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Alternate cryptocurrencies => Altcoin Discussion => Topic started by: bSpend on June 08, 2024, 09:40:20 PM



Title: Over 100 million players on Hamster Kombat 🤯
Post by: bSpend on June 08, 2024, 09:40:20 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play -incase you are not playing yet but want to join, please pm me so I can share my referral link with you, you will get 50,000 coins to start playing with
Pm me here or on telegram - https://t.me/bspend1  (https://t.me/bspend1)

So, generally, what do you guys think of this project?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: BitMaxz on June 14, 2024, 07:37:15 PM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mate2237 on June 14, 2024, 07:57:47 PM
The presale/pre-market has started today so if anyone is interested then you can buy now before they launched main airdrop or token in the kucoin and other exchange and kucoin will launch their presale on the 17th of this month.
www.gate.io
You can still waite for kucoin if you can't access the above link because there are so.e countries that are restricted to visit the site.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: DeathAngel on June 14, 2024, 08:12:21 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: peter0425 on June 14, 2024, 08:24:16 PM
Buying a presale is always risky, I recently got rugged on one to be honest. I’m not going to go into too many details on it because I’m embarrassed I fell for it. This Hamster Kombat could be the same so do your research first if you plan to invest. Don’t invest too much so if it is a rug pull or a scam you’re not too badly affected financially.
There are already many people interested so I am sure that in its launching, there is a huge chance that its value dramatically rise up. For those who have gotten the airdrop this is your chance to take advantage and earn some profits.

Just don’t be greedy and take what is in front of you.

As per notcoin, for now it still seems to be doing well and its investors are still looking for a way to make more profit by playing the waiting game.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Oneandpure on June 14, 2024, 09:22:00 PM
The presale/pre-market has started today so if anyone is interested then you can buy now before they launched main airdrop or token in the kucoin and other exchange and kucoin will launch their presale on the 17th of this month.
www.gate.io
You can still waite for kucoin if you can't access the above link because there are so.e countries that are restricted to visit the site.
After Notcoin success listing on the big top market make many people interested with the similar airdrop such as Hamster become more popular right now reach more than 100 million players.
Its amazing amount of participants and how possibilities with airdrop reward allocated will Hamster giving more than 10% or under 2% reward but will small amount earn after many players participated in this airdrop.

I think has pre sale market recently will make many user want to participants in Hamster airdrop, I see on many social media most of them promote their Hamter referral link and most of them still working to tap the hamster reward.  By the way how billion Hamster you earn recently and still active tap every day or quit awhile waiting the announcement from hamter official about airdrop reward allocated.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: MiauKitchen on June 14, 2024, 09:56:16 PM
Indeed, I think this game is quite interesting and cool, I just played for the first time because I was taught by a friend.
I think this hamster is quite good and easy to do, but for real results to become real money I don't really understand it, so I just follow the trend.
but honestly the players are growing rapidly and there is a lot of interest.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: batang_bitcoin on June 14, 2024, 09:59:04 PM
I am seeing a lot of people that are into hamster kombat and also a lot of exchanges have shown their support that they're going to list their token. So, all that you have increase your profit per hour and as well as your points because that's how the devs said they're going to base the amount of tokens that their players are going to receive. I don't have it, I'm just updated into these tapping scene and I am seeing the community of airdroppers but I am so lazy to get into it. So those that have a lot of time, you might make a lot of money out of these.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: oktana on June 14, 2024, 11:59:20 PM
Lucky you didn’t post a referral link, you would get in trouble. Hamster Combat and TapSwap has shown to be the latest craze. Everyone from all over the world is tapping on their screen. I guess the hype is caused by NotCoin’s performance because that as I heard was massive. While doing all those tasks and tapping, don’t hold on to it. Don’t count your eggs before they hatch. Any crypto project can go down at any time (especially these types).


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: asriloni on June 15, 2024, 04:37:45 AM
So, generally, what do you guys think of this project?


https://i.postimg.cc/YSfwrqQp/bkljdsg.png

AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Huppercase on June 15, 2024, 04:11:30 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

I'm not saying you are wrong but the information you presented is an outdated Whitepaper. If you visit Hamster kombat official website, they have removed their Whitepaper and Tokenomics from the website due to tremendous turn out of the players/participants. This is what happen:

Just a month after Hamster Kombat launched, there is this project called Tapswap, there was so much hype around the project which was Solana based from the beginning but because they launched a utility gaming to telegram and was asking support from solana foundation but nothing came and for that, they switched up to Ton blockchain and the hype died which made a lot of people to move down to Hamster Kombat and since the growth became something they never imagined, they have to rewrite everything and shift the TGN which is now July.

