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Alternate cryptocurrencies => Altcoin Discussion => Topic started by: bSpend on June 08, 2024, 09:40:20 PM



Title: Over 100 million players on Hamster Kombat 🤯
Post by: bSpend on June 08, 2024, 09:40:20 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.

So, generally, what do you guys think of this project?

[moderator's note: removed ad spam]


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: BitMaxz on June 14, 2024, 07:37:15 PM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mate2237 on June 14, 2024, 07:57:47 PM
The presale/pre-market has started today so if anyone is interested then you can buy now before they launched main airdrop or token in the kucoin and other exchange and kucoin will launch their presale on the 17th of this month.
www.gate.io
You can still waite for kucoin if you can't access the above link because there are so.e countries that are restricted to visit the site.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: DeathAngel on June 14, 2024, 08:12:21 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: peter0425 on June 14, 2024, 08:24:16 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.
There are already many people interested so I am sure that in its launching, there is a huge chance that its value dramatically rise up. For those who have gotten the airdrop this is your chance to take advantage and earn some profits.

Just don’t be greedy and take what is in front of you.

As per notcoin, for now it still seems to be doing well and its investors are still looking for a way to make more profit by playing the waiting game.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Oneandpure on June 14, 2024, 09:22:00 PM
The presale/pre-market has started today so if anyone is interested then you can buy now before they launched main airdrop or token in the kucoin and other exchange and kucoin will launch their presale on the 17th of this month.
www.gate.io
You can still waite for kucoin if you can't access the above link because there are so.e countries that are restricted to visit the site.
After Notcoin success listing on the big top market make many people interested with the similar airdrop such as Hamster become more popular right now reach more than 100 million players.
Its amazing amount of participants and how possibilities with airdrop reward allocated will Hamster giving more than 10% or under 2% reward but will small amount earn after many players participated in this airdrop.

I think has pre sale market recently will make many user want to participants in Hamster airdrop, I see on many social media most of them promote their Hamter referral link and most of them still working to tap the hamster reward.  By the way how billion Hamster you earn recently and still active tap every day or quit awhile waiting the announcement from hamter official about airdrop reward allocated.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: MiauKitchen on June 14, 2024, 09:56:16 PM
Indeed, I think this game is quite interesting and cool, I just played for the first time because I was taught by a friend.
I think this hamster is quite good and easy to do, but for real results to become real money I don't really understand it, so I just follow the trend.
but honestly the players are growing rapidly and there is a lot of interest.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: batang_bitcoin on June 14, 2024, 09:59:04 PM
I am seeing a lot of people that are into hamster kombat and also a lot of exchanges have shown their support that they're going to list their token. So, all that you have increase your profit per hour and as well as your points because that's how the devs said they're going to base the amount of tokens that their players are going to receive. I don't have it, I'm just updated into these tapping scene and I am seeing the community of airdroppers but I am so lazy to get into it. So those that have a lot of time, you might make a lot of money out of these.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: oktana on June 14, 2024, 11:59:20 PM
Lucky you didn’t post a referral link, you would get in trouble. Hamster Combat and TapSwap has shown to be the latest craze. Everyone from all over the world is tapping on their screen. I guess the hype is caused by NotCoin’s performance because that as I heard was massive. While doing all those tasks and tapping, don’t hold on to it. Don’t count your eggs before they hatch. Any crypto project can go down at any time (especially these types).


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: asriloni on June 15, 2024, 04:37:45 AM
So, generally, what do you guys think of this project?


https://i.postimg.cc/YSfwrqQp/bkljdsg.png

AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Huppercase on June 15, 2024, 04:11:30 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

I'm not saying you are wrong but the information you presented is an outdated Whitepaper. If you visit Hamster kombat official website, they have removed their Whitepaper and Tokenomics from the website due to tremendous turn out of the players/participants. This is what happen:

Just a month after Hamster Kombat launched, there is this project called Tapswap, there was so much hype around the project which was Solana based from the beginning but because they launched a utility gaming to telegram and was asking support from solana foundation but nothing came and for that, they switched up to Ton blockchain and the hype died which made a lot of people to move down to Hamster Kombat and since the growth became something they never imagined, they have to rewrite everything and shift the TGN which is now July.

I'm not saying Hamster Kombat is fake or real but they have gotten enough backing of Ton blockchain to lose their hype now. If the project succeed, Telegram wins and if they change their mind, there is going to be a lot reduction in number of people joining the gemefi ecosystem because right now, they are the largest community of Telegram worldwide.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: God bless u on June 15, 2024, 06:34:29 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play -incase you are not playing yet but want to join, please pm me so I can share my referral link with you, you will get 50,000 coins to start playing with
Pm me here or on telegram - https://t.me/bspend1  (https://t.me/bspend1)

So, generally, what do you guys think of this project?
These stats are not that much exciting as you have tried to portray them. Yes This is a big number In terms of participates but there are nowadays number of projects that are claiming this amount of numbers are after all at the end they try to promote their referral link.

Newbies can get attracted to these kind of talks but an experienced traders will never go with the numbers but he will try to explore the project more.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: electronicash on June 15, 2024, 07:31:19 PM

is binance adding the token?

looks like a big project but would like to see if it gets dumped when the market is already open. if the huge number of people kept buying and playing the game i guess there is an opportunity to make money out of this even for a short term. it's a big community and enticing enough for anyone wanting to gain. i will follow this for now in telegram.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Ben Barubal on June 15, 2024, 10:37:17 PM
I am seeing a lot of people that are into hamster kombat and also a lot of exchanges have shown their support that they're going to list their token. So, all that you have increase your profit per hour and as well as your points because that's how the devs said they're going to base the amount of tokens that their players are going to receive. I don't have it, I'm just updated into these tapping scene and I am seeing the community of airdroppers but I am so lazy to get into it. So those that have a lot of time, you might make a lot of money out of these.

     I also see a lot of people who are crazy about tapping games after the success of NOTcoin, and now it's hamster kombat. This is what I often see on Facebook community pages in crypto communities on this platform. That's why, like you, I can't just focus on that because I have other things to take care of that are also important.

     That's only in favor of people who are not busy and don't have busy jobs, work, business, or part-time jobs. I don't even know which of those are legit apps because there are a lot of apps on the Play Store, to be honest.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: nelson4lov on June 15, 2024, 10:58:51 PM
I'm certainly not surprised by the success of Hamster Kombat so far. The success of notcoin meant that plenty of new people will be onboarded and there is a very low barrier to entry and participation in such projects because almost anyone, from anywhere can immediately join in and participate as there is 0 capital requirement. I do think that Telegram and the TON blockchain will play a major role in ensuring that crypto will get massively adopted due to its familiar UX that people are already used to. Even my aunties and aged people I know are all a part of it and the fact that it's their first interaction with crypto is mind blowing.

Only 1 problem though. If Hamster Kombat don't replicate Notcoin type of rewards/success, most of these newly onboarded users will run away. Easy comes, easy goes.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: alani123 on June 15, 2024, 11:17:23 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: muncuss on June 15, 2024, 11:58:11 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.
dogecoin is a coin with a dog. what you expect, it is literally tap tap coin not like you need to setup a node or something. It may die in a year or less but as long as the hype still there i'll ride it


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: trendcoin on June 16, 2024, 05:37:07 AM
Telegram is one of the most popular messaging apps nowadays and after Notcoin, many game projects are trying their luck to achieve similar success. I'm not a fan of telegram games in general, they've failed to keep me interested. However, Hamster Combat tried a different concept with combo cards and daily passwords. I mean, at least I found them more creative than others. I think we can say that they tried to bring something different and partially succeeded...


