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Alternate cryptocurrencies => Altcoin Discussion => Topic started by: anushkasachith888 on January 03, 2024, 08:31:17 AM



Title: NFTs in the Real World
Post by: anushkasachith888 on January 03, 2024, 08:31:17 AM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


Title: Re: NFTs in the Real World
Post by: batang_bitcoin on January 03, 2024, 09:17:34 AM
NFTs have taken the digital world by storm.
After they've taken the world by storm, they've been also taken away by the storm in a split second.

How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.


Title: Re: NFTs in the Real World
Post by: anushkasachith888 on January 03, 2024, 10:26:56 AM
NFTs have taken the digital world by storm.
After they've taken the world by storm, they've been also taken away by the storm in a split second.

How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.

I too have the same idea just like yours towards NFT. Thank you mate.


Title: Re: NFTs in the Real World
Post by: mk4 on January 03, 2024, 11:11:03 AM
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.

To be fair, I don't think the role of NFTs are just number-go-up investments in the first place. In some cases, NFTs are just "keys" to access certain features of certain platforms, and sometimes they're just collectibles bound to wallet addresses showing that you're an OG member of a community or something. Not every single NFT is supposed to have sellable value.


Title: Re: NFTs in the Real World
Post by: batang_bitcoin on January 03, 2024, 11:50:28 AM
NFTs have taken the digital world by storm.
After they've taken the world by storm, they've been also taken away by the storm in a split second.

How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.

I too have the same idea just like yours towards NFT. Thank you mate.
You're welcome. It's just so hard to think that there will be some come back with most of the NFTs. Maybe a few of them might be worth a shot but I don't think that the old value of them will be back even if we'll see the bull run soon. It's no longer the same anymore.
People or investors have already learned their lessons the hardest way and that's why if we'll think of it as another craze that will be attracting everyone again, I don't think it will be like that again.


Title: Re: NFTs in the Real World
Post by: MFahad on January 03, 2024, 12:07:39 PM
Non fungible token or in short we can say NFTs have the potential to revolutionize various areas beyond art and gaming. let's supposed NFTS in future used in real estate for transparent property transactions, verifying ownership, used in place of tickets and history then one can know how valuable these NFTS will be that time. In the music industry, artists could use it for as a token rights which will ensure the fair royalties instantly.

Besides these I think it can be used in health areas where healthcare could benefit from NFTS by securely tracking patient records and medical histories. NFT will be used to gives whole record of patients.  Educational certificates could become NFTs, enhancing authenticity , security and accessibility. The possibilities are vast, showcasing NFTs as transformative tools across many sectors but it's depends upon how fast and fairly this technology used


Title: Re: NFTs in the Real World
Post by: pakhitheboss on January 03, 2024, 12:07:51 PM
I still don't understand why a .jpg extension image is so hyped. The hype is not even dried down in 2023 as earlier it was being speculated that NFTs won't be in business for long term. I did not follow any projects when it came in existence and I am not following any project now. My friends are still into NFT and as per their saying its hype won't go down. Not sure about the real world usage.



Title: Re: NFTs in the Real World
Post by: cryptoaddictchie on January 03, 2024, 12:42:19 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
Not all can be tokenized or regarded as nft in the real world but some real world assets are being mint as nft like some projects that envision that known as RWA (real world asset) mostly comprise of land and other stuff. Well its quite innovative but the acceptance or adoption of it might not aligned with the regulations. Not sure if this will work out aside from art and gaming but we will see if its gonna be revolutionized.


Title: Re: NFTs in the Real World
Post by: hyudien on January 03, 2024, 01:10:50 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

I was never interested in NFTs anymore, now everyone knows that NFTs are very easy to manipulate and have no value at all. There may be some but overall NFTs will just be trash in your wallet. In my opinion, people who feel optimistic about being bullish on NFTs are just a defense because they are the last buyers whose NFTs are no longer interested. The question is simple, how many NFTs have you sold so far and how much have you earned?


Title: Re: NFTs in the Real World
Post by: GlacierBIT on January 03, 2024, 02:23:19 PM
Compared to real things, nfts are similar to lottery tickets, in the real world they have been used for a very long time, it is a kind of money out of thin air. In the cryptocurrency industry, this is growing faster as ideas are easier to implement, leading to rapid growth and expansion of concepts. The NFT world continues to evolve and mature.


Title: Re: NFTs in the Real World
Post by: Hildentine on January 03, 2024, 02:39:30 PM
I think NFT are rise there value day by day can we talk about in crypto so many projects launch there own NFT and many nfts are sell in huge amount and many nft give Airdrop in the form of tokens .
And maximum projects NFT people invest them and the future they have not any value so be careful and choose a right project otherwise you receive only loss .


Title: Re: NFTs in the Real World
Post by: anushkasachith888 on January 03, 2024, 02:43:24 PM
Thank you everyone for sharing your opinions with us.


Title: Re: NFTs in the Real World
Post by: btc78 on January 03, 2024, 02:59:10 PM
NFTs has allowed artists to express and explore their creative side while still earning a lot from it however if we are being honest, even NFTs does not seem the most appealing investment right now so they are really of no use to artists much anymore and even then, a lot of people just use AI to generate art so overall not much potential left in NFTs anymore to be considered purposeful in the real world


Title: Re: NFTs in the Real World
Post by: bluebit25 on January 03, 2024, 03:07:34 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


The essence is that the hype about it has not stopped and developers around this field are still struggling to find a direction to like to think, more precisely in this field the financial factor is something that is exaggerated while others are not. Technological value is also not paid attention. I'm not sure it still has a chance to generate more attention, but from what I've experienced, I would consider it an old trend and an open field with many problems. The only time I've ever traded an NFT was for a gift from BNB, but funny enough when I put it up for $500 someone bought it, I'm not too strange about the fact that some NFTs are worth a lot, but on re-evaluation, the value of money is being underestimated. Regardless, there will still be movements that promote this field and try to apply it to things that they themselves think are cool, but the consensus of opinion does not always go in a positive direction with the hyped products.


Title: Re: NFTs in the Real World
Post by: AnonBitCoiner on January 03, 2024, 03:12:47 PM
NFTs have taken the digital world by storm.
After they've taken the world by storm, they've been also taken away by the storm in a split second.

How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.
Hahaha bro. Indeed, NFTs are not as much hyped as they used to be. almost 99% of them are worthless or have very small value compared to when NFT was in Trending. but they ddn't go away in Split second. they dominated Crypto industry, specially web3 industry for almost more than a year.

even tho now NFT is not in that much hyped. but they are still a prominent part of today's defi and web3 world. some of them have good use cases. all of them are not just cute digital arts.

speaking of real-world use. I don't think NFTs have any real use in Real world. some artists used to incentivize their creative work using NFT. that's the only real world use I've seen of NFT.


Title: Re: NFTs in the Real World
Post by: avikz on January 03, 2024, 06:30:54 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


And then it has died a quick death!

NFTs are the most useless things I have seen in a while. The only area it can be successful is the in-game purchases where people usually spend money to get more power or accessories.

Otherwise, it has no value. Even Cristiano Ronaldo couldn't save his own NFTs so I don't think anyone else can. So my advise is to stay out of NFTs.


Title: Re: NFTs in the Real World
Post by: tjtonmoy on January 03, 2024, 06:36:19 PM
NFT? Aren't they dead? Well, I don't see NFT as a proper way of investment. Instead, I see them as a trend that has game and gone after some time leaving people with nothing. There was a hype at the beginning but right now I don't see much movement in the NFT market.
So them coming back for making a change or impact in the market seems like a fairy tale. The Golden era of NFT has died and I don't think it will ever come back. And it is also hard to make real life NFTs. You cannot input blockchain data in real life object. They can be cloned or copied so there's no way for a proper validation.


Title: Re: NFTs in the Real World
Post by: deepblue01 on January 03, 2024, 06:50:35 PM
Otherwise, it has no value. Even Cristiano Ronaldo couldn't save his own NFTs so I don't think anyone else can. So my advise is to stay out of NFTs.
It's interesting for some people. Just because they can see it although they cant touch it.
This is just my opinion because many selebrity like NFT's more than cryptocoin/token


Title: Re: NFTs in the Real World
Post by: batang_bitcoin on January 03, 2024, 08:36:24 PM
How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
It has already affected a lot of things for the past years but this time? I don't think that they'll still have that much effect at all. They might still go with the same effect for some specific projects but not entirely the same that almost every NFT have value before. This time, they're just like cute digital arts that you own and will drop in value.
Hahaha bro. Indeed, NFTs are not as much hyped as they used to be. almost 99% of them are worthless or have very small value compared to when NFT was in Trending. but they ddn't go away in Split second. they dominated Crypto industry, specially web3 industry for almost more than a year.

even tho now NFT is not in that much hyped. but they are still a prominent part of today's defi and web3 world. some of them have good use cases. all of them are not just cute digital arts.

speaking of real-world use. I don't think NFTs have any real use in Real world. some artists used to incentivize their creative work using NFT. that's the only real world use I've seen of NFT.
There are still projects that are into NFT and investors as well. I think these are the people that have kept their faith on it and can't go out anymore as they're in a huge loss. But for the new investors, this is also serving them as if they're not too late anymore. I'd say that they're already too late and if there are RWA projects that makes NFTs still significant, I'll just say good luck to all of you folks with that.