I'm not saying Hamster Kombat is fake or real but they have gotten enough backing of Ton blockchain to lose their hype now. If the project succeed, Telegram wins and if they change their mind, there is going to be a lot reduction in number of people joining the gemefi ecosystem because right now, they are the largest community of Telegram worldwide.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: God bless u on June 15, 2024, 06:34:29 PM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play -incase you are not playing yet but want to join, please pm me so I can share my referral link with you, you will get 50,000 coins to start playing with
Pm me here or on telegram - https://t.me/bspend1  (https://t.me/bspend1)

So, generally, what do you guys think of this project?
These stats are not that much exciting as you have tried to portray them. Yes This is a big number In terms of participates but there are nowadays number of projects that are claiming this amount of numbers are after all at the end they try to promote their referral link.

Newbies can get attracted to these kind of talks but an experienced traders will never go with the numbers but he will try to explore the project more.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: electronicash on June 15, 2024, 07:31:19 PM

is binance adding the token?

looks like a big project but would like to see if it gets dumped when the market is already open. if the huge number of people kept buying and playing the game i guess there is an opportunity to make money out of this even for a short term. it's a big community and enticing enough for anyone wanting to gain. i will follow this for now in telegram.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Ben Barubal on June 15, 2024, 10:37:17 PM
I am seeing a lot of people that are into hamster kombat and also a lot of exchanges have shown their support that they're going to list their token. So, all that you have increase your profit per hour and as well as your points because that's how the devs said they're going to base the amount of tokens that their players are going to receive. I don't have it, I'm just updated into these tapping scene and I am seeing the community of airdroppers but I am so lazy to get into it. So those that have a lot of time, you might make a lot of money out of these.

     I also see a lot of people who are crazy about tapping games after the success of NOTcoin, and now it's hamster kombat. This is what I often see on Facebook community pages in crypto communities on this platform. That's why, like you, I can't just focus on that because I have other things to take care of that are also important.

     That's only in favor of people who are not busy and don't have busy jobs, work, business, or part-time jobs. I don't even know which of those are legit apps because there are a lot of apps on the Play Store, to be honest.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: nelson4lov on June 15, 2024, 10:58:51 PM
I'm certainly not surprised by the success of Hamster Kombat so far. The success of notcoin meant that plenty of new people will be onboarded and there is a very low barrier to entry and participation in such projects because almost anyone, from anywhere can immediately join in and participate as there is 0 capital requirement. I do think that Telegram and the TON blockchain will play a major role in ensuring that crypto will get massively adopted due to its familiar UX that people are already used to. Even my aunties and aged people I know are all a part of it and the fact that it's their first interaction with crypto is mind blowing.

Only 1 problem though. If Hamster Kombat don't replicate Notcoin type of rewards/success, most of these newly onboarded users will run away. Easy comes, easy goes.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: alani123 on June 15, 2024, 11:17:23 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: muncuss on June 15, 2024, 11:58:11 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.
dogecoin is a coin with a dog. what you expect, it is literally tap tap coin not like you need to setup a node or something. It may die in a year or less but as long as the hype still there i'll ride it


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: trendcoin on June 16, 2024, 05:37:07 AM
Telegram is one of the most popular messaging apps nowadays and after Notcoin, many game projects are trying their luck to achieve similar success. I'm not a fan of telegram games in general, they've failed to keep me interested. However, Hamster Combat tried a different concept with combo cards and daily passwords. I mean, at least I found them more creative than others. I think we can say that they tried to bring something different and partially succeeded...


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Essential10 on June 16, 2024, 11:12:49 AM
Telegram is one of the most popular messaging apps nowadays and after Not coin, many game projects are trying their luck to achieve similar success. I'm not a fan of telegram games in general, they've failed to keep me interested. However, Hamster Combat tried a different concept with combo cards and daily passwords. I mean, at least I found them more creative than others. I think we can say that they tried to bring something different and partially succeeded...
Such projects are spreading very fast through Telegram. Some time ago I saw that people were heavily involved in Not Coin. Although I have seen some people around me withdrawing money from Not Coin, when a new project comes into the market people are very keen to pick up new projects if the initial set is fairly successful. Another new project coming up is Hamster Combat which has been widely hyped. I don't pay much attention to such new projects, but if you think that all new projects will go ahead, I think you are mistaken. Because when people start to gain trust then the trickster cycle starts to wake up and break the trust among everyone. However, be careful to participate in any kind of new project.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: BitMaxz on June 16, 2024, 10:32:04 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