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Essential10 on June 16, 2024, 11:12:49 AM
Telegram is one of the most popular messaging apps nowadays and after Not coin, many game projects are trying their luck to achieve similar success. I'm not a fan of telegram games in general, they've failed to keep me interested. However, Hamster Combat tried a different concept with combo cards and daily passwords. I mean, at least I found them more creative than others. I think we can say that they tried to bring something different and partially succeeded...
Such projects are spreading very fast through Telegram. Some time ago I saw that people were heavily involved in Not Coin. Although I have seen some people around me withdrawing money from Not Coin, when a new project comes into the market people are very keen to pick up new projects if the initial set is fairly successful. Another new project coming up is Hamster Combat which has been widely hyped. I don't pay much attention to such new projects, but if you think that all new projects will go ahead, I think you are mistaken. Because when people start to gain trust then the trickster cycle starts to wake up and break the trust among everyone. However, be careful to participate in any kind of new project.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: BitMaxz on June 16, 2024, 10:32:04 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

Actually, it's 150 million active players and the interesting part is that the game has some secret codes and daily combo that you can earn millions of hamster coins but based on their Twitter players shouldn't focus on how many coins they own they should focus on profit per hour it is likely a miner but in mobile, you will just use the coin to upgrade your cards from mining tab to increase your profit per hour and they are not releasing any task yet to earn airdrop and it depends on the done tasks not the coin you held.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: abel1337 on June 16, 2024, 10:45:59 PM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.
I am also shocked when I learn that their daily active users is 150 million, it's crazy but most of us think that most accounts are bots. With the massive number of accounts, I don't think that the airdrop will be large enough if 150 million users are eligible to get an airdrop, I can imagine that the reward to user ratio will small. Hamster combat should fight to reduce the number of bots and to well compensate the real users. I don't think that hamster combat will be a long term project even with the trend of tapping games. It will just die eventually. I tried playing the hamster combat game and I have a 700k+ profit per hour on my account but I stop playing as I think it is not worth it anymore.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: muncuss on June 16, 2024, 11:46:12 PM
I am also shocked when I learn that their daily active users is 150 million, it's crazy but most of us think that most accounts are bots. With the massive number of accounts, I don't think that the airdrop will be large enough if 150 million users are eligible to get an airdrop, I can imagine that the reward to user ratio will small. Hamster combat should fight to reduce the number of bots and to well compensate the real users. I don't think that hamster combat will be a long term project even with the trend of tapping games. It will just die eventually. I tried playing the hamster combat game and I have a 700k+ profit per hour on my account but I stop playing as I think it is not worth it anymore.
Of course it wont be long term but it is free, same like notcoin people just dump it after they get the token. But least you reach 700k already so it is no problem if you stop.
i think they may implement bot check, they should be


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Rasa nanas on June 17, 2024, 03:07:19 PM
This project is very hype because the previous project with the tap concept was successful, namely NOT COIN. What makes me applaud this project is because it is able to attract many users who were previously unfamiliar with crypto. The pre-market price that has been announced has created a lot of assumptions and speculation among the public, but I am sure that later there will be a ratio when claim tokens are available.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: aioc on June 17, 2024, 03:33:24 PM
I'm one of their players with 100 million members and members use a bot to auto-click this is the biggest airdrop I participated in, this one is bigger than the scam PI network I wonder will do a KYC to stop multi accounting just like what PI network did and if this becomes successful we will this as the new trend in the Cryptocurrency industry, I earn mostly from staking my coin as I cannot check my phone to do tapping, its good that they have that feature instead an all tapping feature.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: coin-investor on June 17, 2024, 03:56:32 PM


Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?



It is too early to say that but they have a good start inviting huge numbers of participants to their platform but is already a fact that so many of these users are using bots and auto clickers we will see when the token is listed and how the platform will evolve.

I hope it's not another PI and will evolve into another Notcoin, the success of Hampster is due to the success of Notcoin and they are striking and banking on the success of their predecessor

So far the stats they provided are stats provided in their telegram channel

- Over 15,000,000 players
- Over 7,120,000 Daily Active Users
- Over 1,300,000 players online


https://talkimg.com/images/2024/06/17/cxMGN.th.jpeg (https://talkimg.com/image/cxMGN)


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: taufik123 on June 17, 2024, 04:05:50 PM
I'm one of their players with 100 million members and members use a bot to auto-click this is the biggest airdrop I participated in, this one is bigger than the scam PI network I wonder will do a KYC to stop multi accounting just like what PI network did and if this becomes successful we will this as the new trend in the Cryptocurrency industry, I earn mostly from staking my coin as I cannot check my phone to do tapping, its good that they have that feature instead an all tapping feature.
Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.

Learning from Notcoin alone, how bot users end up not getting their coins and even blocking.
Now you just have to play clean and get as many people as possible, that's the fastest way.

Regarding about PI COIN is very different and better Hamster, PI is just a network that will never mainnet and does not make sense with its mainnet price.
Only stupid people want to be promised the mainnet for years.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: glendall on June 17, 2024, 04:41:33 PM
So, generally, what do you guys think of this project?


https://i.postimg.cc/YSfwrqQp/bkljdsg.png

AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: bastian466 on June 17, 2024, 05:13:12 PM
Trying the mobile game Tap Tap Screen and mining by buying a card is very easy as long as it's not detrimental in the sense of not having to spend money out of your pocket. I will definitely try it if in the future this results in meaning this is a tap tap bonus, I know this is a trend everywhere people play the game


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: alani123 on June 17, 2024, 05:21:12 PM
dogecoin is a coin with a dog. what you expect, it is literally tap tap coin not like you need to setup a node or something. It may die in a year or less but as long as the hype still there i'll ride it
Yeah I'm not saying anything against riding the hype, but it's so odd regardless.
Binance sure made a huge buck on NOT coin and now notcoin's team even with all that money seems slow to implement anything. Still though the coin holds a market cap.
Even compared to the initial success, Hamster Kombat is much more advanced in what they do compared to NOT coin so things can look hopeful. But I can't help myself from pointing out their inconsistencies too. For instance, even as a game, it's very unbalanced. They just keep adding items with complete disregard to how they affect earning and even the main earning mechanic is very weak and unbalanced compared to the items they add. And they even came out saying the airdrop will be based on who buys the most items to have the best earning per hour. It's a game with many features but surely very unbalanced. Probably out of the millions that play it many will crack the code on how to earn more from the airdrop, but probably many will fail too even though playing for hours daily.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: saladin7000 on June 17, 2024, 07:59:48 PM
It's very extraordinary that in a relatively short time the Hamster Kombat game has been very popular among crypto users, but I don't know whether the bonuses from the game tab can meet our needs in the future. If you like crypto-based games, that would be good. to try your luck with hamster combat,


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: albon on June 17, 2024, 09:54:55 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.
The Hamster Kombat is like Notcoin, as they only offer "Nothing." The developers created these tokens to reward their game players, and after selling them, they can make profits. I honestly do not know the benefit of buying Telegram auto-click game tokens in the early phase of trading; even with the huge dumping that these tokens are witnessing by airdrop hunters, the tokens may be exposed to sharp fluctuations and declines, and I think it has a huge risk, almost like meme coins, if buying them is for speculation.

Frankly, I have tried this game before, and I found that it consumes a lot of time and is not enjoyable. It requires spreading links to many people and logging in daily, and the airdrop itself may not be meaningful in the end, but whoever likes to try his luck can play and get free tokens without risking their money to buy them.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: South Park on June 17, 2024, 10:48:55 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.
The people playing that game and those that may be thinking about putting some money in it know very well this is the case, but they do not care at all, the only thing that matters to them is if they can make money with this game, and since it seems to have such a large user base, even if most of those players are just bots, then people are willing to give it a try and take their chances, unfortunately the majority of those that do will just waste their time, but at the end of the day that is their decision to take.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: X-ray on June 18, 2024, 02:38:50 AM
after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year
The first time I see the graphic above is the also the last time i interacted with the tap game  ;D ;D

the TGE probably gonna be so diluted the conversion rate will be low, the fact that there are many farmers that used automated means of farming the game just gonna make things worse, just see over github the amount of automated program to farm this game is ridiculous as well.

basically, if we just manually tapping the app we literally just wasting our time, so I just don't bother after learning that.


Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.
trust me the developer will not fully able to detect people that cheats, in twitter alone i've seen hamster kombat farmer that used robotic arm i don't know whether that picture is credible but that kind of sophisticated means definitely eliminate the possibility of dev detecting malicious program ran to automate the tasks if there's no program to run but physical robotic arm.
the final results will be overly diluted, the big airdrop farmer will be the one that takes the bigger allocation.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: mich on June 18, 2024, 05:49:45 AM
Well I did not know of this project so I did look it up. To see there is 150 Million users is a big accomplishment for the devs and investors.

The team did say it got 100 Million users faster then WhatsApp, Instagram, and TikTok. https://thedefiant.io/news/defi/is-hamster-kombat-onboarding-the-masses-into-defi


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Cornia on June 18, 2024, 06:06:44 PM
I am also a player of Hamster Combat. Hamster Combat is the first game I've played that has over 100 million players. I am surprised by the growth of this game. The idea of ​​profit per hour of this game is really unique. Also adding new cards constantly is very funny. For example, two new cards have been added today. Next stoppage is 200 million users.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: dunfida on June 18, 2024, 06:58:23 PM
after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year
The first time I see the graphic above is the also the last time i interacted with the tap game  ;D ;D

the TGE probably gonna be so diluted the conversion rate will be low, the fact that there are many farmers that used automated means of farming the game just gonna make things worse, just see over github the amount of automated program to farm this game is ridiculous as well.

basically, if we just manually tapping the app we literally just wasting our time, so I just don't bother after learning that.


Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.
trust me the developer will not fully able to detect people that cheats, in twitter alone i've seen hamster kombat farmer that used robotic arm i don't know whether that picture is credible but that kind of sophisticated means definitely eliminate the possibility of dev detecting malicious program ran to automate the tasks if there's no program to run but physical robotic arm.
the final results will be overly diluted, the big airdrop farmer will be the one that takes the bigger allocation.