Title: Re: NFTs in the Real World
Post by: wheelz1200 on January 03, 2024, 08:43:31 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


That's the question right, are they going to be used in real life.  One way I can see them being used is in sporting or entertainment events where having specific nfts will get you unique access to where other ticket holders can not access.  Like a private club access.   Then there is timing certain real world asset ownership to them.  Proof of ownership will be conveyed with a corresponding nft.


Title: Re: NFTs in the Real World
Post by: uneng on January 03, 2024, 10:32:25 PM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected. NFTs have only worked for a while and due to hype. It was never about unique, original, practical and functional usecase and even if the hype resurges, it doesn't look like it's going to work for another reasons besides more temporary hype.

Every features NFTs offer to adopters can be achieved through another ways. They aren't necessary, neither accessible to the public.

Like a private club access.   Then there is timing certain real world asset ownership to them.  Proof of ownership will be conveyed with a corresponding nft.
Yes, that could be a real usecase, but why would people seal deals through NFTs, if they can already do it traditionally using physical papers and contracts? Maybe if it decreased the bureaucracy with notary's office in the process it would make sense to adopt NFTs for this reason. Anyway, clubs memberships are not that popular nowadays, especially among the younger generations which are more connected to crypto technology. So the impact must be almost null on the bigger picture.


Title: Re: NFTs in the Real World
Post by: o48o on January 03, 2024, 10:50:20 PM
I still don't understand why a .jpg extension image is so hyped. The hype is not even dried down in 2023 as earlier it was being speculated that NFTs won't be in business for long term. I did not follow any projects when it came in existence and I am not following any project now. My friends are still into NFT and as per their saying its hype won't go down. Not sure about the real world usage.
It's not about jpgs. NTFs and represent anything. A contract, part of code (like they already do with uniswap v3 LP), or even real world assets. Just like numbers on the screen of your investment bank can represent your bank balance and shares you have invested to. NFTs can do that with tokens you can store without any centralized service holding them. And whiile i am very skeptical about this tech and, there are lots of hurdles, especially with real world assets and ownership rights. Still i must admit, once we can (if we can) tackle those, there are no limits on what they can represent.



Title: Re: NFTs in the Real World
Post by: JeffBrad12 on January 04, 2024, 12:32:29 AM
I still don't understand why a .jpg extension image is so hyped. The hype is not even dried down in 2023 as earlier it was being speculated that NFTs won't be in business for long term. I did not follow any projects when it came in existence and I am not following any project now. My friends are still into NFT and as per their saying its hype won't go down. Not sure about the real world usage.
It's not about jpgs. NTFs and represent anything. A contract, part of code (like they already do with uniswap v3 LP), or even real world assets. Just like numbers on the screen of your investment bank can represent your bank balance and shares you have invested to. NFTs can do that with tokens you can store without any centralized service holding them. And whiile i am very skeptical about this tech and, there are lots of hurdles, especially with real world assets and ownership rights. Still i must admit, once we can (if we can) tackle those, there are no limits on what they can represent.


thats true NFT is just a piece of technology with general purpose of presenting something unique sort of identifier for unique posession of a thing quite frankly it could represent real world thing like land and so on.
the thing with NFT art that heavily associate itself with NFT technology is that its taking advantage of the term just for the sake of marketing it tries to attract as much attention as they can and try to look techy but we all know that under the hood these NFT art are just some money game and could potentially give bad reputation toward the real use case of NFT.
in my opinion we can grow NFT to have real use case to solve real world problem its just that some use case haven't found yet or not implemented yet I mean we could be using NFT technology for manufaturer to give unique identifier to each of their product to keep themselves from being cloned by random fake goods manufacturer.


Title: Re: NFTs in the Real World
Post by: deathcode on January 04, 2024, 05:16:21 AM
NFT? Aren't they dead? Well, I don't see NFT as a proper way of investment. Instead, I see them as a trend that has game and gone after some time leaving people with nothing. There was a hype at the beginning but right now I don't see much movement in the NFT market.
So them coming back for making a change or impact in the market seems like a fairy tale. The Golden era of NFT has died and I don't think it will ever come back. And it is also hard to make real life NFTs. You cannot input blockchain data in real life object. They can be cloned or copied so there's no way for a proper validation.

maybe it looks dead. but maybe it will rise in the future. As long as there is a community that brings it to life, their market will be formed. they're still around and it's entirely possible to build hype again. and when it becomes popular again, the market will breathe again.
there will still be those who come with hype and then sink. and maybe the situation will continue like that.


Title: Re: NFTs in the Real World
Post by: Bushdark on January 04, 2024, 06:57:50 AM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

The impact of NFT in the digital world is very massive and there is nothing we can do rather than to keep watching and investing if we are interested in investing in NFT market. 5here are people that had made more from the NFT market and there is still more that had lost their funds due to crash of different projects especially those ones that and lost greatly from the market.
Any investment we intend to put our money, there is need for us to watch and do a little research since we are making financial decisions.


Title: Re: NFTs in the Real World
Post by: fat buddah on January 04, 2024, 07:34:41 AM
The only real use for NFTs I've seen is a backpack that has a screen with NFTs. But you can do that with regular pictures.


Title: Re: NFTs in the Real World
Post by: deepblue01 on January 04, 2024, 08:45:12 AM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld


Title: Re: NFTs in the Real World
Post by: zasad@ on January 04, 2024, 09:43:14 AM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

I still don’t see any real and widespread use of NFTs. Sometimes I look at statistics
https://www.cryptoslam.io/
And the NFT collections in this list are constantly updated, but a lot of NFT tokens become useless garbage and pain for beginners who bought them very expensive.
The previously popular Bored Ape Yacht Club and CryptoPunks now have low liquidity. The influx of new hamsters has dried up and sales statistics are low.


Title: Re: NFTs in the Real World
Post by: tjtonmoy on January 04, 2024, 03:24:16 PM
maybe it looks dead. but maybe it will rise in the future. As long as there is a community that brings it to life, their market will be formed. they're still around and it's entirely possible to build hype again. and when it becomes popular again, the market will breathe again.
there will still be those who come with hype and then sink. and maybe the situation will continue like that.
I'm not so sure about that tho. I don't think this NFT hype will ever occur. We have seen many price pumps and dumps recently in the market, yet no one is talking about NFTs anymore. They can not take back the hype in the market. Those who have already invested in NFTs are keeping their money in it thus still the high price. If they start to sell, there will be no value and they can't sell. No one is offering anything for those NFTs.
There was a wave of NFT and not it has gone away.
Can't tell what the future holds for us. Maybe you are right or maybe I am right. We can only just predict what might happen.


Title: Re: NFTs in the Real World
Post by: Ben Barubal on January 04, 2024, 04:21:24 PM
  Well, as far as I know, whether we like it or not, NFT is really part of the cryptocurrency business industry. Because it still has a contribution to make to the market in the crypto space. Then there are still NFT lovers who enjoy it, even if we say it's a worthless investment.

  And it's true that the fight there is just manipulation, and it depends on the buyers, especially if the investors are well-known celebrities. It can quickly persuade investors to buy even if they don't think about it carefully or have zero knowledge about it.


Title: Re: NFTs in the Real World
Post by: o48o on January 04, 2024, 04:54:25 PM
It's not about jpgs. NTFs and represent anything. A contract, part of code (like they already do with uniswap v3 LP), or even real world assets. Just like numbers on the screen of your investment bank can represent your bank balance and shares you have invested to. NFTs can do that with tokens you can store without any centralized service holding them. And whiile i am very skeptical about this tech and, there are lots of hurdles, especially with real world assets and ownership rights. Still i must admit, once we can (if we can) tackle those, there are no limits on what they can represent.
thats true NFT is just a piece of technology with general purpose of presenting something unique sort of identifier for unique posession of a thing quite frankly it could represent real world thing like land and so on.
the thing with NFT art that heavily associate itself with NFT technology is that its taking advantage of the term just for the sake of marketing it tries to attract as much attention as they can and try to look techy but we all know that under the hood these NFT art are just some money game and could potentially give bad reputation toward the real use case of NFT.
in my opinion we can grow NFT to have real use case to solve real world problem its just that some use case haven't found yet or not implemented yet I mean we could be using NFT technology for manufaturer to give unique identifier to each of their product to keep themselves from being cloned by random fake goods manufacturer.
Well, bad reputation always happens no matter what the tech is. When internet came, press was foaming that there are instructions on how to make a bomb and things like anarchist cookbook was the fear of the month. They came up the concept "internet bomb" and made fud articles when ever someone did something illegal that "did they read the instructions from the internet?"