Actually, it's 150 million active players and the interesting part is that the game has some secret codes and daily combo that you can earn millions of hamster coins but based on their Twitter players shouldn't focus on how many coins they own they should focus on profit per hour it is likely a miner but in mobile, you will just use the coin to upgrade your cards from mining tab to increase your profit per hour and they are not releasing any task yet to earn airdrop and it depends on the done tasks not the coin you held.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: abel1337 on June 16, 2024, 10:45:59 PM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.
I am also shocked when I learn that their daily active users is 150 million, it's crazy but most of us think that most accounts are bots. With the massive number of accounts, I don't think that the airdrop will be large enough if 150 million users are eligible to get an airdrop, I can imagine that the reward to user ratio will small. Hamster combat should fight to reduce the number of bots and to well compensate the real users. I don't think that hamster combat will be a long term project even with the trend of tapping games. It will just die eventually. I tried playing the hamster combat game and I have a 700k+ profit per hour on my account but I stop playing as I think it is not worth it anymore.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: muncuss on June 16, 2024, 11:46:12 PM
I am also shocked when I learn that their daily active users is 150 million, it's crazy but most of us think that most accounts are bots. With the massive number of accounts, I don't think that the airdrop will be large enough if 150 million users are eligible to get an airdrop, I can imagine that the reward to user ratio will small. Hamster combat should fight to reduce the number of bots and to well compensate the real users. I don't think that hamster combat will be a long term project even with the trend of tapping games. It will just die eventually. I tried playing the hamster combat game and I have a 700k+ profit per hour on my account but I stop playing as I think it is not worth it anymore.
Of course it wont be long term but it is free, same like notcoin people just dump it after they get the token. But least you reach 700k already so it is no problem if you stop.
i think they may implement bot check, they should be


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Wildwest on June 17, 2024, 10:01:13 AM
This is something new that could break the record for most followers in the near future, Hamster Combat seems like this game has enough to develop well. Game followers or aridrop Hamster Kombat within 172 days has reached 170 million with more members playing, it will be easier to achieve success. Every coin we buy during pre-sell certainly has risks, especially in an airdrop.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Rasa nanas on June 17, 2024, 03:07:19 PM
This project is very hype because the previous project with the tap concept was successful, namely NOT COIN. What makes me applaud this project is because it is able to attract many users who were previously unfamiliar with crypto. The pre-market price that has been announced has created a lot of assumptions and speculation among the public, but I am sure that later there will be a ratio when claim tokens are available.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: aioc on June 17, 2024, 03:33:24 PM
I'm one of their players with 100 million members and members use a bot to auto-click this is the biggest airdrop I participated in, this one is bigger than the scam PI network I wonder will do a KYC to stop multi accounting just like what PI network did and if this becomes successful we will this as the new trend in the Cryptocurrency industry, I earn mostly from staking my coin as I cannot check my phone to do tapping, its good that they have that feature instead an all tapping feature.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: coin-investor on June 17, 2024, 03:56:32 PM


Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?



It is too early to say that but they have a good start inviting huge numbers of participants to their platform but is already a fact that so many of these users are using bots and auto clickers we will see when the token is listed and how the platform will evolve.

I hope it's not another PI and will evolve into another Notcoin, the success of Hampster is due to the success of Notcoin and they are striking and banking on the success of their predecessor

So far the stats they provided are stats provided in their telegram channel

- Over 15,000,000 players
- Over 7,120,000 Daily Active Users
- Over 1,300,000 players online


https://talkimg.com/images/2024/06/17/cxMGN.th.jpeg (https://talkimg.com/image/cxMGN)


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: taufik123 on June 17, 2024, 04:05:50 PM
I'm one of their players with 100 million members and members use a bot to auto-click this is the biggest airdrop I participated in, this one is bigger than the scam PI network I wonder will do a KYC to stop multi accounting just like what PI network did and if this becomes successful we will this as the new trend in the Cryptocurrency industry, I earn mostly from staking my coin as I cannot check my phone to do tapping, its good that they have that feature instead an all tapping feature.
Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.

Learning from Notcoin alone, how bot users end up not getting their coins and even blocking.
Now you just have to play clean and get as many people as possible, that's the fastest way.

Regarding about PI COIN is very different and better Hamster, PI is just a network that will never mainnet and does not make sense with its mainnet price.
Only stupid people want to be promised the mainnet for years.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: glendall on June 17, 2024, 04:41:33 PM
So, generally, what do you guys think of this project?


https://i.postimg.cc/YSfwrqQp/bkljdsg.png

AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.

after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: bastian466 on June 17, 2024, 05:13:12 PM
Trying the mobile game Tap Tap Screen and mining by buying a card is very easy as long as it's not detrimental in the sense of not having to spend money out of your pocket. I will definitely try it if in the future this results in meaning this is a tap tap bonus, I know this is a trend everywhere people play the game


