not selling off a major part of token supply. Essentially,. if one wants to buy tokens directly from the DAO - the deal needs to be properly fulfilled.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 27, 2018, 10:10:40 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


The DAO utilizes the tokens it holds as a development fund. They are meant to be spent for the development of our product stack. We are not a traditional fiat company and are not holding fiat for the most part. We are strong believers in crypto and are sure that this way of self-funding is the eappropriate approach.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on September 27, 2018, 10:18:10 PM
is it right that I won't be able to instantly sell tokens on the open market.?

Vesting means that you will not be able to instantly sell the tokens on the open market.  Although you will see the transaction on Etherscan and you will be able to confirm the receipt of the pre-agreed number. However, the vesting terms are case-dependant.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 28, 2018, 07:08:41 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


The DAO utilizes the tokens it holds as a development fund. They are meant to be spent for the development of our product stack. We are not a traditional fiat company and are not holding fiat for the most part. We are strong believers in crypto and are sure that this way of self-funding is the eappropriate approach.

Quite self-confident, but I like it )


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: DeccoachToken on September 28, 2018, 07:10:57 AM
Dear friends,

Could you please let me know your idea benefits?

Bests,


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on September 28, 2018, 07:21:16 AM
Every six month, DAO creates software development plan and budget. The funds can be allocated to many different projects.
From what projects, for example, funds are allocated ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Gyly109 on September 28, 2018, 07:25:04 AM
is it right that I won't be able to instantly sell tokens on the open market.?

Vesting means that you will not be able to instantly sell the tokens on the open market.  Although you will see the transaction on Etherscan and you will be able to confirm the receipt of the pre-agreed number. However, the vesting terms are case-dependant.

can the terms of the vesting change ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tito12 on September 28, 2018, 09:20:29 AM
would your own blockchain be much more successful for you ? or not ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Mochan131 on September 28, 2018, 02:18:53 PM
What products does your project have ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Wittmann1987 on September 28, 2018, 03:52:13 PM
Good project! Amazing idea!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on September 30, 2018, 05:48:40 PM
Hi guys, what's new ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Nikita97bes on October 01, 2018, 06:19:35 AM
cool


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 01, 2018, 08:49:15 AM
would your own blockchain be much more successful for you ? or not ?

As of today, we do not have plants to launch our network and tools. Ethereum is the most proven platform for blockchain development. Contrary to the popular opinion, solutions based on Ethereum do not hit performance bottlenecks until late in the adoption cycle. 

Choosing between developing a secondary and lesser quality infrastructure and utilizing Ethereum we chose the latter. It is giving us everything we need to make Hyperloot a protocol standard for clearing & settlement.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 01, 2018, 08:50:51 AM
What products does your project have ?

Hyperloot solution consists of a:

1.    protocol – a set of blockchain smart contracts, Backend and frontend solutions providing business logic for issuing, distributing and trading crypto-backed in-game assets for any game. 

2.    wallet – a wallet with a simple UX aimed at increasing adoption among gamers. It is made to make asset transfer as simple as possible. 

3.    P2P marketplace – a web-based environment to catalogue, exchange or sell items. 

4.    Esports portal – a news feed and platform for esports events.  News from the community and media partners.

5.    betting solution - a product allowing using in-game items for esports betting. 

This is the current set of products in development. We will update the set as we move on.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: neilrain on October 01, 2018, 12:00:17 PM
What products does your project have ?

Hyperloot solution consists of a:

1.    protocol – a set of blockchain smart contracts, Backend and frontend solutions providing business logic for issuing, distributing and trading crypto-backed in-game assets for any game.  

2.    wallet – a wallet with a simple UX aimed at increasing adoption among gamers. It is made to make asset transfer as simple as possible.  

3.    P2P marketplace – a web-based environment to catalogue, exchange or sell items.  

4.    Esports portal – a news feed and platform for esports events.  News from the community and media partners.

5.    betting solution - a product allowing using in-game items for esports betting.  

This is the current set of products in development. We will update the set as we move on.
Hi!
Will I be able to place bets with other tokens on the Esports platform ?
Can i place bets with tokens or only items ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Evgene3578 on October 01, 2018, 12:09:48 PM
Good project!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on October 01, 2018, 01:40:19 PM
What products does your project have ?

Hyperloot solution consists of a:

1.    protocol – a set of blockchain smart contracts, Backend and frontend solutions providing business logic for issuing, distributing and trading crypto-backed in-game assets for any game. 

2.    wallet – a wallet with a simple UX aimed at increasing adoption among gamers. It is made to make asset transfer as simple as possible. 

3.    P2P marketplace – a web-based environment to catalogue, exchange or sell items. 

4.    Esports portal – a news feed and platform for esports events.  News from the community and media partners.

5.    betting solution - a product allowing using in-game items for esports betting. 

This is the current set of products in development. We will update the set as we move on.
Can I open my own item store using your Protocol ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Tracy503 on October 01, 2018, 02:00:03 PM
What products does your project have ?