In all the numbers of players of this game or taptap then it would really be that so hard to filter out to those who do make use of those robotic arms or autoclickers or whatsoever. Just like on NOTCOIN in the past
on which i have make use of autoclicker but i havent been banned. Although its really that a form of cheating but by means on clicking then it would really be that useful. Im a little bit late on HamsterKombat
but still not a bad thing for a free money if ever this one would turn out to be the same with Notcoin but i wont really be putting up my hopes that much into this game because we do know that if there would really be
that too much hype then it turns out that it would really be just that giving that small free money but somehow it isnt really that a bad thing on dealing up with these tap tap games.

It is really that currently on the hype and meta now on which we've been flooded up with so much the same not-coin like games on which its a really that bit tiring. lol


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: bitgolden on June 20, 2024, 12:14:52 PM
I mean, that is the point isn't it? When you have this much userbase (I believe most of them fake but still have tens of millions of users) that means you are going to do fine unless you scam them.

Most exchanges would love to have this much userbase trading something, they make profit from the trading fee which means that they are going to list it, so they will not have hard time listing it. Will it continue to do well after getting listed? of course not, all these people who will get free money will end up selling their tokens right away, but that doesn't matter because people will make some money anyway and exchanges will list it.

So all in all, I feel like this is going to "succeed", for a brief moment, won't be remembered a year after the listing though.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: d3nz on June 20, 2024, 01:38:55 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.
The Hamster Kombat is like Notcoin, as they only offer "Nothing." The developers created these tokens to reward their game players, and after selling them, they can make profits. I honestly do not know the benefit of buying Telegram auto-click game tokens in the early phase of trading; even with the huge dumping that these tokens are witnessing by airdrop hunters, the tokens may be exposed to sharp fluctuations and declines, and I think it has a huge risk, almost like meme coins, if buying them is for speculation.

Frankly, I have tried this game before, and I found that it consumes a lot of time and is not enjoyable. It requires spreading links to many people and logging in daily, and the airdrop itself may not be meaningful in the end, but whoever likes to try his luck can play and get free tokens without risking their money to buy them.

A lot of developers are now taking advantage of people who are seeking free money by doing an airdrop which I think is very alarming. They are getting taken advantage and just to make a hype and know that their tokens will spread and attract traders and investors.

Generally, we don't know the team behind these tap-to-earn games and if it's worth it to consume the time just to play their games.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 20, 2024, 04:21:32 PM
A lot of developers are now taking advantage of people who are seeking free money by doing an airdrop which I think is very alarming. They are getting taken advantage and just to make a hype and know that their tokens will spread and attract traders and investors.

Generally, we don't know the team behind these tap-to-earn games and if it's worth it to consume the time just to play their games.
Unfortunately that has been the case for a long time, I do not think that it is going to change anytime soon. Not saying that it is going to be fine or easy, just saying that we are going to end up with a lot more people who realize that they can abuse airdrops and get a lot more attention. That is just the way it goes, people need to stop working for free to get these people, it is not going to be something that will take a while, we should consider how to make it work any other better way.

We need to realize that things will not get any better at all. We should see the situation changing, it can't be considered all that much, we just stop, and if we stop, then they will eventually realize they can't abuse free labour, because there won't be any free labour.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: re-start on June 20, 2024, 09:11:51 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.



Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: goaldigger on June 20, 2024, 09:15:10 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.


Considering it's volume, you can say that it's a successful project but of course there will still be problem along the way and not all those players are satisfied with Hamster. If you are thinking about to invest, just keep on doing your research because having that kind of huge community, it can be more risky in your investment. So if you are into games and saw the value of this project, then it's all up to you.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Nothingtodo on June 20, 2024, 09:34:25 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.

By creating such a large community in a very short time, this project has gone viral, but it is not possible to know how much investment has come into this project. However, seeing the presence and amount of community members, it is not possible to be a hundet percent sur that the project will ever be successful. But many are thinking that Hamster Combat will be as popular and successful as Notcoin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: terrific on June 20, 2024, 11:27:06 PM
I guess notcoin will be the last hyped tap project. With hamster kombat having a lot of players, what is taking them so long to release their tokens?
Because they know that when they do, there will be a drop of users using their app. And that's why they're maximizing the hype they're getting now for the ads and other benefits they get.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Chibaba on June 23, 2024, 08:31:01 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.


The internet fees part got me laughing but tbh Hamster combat looks more like a project that will succeed considering the manner few top exchanges Bitget and Kucoin are already listing it on their pre-market. This is the same scenario that brought Notcoin to the limelight. But my concern is ' what are the utilities of these tapping tokens apart from the tapping'?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Cryptoababe on June 23, 2024, 09:02:27 PM
The community has made Hamster Kombat a big phenomenon. I don't know how it's going to turn out, but I feel like it might surpass Notcoin in value or market cap. So far, I've seen non-crypto people participating in the tapping game, and this has made me consider joining. I'm really curious to see how the airdrop will go, even though I'm not playing the game.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: SUPERSAIAN on June 23, 2024, 09:47:04 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Godday on June 24, 2024, 04:34:05 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

I agree with you. I have said before that it looks like the Hamster Kombat game will not get the same benefits as notcoin. Nowadays Notcoin has become very viral because one can make a lot of money just by tapping the screen. But the problem is that there are not as many notcoin participants as there are hamster kombat. I also only play about a few tens of minutes a day and I don't think this game will earn me anything except a few dollars.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ajiz138 on June 24, 2024, 12:18:22 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.
Of course people expect Hamster Kombat to be like Notcoin - rest assured it will be different even if it has accumulated hundreds of millions of points on telegram then it won't be much to expect, don't get too carried away in this expectation Notcoin is more successful but I'm not sure about Hamster Kombat even though some exchanges have pre-market listings for this token.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: EarnOnVictor on June 26, 2024, 06:00:45 AM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.
I don't know the reason why, but my mind was just off about the Hamster Kombat CEO of a thing. I am trying the Tapsaw whether it can deliver something for me no matter how little, only to read an interview last week that the launching has been postponed indefinitely, and this was the second time it was postponed. It was first postponed from May 30 to July 1 and now indefinitely. This can only be pointing to one thing, these people are not serious.

Good, I better trust Tapswap than Hamster and many others but all of them are still copying Notcoin. The question now is whether they can replicate the success of Notcoin or not. But to them, it is a win-win, you can imagine how many people marketing under their big social media influences now? It is money. Some people are even donating for them and some are using some schemes to collect money in TON from their users.

To me, this is more like a way to gain some marketing influence rather than the airdrop that people think, they may just be using people's heads to achieve this. As we know, in a scheme like this, only the first or the second of their likes often push through. Well, let's not give up all hope yet.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Marvelockg on June 26, 2024, 09:38:49 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 26, 2024, 06:20:49 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
This is exactly the thing that is happening right now. There is no denying that the success of notcoin made this situation better, and I think Hamster Kombat results will not be equal, it is going to be listed in all major places, including even Binance, but we are going to end up seeing it not do all that well, we just need to make sure that we know this before we get in.

A lot of people spend a lot of time to make some coins, and they hope that they would b e rewarded something that is bigger, but at the end of the day if this turns out to be nothing, then it means you have spent a lot of your time and effort for nothing at all. This is why you should be careful with what you are doing, and do not get hyped about every little silly thing.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 26, 2024, 10:50:53 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mr. Magkaisa on June 26, 2024, 11:38:24 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: NotATether on June 27, 2024, 03:46:02 AM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Zusje on June 27, 2024, 04:50:05 PM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.
Also, Im in 7lvl and got like 1M per hour, but for more I dont have friends to invite, Im not waiting on big money, but if I can earn something only for tap Im in :)


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 27, 2024, 05:11:32 PM
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 28, 2024, 12:44:03 PM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.
This is what I tried to convey the other day, and nobody cared. Combine all the hours of work that people are putting into this game, they must have at least one good quality that could have made more at the same time period. Like if you spend even a mere 30 minutes per day on this, that means it would be 3.5 hours in a week, 7 hours in 2 weeks, and 14 hours a month.

Consider spending that for 3 months, and it would be 42 hours. In return, they are going to make very little, sure notcoin made people thousands, but this one won't. They will make like 100-200 dollars and say how rich they are. In reality, if they worked even for a mere 5 dollars per hour, that would have been 200+ dollars anyway, and they could find jobs much higher pay than that. So this isn't profitable at all, most likely people will lose time for nothing.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ultrloa on June 28, 2024, 01:19:07 PM
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.

That's what they know because hamster combat is so hyped on social media and lots of people sharing it.