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: alani123 on June 17, 2024, 05:21:12 PM
dogecoin is a coin with a dog. what you expect, it is literally tap tap coin not like you need to setup a node or something. It may die in a year or less but as long as the hype still there i'll ride it
Yeah I'm not saying anything against riding the hype, but it's so odd regardless.
Binance sure made a huge buck on NOT coin and now notcoin's team even with all that money seems slow to implement anything. Still though the coin holds a market cap.
Even compared to the initial success, Hamster Kombat is much more advanced in what they do compared to NOT coin so things can look hopeful. But I can't help myself from pointing out their inconsistencies too. For instance, even as a game, it's very unbalanced. They just keep adding items with complete disregard to how they affect earning and even the main earning mechanic is very weak and unbalanced compared to the items they add. And they even came out saying the airdrop will be based on who buys the most items to have the best earning per hour. It's a game with many features but surely very unbalanced. Probably out of the millions that play it many will crack the code on how to earn more from the airdrop, but probably many will fail too even though playing for hours daily.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: saladin7000 on June 17, 2024, 07:59:48 PM
It's very extraordinary that in a relatively short time the Hamster Kombat game has been very popular among crypto users, but I don't know whether the bonuses from the game tab can meet our needs in the future. If you like crypto-based games, that would be good. to try your luck with hamster combat,


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: albon on June 17, 2024, 09:54:55 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.
The Hamster Kombat is like Notcoin, as they only offer "Nothing." The developers created these tokens to reward their game players, and after selling them, they can make profits. I honestly do not know the benefit of buying Telegram auto-click game tokens in the early phase of trading; even with the huge dumping that these tokens are witnessing by airdrop hunters, the tokens may be exposed to sharp fluctuations and declines, and I think it has a huge risk, almost like meme coins, if buying them is for speculation.

Frankly, I have tried this game before, and I found that it consumes a lot of time and is not enjoyable. It requires spreading links to many people and logging in daily, and the airdrop itself may not be meaningful in the end, but whoever likes to try his luck can play and get free tokens without risking their money to buy them.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: South Park on June 17, 2024, 10:48:55 PM
This is just a race to be an early adopter. Notcoin raised so much money from being a silly game and yet so far has been disabled its game and yet to deliver even on the concept of a product. They are even worse after launch than in prior. Literally their only feature is staking.

Hamster Kombat had some gameplay but it's just a shitty idle JavaScript game like cookie clicker, only with even less depth and no balancing at all. Plus the referral system is so abusable. It is currently being botted to hell, especially since telegram itself has very few anti bot measures.

Hamster Kombat said they would base the airdrop on coins per second so I guess currently it's worth to get the daily bonus and spend it all on updates. Clicking in game is pointless when you can get 5 million daily as a bonus for simply buying upgrades.

In the long term though, these projects will probably be dead in a year.
The people playing that game and those that may be thinking about putting some money in it know very well this is the case, but they do not care at all, the only thing that matters to them is if they can make money with this game, and since it seems to have such a large user base, even if most of those players are just bots, then people are willing to give it a try and take their chances, unfortunately the majority of those that do will just waste their time, but at the end of the day that is their decision to take.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: X-ray on June 18, 2024, 02:38:50 AM
after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year
The first time I see the graphic above is the also the last time i interacted with the tap game  ;D ;D

the TGE probably gonna be so diluted the conversion rate will be low, the fact that there are many farmers that used automated means of farming the game just gonna make things worse, just see over github the amount of automated program to farm this game is ridiculous as well.

basically, if we just manually tapping the app we literally just wasting our time, so I just don't bother after learning that.


Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.
trust me the developer will not fully able to detect people that cheats, in twitter alone i've seen hamster kombat farmer that used robotic arm i don't know whether that picture is credible but that kind of sophisticated means definitely eliminate the possibility of dev detecting malicious program ran to automate the tasks if there's no program to run but physical robotic arm.
the final results will be overly diluted, the big airdrop farmer will be the one that takes the bigger allocation.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: mich on June 18, 2024, 05:49:45 AM
Well I did not know of this project so I did look it up. To see there is 150 Million users is a big accomplishment for the devs and investors.

The team did say it got 100 Million users faster then WhatsApp, Instagram, and TikTok. https://thedefiant.io/news/defi/is-hamster-kombat-onboarding-the-masses-into-defi


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Cornia on June 18, 2024, 06:06:44 PM
I am also a player of Hamster Combat. Hamster Combat is the first game I've played that has over 100 million players. I am surprised by the growth of this game. The idea of ​​profit per hour of this game is really unique. Also adding new cards constantly is very funny. For example, two new cards have been added today. Next stoppage is 200 million users.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: dunfida on June 18, 2024, 06:58:23 PM
after seeing this I doubt whether the results obtained are worth the time spent on this game, and it also has to be vasting  for 4 months. if you have 100b maybe you can enjoy the results later, (my prediction)
remembering the first successful tap game, it turns out there are a lot of tab games nowadays, and are tap games a trend this year
The first time I see the graphic above is the also the last time i interacted with the tap game  ;D ;D

the TGE probably gonna be so diluted the conversion rate will be low, the fact that there are many farmers that used automated means of farming the game just gonna make things worse, just see over github the amount of automated program to farm this game is ridiculous as well.

basically, if we just manually tapping the app we literally just wasting our time, so I just don't bother after learning that.