Hyperloot solution consists of a:

1.    protocol – a set of blockchain smart contracts, Backend and frontend solutions providing business logic for issuing, distributing and trading crypto-backed in-game assets for any game. 

2.    wallet – a wallet with a simple UX aimed at increasing adoption among gamers. It is made to make asset transfer as simple as possible. 

3.    P2P marketplace – a web-based environment to catalogue, exchange or sell items. 

4.    Esports portal – a news feed and platform for esports events.  News from the community and media partners.

5.    betting solution - a product allowing using in-game items for esports betting. 

This is the current set of products in development. We will update the set as we move on.
How do I know my game is qualified for crypto asset emissions?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: guy12345 on October 01, 2018, 02:19:14 PM
Hello, cool project!
How many tokens can I earn on bounty?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Agarthian on October 01, 2018, 03:30:08 PM
interesting.... but what makes this different from the rest of the coins out there ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tito12 on October 01, 2018, 04:01:53 PM
would your own blockchain be much more successful for you ? or not ?

As of today, we do not have plants to launch our network and tools. Ethereum is the most proven platform for blockchain development. Contrary to the popular opinion, solutions based on Ethereum do not hit performance bottlenecks until late in the adoption cycle. 

Choosing between developing a secondary and lesser quality infrastructure and utilizing Ethereum we chose the latter. It is giving us everything we need to make Hyperloot a protocol standard for clearing & settlement.

Do you have plans for your own blockchain ?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Oscar22 on October 01, 2018, 04:16:39 PM
Why is the new income from trading and emission compensates for the loss in trade lootboxes?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Mochan131 on October 01, 2018, 04:22:02 PM
How are tokens sent to the DAO allocated?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 02, 2018, 05:40:01 PM
Why is the new income from trading and emission compensates for the loss in trade lootboxes?

We are sure that giving access to the trading platform will increase both retention and engagement as well as the number of players easily attracted to a game.  Lootboxes will continue to be sold but new types of revenue will exist.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 02, 2018, 05:41:44 PM
How are tokens sent to the DAO allocated?

Non-profit DAO registered in Estonia is the owner of tokens generated to finance DAO operations.  Foundation makes decisions which HLT to sell for BTC/ETH or other currencies, and how much to leave on the balance sheet.  DAO can use these funds to pay for the value added work created by DAO participants. All of the daily emission by smart contract is divided between the master node owners, the DAO and the investment fund. 40% is divided between master node owners relatively to the amount of HLTM held. 30% is sent to the investment fund and 30% is sent to the DAO in order to fund the operations.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 02, 2018, 05:42:34 PM
would your own blockchain be much more successful for you ? or not ?

As of today, we do not have plants to launch our network and tools. Ethereum is the most proven platform for blockchain development. Contrary to the popular opinion, solutions based on Ethereum do not hit performance bottlenecks until late in the adoption cycle. 

Choosing between developing a secondary and lesser quality infrastructure and utilizing Ethereum we chose the latter. It is giving us everything we need to make Hyperloot a protocol standard for clearing & settlement.

Do you have plans for your own blockchain ?

We might look into it later, but for now we are satisfied with Ethereum network and off-chain colutions. There's no need to create an extra infrastructure for us.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: xiklerszap on October 03, 2018, 07:36:00 AM
The idea is interesting and clear. But how successful are things with game development partners? Are there many interested developers in your product?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tito12 on October 03, 2018, 09:02:42 PM
would your own blockchain be much more successful for you ? or not ?

As of today, we do not have plants to launch our network and tools. Ethereum is the most proven platform for blockchain development. Contrary to the popular opinion, solutions based on Ethereum do not hit performance bottlenecks until late in the adoption cycle. 

Choosing between developing a secondary and lesser quality infrastructure and utilizing Ethereum we chose the latter. It is giving us everything we need to make Hyperloot a protocol standard for clearing & settlement.

Do you have plans for your own blockchain ?

We might look into it later, but for now we are satisfied with Ethereum network and off-chain colutions. There's no need to create an extra infrastructure for us.
Somebody will be able to create game assets, using the block chain other than Ethereum?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 04, 2018, 02:28:51 PM
The idea is interesting and clear. But how successful are things with game development partners? Are there many interested developers in your product?

Hi, we have a pool of prospective partners we are in discussion with. It's a part of my everyday job to talk to developers and I do have a certain degree of positive response. In the end, we're giving people an unreachable type of high-paying player through our betting products. It's an entirely new concept and there is no way to buy or adopt thios audience otherwise. That being said, it is an uphill battle, we can't just knock on the door of EA and rell them to go and adapt our product. It will take a while. Luckily, our emission and adoption models are designed to fit, so we don;t have to rush thing product or partner-wise. Our team is certain we will meet adoption and emission targets as planned. We'ol share some ewxtremely exciting partnerships and news in the next couple of weeks so stay tuned!

I'd be happy to discuss it further.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: tima.pticza on October 04, 2018, 02:30:10 PM
would your own blockchain be much more successful for you ? or not ?

As of today, we do not have plants to launch our network and tools. Ethereum is the most proven platform for blockchain development. Contrary to the popular opinion, solutions based on Ethereum do not hit performance bottlenecks until late in the adoption cycle.  