They caught up with the idea that they can possibly earn a lot of money by just simply tapping their smart phones. Then the result it blows out and many people participate for hoping that they can earn a good fortune here. I didn't bother to join in this since I think the rewards will became more smaller since there's a lot of people are joining the trend. It will be a waste of energy if we can get less and we do heavy tapping task.

Devs is really lucky for getting a lot of support for community and for sure that they could earn a lot of money from those people who participate in their project.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mr. Magkaisa on June 28, 2024, 01:24:16 PM
I guess notcoin will be the last hyped tap project. With hamster kombat having a lot of players, what is taking them so long to release their tokens?
Because they know that when they do, there will be a drop of users using their app. And that's why they're maximizing the hype they're getting now for the ads and other benefits they get.

           -     I also believe in what you said, mate. Notcoin is the last tapping game that can be said to have been successful, and those that will follow and imitate what Notcoin did will not. Hamster Kombat is overhyped; many expect that they will make a lot of money from the hamster. And many believe that Hamster Kombat will follow the success of Notcoin; I don't think so.

We know that when there are many people participating in the airdrops, the chances of receiving rewards are small, and maybe even the rewards that you expect to get for a large amount of money may end up cursing the hamster kombat. It's just common sense. If 100 million users of HK are involved in airdrops, then you can expect a lot of income from airdrops. Maybe you should wake up to the truth. But I believe that Hamster Kombat can bring more income to his community through YouTube because in just 1 day they can accumulate more than 15 million views or more a day on their YouTube channels. With only 50 000 views, your estimated earnings are around 100 dollars, so in 100 000 views, HK's profit is 200 dollars x 15 million views, which is 30 000 dollars a day. Let's say it is possible that HK earns 50 000 to 100 000 dollars a day on YouTube. Then the only reward that aidrops participants will receive is only 1.5 dollars; that's ridiculous and a waste of time.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Huppercase on June 28, 2024, 08:19:40 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

The aidrop that are interesting are the ones people don't know about or the ones people don't take serious and Notcoin was just the last I think few people were lucky to get. After the first one, the rest wouldn't cook, either they scam people or just waste their time over nothing and that's how I see Hamster Kombat, they don't have anything special to give, how are they going to provide liquidity to pay about 200 millions of players? That's too much.

If this project pay by luck, it will be difficult for the players to have a maximum of $1k dollars, unlike Notcoin that gave more than $10k to some people. If this projects failed to pay people, a lot of people will be less interested in the telegram mini app and others will not succeed too. All indications is beginning to look like the Hamster Kombat is a waste of time like the way Tapswap ended.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 28, 2024, 08:51:18 PM
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.

That's what they know because hamster combat is so hyped on social media and lots of people sharing it.

They caught up with the idea that they can possibly earn a lot of money by just simply tapping their smart phones. Then the result it blows out and many people participate for hoping that they can earn a good fortune here. I didn't bother to join in this since I think the rewards will became more smaller since there's a lot of people are joining the trend. It will be a waste of energy if we can get less and we do heavy tapping task.

Devs is really lucky for getting a lot of support for community and for sure that they could earn a lot of money from those people who participate in their project.
Thanks to all the social media influencers that have helped to add hype to this project. They truly helped the developers and they really are became lucky also because of the influence of the first tap project that became known, notcoin.

The devs no doubt will earn and are earning a lot of money right now from this project and that's why they're enjoying this sensation because they surely know that once the craze is done, they're also done for.

Unless they continue to develop it and try to get along with the bear market but IMHO, it's not going to last as that game was very simple and nothing interesting at all.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: dansus021 on July 01, 2024, 03:05:43 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: betswift on July 01, 2024, 03:30:45 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real

Definitely the team earn a lot with such number of users!


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ginsan on July 01, 2024, 04:51:37 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
It's just that this game is quite easy to tap tap and level up by opening once an hour and continuing to increase its hourly point income, plus some influencers continue to tout this Hamster Kombat on many social media, it is clear that many people follow it.

Actually, I'm also not sure this will provide as much profit or at least provide a decent one like notcoin, because it has become a hype where maybe it can be said that almost the whole world knows Hamster Kombat so many people play it.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Yatsan on July 01, 2024, 05:57:38 PM
It is good that many people are hooked with crypto activities regardless of the payment which is to be announced by the project itself. My assumption to this, is the idea that many people are still with P2E like Axie wherein they made decent money from those games. Well, the token is not yet listed so there'e still a chance for them to earn big however nothing's guaranteed.

I really believe that if you won't be investing anything then  we cannot expect for the best on things done. This happened mutlitlple times and people are just not yet ready to embrace that much of risk,not to mention.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: tygeade on July 01, 2024, 06:31:32 PM
-    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.
When we feel sad for these people, remember that nobody forces them to do anything and they are the ones who decided to do this which means that it's their own personal decision. This doesn't mean that we should ignore it, of course there are situations where it is not going to be easy to handle, but we are talking about a scenario where they make their own downfall if they are not careful.

This is why I think it is going to be quite good if we know what we are doing. I believe that we should ignore all the people who complain at the end when they fail to make any money because they knew what they got into and they knew that there was a chance to make nothing. If somehow they do make some money then kudos to all of them as well.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: evichi on July 02, 2024, 12:58:58 AM
With the success of Not Coin - the telegram clicking game, Hamster Kombat is gaining massive attention. It has, so far, surpassed Not Coin (which was about 35 million participants at the time of launching it) and is currently over 200 million users - according to cointelegragh. Apart from leveraging on the success of Not Coin, the game style of Hamster Kombat made it even more attractive to users. With TON  as the blockchain harboring the numerous clicking/mining apps, it will probably surpass Ethereum and Binance Smart Chain blockchain networks, which, in my opinion, is a welcome development in the crypto space.                                                                                                                    


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: OrangeII on July 02, 2024, 02:12:52 AM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
well, since so many people took part in this airdrop program, I didn't expect much either. If you want to earn more from hamsters, then you should take the risk by investing, but not too much. However, the hype regarding Hamster Kombat is quite big, especially since it supports popular exchanges. I think if this project is really serious, then it could be big in the future.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: snapee11 on July 02, 2024, 02:16:52 AM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play -incase you are not playing yet but want to join, please pm me so I can share my referral link with you, you will get 50,000 coins to start playing with
Pm me here or on telegram - https://t.me/bspend1  (https://t.me/bspend1)

So, generally, what do you guys think of this project?


Im also a player in hamster kombat, theres no harm in trying and playing with it because its totally free and not so demanding in time. Just a piece of advise though, understand carefully the very rule of the game so that if ever hamster kombat listed, you wont get disappointed. Play the rule hamster!!!


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Psynthax on July 02, 2024, 05:12:36 AM
this 100 million player probably will turn into 100 million haters to the project, if the project underdeliver, it means there will be many scrutinize and fud, the reason people joined this project tapping every day because they are hoping for life changing money, but seeing the disclosed allocation like what is mentioned by some people above, i can bet that this project gonna fail, this could instead taint the reputation of crypto to many people if i'm being frank here.

Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
there's also misconception that this game will give big money from the people around me that seemed to try this project. a misconception like this could become a time bomb, waiting to explodes once the airdrop event is held and turn out 10 million hamster kombat point equal to few cent.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: EarnOnVictor on July 02, 2024, 06:24:40 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

The aidrop that are interesting are the ones people don't know about or the ones people don't take serious and Notcoin was just the last I think few people were lucky to get. After the first one, the rest wouldn't cook, either they scam people or just waste their time over nothing and that's how I see Hamster Kombat, they don't have anything special to give, how are they going to provide liquidity to pay about 200 millions of players? That's too much.
You are one of the most sensible people I've read regarding this context, people are often gullible and do not have the deep thought to conclude on the feasibility of some matters. Let me start by saying that the Hamster Kombat's claim may not even be true, it was over 100 million people before, but as I am writing, they are claiming they have grown exponentially to above 150 million players. If you search anything online too, that's the same message all websites and channels are passing across unverified, but are they really true? I guess not.

I tried to investigate a little and I discovered they are only lying. Do you know why? No Hamster Kombat participants who will not be tasked to join their Telegram channel or follow them on X, but if you check their followers on the two, you will see that they are far below 50 million. The people that cannot tell a common truth about the number of players they have, how can tell the truth about the disbursements of tokens? And you are very right about the liquidity, what value can they possibly give to their players that will cover them? This is unless they give them a token that is worthless, something like $0.01 for 50,000,000 HMSTR worth or worse. I will still not conclude for them but what I see now is that they are using the huge audience to make money for themselves by using them for various marketing purposes.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: fortunecrypto on July 02, 2024, 05:08:34 PM


Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
there's also misconception that this game will give big money from the people around me that seemed to try this project. a misconception like this could become a time bomb, waiting to explodes once the airdrop event is held and turn out 10 million hamster kombat point equal to few cent.