Never use bots to do automated clicks, it will be a wasted job.
Hamster Kombat developers must be smarter and already know who uses the Auto Click Bot because it is very easy to detect.
trust me the developer will not fully able to detect people that cheats, in twitter alone i've seen hamster kombat farmer that used robotic arm i don't know whether that picture is credible but that kind of sophisticated means definitely eliminate the possibility of dev detecting malicious program ran to automate the tasks if there's no program to run but physical robotic arm.
the final results will be overly diluted, the big airdrop farmer will be the one that takes the bigger allocation.

In all the numbers of players of this game or taptap then it would really be that so hard to filter out to those who do make use of those robotic arms or autoclickers or whatsoever. Just like on NOTCOIN in the past
on which i have make use of autoclicker but i havent been banned. Although its really that a form of cheating but by means on clicking then it would really be that useful. Im a little bit late on HamsterKombat
but still not a bad thing for a free money if ever this one would turn out to be the same with Notcoin but i wont really be putting up my hopes that much into this game because we do know that if there would really be
that too much hype then it turns out that it would really be just that giving that small free money but somehow it isnt really that a bad thing on dealing up with these tap tap games.

It is really that currently on the hype and meta now on which we've been flooded up with so much the same not-coin like games on which its a really that bit tiring. lol


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: bitgolden on June 20, 2024, 12:14:52 PM
I mean, that is the point isn't it? When you have this much userbase (I believe most of them fake but still have tens of millions of users) that means you are going to do fine unless you scam them.

Most exchanges would love to have this much userbase trading something, they make profit from the trading fee which means that they are going to list it, so they will not have hard time listing it. Will it continue to do well after getting listed? of course not, all these people who will get free money will end up selling their tokens right away, but that doesn't matter because people will make some money anyway and exchanges will list it.

So all in all, I feel like this is going to "succeed", for a brief moment, won't be remembered a year after the listing though.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: d3nz on June 20, 2024, 01:38:55 PM
AFAIK, there are 100 millions people play hamster combat at this moment. Hamster dev has allocated 100 millions to be distributed as airdrop for the hamster combat players. You can calculate by yourself about how big reward is gonna be received by hamster combat players.
I were not even playing this game. Only waiting for hamster to be listed on major exchange, then i can take advantage to buy at the early phase of trade. Im not even hoping a lot from this project.

People were wasting their time to play tihs game. IMO, that's not worth with total allocation for the initial airdrop. Im doubting people will get decent reward from playing hamster combaet everyday.

I took it from hamster's whitepaper which has already published by gateio.
The Hamster Kombat is like Notcoin, as they only offer "Nothing." The developers created these tokens to reward their game players, and after selling them, they can make profits. I honestly do not know the benefit of buying Telegram auto-click game tokens in the early phase of trading; even with the huge dumping that these tokens are witnessing by airdrop hunters, the tokens may be exposed to sharp fluctuations and declines, and I think it has a huge risk, almost like meme coins, if buying them is for speculation.

Frankly, I have tried this game before, and I found that it consumes a lot of time and is not enjoyable. It requires spreading links to many people and logging in daily, and the airdrop itself may not be meaningful in the end, but whoever likes to try his luck can play and get free tokens without risking their money to buy them.

A lot of developers are now taking advantage of people who are seeking free money by doing an airdrop which I think is very alarming. They are getting taken advantage and just to make a hype and know that their tokens will spread and attract traders and investors.

Generally, we don't know the team behind these tap-to-earn games and if it's worth it to consume the time just to play their games.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 20, 2024, 04:21:32 PM
A lot of developers are now taking advantage of people who are seeking free money by doing an airdrop which I think is very alarming. They are getting taken advantage and just to make a hype and know that their tokens will spread and attract traders and investors.

Generally, we don't know the team behind these tap-to-earn games and if it's worth it to consume the time just to play their games.
Unfortunately that has been the case for a long time, I do not think that it is going to change anytime soon. Not saying that it is going to be fine or easy, just saying that we are going to end up with a lot more people who realize that they can abuse airdrops and get a lot more attention. That is just the way it goes, people need to stop working for free to get these people, it is not going to be something that will take a while, we should consider how to make it work any other better way.

We need to realize that things will not get any better at all. We should see the situation changing, it can't be considered all that much, we just stop, and if we stop, then they will eventually realize they can't abuse free labour, because there won't be any free labour.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: re-start on June 20, 2024, 09:11:51 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.



Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: goaldigger on June 20, 2024, 09:15:10 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.


Considering it's volume, you can say that it's a successful project but of course there will still be problem along the way and not all those players are satisfied with Hamster. If you are thinking about to invest, just keep on doing your research because having that kind of huge community, it can be more risky in your investment. So if you are into games and saw the value of this project, then it's all up to you.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Nothingtodo on June 20, 2024, 09:34:25 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.

By creating such a large community in a very short time, this project has gone viral, but it is not possible to know how much investment has come into this project. However, seeing the presence and amount of community members, it is not possible to be a hundet percent sur that the project will ever be successful. But many are thinking that Hamster Combat will be as popular and successful as Notcoin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: terrific on June 20, 2024, 11:27:06 PM
I guess notcoin will be the last hyped tap project. With hamster kombat having a lot of players, what is taking them so long to release their tokens?
Because they know that when they do, there will be a drop of users using their app. And that's why they're maximizing the hype they're getting now for the ads and other benefits they get.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Chibaba on June 23, 2024, 08:31:01 PM
The number of players in a project does not always indicate the success of that project. I personally don't enjoy playing Hamster Kombat and I feel that I can do more useful things instead of tapping my phone. Despite my feelings, it seems like everyone around me is talking about Hamster Kombat and playing the game. I just hope they are getting some benefit out of it, like at least covering their internet fees.


The internet fees part got me laughing but tbh Hamster combat looks more like a project that will succeed considering the manner few top exchanges Bitget and Kucoin are already listing it on their pre-market. This is the same scenario that brought Notcoin to the limelight. But my concern is ' what are the utilities of these tapping tokens apart from the tapping'?


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Cryptoababe on June 23, 2024, 09:02:27 PM
The community has made Hamster Kombat a big phenomenon. I don't know how it's going to turn out, but I feel like it might surpass Notcoin in value or market cap. So far, I've seen non-crypto people participating in the tapping game, and this has made me consider joining. I'm really curious to see how the airdrop will go, even though I'm not playing the game.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: SUPERSAIAN on June 23, 2024, 09:47:04 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Godday on June 24, 2024, 04:34:05 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

I agree with you. I have said before that it looks like the Hamster Kombat game will not get the same benefits as notcoin. Nowadays Notcoin has become very viral because one can make a lot of money just by tapping the screen. But the problem is that there are not as many notcoin participants as there are hamster kombat. I also only play about a few tens of minutes a day and I don't think this game will earn me anything except a few dollars.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ajiz138 on June 24, 2024, 12:18:22 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.
Of course people expect Hamster Kombat to be like Notcoin - rest assured it will be different even if it has accumulated hundreds of millions of points on telegram then it won't be much to expect, don't get too carried away in this expectation Notcoin is more successful but I'm not sure about Hamster Kombat even though some exchanges have pre-market listings for this token.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: EarnOnVictor on June 26, 2024, 06:00:45 AM
Based on their current telegram posts recently they already reached 150m active players but I don't think those are real players I think most of them are bots who do autoclickers.

I saw some tools on Github for hamster kombat bot that can able to handle 10 accounts which is unfair if you only have a single account.

About notcoin I was interested before because it became popular until I heard that the airdrop is real that is why I started a week ago to play hamster combat and hoping that it's real I also heard that the airdrop will start in July based on their announcement that build my confidence.

The only thing that I noticed is a day or 2 days ago one of their YouTube video said that hamster kombat is just a game and not a real crypto I can't remember exactly it say but it gives negative impact to me.
I don't know the reason why, but my mind was just off about the Hamster Kombat CEO of a thing. I am trying the Tapsaw whether it can deliver something for me no matter how little, only to read an interview last week that the launching has been postponed indefinitely, and this was the second time it was postponed. It was first postponed from May 30 to July 1 and now indefinitely. This can only be pointing to one thing, these people are not serious.

Good, I better trust Tapswap than Hamster and many others but all of them are still copying Notcoin. The question now is whether they can replicate the success of Notcoin or not. But to them, it is a win-win, you can imagine how many people marketing under their big social media influences now? It is money. Some people are even donating for them and some are using some schemes to collect money in TON from their users.

To me, this is more like a way to gain some marketing influence rather than the airdrop that people think, they may just be using people's heads to achieve this. As we know, in a scheme like this, only the first or the second of their likes often push through. Well, let's not give up all hope yet.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Marvelockg on June 26, 2024, 09:38:49 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 26, 2024, 06:20:49 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
This is exactly the thing that is happening right now. There is no denying that the success of notcoin made this situation better, and I think Hamster Kombat results will not be equal, it is going to be listed in all major places, including even Binance, but we are going to end up seeing it not do all that well, we just need to make sure that we know this before we get in.