Now in same way NFTs are associated with a scam, ironically also by the same people (altcoin holders) that were defending crypto use cases to people who were associating cryptocurrencies as a concept with a scam.


Title: Re: NFTs in the Real World
Post by: Dunamisx on January 04, 2024, 05:06:48 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

Let's forget about the way people use to talk badly about non fungible tokens, the truth is that they cannot be eradicated, but we have to give a closer attention to what impact have they brought to the crypto community at large, how many cryptopreneurs had benefited from them and how their roles and use have made the cryptocurrency markets become more voluminous in adoption and profitability for the benefits of their investors.


Title: Re: NFTs in the Real World
Post by: Sayeds56 on January 04, 2024, 05:43:14 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


Non-fungible tokens (NFT) have captured the attention of masses in crypto currencies by establishing their real life use case in areas such as digital art, games, music and videos and  avatars. While, transaction fees for creating or trading NFTs are usually higher on Ethereum network, that has been poplar platform for creating NFTs, alternative networks in particular Solana emerged with nominal transaction fees. The outlook of NFT market is promising as developers continue to explore and develop innovative use cases for these tokens.


Title: Re: NFTs in the Real World
Post by: God bless u on January 04, 2024, 06:15:26 PM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
this is just a way to promote that toy brand. those NFTS still don't have any real world use. I don't think this is the right way to give NFTs a real-life utility. you need to find something else man.


NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

I still don’t see any real and widespread use of NFTs. Sometimes I look at statistics
https://www.cryptoslam.io/
And the NFT collections in this list are constantly updated, but a lot of NFT tokens become useless garbage and pain for beginners who bought them very expensive.
The previously popular Bored Ape Yacht Club and CryptoPunks now have low liquidity. The influx of new hamsters has dried up and sales statistics are low.
Yeah, it is very sad for those newbie NFT buyers who bought these NFTS in hope of earning big cash. but end up loosing all their investment. while the NFT creaters made $millions of dollars worth of money selling those useless Gifs to people.
but what is more sad is that there are still a lot of people willing to buy these type of NFTs which have no utility. and will probaly become worthless again.


Title: Re: NFTs in the Real World
Post by: uneng on January 04, 2024, 06:17:28 PM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
It seems to have been heavily inspired by the popular former online game Club Penguin, plus 'bored apes' NFT project fiasco.

"Pudgyworld" is pretty raw yet, but at least the game already exists, unlike other scammy NFT projects:


It's an example of NFT introduced to gaming industry, like I said earlier. In this category, I believe NFTs have a real impact and can be useful, although here it's just a marketing strategy to sell expensive physical toys. In every cases, I wouldn't invest anything on this project yet, because it's not entirely developed yet. We have already seen and even trusted many raw projects which didn't deliver anything consistent after all. Must be careful with this. To be alive and under development since 2021, the project is too backward.


Title: Re: NFTs in the Real World
Post by: Sophokles on January 04, 2024, 08:51:25 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

Let's forget about the way people use to talk badly about non fungible tokens, the truth is that they cannot be eradicated, but we have to give a closer attention to what impact have they brought to the crypto community at large, how many cryptopreneurs had benefited from them and how their roles and use have made the cryptocurrency markets become more voluminous in adoption and profitability for the benefits of their investors.

NFT has real potential to be associated with real-world asset but at present it is mostly consisting of scam projects and rug pulls. Its current volume is nowhere near where it was before. To prove ownership of a certain product or membership NFT is irreplaceable. There isn't much hype about NFT's right now and that can be the reason that developers are more interested in building dapps for the Layer 2 project than building something unique by using NFT technologies.


Title: Re: NFTs in the Real World
Post by: wxa7115 on January 05, 2024, 02:32:45 AM
NFT has real potential to be associated with real-world asset but at present it is mostly consisting of scam projects and rug pulls. Its current volume is nowhere near where it was before. To prove ownership of a certain product or membership NFT is irreplaceable. There isn't much hype about NFT's right now and that can be the reason that developers are more interested in building dapps for the Layer 2 project than building something unique by using NFT technologies.
NFTs had the potential to become way more than what they became, but scammers and greedy people thinking about making a quick buck ruined it like they always do.

Since instead of getting artists that worked with a digital medium to release their works as NFTs and allow collectors to have a way to own those works, people began releasing all kind of uninspired images and works, with some of them being just the product of an AI or works which were created by other artists, so very quickly the market became synonymous of scammers and the interest in it faded very quickly.


Title: Re: NFTs in the Real World
Post by: el kaka22 on January 05, 2024, 04:05:32 AM
This is not going to happen anytime soon. I understand that people are a lot more excited about this, but the reality is that we are not going to see it grow even within crypto community again. If you look at the prices of NFT's, it has dropped significantly more than most big name coins, take the biggest for example, bitcoin and it's down like 30-40% right now from ATH price right now, calculate the NFT's and you will see that most of them are either fully gone or 90%+ gone, not many exists that still that close to their ATH as well.

I believe that we are going to see NFT get some more attention when the new bull starts, but that's just one situation and I do not think that it would stop anytime soon, we are going to end up seeing it not really be a big deal just yet. We should consider the situation as temporary and not invest into them when they go up. When it comes to other industries, NFT is just ignored, even mocked and not going to be used anywhere else.


Title: Re: NFTs in the Real World
Post by: deepblue01 on January 05, 2024, 08:01:39 AM
Now in same way NFTs are associated with a scam, ironically also by the same people (altcoin holders) that were defending crypto use cases to people who were associating cryptocurrencies as a concept with a scam.
I remember that ico projects used to be called scams. now the trend changed when nft appeared, I am not surprised to see this phenomenon.
in fact that perspective already existed in the past

Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
this is just a way to promote that toy brand. those NFTS still don't have any real world use. I don't think this is the right way to give NFTs a real-life utility. you need to find something else man.
My point is not about how to change people mind about NFTs. To be honest i never buy any NFTs so i don't have bad memory about NFT.
Btw i don't get what you think even i'm confused about what you expect. NFT is always on the internet man even most cryptocurrency right now doesn't a real-life utillity

It's an example of NFT introduced to gaming industry, like I said earlier. In this category, I believe NFTs have a real impact and can be useful, although here it's just a marketing strategy to sell expensive physical toys. In every cases, I wouldn't invest anything on this project yet, because it's not entirely developed yet. We have already seen and even trusted many raw projects which didn't deliver anything consistent after all. Must be careful with this. To be alive and under development since 2021, the project is too backward.
It's not like crypto that people can invest in. it's just a normal business without any tokens/coins to list on exchanges that people can speculate on


Title: Re: NFTs in the Real World
Post by: icalical on January 05, 2024, 08:17:47 AM
NFTs have taken the digital world by storm.
After they've taken the world by storm, they've been also taken away by the storm in a split second.

LOL this is so true, most people who are still hyping NFT is people who already put much of their money onto NFT and hoping for new people to deposit more money so they can get their money back.



If the NFT community doesn't do significant improvement, NFT will eventually actually dead.

The best use for NFT is definitely in-game item trading, and to be honest there is not many usage of NFT in the real-world. However I think there is one usage for NFT that hasn't been much explored, it's for digital music streaming/owning. Currently the main industry for streaming is spotify which is actually not earn much profit from music for both Musician and the spotify itself (most of their profit are from podcast). I think NFT could fill this hole in streaming music industry with right formula.


Title: Re: NFTs in the Real World
Post by: God bless u on January 05, 2024, 08:24:20 AM
Now in same way NFTs are associated with a scam, ironically also by the same people (altcoin holders) that were defending crypto use cases to people who were associating cryptocurrencies as a concept with a scam.
I remember that ico projects used to be called scams. now the trend changed when nft appeared, I am not surprised to see this phenomenon.
in fact that perspective already existed in the past
At this point I believe we call every new thing scam at first. it is like human nature to not accept new things new invention so easily. but will end up using and adopting that eventually.
it happened with everything in Crypto. first with bitcoin. then ICOs and then NFTs. everything was once called Scams. (Most of the ICOs were actually scams tho)

Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
this is just a way to promote that toy brand. those NFTS still don't have any real world use. I don't think this is the right way to give NFTs a real-life utility. you need to find something else man.
My point is not about how to change people mind about NFTs. To be honest i never buy any NFTs so i don't have bad memory about NFT.
Btw i don't get what you think even i'm confused about what you expect. NFT is always on the internet man even most cryptocurrency right now doesn't a real-life utillity
That is exactly my point bro. NFT have no real world use as of now. they are just promoting their toy brand. nothing else.