20% allocation on 10 billion supply with 43 million members, you cannot expect big money from this project; people are part of this project because of FOMO, they missed Notcoin which has become a huge success in tapping mining and they are hoping this will be another Notcoin in the making.

I have friends who spend until late at night just to upgrade and accumulate tokens so they can increase their profit per hour imagine if half of the members have millions of profit per hour.

There are videos on YouTube that you can watch that analyze their distribution and potential and based on their videos it's not something that will be worth your time and effort.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Yudhisthir on July 02, 2024, 05:20:44 PM
If only I was active on the forum and read about this post a month ago. People are going crazy about Hamster Kombat and I'm hooked to the game. I have had in past played similar type of game for hours and days but not I can earn along with playing. It's a good game worthy of your time and there's a token generation even soon and people who have accumulated coins would most probably be rewarded with proportional coins that results into real money. I have started using the game recently but I plan to have a good balance before the event.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Nuximus on July 02, 2024, 09:21:58 PM
If only I was active on the forum and read about this post a month ago. People are going crazy about Hamster Kombat and I'm hooked to the game. I have had in past played similar type of game for hours and days but not I can earn along with playing. It's a good game worthy of your time and there's a token generation even soon and people who have accumulated coins would most probably be rewarded with proportional coins that results into real money. I have started using the game recently but I plan to have a good balance before the event.

I've seen taxi workers go crazy, it can be dangerous. But she's damn attractive :)


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: DaMut on July 03, 2024, 03:25:10 AM
Honestly this move is massive and unprecedented,  at time the number has surpassed the milestone you mentioned. The concept is really simple and easy for anyone to join. There are quite a number of them now and I believe if the launch successfully,  it will really help others and further propagate mass on boarding.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: CK485 on July 03, 2024, 09:02:51 AM
Honestly this move is massive and unprecedented,  at time the number has surpassed the milestone you mentioned. The concept is really simple and easy for anyone to join. There are quite a number of them now and I believe if the launch successfully,  it will really help others and further propagate mass on boarding.

very many achievements in the relatively near future, because the hamster kombat gameply is easy to understand for in to play and it can simply be played with a click mechanism, so it attracts interest to always visit it and from people around me who seem to try this project, they seem really enjoy playing it because it is easy to access because simplicity is the main attraction as if they are racing against the time provided and I think certain things by using it all for various marketing purposes make it more interesting.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: NNRR on July 03, 2024, 04:13:10 PM
Ever since Not Coin paid out from the Fast Telegram mining project, the amount of telegram bot airdrops have been coming, and it's hard to tell which ones are legit and which ones are scam. Hamster kombat can be said differently because it has become very viral in the online world and even its users have become so much that they all started to believe it.  not going


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Webetcoins on July 06, 2024, 03:19:03 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
It might not give people a lot of money but those who are participating know that they are at least going to get something out of it if they manage to achieve levels that are required to qualify for an airdrop and it's not that difficult, I have played the game myself and I'm doing so right now, you don't need to keep playing the game for the whole day, you can simply open it for a few minutes, collect your coins, upgrade your cards, do combos and everything and that's it.

If you keep doing that everyday constantly, you reach higher levels and will probably get the airdrop, now it depends on the supply and the price of the token when it launches whether the airdrop will have much value or not, but since notcoin gained a lot of success, people are hopeful for something good.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Z_MBFM on July 06, 2024, 03:36:12 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.
Hamster has a huge amount of airdrop hunters so when everyone gets free coins they will quickly sell them and try to cash in because they are getting them for free.  Airdrop Hunters never hold tokens. so after listing this token will dump a lot so buying this coin from pre market is very risky.  Because these tokens are being sold by the team yet 1 token has not been given to any hunters because the price is looking good now but I doubt if the price will be 2 cents after the airdrop distribution. NOT coin had a lot of popularity and its major support is Telegram, yet it went below $0.006 after listing, though pumped, it fell again.  But it should not be compared with NOTcoin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Deddyhoku on July 06, 2024, 04:45:31 PM
100 million players who hope to get rich easily. The most of them will earn nothing


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Orange89 on July 06, 2024, 05:46:12 PM
Things which we assumed to get the high expectation is mostly floped what I observe they are gaining community members view like engagement their daily tasks to invite more people to get some combo engaging more and more people
And believe me they had so many active player now they can play dirty game as we are approaching to the token distribution of hamster remember my words they may starting to ban the account or the second scenario they may raise condition like anyone with leval 10 with 2 Million p/h and 100 Million coin is eligible that's tough to be honest sorry I am so negative  ;D


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: d3nz on July 06, 2024, 06:36:32 PM
100 million players who hope to get rich easily. The most of them will earn nothing

IMO. This is very alarming for people who don't know how the airdrop works and they think that just playing the game will earn them money. Most of the people who are referring people are just making them FOMO which they will join and play the game and it is a win-win for the referral.

Most people who play Hamster Kombat don't know that developers are the ones who are earning from them by watching the youtube task daily.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: salad daging on July 06, 2024, 07:28:25 PM
100 million players who hope to get rich easily. The most of them will earn nothing
Haha too much hope maybe they think 1 point = 1 Hamster token, while they have hundreds of millions of points, how much Hamster supply? :P

Of the 100 million players I'm sure most of them previously did not know anything about airdrops in analyzing projects, they were only invited by friends to get referral links, the more referrals the more points they get including from the daily Hamster mode.

Not sure this will be 1 cent even most don't meet the eligibility. It's possible though, right?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: milewilda on July 06, 2024, 08:54:08 PM
100 million players who hope to get rich easily. The most of them will earn nothing
Haha too much hope maybe they think 1 point = 1 Hamster token, while they have hundreds of millions of points, how much Hamster supply? :P

Of the 100 million players I'm sure most of them previously did not know anything about airdrops in analyzing projects, they were only invited by friends to get referral links, the more referrals the more points they get including from the daily Hamster mode.

Not sure this will be 1 cent even most don't meet the eligibility. It's possible though, right?
The disadvantages i do see with Hamster Kombat

Too much hype = Less token value (Heavily farmed)
Copy cat (Copycats arent that good)

This is why i do always prefer on projects or things which are silent but it does have that kind of potential.
Yes, you could really be still having that chance on making money specially if the community is really that strong and interest is high or simply with the hype
but the wrong thing about being too known or have tons of users is that its heavily farmed. Token value or those conversions would really be expectedly low.
This is why it would be best on having that silent but having a huge potential but well everything would really be still that unpredictable.
Community would be always the key but of course also on the developer on how he would be handling out such project in this case.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: klidex on July 07, 2024, 04:43:47 AM
So, generally, what do you guys think of this project?
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.
Hamster combat has not yet released their tokenomics and please be careful of all information when something is hyped, there is a lot of fake FOMO.

From what I analyzed, I looked for information and remembered that the total supply did not belong to Hamster Combat but HMSTRBG or was just an invasion from Bitget.

For more details see this
https://talkimg.com/images/2024/07/07/okx9c.jpeg
Source : Bitgetapp (https://www.bitgetapp.com/news/detail/12560604056776)

Some of the reasons Bitget launched the pre-market Hamster future coin or HMSTRBG aims to support projects like this that are currently hyped and create a token representation because Hamster Combat has not yet released its tokenomics.

https://talkimg.com/images/2024/07/07/ovUXP.jpeg
Source : Bitgetapp (https://www.bitgetapp.com/news/detail/12560604058776)

So the tokenomics you see now are not officially owned by Hamster Combat but are HMSTRBG tokenomics.
Unfortunately, this tokenomic was previously listed on the HMSTRBG whitepaper but now it has also been removed by Bitget.

Surprisingly, after I understood this project more deeply, I discovered that Hamster Combat didn't actually plan anything that wasn't on the Road Map :

  • KOL Round
  • IDO
  • Partnerships
  • Team
  • Community incentives

Meanwhile, as far as I know, in this kind of airdrop, all tokens will be given to the community as is done NOT coin.
So in my opinion the picture you provided does not belong to Hamster Combat.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: LogitechMouse on July 07, 2024, 06:59:24 AM
I did try to join this Hamster Kombat that became popular after what happened with Notcoin, and I will only say 3 words about it. NOT WORTH IT.

The number of players and bots playing the game are just too much compared to the number of tokens that each can get. It's oversaturated, and you're lucky if you will get a dollar off of your efforts to increase your "PROFIT PER HOUR" because based on them, that's their basis on how many tokens each can get. The reality is, they're the ones profiting from the players through their YouTube Channel. They're releasing video on a daily basis, and they let the users watch the whole video to earn some coins. They're doing this so that they can earn through ad revenues.

Well, some might say "They didn't invest any money on it.", and that's true, but the amount of time you are tapping compared to the amount of money you can get potentially isn't worth it at all. At least that's how I see thus, I already stopped it. I expect that I will still get tokens since I had a high PROFIT PER HOUR, but I'm not expecting too much from it because after all, it's free and users can just dump it if they wanted to once it gets listed on an exchange.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: kingvirtus09 on July 07, 2024, 09:23:00 AM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.