A lot of people spend a lot of time to make some coins, and they hope that they would b e rewarded something that is bigger, but at the end of the day if this turns out to be nothing, then it means you have spent a lot of your time and effort for nothing at all. This is why you should be careful with what you are doing, and do not get hyped about every little silly thing.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 26, 2024, 10:50:53 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mr. Magkaisa on June 26, 2024, 11:38:24 PM
Hamster Kombat is just enjoying the effect of the result people got from not coin and most of her users are just being optimistic that they will get similar result like what played out with notecoin. The issue is that immediately after notecoin, what was popular was tap swap and one would have thought that with the popularity it came we would have seen some good news from it at this point but from all indication, it seems like most persons have shifted attention to hamster Kombat and are patiently waiting for it lunch. The good thing is that it's just taping that they are taping. Apart from there time that could get wasted, if it became another failed project, no one dies and it's just going to be nothing different from the regular aideoos we've hard in the past that have seen a lot of hypes but didn't do well at the end.
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: NotATether on June 27, 2024, 03:46:02 AM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Zusje on June 27, 2024, 04:50:05 PM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.
Also, Im in 7lvl and got like 1M per hour, but for more I dont have friends to invite, Im not waiting on big money, but if I can earn something only for tap Im in :)


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 27, 2024, 05:11:32 PM
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: justdimin on June 28, 2024, 12:44:03 PM
And a lot of people I know are playing it too.

I feel a bit sorry for them  :) it would be much easier to just get bitcoins instead of scraping for pennies.
This is what I tried to convey the other day, and nobody cared. Combine all the hours of work that people are putting into this game, they must have at least one good quality that could have made more at the same time period. Like if you spend even a mere 30 minutes per day on this, that means it would be 3.5 hours in a week, 7 hours in 2 weeks, and 14 hours a month.

Consider spending that for 3 months, and it would be 42 hours. In return, they are going to make very little, sure notcoin made people thousands, but this one won't. They will make like 100-200 dollars and say how rich they are. In reality, if they worked even for a mere 5 dollars per hour, that would have been 200+ dollars anyway, and they could find jobs much higher pay than that. So this isn't profitable at all, most likely people will lose time for nothing.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ultrloa on June 28, 2024, 01:19:07 PM
That's true.

They're enjoying the trend that these users have been thinking that Hamster Kombat could have the same effect that they'll get with notcoin. So with that success of notcoin during the TGE, they are thinking the same that Hamster Kombat will also distribute generous rewards.

And that is the main reason why many of them are staying for them to see the greater points and profit per hour so before the TGE, they will be qualified with better tokens that they are going to release.

But let's see if many are going to be happy or disappointed with how Hamster Kombat developers are going to handle this sensation.

      -    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.

That's what they know because hamster combat is so hyped on social media and lots of people sharing it.

They caught up with the idea that they can possibly earn a lot of money by just simply tapping their smart phones. Then the result it blows out and many people participate for hoping that they can earn a good fortune here. I didn't bother to join in this since I think the rewards will became more smaller since there's a lot of people are joining the trend. It will be a waste of energy if we can get less and we do heavy tapping task.

Devs is really lucky for getting a lot of support for community and for sure that they could earn a lot of money from those people who participate in their project.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Mr. Magkaisa on June 28, 2024, 01:24:16 PM
I guess notcoin will be the last hyped tap project. With hamster kombat having a lot of players, what is taking them so long to release their tokens?
Because they know that when they do, there will be a drop of users using their app. And that's why they're maximizing the hype they're getting now for the ads and other benefits they get.

           -     I also believe in what you said, mate. Notcoin is the last tapping game that can be said to have been successful, and those that will follow and imitate what Notcoin did will not. Hamster Kombat is overhyped; many expect that they will make a lot of money from the hamster. And many believe that Hamster Kombat will follow the success of Notcoin; I don't think so.

We know that when there are many people participating in the airdrops, the chances of receiving rewards are small, and maybe even the rewards that you expect to get for a large amount of money may end up cursing the hamster kombat. It's just common sense. If 100 million users of HK are involved in airdrops, then you can expect a lot of income from airdrops. Maybe you should wake up to the truth. But I believe that Hamster Kombat can bring more income to his community through YouTube because in just 1 day they can accumulate more than 15 million views or more a day on their YouTube channels. With only 50 000 views, your estimated earnings are around 100 dollars, so in 100 000 views, HK's profit is 200 dollars x 15 million views, which is 30 000 dollars a day. Let's say it is possible that HK earns 50 000 to 100 000 dollars a day on YouTube. Then the only reward that aidrops participants will receive is only 1.5 dollars; that's ridiculous and a waste of time.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Huppercase on June 28, 2024, 08:19:40 PM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

The aidrop that are interesting are the ones people don't know about or the ones people don't take serious and Notcoin was just the last I think few people were lucky to get. After the first one, the rest wouldn't cook, either they scam people or just waste their time over nothing and that's how I see Hamster Kombat, they don't have anything special to give, how are they going to provide liquidity to pay about 200 millions of players? That's too much.