Title: Re: NFTs in the Real World
Post by: uneng on January 05, 2024, 07:17:57 PM
It's an example of NFT introduced to gaming industry, like I said earlier. In this category, I believe NFTs have a real impact and can be useful, although here it's just a marketing strategy to sell expensive physical toys. In every cases, I wouldn't invest anything on this project yet, because it's not entirely developed yet. We have already seen and even trusted many raw projects which didn't deliver anything consistent after all. Must be careful with this. To be alive and under development since 2021, the project is too backward.
It's not like crypto that people can invest in. it's just a normal business without any tokens/coins to list on exchanges that people can speculate on
How isn't it? NFTs are crypto too. They might not be added to exchanges lists, but it's still a crypto investment, as people who acquire those penguin's NFTs expect them to gain more value futurely, so they can sell their non fungible tokens for a superior price than they bought.

If the project doesn't go ahead, that is: if the game development stops or doesn't become popular and if they don't manage to sell their physical products, people who bought the idea will lose money, just like investors who picked the wrong altcoins to invest in the past. It's the same situation, full of risks involved.

Considering the prices of the toys (30$ each), I really don't believe someone would purchase it for the same reasons which would lead them to acquire other toys in general. The speculative factor is present all the time. They pay 30$ for this, plus delivery fees, but they want to sell the freebies NFTs for 200$ later, for an example...


Title: Re: NFTs in the Real World
Post by: oktana on January 05, 2024, 11:45:11 PM
NFT took the digital world by storm but not in that way… one major thing that killed NFT was the hype. The NFT hype was just excess that people started noticing it was overhyped. Check the average NFT, At least for the ones I’ve been seeing, their values are dropping because it’s time has gone (the hype is dead). I think it should have slowly enter the market instead of storming in with all that noise. I know artistes and public figure who jumped into create their NFTs. Some of them already closed down their NFT store.


Title: Re: NFTs in the Real World
Post by: JeffBrad12 on January 06, 2024, 12:27:21 AM
NFT took the digital world by storm but not in that way… one major thing that killed NFT was the hype. The NFT hype was just excess that people started noticing it was overhyped. Check the average NFT, At least for the ones I’ve been seeing, their values are dropping because it’s time has gone (the hype is dead). I think it should have slowly enter the market instead of storming in with all that noise. I know artistes and public figure who jumped into create their NFTs. Some of them already closed down their NFT store.
I think its not because they took the digital world by storm, its just most of the people are using it just simply for speculating or monkey business, thats why its getting easily abandoned before, because once the whale see no worth in it then they would instantly abandons it. its just like some meme coin that was used for pump and dump its just the technology is different and the scale is bigger.
if NFT was utilized properly its definitely gonna be an innovating technology and also would bring some change to the real world by taking advantage of the underlying technology but too bad it was
being misused for artificially inflating the price of some random arts, its really waste of technology to be honest.


Title: Re: NFTs in the Real World
Post by: Wexnident on January 06, 2024, 12:37:30 AM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!

Wish it never comes back. Really. Regardless of how the industry wants to develop the NFT scene to something proper, some people will always come and turn it into something similar to what the art scene has, and, well, since money is a big influence to it, it's rather easy to do so. I still see some artists doing some proper NFTs but they're in the minority at this point. As for any other use case, I'd expect something similar to videos or something next lmao. As for real world, that's just not NFT anymore, that's just your average item paid with crypto.


Title: Re: NFTs in the Real World
Post by: Belarge on January 06, 2024, 03:30:43 AM
NFT took the digital world by storm but not in that way… one major thing that killed NFT was the hype. The NFT hype was just excess that people started noticing it was overhyped. Check the average NFT, At least for the ones I’ve been seeing, their values are dropping because it’s time has gone (the hype is dead). I think it should have slowly enter the market instead of storming in with all that noise. I know artistes and public figure who jumped into create their NFTs. Some of them already closed down their NFT store.
The market is broad, alot of sectors have stop working because they've failed to generate the necessary liquidity and thereby forcing most of these sectors to fold up. The crypto sector that's booming is altcoin, future trading and bitcoin, earning is constant and recording losses depend on the serious level of trader. I've heard about NFTs perhapes it have its season when it was bullish all through and put alot of other crypto projects on hold, how come it shoots to the moon? Non-fungible Tokens was overhyped right from the very start, the investors who thought they could make gigantic figures were the ones asking question and developing doubts of the project.


Title: Re: NFTs in the Real World
Post by: deepblue01 on January 06, 2024, 10:05:20 AM

How isn't it? NFTs are crypto too. They might not be added to exchanges lists, but it's still a crypto investment, as people who acquire those penguin's NFTs expect them to gain more value futurely, so they can sell their non fungible tokens for a superior price than they bought.
Oh, S**t. do you really believe that someone will buy secondhand toys in the US just because it's an NFT too?
Maybe you are right, if you want to be right

If the project doesn't go ahead, that is: if the game development stops or doesn't become popular and if they don't manage to sell their physical products, people who bought the idea will lose money, just like investors who picked the wrong altcoins to invest in the past. It's the same situation, full of risks involved.
You basically saying that anyone who buy Toys are investment?
The Toys is a doll if you already research about that.

Considering the prices of the toys (30$ each), I really don't believe someone would purchase it for the same reasons which would lead them to acquire other toys in general. The speculative factor is present all the time. They pay 30$ for this, plus delivery fees, but they want to sell the freebies NFTs for 200$ later, for an example...
I think in the US it's normal price. I saw many Toys are more expensive than that.
Btw, where is to sell that freebies NFTs? please help me,i can't see anything in the website


Title: Re: NFTs in the Real World
Post by: Sophokles on January 06, 2024, 10:53:02 AM
NFT took the digital world by storm but not in that way… one major thing that killed NFT was the hype. The NFT hype was just excess that people started noticing it was overhyped. Check the average NFT, At least for the ones I’ve been seeing, their values are dropping because it’s time has gone (the hype is dead). I think it should have slowly enter the market instead of storming in with all that noise. I know artistes and public figure who jumped into create their NFTs. Some of them already closed down their NFT store.

What killed NFT is a lot of scam NFT offering which died down after sometimes. Even look at the top NFT project which was overpriced and now it loses value like crazy. The technology NFT is offering can be used in very unique way but we need a unique mind to add more value to it. But instead what most of the NFT project do is to promote it as a money making machine. I saw a digital picture sold for millions of dollars that has no usecase at all. Because of all this, investors turned away from NFT.


Title: Re: NFTs in the Real World
Post by: oktana on January 06, 2024, 06:22:43 PM
NFT took the digital world by storm but not in that way… one major thing that killed NFT was the hype. The NFT hype was just excess that people started noticing it was overhyped. Check the average NFT, At least for the ones I’ve been seeing, their values are dropping because it’s time has gone (the hype is dead). I think it should have slowly enter the market instead of storming in with all that noise. I know artistes and public figure who jumped into create their NFTs. Some of them already closed down their NFT store.

What killed NFT is a lot of scam NFT offering which died down after sometimes. Even look at the top NFT project which was overpriced and now it loses value like crazy. The technology NFT is offering can be used in very unique way but we need a unique mind to add more value to it. But instead what most of the NFT project do is to promote it as a money making machine. I saw a digital picture sold for millions of dollars that has no usecase at all. Because of all this, investors turned away from NFT.

What you said would have been perfect except the first sentence ruined it. There’s always scam in everything. There’s always that down side that try to bring that thing down. So, a lot of scam NFT offering didn’t kill NFTs, what killed it was too much hype. They make it feel like it’s worth buying a piece of digital art for a lot of dollars, but can’t show you the value or make it feel really special. NFT was presented like it’s just a way to make millions, forgetting that people are seeing this motive and with this they can change their mind from buying or investing in NFTs.


Title: Re: NFTs in the Real World
Post by: dezoel on January 07, 2024, 04:28:46 PM
NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
Wish it never comes back. Really. Regardless of how the industry wants to develop the NFT scene to something proper, some people will always come and turn it into something similar to what the art scene has, and, well, since money is a big influence to it, it's rather easy to do so. I still see some artists doing some proper NFTs but they're in the minority at this point. As for any other use case, I'd expect something similar to videos or something next lmao. As for real world, that's just not NFT anymore, that's just your average item paid with crypto.
OP seems into NFT but you are the opposite of it. Please let me know, what NFT's did to you on why you seem to curse them :D. NFT was first introduced related to gaming but later on, many variations have came out. When we hear the word NFT, we automatically think of a digital art. So, it's no surprise on why some people are like that or wants to turn the NFT, similar to the art scene that we have in the real world.

There are huge money flowing in the NFT scene but even without it, it is still easy to transform something into a digital art. NFT's has their own use cases. If you are not new in here and you have done your research about them, you will know if what they are. I won't say they are the same with a typical crypto.