You are right in what you said. I recently found out that this hamster kombat has gained 289 million users of Telegram within 2 months, so the support given by the founder and creator of Telegram apps is also in the millions. of users also increased who use telegram apps as well.

But just like you said, it's not far from happening that it will be a rug pull because the hamster kombat has millions of users who have participants, and they will only distribute 100 million to the qualifiers; the participating airdroppers will surely get very little. which will also be the main reason that the hamster kombat will fall. Because it was right that an influencer I watched on YouTube said that you can only get a lot from airdrops if there are only a few participants who participated, but if there are many of you, the chances of getting rewards are also small, so that's why hamster kombat millions of users are involved. That's the logic that millions of hamster kombat believers don't see in its airdrops.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Patrol69 on July 07, 2024, 09:43:49 AM
Hamster kombat is currently the most viral airdrop campaign. In the area where I live, everyone, old children, young boys and girls, probably knows about this campaign. There are some people who cannot pronounce the name of this project but they are definitely involved in this project.  Those who have been working on this airdrop campaign for a long time believe that they will receive a large payment from the project, although the project says that only one percent of the total coins will be received by the airdrop hunters. Various youtubers and many tiktokers have promoted this project and hence the hype of this project.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: coin-investor on July 07, 2024, 02:34:45 PM
100 million players who hope to get rich easily. The most of them will earn nothing

The number is now 238 million based on Cointelegram figures as provided by the Hamster team, but I don't believe that the number is accurate because you can create bots, and if you are a premium user, you can participate in many accounts. The Hamster team needs to resolve this; I believe they will do it on the final distribution.

There was no mention that Hamster is your ticket to getting rich, so if there are members who think that way, which I'm sure there are, then their expectations will be busted by reality when they receive their airdrop.
Right now, Hamster is setting up records per record on YouTube alone
Quote
Cointelegraph also revealed that the team has applied for a Guinness World Record as the first YouTube channel to gain over 10 million subscribers in one week (six days, 13 hours, and 15 minutes), among other subscriber-related milestones.
Hamster Kombat hits 239M users in 81 days — Telegram’s Durov (https://cointelegraph.com/news/hamster-kombat-239-million-users-telegram-durov)

All eyes are on Hamster now, NotCoin set up the trend for Hamster adoption we will now wait if Hamster will reach same potential as NotCoin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Wakate on July 07, 2024, 07:21:48 PM
100 million players who hope to get rich easily. The most of them will earn nothing
I think so many users would be quite disappointed when they finally launched because not everyone would get the long awaited airdrop they have been mining. When an airdrop has so many participants, it is always difficult for the team to share it and sometimes the allocation would be very small and may not worth something tangible.

Even the team wants to make money that is why when would not give out a better allocation which could result to banning of accounts and other measures to make sure that not everyone are able to claim their airdrops. What I can see is that the team are busy using their social media to make money for themselves especially on YouTube which is the same thing Tapswap is trying to embrace.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: nelson4lov on July 07, 2024, 10:50:29 PM
While everyone is making a fuse about how many players Hamster kombat have onboarded in recent times, I'm more interested to learn and find out how they play to reward all of those users with a considerate rewards so that everyone cn go home happy. A lot of non-crypto natives were onboarded to Hamster and it would be sad to see all of them getting to experience disappointment when the rewards they were promised turn out to be below their expectations. Hamster kombat have risen the expectations of people and now they have to do the needful.

Let's find out how many of those 250m users they'd be able to retain in the long run.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Tipstar on July 07, 2024, 10:56:00 PM
While everyone is making a fuse about how many players Hamster kombat have onboarded in recent times, I'm more interested to learn and find out how they play to reward all of those users with a considerate rewards so that everyone cn go home happy. A lot of non-crypto natives were onboarded to Hamster and it would be sad to see all of them getting to experience disappointment when the rewards they were promised turn out to be below their expectations. Hamster kombat have risen the expectations of people and now they have to do the needful.

Let's find out how many of those 250m users they'd be able to retain in the long run.

All eyes are on the way they reward the user and what it's value would be. Rewarding loyal and older users with better rewards should also be in consideration. Hamster Kombat is indeed a fun game and with the success of other ton based telegram app's airdrop, expectations are high on it. This is going to effect not only the retention of users on the game but also the popularity of other telegram based games and ton Blockchain. Its success would mean TON would be the default place for gaming Blockchain and to some extent memecoins.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: asriloni on July 08, 2024, 12:26:15 PM
https://i.postimg.cc/nLcBkvRy/telegram-cloud-photo-size-5-6080092666885946699-w.jpg


https://i.postimg.cc/7Y0191D6/mkphftd.png

Good news, Bybit is now adding hamster kombat to its pre-market trading. But, the price of each hamster token in the pre-market is far lower than expected.

Expect hamster kombat to have at least 1 billion FDV at launch. If hamster kombat is keen to giving 12 - 13% of its supply to tap tap event participants, and the value from doing tap tap for months is not worth it.



Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: SamReomo on July 08, 2024, 12:35:29 PM
Those aren't over 100 million players or 250 million players but fake figures. Such numbers are shared to create hype and nothing else. Even if they reach 250M players then still it's not going to be huge as most of those are there for airdrops and that's why they won't be adding liquidity to the token but sell their airdrop earned coins as soon as they get those.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Yey09 on July 08, 2024, 01:29:58 PM
100mln accounts who hope to get rich with game. Nothing that so easy to earn will be valuable


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: JeffBrad12 on July 08, 2024, 04:09:22 PM
Those aren't over 100 million players or 250 million players but fake figures. Such numbers are shared to create hype and nothing else. Even if they reach 250M players then still it's not going to be huge as most of those are there for airdrops and that's why they won't be adding liquidity to the token but sell their airdrop earned coins as soon as they get those.
It is possible to have over 100 million players if hamster kombar being farmed. We can assume 1 person handles a few accounts. The hype of hamster kombat has been spreading massively in the various communities. But, I doubt it will reward all its players.
The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: beerlover on July 08, 2024, 05:21:54 PM
All eyes are on the way they reward the user and what it's value would be. Rewarding loyal and older users with better rewards should also be in consideration. Hamster Kombat is indeed a fun game and with the success of other ton based telegram app's airdrop, expectations are high on it. This is going to effect not only the retention of users on the game but also the popularity of other telegram based games and ton Blockchain. Its success would mean TON would be the default place for gaming Blockchain and to some extent memecoins.
I think yeah and even if you are a hater and predicted that this project will fail, that still relates to that. Loyalty reward is a must in every project. This is a way of saying thanks for their trust and continuous support for the project. Each are different.

Maybe you find the game fun but others find it boring because I heard the mechanics of the game are mainly tapping the screen. For me, I won't mind it as long they guarantee me to earn a nice reward. You said there are other successful projects before it but I'm sorry because I think TON is not really a good place for Blockchain gaming because it may not unlock the full potential of the game.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: DYING_S0UL on July 08, 2024, 07:18:06 PM
I don't know about other countries, but here in BD this kind of project caught the attention of general folks creating a massive hype. Not only adults but from young to old, anybody with a smartphone have been seen using telegram bots like Hamster Kombat, memefi, tapswap etc. All of these started with the emergence of NOT coin airdrop. Even I am also a user. Not sure if we'll ever get paid, even if it pays, I'm assuming it's gonna be very little, simply not worth the time & effort. The numbers and the recent news doesn't indicate anything good. Many people already calling this a scam.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: SamReomo on July 08, 2024, 07:21:35 PM
The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.
If they get pennies then its okay but if they get huge amounts then it won't be okay. I heard someone who made around $20k by accumulating Not coin and if the airdrop is of same nature then things could be quite strange.

Those who get limited amount from airdrop often consider such projects as scam but that doesn't matters anymore because it's already hyped a lot and it may get the attention of the investors if it gets listed on a good centralized exchange like Binance.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Saisher on July 08, 2024, 11:47:08 PM
The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.
If they get pennies then its okay but if they get huge amounts then it won't be okay. I heard someone who made around $20k by accumulating Not coin and if the airdrop is of same nature then things could be quite strange.

Those who get limited amount from airdrop often consider such projects as scam but that doesn't matters anymore because it's already hyped a lot and it may get the attention of the investors if it gets listed on a good centralized exchange like Binance.