Choosing between developing a secondary and lesser quality infrastructure and utilizing Ethereum we chose the latter. It is giving us everything we need to make Hyperloot a protocol standard for clearing & settlement.

Do you have plans for your own blockchain ?

We might look into it later, but for now we are satisfied with Ethereum network and off-chain colutions. There's no need to create an extra infrastructure for us.
Somebody will be able to create game assets, using the block chain other than Ethereum?

At a certain point, there's currently no need for that, but as prospective solutions emerge we will act on adopting them. If you have any particular suggestions of what we should look into, I'd be happy to hear them!


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: g000nie on October 05, 2018, 01:37:17 PM
Hey, what is the token valuation?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: SergoAlt on October 06, 2018, 11:30:09 AM
I think that they will be able to make a good project. Good luck all!
(actually, I do not fucking understand and only here for the airdrop because I'm poor)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: t04kaKt04ka on October 19, 2018, 05:32:41 PM
I read the white paper very carefully.
And i just want to remind you that the HyperLoot is the first step towards shooting from YOUR rocket launcher from DOOM to dragon from Dark Souls.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: neverPM on October 24, 2018, 11:32:02 PM
I read the white paper very carefully.
And i just want to remind you that the HyperLoot is the first step towards shooting from YOUR rocket launcher from DOOM to dragon from Dark Souls.
Here you are a dreamer! The project is still at the very start, and you already shoot dragons from your own rocket launcher. Yes, the project looks interesting, but the path that he has to go is still very, very long. If they are still less engaged in any nonsense such as bounty, and focus their efforts on developing and searching for partners, we have a chance to see something really good. And now it's just a project that looks good at the start.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on October 29, 2018, 06:49:26 PM
How to prepare my game for crypto-assets emission?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: aldex on October 29, 2018, 07:55:13 PM
How to prepare my game for crypto-assets emission?
From technical point of view, you need to download our SDK and read instructions.
From economics point of view, we need to do an audit of your game and/or assets you are looking to create.
Clarify emission rules to future owners.
Don't hesitate to contact us, we will guide you through the process.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on October 30, 2018, 12:36:38 PM
Master node owners will get HLTM tokens. Is there a way to convert them to HLT?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mr.brain on October 31, 2018, 03:55:57 PM
Hi there!
You wrote about "king of people wich you are lookin for". And basically you talked about PR managers, lawyers, etc., but I was most interested in the following question: is it really necessary to hire marketing specialists if you can just infuse this idea into the game world so that the gamers themselves promote your idea? On streams, for example, or with the help of memes or something like that.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on November 01, 2018, 02:54:13 PM
I can't find info about master nodes. Help with the link please.
And what is right HLTM or HLPMT?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mr.brain on November 01, 2018, 03:19:03 PM
Good day  :)
During i was watching the video about HyperLoot in action ((https://www.youtube.com/watch?v=8vAbLziUISQ&feature=youtu.be)) I asked myself: will it always be necessary to leave the game, make a transaction, come back in and continue to play with new loot? Will it work more comfortable and faster? And if so, how?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on November 03, 2018, 02:59:29 PM
Good day  :)
During i was watching the video about HyperLoot in action ((https://www.youtube.com/watch?v=8vAbLziUISQ&feature=youtu.be)) I asked myself: will it always be necessary to leave the game, make a transaction, come back in and continue to play with new loot? Will it work more comfortable and faster? And if so, how?

For me ti should be as simple as pressing a hot-key to switch a weapon. So games will have to provide wallet services.


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: UFA-011 on November 04, 2018, 10:39:04 AM
Hi guys! A quite good project!
Will it be possible to get an item for fiat money and then sell it with crypto and vice-versa?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on November 04, 2018, 10:44:00 AM
Hi guys! A quite good project!
Will it be possible to get an item for fiat money and then sell it with crypto and vice-versa?
Oh yeah. It would be VERY useful! :)


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: 0mich on November 04, 2018, 10:51:57 AM
Hi admins! Anybody home?
What about master nodes? Is there a link to read?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: mr.brain on November 04, 2018, 03:32:56 PM
Will HLTs grow in price? If it will, why?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Hendrix_Coin on November 08, 2018, 07:46:19 PM
Speaking about gaming, Xsolla x MobileGo made an ultimate token and now an airdrop started. 3 days left, can I send the link?


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: maryjanewatson on November 08, 2018, 07:46:38 PM
Speaking about gaming, Xsolla x MobileGo made an ultimate token and now an airdrop started. 3 days left, can I send the link?


I'll do this for you https://airdrop.mobilego.io/


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Boximuss on November 28, 2018, 08:58:00 AM
Hi, mates. I heard that the last one was successful. Will there be any new airdrop??


Title: Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY]
Post by: Rexha on November 29, 2018, 02:15:19 AM
Speaking about gaming, Xsolla x MobileGo made an ultimate token and now an airdrop started. 3 days left, can I send the link?

That's the reason for their MGO price rising during falling market IMO. Makes sense to take a closer look for em