Title: Re: NFTs in the Real World
Post by: Motu_verse on January 07, 2024, 09:22:08 PM
In our view, currently, NFTs, despite their popularity, have limited value, especially beyond gaming applications and digital art. In most cases, their value is confined to the interest of a narrow audience of enthusiasts or speculators

However, it's worth noting that we may be just beginning to see the potential of NFTs, and in the future, they could find applications in broader areas. For example, NFTs could become an integral part of identification systems in various fields, such as personal identity, access, and actions. Similar to the MultiBanco system in Europe, where you can provide a third party with a special code to withdraw money from your bank account, NFTs can ensure security and transparency in such operations

However, one of the main obstacles to integrating NFTs into real life and unlocking their full potential is their current gray area. Therefore, it's simply not possible to connect them with the real world at the moment. Perhaps, once this happens, thousands of developers will offer their use to the world, not only for games or digital


Title: Re: NFTs in the Real World
Post by: o48o on January 07, 2024, 11:33:46 PM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
I might be missing out the point here. It's a physical toy. It doesn't have any need for nft. I mean what would i even with do with the NFT token in here? If i trade it, it's still connected to my physical toy. Why would anyone want it or why it would have any value without the physical object? Is it supposed to be just a proof of authenticity? I think it's an overkill in every way. And are we supposed to trade these toys by mail and just trust the buyer or seller? And if the private key gets lost, i am guessing that the physical toy wouldn't have any value.


Title: Re: NFTs in the Real World
Post by: wxa7115 on January 11, 2024, 02:44:49 AM
What killed NFT is a lot of scam NFT offering which died down after sometimes. Even look at the top NFT project which was overpriced and now it loses value like crazy. The technology NFT is offering can be used in very unique way but we need a unique mind to add more value to it. But instead what most of the NFT project do is to promote it as a money making machine. I saw a digital picture sold for millions of dollars that has no usecase at all. Because of all this, investors turned away from NFT.

What you said would have been perfect except the first sentence ruined it. There’s always scam in everything. There’s always that down side that try to bring that thing down. So, a lot of scam NFT offering didn’t kill NFTs, what killed it was too much hype. They make it feel like it’s worth buying a piece of digital art for a lot of dollars, but can’t show you the value or make it feel really special. NFT was presented like it’s just a way to make millions, forgetting that people are seeing this motive and with this they can change their mind from buying or investing in NFTs.
It is true that regardless of the market we are talking about there are always scams going on, since scammers are attracted to any market which could produce them short term profits, but at the same time we need to recognize that the number of scams on the NFT market was intolerable.

And when you take into account the enormous hype there was around it, this further added to the disappointment people felt about the market, which is what caused the interests on NFTs to go down, and so far it has not recovered.


Title: Re: NFTs in the Real World
Post by: Bushdark on January 11, 2024, 07:52:30 AM
Besides arts and gaming usage, I don't see too much utility for NFTs. Actually, even for arts it's worthless in my opinion. The only real usage for NFTs would be inside gaming industry. The concept of its implementation really made sense for me and I thought it was a great idea in theory, but in practice it didn't work as expected.
NO,That's not really true because i found something that they can bring real world item with NFT.
Check this out. https://pudgypenguins.com/
this is a toy for children, when you buy a toy you will get a pair of ntf.
there is a QR code on the toy which connect to NFT in pudgyworld
I might be missing out the point here. It's a physical toy. It doesn't have any need for nft. I mean what would i even with do with the NFT token in here? If i trade it, it's still connected to my physical toy. Why would anyone want it or why it would have any value without the physical object? Is it supposed to be just a proof of authenticity? I think it's an overkill in every way. And are we supposed to trade these toys by mail and just trust the buyer or seller? And if the private key gets lost, i am guessing that the physical toy wouldn't have any value.
There are so many things that are happening in the NFT market and we need to be wise so that we don't end up investing in projects that have not value at all. Some many people are creating images and art attaching them to inanimate things around us.
I don't really get it why a dol art will be created for the sake of people buying it and holding for as long as possible. We need to be wise and take decisions when necessary so that we don't do things that we could regret about later.


Title: Re: NFTs in the Real World
Post by: justdimin on January 11, 2024, 10:40:14 AM
NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!
I never understood why would someone pay a million dollars for a picture which can be simply copied and used. I know every NFT is unique but why would you pay a million dollars when you can save the image and use it anywhere you want. To me, it is equivalent to paying a million dollars for a wallpaper which was available for free on the internet and you didn't want to use it professionally, in which case it may make more sense.

I see monkey face NFTs being traded for a million dollars and some even more. It's just a race people are getting in without thinking twice about what they are buying because no way in hell these pictures deserve what people are paying. But I am not an artist so I'll shut up, I wouldn't have trusted BTC in 2010 either ;).


Title: Re: NFTs in the Real World
Post by: oktana on January 11, 2024, 09:43:43 PM
What killed NFT is a lot of scam NFT offering which died down after sometimes. Even look at the top NFT project which was overpriced and now it loses value like crazy. The technology NFT is offering can be used in very unique way but we need a unique mind to add more value to it. But instead what most of the NFT project do is to promote it as a money making machine. I saw a digital picture sold for millions of dollars that has no usecase at all. Because of all this, investors turned away from NFT.

What you said would have been perfect except the first sentence ruined it. There’s always scam in everything. There’s always that down side that try to bring that thing down. So, a lot of scam NFT offering didn’t kill NFTs, what killed it was too much hype. They make it feel like it’s worth buying a piece of digital art for a lot of dollars, but can’t show you the value or make it feel really special. NFT was presented like it’s just a way to make millions, forgetting that people are seeing this motive and with this they can change their mind from buying or investing in NFTs.
It is true that regardless of the market we are talking about there are always scams going on, since scammers are attracted to any market which could produce them short term profits, but at the same time we need to recognize that the number of scams on the NFT market was intolerable.

And when you take into account the enormous hype there was around it, this further added to the disappointment people felt about the market, which is what caused the interests on NFTs to go down, and so far it has not recovered.

Of course the scams actually matters as it has its own effect. But I just feel the hype did a lot more damage by ruining expectations. NFTs has not recovered like you said and I do not think that they’ll be recovering, unless it is recreated with a different idea and presented differently. The hype is dead and I don’t believe anything can hype it back to the way it was when it came out. Many people who were so hyped about NFTs didn’t even know what they were, they thought it was all about creating monkey faces and avatars.


Title: Re: NFTs in the Real World
Post by: Kelward on January 12, 2024, 03:33:28 PM
NFT? Aren't they dead? Well, I don't see NFT as a proper way of investment. Instead, I see them as a trend that has game and gone after some time leaving people with nothing. There was a hype at the beginning but right now I don't see much movement in the NFT market.
So them coming back for making a change or impact in the market seems like a fairy tale. The Golden era of NFT has died and I don't think it will ever come back. And it is also hard to make real life NFTs. You cannot input blockchain data in real life object. They can be cloned or copied so there's no way for a proper validation.

I've always wondered about the essence of NFT projects as investment in the long, I've never been a part of any of their communities because I really don't understand their vision, all I see is their focuses on games and arts. I guess they'd have to sale a masterpiece to a very rich art enthusiast or a celebrity to earn their tokens, my concern is that the art piece can be duplicated and anybody can have it, except the buyer keeps the original. I'll agree with you that NFT is a trend, and if they don't add any new innovations, then they're as good as dead, with investors funds going down with them. I don't know much about NFT so don't take my words as facts.


Title: Re: NFTs in the Real World
Post by: tbterryboy on January 15, 2024, 03:42:53 PM
It depends on how the digital world embraces the technology and whether people will approve the usage of NFTs in different sectors of life. If we talk from a trading perspective which is buying and selling NFTs for a profit, I would say it has already failed in that area because we have seen hundreds of NFT projects not performing up to the expectations of people who bought them thinking they can sell them for a higher value but they dropped in value significantly. One example of that is the Cristiano Ronaldo NFT collection which caused its investors to sue the football celebrity for the failed NFT collection.

However, NFT can have use cases in various real-life sectors where it can be used as a way to store and exchange value as a form of digital collectibles such as schools, hospitals, offices, and many other places where NFTs can be used to provide certain accesses and stuff based on what NFTs different people own in their wallets.


Title: Re: NFTs in the Real World
Post by: Games.Bitcoin on January 15, 2024, 03:59:22 PM
Non Tangible Tokens (NFT) have redefined ownership and commerce in the real world. This blockchain-based technology will have a lasting impact on how we perceive and transfer value in various areas of the physical world. Non Tangible Tokens (NFTs) have drawn public attention to crypto currencies for their real-life uses in fields such as digital art, games, music, and video.