I think after the airdrop, they will concentrate on the platform and features to keep the momentum going with a huge number of participants and limited allocation I don't think it's something that will make you money but free coins are the easiest way to build a community and with a successful as your your predecessor then you have a good chance to succeed.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: LogitechMouse on July 09, 2024, 02:39:39 AM
The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.
If they get pennies then its okay but if they get huge amounts then it won't be okay. I heard someone who made around $20k by accumulating Not coin and if the airdrop is of same nature then things could be quite strange.
I remember the Jito airdrop under Solana where a few people also made thousands or even tens of thousands of dollars from that airdrop alone and the only invested a few hundred bucks. Many copied how they did it, and because that airdrop became successful, many investors also joined the other airdrops that are almost the same with Jito. It didn't end up the way they expected because many joined already compared to Jito where there's only a few. They only got a few bucks since it's saturated.

It's the same with Hamster Kombat. After the successful airdrop launch of Notcoin that made some investors thousands of dollars, they copied it, and many investors joined it as well. Now they will only earn a penny because of how many people joined compared to the number of tokens the developers are distributing to them. They'll be lucky if they will get at most $10

I think after the airdrop, they will concentrate on the platform and features to keep the momentum going with a huge number of participants and limited allocation I don't think it's something that will make you money but free coins are the easiest way to build a community and with a successful as your your predecessor then you have a good chance to succeed.
They need to if they want to continue the project. I'm not updated with the project anymore, and I don't want to, but is there any announcement from the developers with regards to other features of their project aside from their tap-tap game?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Qiubell5 on July 09, 2024, 07:39:08 AM

The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.
Indeed, the money generated from the airdrop is small change, even though the people who do it will look happy when they get it, because they have played a simple game with a tap and can produce coins and this continues even though this is limited, and now this has become a concern on the platform because of the easy gameplay understand and sell the coins obtained from the airdrop and after they get them, even so they still get a limited amount.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: smyslov on July 09, 2024, 12:28:35 PM

The dump from the airdrop hunters won't mean a lot, as they will get pennies from this app. The total allocation for airdrop is being limited, and there will be many people called this as a scam.
Indeed, the money generated from the airdrop is small change, even though the people who do it will look happy when they get it, because they have played a simple game with a tap and can produce coins and this continues even though this is limited, and now this has become a concern on the platform because of the easy gameplay understand and sell the coins obtained from the airdrop and after they get them, even so they still get a limited amount.


I'd like to think that many of its airdrop participants are new to Cryptocurrency because this is easy to promote and easy to do. They have a good predecessor now. After the distribution, that's when we will know if they will continue; the airdrop is not that huge; you can do the math, and it will end up with members getting less than what they are expecting.
Hamster has good potential. They have a good start. I don't see this project going down after a huge hype, so the developers should think of the best way to hold the community; it's not easy to build this huge community.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: SamReomo on July 09, 2024, 06:33:49 PM
They'll be lucky if they will get at most $10
Even $10 is quite enough for those people who are after airdrops and I'm pretty sure many of them might have multiple accounts and that's why they might get around $50 to $100 depending on the number of accounts they used for get that airdrop.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: alani123 on July 09, 2024, 07:37:47 PM
Hamster Kombat already seems to have a ton of followers and a very active userbase. I don't know what they're waiting for to launch their token.

Maybe there was a lack of direction with all the success this project got and it was kinda unexpected? I can't understand what they're waiting for now. The interest will wear off if they keep waiting more months.
Right now maybe they could earn some money from YouTube deals but not much more. They could do an IDO on a popular exchange by now with all the following they've got, just like NOT coin did. With the money they could launch a platform for gamefyied learning maybe and something like a launchpad for small games like theirs. But so far I don't see any solid plan to tokenize their platform.

Perhaps the main issue with such "games" is how the game aspect will continue after tokenization because obviously there must be many ways to cheat the system.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Samurai trieng on July 09, 2024, 08:01:10 PM
It cannot be denied that the Hamster Kombet game is very popular with crypto users, perhaps in the hope that they can get rich in an easy way like the game Tap Tap on the Hamster Kombat screen. I advise Hamster Kombat players not to expect much, because until now I don't see a clear direction for the future of the project,


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: sulendra12 on July 09, 2024, 10:30:32 PM
This game could be a FOMO because of how much the people have joined, so they think they would miss the chance to get "big" money from here because of how much the users are here. But it would be pretty much a bot and multi-accounts flooding the numbers there.

The game itself is pretty much cookie-clicker with some tasks to get passive-earning income and if you know the game "Banana" from steam then it's pretty much follows the same scheme like that. I've tried Hamster Kombat but it's pretty okay game for few minutes everyday. I don't really care if I get money or not, I have my expectation low here.

In the end, they probably have lot of bags of money because of youtube channel they run. For every video they get 5 million views in first hour of the video release. That's a juicy ad revenue right there.
Maybe they just use this opportunity for some quick cash through youtube revenue by doing this. Who knows.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Strongkored on July 10, 2024, 05:23:41 AM
There is news that it will be listed on July 10, is that true? What is the initial listing price approximately?
usually in a short time the coin will get a pump, and for airdropers who get a little you can wait for this moment for bigger profits because this project looks like it has good potential


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: bettercrypto on July 10, 2024, 07:29:49 AM
Hamster Kombat already seems to have a ton of followers and a very active userbase. I don't know what they're waiting for to launch their token.

Maybe there was a lack of direction with all the success this project got and it was kinda unexpected? I can't understand what they're waiting for now. The interest will wear off if they keep waiting more months.
Right now maybe they could earn some money from YouTube deals but not much more. They could do an IDO on a popular exchange by now with all the following they've got, just like NOT coin did. With the money they could launch a platform for gamefyied learning maybe and something like a launchpad for small games like theirs. But so far I don't see any solid plan to tokenize their platform.

Perhaps the main issue with such "games" is how the game aspect will continue after tokenization because obviously there must be many ways to cheat the system.

I think the hamster kombat hype is about to end, from what I can tell. Because right now it seems like a lot of people are disappointed in the hamster kombat because they expect to get a lot here in the airdrops, but it won't really happen.

For me, that's just a waste of time. Hamster Kombat can't be like Notcoin. Yes,  given that Hamster Kombat has more subscribers compared to Notcoin, it's just on Hamster Kombat's YouTube channel. They've already milked their airdroppers a lot, but when it comes to trading volume and marketcap, maybe even 1/4 of Notcoin's marketcap can't be reached by Hamster Kombat.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: andyou1234 on July 10, 2024, 05:55:50 PM
Wow, I was very surprised to see people so enthusiastic about participating in the game, I got to know Hamsters in the middle of last May and currently I see almost 100 million people taking part in the game, I personally hope that the project can reach its target and the tokens that are given can provide benefits to the players.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: HawkTrader on July 10, 2024, 06:21:34 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.
There are already many people interested so I am sure that in its launching, there is a huge chance that its value dramatically rise up. For those who have gotten the airdrop this is your chance to take advantage and earn some profits.

Just don’t be greedy and take what is in front of you.

As per notcoin, for now it still seems to be doing well and its investors are still looking for a way to make more profit by playing the waiting game.

Having garnered that much userbase is a testimony of its potential. Of course, all crypto transactions are risky especially when they are just contracts and not the real token atm but presale are better approached with caution tho they are alternate way to invest early. With Hamster presale on a bunch of cex, I had taken a preemptive step to buy the contract on bitget and also wait for listing to deposit from my in-game rewards.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: passwordnow on July 11, 2024, 09:03:08 AM
Who knew hamsters could be such game changers?  100 million players on Hamster Kombat is a game changer! 
No doubt that having 100 million users in a short period of time is impressive. But the game itself doesn't have a lot of features, you tap and what? increase in stats or so? The game itself is not impressive at all but having that lots of users that will use it is something else. Maybe out of that they can develop something that will be liked by the users. And to be honest, you know why there's a flock of users to it? because of the project that have become successful with the release of airdrop.

Too bad that this project that seems to be the next flag bearer of the TON network didn't do a lot while the hype is with them. Now, they're going to release the token soon? I guess that it's too late. People that have been part of it are just going to sell it as soon as they have received their eligible tokens from it. Other than that, will they play the game continuously? I don't think so, it's boring and you can't just keep on tapping it.

Well, a lot has been cheating the system and they're doing a lot of autoclickers but I think that they'd punish them and will not be eligible to receive any amount of their tokens. A game changer? no, that's also being said to the lots of NFT games before but most of them have crashed and collapsed and they're nowhere to be found now.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: beerlover on July 14, 2024, 06:16:52 PM
Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.
I mean if our fear is "it could be like notcoin" then this is on a good path. The reality is that everyone feared that people would sell after release, and its true that there were people who made tens of thousands, many made thousands, and yet if we look at the price then the price is staying strong.