Title: Re: NFTs in the Real World
Post by: JeffBrad12 on January 15, 2024, 04:36:14 PM
I've always wondered about the essence of NFT projects as investment in the long, I've never been a part of any of their communities because I really don't understand their vision, all I see is their focuses on games and arts. I guess they'd have to sale a masterpiece to a very rich art enthusiast or a celebrity to earn their tokens, my concern is that the art piece can be duplicated and anybody can have it, except the buyer keeps the original. I'll agree with you that NFT is a trend, and if they don't add any new innovations, then they're as good as dead, with investors funds going down with them. I don't know much about NFT so don't take my words as facts.
thats honestly should be a concern here, an NFT art, we still don't know whether there's any legal binding that could protect the original creator of the art from getting their art copyrighted by other people, we've seen so many such acts in the NFT platform like opensea where people quite literally just reuploading things that are created by other artists and try to profit off it.
such thing should not be happening if there's any protection for the original NFT creator that have the rightful ownership of such NFT.
i wonder if an artist could somehow prove that the NFT is theirs, how can they fight against those trying to duplicates.


Title: Re: NFTs in the Real World
Post by: fapar on January 15, 2024, 05:52:39 PM
It depends on how the digital world embraces the technology and whether people will approve the usage of NFTs in different sectors of life. If we talk from a trading perspective which is buying and selling NFTs for a profit, I would say it has already failed in that area because we have seen hundreds of NFT projects not performing up to the expectations of people who bought them thinking they can sell them for a higher value but they dropped in value significantly. One example of that is the Cristiano Ronaldo NFT collection which caused its investors to sue the football celebrity for the failed NFT collection.

However, NFT can have use cases in various real-life sectors where it can be used as a way to store and exchange value as a form of digital collectibles such as schools, hospitals, offices, and many other places where NFTs can be used to provide certain accesses and stuff based on what NFTs different people own in their wallets.
I see more promise in the idea of ​​using NFTs as a utilitarian product. For example, any types of tickets that do not require identification confirmation, or use as a discount system. You can even remember NFT sneakers and Stepn. But so far all this can be realized from paper or plastic, few people will use NFTs and blockchain technology in general.


Title: Re: NFTs in the Real World
Post by: ItsCrafty on January 15, 2024, 06:53:05 PM
About NFT I would like to say that NFT is such a fungible token that it may be used in the real world in the future.
but currently its use is very less and still we see. Currently, all these crypto projects are airdrops, etc. NFTs are playing a special role, most of which are in Airdrop, in which NFTs have been received and is given a very huge amount and that he has to complete that task then team giveaways form of  NFT.
 so in this way it can also be in real world that NFT perform a great value in real world.


Title: Re: NFTs in the Real World
Post by: wxa7115 on January 17, 2024, 03:06:58 AM
NFT? Aren't they dead? Well, I don't see NFT as a proper way of investment. Instead, I see them as a trend that has game and gone after some time leaving people with nothing. There was a hype at the beginning but right now I don't see much movement in the NFT market.
So them coming back for making a change or impact in the market seems like a fairy tale. The Golden era of NFT has died and I don't think it will ever come back. And it is also hard to make real life NFTs. You cannot input blockchain data in real life object. They can be cloned or copied so there's no way for a proper validation.

I've always wondered about the essence of NFT projects as investment in the long, I've never been a part of any of their communities because I really don't understand their vision, all I see is their focuses on games and arts. I guess they'd have to sale a masterpiece to a very rich art enthusiast or a celebrity to earn their tokens, my concern is that the art piece can be duplicated and anybody can have it, except the buyer keeps the original. I'll agree with you that NFT is a trend, and if they don't add any new innovations, then they're as good as dead, with investors funds going down with them. I don't know much about NFT so don't take my words as facts.
The possibility of establishing a market like that is completely gone, when NFTs were first introduced this is the first thing that came to my mind, since an artist that expresses their art mainly through a digital media does not have the advantages of those that use more traditional methods to create their art.

NFTs seemed like a great way for those people to monetize their talent and for collectors to finally become capable of fully owning a digital image, but scammers ruined the reputation of NFTs, and now I doubt there is anyone interested in collecting art this way.


Title: Re: NFTs in the Real World
Post by: dlightag on January 18, 2024, 12:02:02 AM
We are going into the era of technology where digital assets has value and recommend across the globe, which is NFTs is the real world of digital assets that is going to explore the world in the near future.


Title: Re: NFTs in the Real World
Post by: shinratensei_ on January 18, 2024, 12:56:52 AM
I see more promise in the idea of ​​using NFTs as a utilitarian product. For example, any types of tickets that do not require identification confirmation, or use as a discount system. You can even remember NFT sneakers and Stepn. But so far all this can be realized from paper or plastic, few people will use NFTs and blockchain technology in general.
thats the most plausible use of technology and apparently the most realistic use of the technology but it seems not that much of people use the technology for that purpose yet, i don't know what the cause whether they are not interested because its too complex or something. but if there's any real use case for NFT technology, its definitely one of them not the effort of hyperinflating the value of certain NFT art in the market which right now has shown to be failing mess.
right now though so many project are utilizing NFT for identification for airdrop and something like that and it worked really well, even the owner of the NFT can move around selling that eligibility identifier of an airdrop, imagine if ticketing also using NFT and we can just resell the ticket if we can't attend the concert and so on it would be awesome but i'm guessing that we're still too far from such technology being used massively across many events and concert.


Title: Re: NFTs in the Real World
Post by: uneng on January 18, 2024, 01:54:00 AM
I might be missing out the point here. It's a physical toy. It doesn't have any need for nft. I mean what would i even with do with the NFT token in here? If i trade it, it's still connected to my physical toy. Why would anyone want it or why it would have any value without the physical object? Is it supposed to be just a proof of authenticity? I think it's an overkill in every way. And are we supposed to trade these toys by mail and just trust the buyer or seller? And if the private key gets lost, i am guessing that the physical toy wouldn't have any value.
Probably the NFT usage would be its introduction to the game they are developing... So the NFT represents your avatar or skin in the game. At least, that is what I understood. If it's not the case, then this NFT has no reason to exist at all. I think it must be pretty possible to trade the NFT without trading the physical toy within it. To tie both things wouldn't make sense from a commercial point of view, since it totally nukes international trades, and considering crypto industry works in global scale, bringing the whole world together, it would be out of the way for someone in US to sell the NFT to someone in India, for an example.


Title: Re: NFTs in the Real World
Post by: cakravothy on January 18, 2024, 02:10:42 AM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


NFT ussualy only picture product. not gaming industri.
most people don't like NFTs because if you buy it, selling it again is difficult. it's different from coins that already have a market. whenever you need money, you can immediately sell the coins and become money. you can use it all the time. if NFTs are only for hobbies in the art world, for example, photo images. or fans of a character so they want to buy NFTs.


Title: Re: NFTs in the Real World
Post by: Chessperson on January 18, 2024, 04:11:07 AM
You have many interesting use-cases around loyalty programs - from big companies to really small ones


Title: Re: NFTs in the Real World
Post by: GreenStox on January 18, 2024, 08:01:34 AM
I think the crypto market will be filled with very large funds later after Bitcoin ETF is accepted and, all crypto sectors will rise again. This will happen after all global issues decline.
My nft scenario is to buy at the beginning and sell when the profit is x2, usually I buy newly released nft.


Title: Re: NFTs in the Real World
Post by: MIner1448 on January 18, 2024, 09:19:05 AM
I agree with you, NFTs are pushing the boundaries of what is possible, bringing innovation to various industries. They bring uniqueness to the digital world and have the potential to transform not only art and gaming, but other fields as well, providing new ways to interact and create value.


Title: Re: NFTs in the Real World
Post by: fapar on January 18, 2024, 02:35:09 PM
I see more promise in the idea of ​​using NFTs as a utilitarian product. For example, any types of tickets that do not require identification confirmation, or use as a discount system. You can even remember NFT sneakers and Stepn. But so far all this can be realized from paper or plastic, few people will use NFTs and blockchain technology in general.
thats the most plausible use of technology and apparently the most realistic use of the technology but it seems not that much of people use the technology for that purpose yet, i don't know what the cause whether they are not interested because its too complex or something. but if there's any real use case for NFT technology, its definitely one of them not the effort of hyperinflating the value of certain NFT art in the market which right now has shown to be failing mess.
The popularity of a particular technology (product, service, etc.) depends on the “foundation/platform” on which it is applied. I would even say means of delivering technology. The more accessible the platform, the more users will use it. In our everyday life, such a platform is the smartphone. Electronic tickets for transport no longer surprise anyone. For an analogy, I will give an example that happened in 2020 during the COVID-19 pandemic. Under the slogan of fighting the virus, in our region, public transport has been switched to contactless payment methods (NFC) everywhere. In one year, more than half of passengers switched to this method of paying for travel; now this percentage has increased to 95 - these are personal observations. The same should be true for utilitarian NFTs.

right now though so many project are utilizing NFT for identification for airdrop and something like that and it worked really well, even the owner of the NFT can move around selling that eligibility identifier of an airdrop, imagine if ticketing also using NFT and we can just resell the ticket if we can't attend the concert and so on it would be awesome but i'm guessing that we're still too far from such technology being used massively across many events and concert.
This will depend on the issuer of such NFTs. Some of them will use soulbound tokens (SBT).