I do not fear that it will be like notcoin, I fear that it will be much worse. Remember, you are forced to put hours into this everyday, for a very long time, and while making money would be great, if you don't then you spent days worth of time on something that doesn't give you a return. If a person who made some tokens from notcoin, ends up selling today, they are still in profitable, I do not think that this project will be anything like that.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: radjie on July 15, 2024, 05:03:11 AM
It cannot be denied that the Hamster Kombet game is very popular with crypto users, perhaps in the hope that they can get rich in an easy way like the game Tap Tap on the Hamster Kombat screen. I advise Hamster Kombat players not to expect much, because until now I don't see a clear direction for the future of the project,

Some of them are mostly new players who are new to crypto, word of mouth or the large number of people trying to promote it on various social media makes them tempted to try it in the hope of being able to earn money in a simple way.  However, there are also quite a few who ignore it because learning from experience, especially those who are more familiar with crypto, they assume that this project will not be comparable in providing rewards to its users.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: betswift on July 19, 2024, 10:57:57 AM
I do think that the project itself is really big and helped many people to get the point of miniapps combined with crypto behind it, but, I don't think it will bring as much as people expect it to do. It's tokenomics are pretty bad regarding the airpdrop and vesting, thus, I'm pretty sceptical about the whole "gamechanger project" thing.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: siedemtrzy on July 19, 2024, 11:46:58 AM
I do think that the project itself is really big and helped many people to get the point of miniapps combined with crypto behind it, but, I don't think it will bring as much as people expect it to do. It's tokenomics are pretty bad regarding the airpdrop and vesting, thus, I'm pretty sceptical about the whole "gamechanger project" thing.

It's definitely not a gamechanger. It's just a promo to TON. But it doesn't require you to invest anything, so I'm tapping hamster from time to time.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: CK485 on July 19, 2024, 12:03:57 PM

It cannot be denied that the Hamster Kombet game is very popular with crypto users, perhaps in the hope that they can get rich in an easy way like the game Tap Tap on the Hamster Kombat screen. I advise Hamster Kombat players not to expect much, because until now I don't see a clear direction for the future of the project,

With thinking that they want to make benefit easily and that is what they have in mind, makes it very easy for people to grow optimism among hamster kombat players who hope to achieve victory by highlighting the potential of telegrammed gamified crypto projects following current trends and is expected to continue and has the potential to expand crypto adoption in a way that is easy and growing rapidly by attracting so many people even so I think something that is difficult to make money, is not worth the effort they put into it.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: tygeade on July 20, 2024, 06:26:41 PM
No doubt that having 100 million users in a short period of time is impressive. But the game itself doesn't have a lot of features, you tap and what? increase in stats or so? The game itself is not impressive at all but having that lots of users that will use it is something else. Maybe out of that they can develop something that will be liked by the users. And to be honest, you know why there's a flock of users to it? because of the project that have become successful with the release of airdrop.

Too bad that this project that seems to be the next flag bearer of the TON network didn't do a lot while the hype is with them. Now, they're going to release the token soon? I guess that it's too late. People that have been part of it are just going to sell it as soon as they have received their eligible tokens from it. Other than that, will they play the game continuously? I don't think so, it's boring and you can't just keep on tapping it.

Well, a lot has been cheating the system and they're doing a lot of autoclickers but I think that they'd punish them and will not be eligible to receive any amount of their tokens. A game changer? no, that's also being said to the lots of NFT games before but most of them have crashed and collapsed and they're nowhere to be found now.
The game doesn't have to be impressive, hell it is even a stretch to call it a "game" as well, its a mining thing with some extra steps. The real aim there is to make sure that people are engaging constantly, they are always in the game, clicking something, so that they are constantly interested in it and there. Instead of old ways where you do a few things once and be done with it, here you keep on doing something every single day, even sometimes as often as once in a few hours.

This means that their goal is to make money just like anything else, but they are just doing it in a way to keep you entertained while you make money, or at least that is what they want to achieve. Will it work? We will see when the time comes, we need to wait until they are listed somewhere big.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: betswift on July 23, 2024, 09:57:28 AM
I do think that the project itself is really big and helped many people to get the point of miniapps combined with crypto behind it, but, I don't think it will bring as much as people expect it to do. It's tokenomics are pretty bad regarding the airpdrop and vesting, thus, I'm pretty sceptical about the whole "gamechanger project" thing.

It's definitely not a gamechanger. It's just a promo to TON. But it doesn't require you to invest anything, so I'm tapping hamster from time to time.

That's a good position too. That way, you wouldn't be sad if the drop is going to be bad, yet you would be happy to get something out of it, especially if it's going to be huge overall. Plus, there are lots of programs that can tap for you, making the whole process a lot easier.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: DaNNy001 on July 24, 2024, 03:15:35 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.

So, generally, what do you guys think of this project?

[moderator's note: removed ad spam]


A web 3 project with over 100 million players,how can liquidity go round, well let's keep our fingers crossed and hope for the best...personally I'm not expecting much again from this project...Due to the high amount of players they have brought up different methods to kick out some people, we were told that increasing your pph is what makes you eligible but now we are hearing something different. A lot of people are also finding it difficult to play this new mini game and I believe that it's a new scheme to disqualify people
Anyways, Good luck to everyone participating..


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: betswift on July 25, 2024, 12:59:27 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.

So, generally, what do you guys think of this project?

[moderator's note: removed ad spam]


A web 3 project with over 100 million players,how can liquidity go round, well let's keep our fingers crossed and hope for the best...personally I'm not expecting much again from this project...Due to the high amount of players they have brought up different methods to kick out some people, we were told that increasing your pph is what makes you eligible but now we are hearing something different. A lot of people are also finding it difficult to play this new mini game and I believe that it's a new scheme to disqualify people
Anyways, Good luck to everyone participating..

Agreed! The requirements for the allocation changing are not common and is not a good sign, however, the project is one the biggest on the chain, being constantly reminded in the news. Even having bad tokenomics for the community might not stop people from getting into it, as well as gaining something out of it. The question is, which part of the community will be happy with the results..


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Iamcrypticguy on September 12, 2024, 05:52:04 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.

So, generally, what do you guys think of this project?

[moderator's note: removed ad spam]


A web 3 project with over 100 million players,how can liquidity go round, well let's keep our fingers crossed and hope for the best...personally I'm not expecting much again from this project...Due to the high amount of players they have brought up different methods to kick out some people, we were told that increasing your pph is what makes you eligible but now we are hearing something different. A lot of people are also finding it difficult to play this new mini game and I believe that it's a new scheme to disqualify people
Anyways, Good luck to everyone participating..

Agreed! The requirements for the allocation changing are not common and is not a good sign, however, the project is one the biggest on the chain, being constantly reminded in the news. Even having bad tokenomics for the community might not stop people from getting into it, as well as gaining something out of it. The question is, which part of the community will be happy with the results..

Seems y'all don't know that TGE has been announced for 26th this month..... And HMSTR is also on Bitgets pre market .
https://i.ibb.co/pWr776W/IMG-20240912-183935.jpg (https://ibb.co/8z4CCnz)

Earlier today, Binance announced listing.. things are shaping up for farmers here ahah..


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Kocret02 on September 12, 2024, 08:48:01 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play.

So, generally, what do you guys think of this project?

[moderator's note: removed ad spam]

I'm a follower of Hamster Combat because it's an easy game, but so far we don't know how many coins we can get from the tap results we've done so far. but I am optimistic because this month Hamster Combat has announced that it will be listed on the exchange market. and Hamster Combat has very extraordinary users and is very amazing in the world of cryptocurrency..


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: nelson4lov on September 12, 2024, 10:57:57 PM
Tbh, I wasn't expecting Binance to list projects like Notcoin, DOGS or even Hamster Kombat considering how hard it was to get listed on Binance a few years ago. Now, you just need to have plenty of hype surrounding your TGE and Binance will swoop in to list so that they can benefit from the fees.

Well, that's btw. Telegram + TON is slowly onboarding the next billion ussrs to crypto and it's quite insightful to witness it happening. I faded these Telegram projects in the past and will be keeping an eye on it moving forward even though I think the next wave of projects will be mediocre but who knows?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: BVeyron on September 27, 2024, 12:01:35 PM
Welcome to the community of users of the experimental token CHAMBY (https://bitcointalk.org/index.php?topic=5500380.0) created by users of our forum on the TON blockchain with the aim of exploring various options and possibilities for token distribution:

DYOR.IO (https://dyor.io/token/EQBajWYb-dNy0skElmij1onJjXk_ONCx_N1xBOyTaPaRvQ5r)

Pool:  HMSTR/CHAMBY (https://app.ston.fi/swap?chartVisible=false&ft=HMSTR&tt=EQBajWYb-dNy0skElmij1onJjXk_ONCx_N1xBOyTaPaRvQ5r)



Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Maramba on February 05, 2025, 04:45:18 PM
Have some doubts too, so fingers crossed for the best. I think smaller projects with fewer users but tokens that work on specific models like a deflationary model are way more attractive just because of their growth potential. Comparing that with something like IMO, EARN'M, or StormX doesn’t really make sense, but those second ecosystems working together could bring in bigger passive income, and both tokens have a real shot at rising fast in price.