Title: Re: NFTs in the Real World
Post by: JeffBrad12 on January 18, 2024, 02:50:22 PM
I think the crypto market will be filled with very large funds later after Bitcoin ETF is accepted and, all crypto sectors will rise again. This will happen after all global issues decline.
My nft scenario is to buy at the beginning and sell when the profit is x2, usually I buy newly released nft.
BTC ETF is already accepted though, but its not really giving significant increase maybe because the rumour is already out for so long that people are already anticipating it basically buying it earlier and therefore buy the rumour sell the news and as a result, the not so significant increase is happening but overall considering the rumour was already helping bitcoin massively in getting the price right now still appreciate it, in the future though we definitely will see something of a more positive trend considering that ETF already approved meaning there will be so much more capital flowing into bitcoin as an investment.
if its NFT, what i anticipated definitely is the Ethereum ETF there are rumour that some big investment companies has started to propose the ethereum ETF and it will definitely massively affect some tech that are built on top of EVM like these NFT technology.
but well that just speculation on my end, we will see something in the future I guess.


Title: Re: NFTs in the Real World
Post by: kentrolla on January 18, 2024, 02:57:19 PM
I agree with you, NFTs are pushing the boundaries of what is possible, bringing innovation to various industries. They bring uniqueness to the digital world and have the potential to transform not only art and gaming, but other fields as well, providing new ways to interact and create value.

How does NFT contributes towards the innovation? I haven't seen any useful real life use of NFT because it's nothing more than just an digital art which has been leveraged by the whales and some celebrities to hype and sell it. Just look back and see the celebrities like Cristina Ronaldo and Logan Paul are facing lawsuit due to these NFT's and it's endorsement. I am sorry this is not meant to disrespect you but as per my opinion I haven't seen it being useful in real life and if you have seen any uses do let me know.


Title: Re: NFTs in the Real World
Post by: ndutndut on January 18, 2024, 08:22:04 PM

NFTs have taken the digital world by storm. How do you envision non-fungible tokens impacting industries beyond art and gaming? Share your wildest NFT use-case scenarios!


NFT ussualy only picture product. not gaming industri.
most people don't like NFTs because if you buy it, selling it again is difficult. it's different from coins that already have a market. whenever you need money, you can immediately sell the coins and become money. you can use it all the time. if NFTs are only for hobbies in the art world, for example, photo images. or fans of a character so they want to buy NFTs.
So it could be interpreted that NFTs are not good for investment, especially for long-term investment. I myself am not interested in NFTs even though many say this is a very good investment if you enter the gaming industry. Several times I have seen that NFTs can be expensive because of FOMO, and those who buy them pretend to be an "investment" even though they are also carried away by FOMO. I once saw one investor buy an NFT for 1.1 million dollars, and now it's only 10 dollars.

You could say Bitcoin/altcoin is an investment while NFT is a hobby that is booming for just a moment, over time it will be forgotten.


Title: Re: NFTs in the Real World
Post by: Belarge on January 18, 2024, 09:34:24 PM
I think the crypto market will be filled with very large funds later after Bitcoin ETF is accepted and, all crypto sectors will rise again. This will happen after all global issues decline.
My nft scenario is to buy at the beginning and sell when the profit is x2, usually I buy newly released nft.
It's recommended we know the basis of the system and not keen on making silly mistakes. We have NFTs season, the same way we have altcoins season. We have no concerns regarding the huge investments in the market, I'm just after milking the system heavily and putting on good smiles on my face and lay down crucial investments as evidence of the good life. Non-Fungible Tokens are overhyped in the market and they're gradually becoming dormant, perhapes I won't say they're simple because mere looking at these NFTs projects, they're appear to he complex.


Title: Re: NFTs in the Real World
Post by: wxa7115 on January 23, 2024, 03:39:23 AM
So it could be interpreted that NFTs are not good for investment, especially for long-term investment. I myself am not interested in NFTs even though many say this is a very good investment if you enter the gaming industry. Several times I have seen that NFTs can be expensive because of FOMO, and those who buy them pretend to be an "investment" even though they are also carried away by FOMO. I once saw one investor buy an NFT for 1.1 million dollars, and now it's only 10 dollars.

You could say Bitcoin/altcoin is an investment while NFT is a hobby that is booming for just a moment, over time it will be forgotten.
The problematic with NFTs is their unique nature, if you have some bitcoin in your wallet you know that somewhere there is a person that is interested in buying it if you were willing to sell it.

But when it comes to NFTs there is no way to be sure this is the case, as even if for you that NFT was so valuable that you decided to buy it for a high price, you cannot know if there will be another person which will be as interested in it as you were back then, this makes it difficult for NFT owners to time their exit strategy, so they keep holding their NFTs for too long and by the time they try to get rid of them their NFTs are worth nothing.


Title: Re: NFTs in the Real World
Post by: bolshojkush on January 28, 2024, 05:10:50 PM
NFT? Aren't they dead? Well, I don't see NFT as a proper way of investment. Instead, I see them as a trend that has game and gone after some time leaving people with nothing. There was a hype at the beginning but right now I don't see much movement in the NFT market.
So them coming back for making a change or impact in the market seems like a fairy tale. The Golden era of NFT has died and I don't think it will ever come back. And it is also hard to make real life NFTs. You cannot input blockchain data in real life object. They can be cloned or copied so there's no way for a proper validation.

I've always wondered about the essence of NFT projects as investment in the long, I've never been a part of any of their communities because I really don't understand their vision, all I see is their focuses on games and arts. I guess they'd have to sale a masterpiece to a very rich art enthusiast or a celebrity to earn their tokens, my concern is that the art piece can be duplicated and anybody can have it, except the buyer keeps the original. I'll agree with you that NFT is a trend, and if they don't add any new innovations, then they're as good as dead, with investors funds going down with them. I don't know much about NFT so don't take my words as facts.
The possibility of establishing a market like that is completely gone, when NFTs were first introduced this is the first thing that came to my mind, since an artist that expresses their art mainly through a digital media does not have the advantages of those that use more traditional methods to create their art.

NFTs seemed like a great way for those people to monetize their talent and for collectors to finally become capable of fully owning a digital image, but scammers ruined the reputation of NFTs, and now I doubt there is anyone interested in collecting art this way.

I don't understand NFT collectors at all. For example, a picture can be hung on the wall, but what to do with NFT? Just knowing that you have a collection on your computer is ridiculous. In my opinion, NFT can have one use - proof of ownership for artists who work in the field of web design and film creation, advertising, etc.


Title: Re: NFTs in the Real World
Post by: VanKushFamily.com on January 29, 2024, 02:24:21 AM
There is like a whole Thing that exists, where Starting with WAX Blockchain You can see it, they made Games where You use Things You Buy. This is kind of a MMORPG Thing that Happens, and that gets into like Ranking and Weapons Sets. All the Skins.

So then when making Games, there are Sprites, like Gauntlet Legends on Nintendo they were Talking about Polygons and Everything.

So we used to Play Halo 1 and 2, and we used the OG Xbox to Soft Mod. We used Splinter Cell and the Action Replay, to Open up FTP.

Then we made like Alien Vehicles into Batmobiles, and Smiley Faces in Place of Ash when the Rockets hit something. We set the Physics Different, etc. there was a Neighbor that we knew that did most of it for us, I got all the Materials, and we were Kicked off of the Xbox Network so we had to Play with other Modders and we saw some Things that was never there in the Normal Game.

And then they made the Xbox 360 and made the Home Screen like we used to Mod, and they made the Zombies Game that we used to Play on Trust.

But Everyone can make Money Selling Things for all of this. There are whole New Networks in Blockchain now.


Title: Re: NFTs in the Real World
Post by: paul.lee.attorney on January 29, 2024, 02:53:20 AM
I agree with you, NFTs are pushing the boundaries of what is possible, bringing innovation to various industries. They bring uniqueness to the digital world and have the potential to transform not only art and gaming, but other fields as well, providing new ways to interact and create value.

How does NFT contributes towards the innovation? I haven't seen any useful real life use of NFT because it's nothing more than just an digital art which has been leveraged by the whales and some celebrities to hype and sell it. Just look back and see the celebrities like Cristina Ronaldo and Logan Paul are facing lawsuit due to these NFT's and it's endorsement. I am sorry this is not meant to disrespect you but as per my opinion I haven't seen it being useful in real life and if you have seen any uses do let me know.

1. NFT shall represent value of Real World Assets instead of only conceptual ownership without actual useful-value back-up;

2. ERC-721 is too simple to define the complicated attributes of RWA with respect to their ownership, set up, disposal as well as change of title etc.;

3. Legal relations backing the RWA shall be implemented by smart contracts, so as to enable right-holders may exercise their legal rights directly, automatically and without any third-party to involved;

4. Smart contracts can automatically realize the legal consequences of legal behaviors such like transfer title or casting votes etc., which means no obligors will need to involve into the process thus obligors have no chance to defaults.

If convenience, you may have a look at comboox.gitbook.io/whitepaper-en (http://comboox.gitbook.io/whitepaper-en), which is a RWA project using smart contracts to define and control Equity Shares of companies.


Title: Re: NFTs in the Real World
Post by: NewRanger on January 29, 2024, 03:36:35 AM
Maybe one year ago Tokens (NFT) became very popular because they were trending and received high public attention and now they have faded somewhat. I personally don't really take risks if it's something I don't understand at all and I don't want to put my funds into NFT projects. My current attention is only on BTC and ALt coin which give me good and real returns which is all I am after for now.


Title: Re: NFTs in the Real World
Post by: wxa7115 on January 29, 2024, 05:56:48 AM
The possibility of establishing a market like that is completely gone, when NFTs were first introduced this is the first thing that came to my mind, since an artist that expresses their art mainly through a digital media does not have the advantages of those that use more traditional methods to create their art.

NFTs seemed like a great way for those people to monetize their talent and for collectors to finally become capable of fully owning a digital image, but scammers ruined the reputation of NFTs, and now I doubt there is anyone interested in collecting art this way.

I don't understand NFT collectors at all. For example, a picture can be hung on the wall, but what to do with NFT? Just knowing that you have a collection on your computer is ridiculous. In my opinion, NFT can have one use - proof of ownership for artists who work in the field of web design and film creation, advertising, etc.
I understand what you mean and if you were to ask me I think the main attraction of NFTs is not really as pieces of art or as a proof of ownership, but as vehicles for some people to launder money.

As with NFTs, those people can just create a bunch of NFTs and buy them with their own money, this creates the illusion that a transaction has taken place and they can declare those profits to the tax authorities of their country and make that money legal, when in fact no transaction took place as they just sold those NFTs to themselves.


Title: Re: NFTs in the Real World
Post by: avp2306 on January 29, 2024, 06:37:15 AM
The possibility of establishing a market like that is completely gone, when NFTs were first introduced this is the first thing that came to my mind, since an artist that expresses their art mainly through a digital media does not have the advantages of those that use more traditional methods to create their art.

NFTs seemed like a great way for those people to monetize their talent and for collectors to finally become capable of fully owning a digital image, but scammers ruined the reputation of NFTs, and now I doubt there is anyone interested in collecting art this way.

I don't understand NFT collectors at all. For example, a picture can be hung on the wall, but what to do with NFT? Just knowing that you have a collection on your computer is ridiculous. In my opinion, NFT can have one use - proof of ownership for artists who work in the field of web design and film creation, advertising, etc.
I understand what you mean and if you were to ask me I think the main attraction of NFTs is not really as pieces of art or as a proof of ownership, but as vehicles for some people to launder money.

As with NFTs, those people can just create a bunch of NFTs and buy them with their own money, this creates the illusion that a transaction has taken place and they can declare those profits to the tax authorities of their country and make that money legal, when in fact no transaction took place as they just sold those NFTs to themselves.

Criminals now see a opportunity to make their transaction looks legal by having this and I really don't think what's the real essence of buying those super expensive NFT while this is just a doodle art or just a piece of pics which don't have any actual value. Maybe for other real artist decide to digitalize their creation yes we can agree that they have value but for other random NFT I don't get the point why people got crazy to acquire it.

I'm not fan buying any NFT art stuff that's why expect that I am always skeptical regarding on this. Although I understand that many people earn a lot of money here due to flipping but they should see how much the value of their last NFT and for sure they can figure out it almost got no value and no people willing to buy it again since the hype is over with those NFT's.


Title: Re: NFTs in the Real World
Post by: bolshojkush on January 29, 2024, 12:25:44 PM
The possibility of establishing a market like that is completely gone, when NFTs were first introduced this is the first thing that came to my mind, since an artist that expresses their art mainly through a digital media does not have the advantages of those that use more traditional methods to create their art.

NFTs seemed like a great way for those people to monetize their talent and for collectors to finally become capable of fully owning a digital image, but scammers ruined the reputation of NFTs, and now I doubt there is anyone interested in collecting art this way.

I don't understand NFT collectors at all. For example, a picture can be hung on the wall, but what to do with NFT? Just knowing that you have a collection on your computer is ridiculous. In my opinion, NFT can have one use - proof of ownership for artists who work in the field of web design and film creation, advertising, etc.
I understand what you mean and if you were to ask me I think the main attraction of NFTs is not really as pieces of art or as a proof of ownership, but as vehicles for some people to launder money.

As with NFTs, those people can just create a bunch of NFTs and buy them with their own money, this creates the illusion that a transaction has taken place and they can declare those profits to the tax authorities of their country and make that money legal, when in fact no transaction took place as they just sold those NFTs to themselves.

This is a very interesting opinion about the use of NFT in money laundering. But what about the fact that own NFTs should be evaluated by an independent party, because when checking the transaction by an interested party, they may ask the question - why exactly such an amount was paid for them?


Title: Re: NFTs in the Real World
Post by: wxa7115 on February 05, 2024, 01:31:16 AM
I understand what you mean and if you were to ask me I think the main attraction of NFTs is not really as pieces of art or as a proof of ownership, but as vehicles for some people to launder money.

As with NFTs, those people can just create a bunch of NFTs and buy them with their own money, this creates the illusion that a transaction has taken place and they can declare those profits to the tax authorities of their country and make that money legal, when in fact no transaction took place as they just sold those NFTs to themselves.

This is a very interesting opinion about the use of NFT in money laundering. But what about the fact that own NFTs should be evaluated by an independent party, because when checking the transaction by an interested party, they may ask the question - why exactly such an amount was paid for them?
The world of art is full of those kind of movements, personally I would not have paid anything for any of the NFTs ever sold, and I am sure I am not alone in my way of thinking, but despite of this we saw some NFTs selling for millions of dollars, and I am pretty sure that most art collectors would agree that they were not worth that amount.

But things are worth whatever someone wants to pay for them, so even if a bunch of experts declared that the value of all NFTs was zero, if there is a market for them they will keep selling, giving those that want to launder money this way the perfect excuse to do it.


Title: Re: NFTs in the Real World
Post by: YUriy1991 on February 05, 2024, 08:02:52 AM
Previously, the existence of non-fungible tokens or NFTs was a trend and they were competing in this space and a number of collectors also believed that this would be the next era of NFTs with the benefits they presented. Very enthusiastic.

For me personally, I may not just be focused, but I'm also following developments this year to see if there will be hype like last time.


Title: Re: NFTs in the Real World
Post by: slashz9 on February 05, 2024, 09:23:48 AM
I don't have any wild experiences outside of gaming and art like you said, or is holding an NFT for a collection until it has no price a wild experience? :)
i have some nfts that i collect and the price dropped almost 100%


Title: Re: NFTs in the Real World
Post by: yazher on February 05, 2024, 12:08:53 PM
I don't have any wild experiences outside of gaming and art like you said, or is holding an NFT for a collection until it has no price a wild experience? :)
i have some nfts that i collect and the price dropped almost 100%

That's exactly what happening right now some people are facing charges due to the promises they made when they sell those NFTs and they are facing multiple charges because of it. Just like what most investors said in its earliest days, this trend will be subsided and eventually forgotten because there are lots of popular investment platforms that are being made throughout time while bitcoins and other cryptos are becoming popular in other countries and also in some big companies.


Title: Re: NFTs in the Real World
Post by: huu78 on February 05, 2024, 12:15:51 PM
I still don't understand why a .jpg extension image is so hyped. The hype is not even dried down in 2023 as earlier it was being speculated that NFTs won't be in business for long term. I did not follow any projects when it came in existence and I am not following any project now. My friends are still into NFT and as per their saying its hype won't go down. Not sure about the real world usage.



the case is if it has a use like in a game, character or land, it still has a use but if it is just a display I also doubt what makes those nfts desirable, I mean just put money on the image and the value will go up, of course not, most of them dead.


Title: Re: NFTs in the Real World
Post by: naikturun on February 05, 2024, 12:44:24 PM
I think if it is connected to the digital world, then land, houses, vehicles and others are NFT assets in the real world, and people buy and sell them, but in the real world these items have a function, so they are always used and needed.