If this project pay by luck, it will be difficult for the players to have a maximum of $1k dollars, unlike Notcoin that gave more than $10k to some people. If this projects failed to pay people, a lot of people will be less interested in the telegram mini app and others will not succeed too. All indications is beginning to look like the Hamster Kombat is a waste of time like the way Tapswap ended.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: livingfree on June 28, 2024, 08:51:18 PM
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.

That's what they know because hamster combat is so hyped on social media and lots of people sharing it.

They caught up with the idea that they can possibly earn a lot of money by just simply tapping their smart phones. Then the result it blows out and many people participate for hoping that they can earn a good fortune here. I didn't bother to join in this since I think the rewards will became more smaller since there's a lot of people are joining the trend. It will be a waste of energy if we can get less and we do heavy tapping task.

Devs is really lucky for getting a lot of support for community and for sure that they could earn a lot of money from those people who participate in their project.
Thanks to all the social media influencers that have helped to add hype to this project. They truly helped the developers and they really are became lucky also because of the influence of the first tap project that became known, notcoin.

The devs no doubt will earn and are earning a lot of money right now from this project and that's why they're enjoying this sensation because they surely know that once the craze is done, they're also done for.

Unless they continue to develop it and try to get along with the bear market but IMHO, it's not going to last as that game was very simple and nothing interesting at all.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: dansus021 on July 01, 2024, 03:05:43 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: betswift on July 01, 2024, 03:30:45 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real

Definitely the team earn a lot with such number of users!


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: ginsan on July 01, 2024, 04:51:37 PM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
It's just that this game is quite easy to tap tap and level up by opening once an hour and continuing to increase its hourly point income, plus some influencers continue to tout this Hamster Kombat on many social media, it is clear that many people follow it.

Actually, I'm also not sure this will provide as much profit or at least provide a decent one like notcoin, because it has become a hype where maybe it can be said that almost the whole world knows Hamster Kombat so many people play it.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Yatsan on July 01, 2024, 05:57:38 PM
It is good that many people are hooked with crypto activities regardless of the payment which is to be announced by the project itself. My assumption to this, is the idea that many people are still with P2E like Axie wherein they made decent money from those games. Well, the token is not yet listed so there'e still a chance for them to earn big however nothing's guaranteed.

I really believe that if you won't be investing anything then  we cannot expect for the best on things done. This happened mutlitlple times and people are just not yet ready to embrace that much of risk,not to mention.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: tygeade on July 01, 2024, 06:31:32 PM
-    From what I see of the millions of people who hope to earn a large amount of money, there are also millions of those who will fail;; moreover, I have heard that the only thing that will be received by those who are too hyped in the hamster kombat is that each of them will receive of rewards of around 2 dollars dollars only.

It's very painful when it actually happens.. Think about what most people think: that they have a mindset that they will make a lot of money there or that they can milk the hamster, but in reality, they are milked a lot by hamster kombat on YouTubeYouTube because it gets millions of views.. that's a lot of income every month.
That's very disappointing and sad for those that have been tapping that hamster all day long for them to get more points and profit per hour.

If that is the estimation of the release then I'd just keep that hamster alive and won't be grinding that anymore. I understand the ones that have been hoping that there might be something big on it.

But with such number of participants, that's probably what they're going to cut for each of them. Those projects and airdrops that have distributed a lot of money, they're just too generous and able to generate a lot of money from their investors and not a lot of participants were there.
When we feel sad for these people, remember that nobody forces them to do anything and they are the ones who decided to do this which means that it's their own personal decision. This doesn't mean that we should ignore it, of course there are situations where it is not going to be easy to handle, but we are talking about a scenario where they make their own downfall if they are not careful.

This is why I think it is going to be quite good if we know what we are doing. I believe that we should ignore all the people who complain at the end when they fail to make any money because they knew what they got into and they knew that there was a chance to make nothing. If somehow they do make some money then kudos to all of them as well.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: evichi on July 02, 2024, 12:58:58 AM
With the success of Not Coin - the telegram clicking game, Hamster Kombat is gaining massive attention. It has, so far, surpassed Not Coin (which was about 35 million participants at the time of launching it) and is currently over 200 million users - according to cointelegragh. Apart from leveraging on the success of Not Coin, the game style of Hamster Kombat made it even more attractive to users. With TON  as the blockchain harboring the numerous clicking/mining apps, it will probably surpass Ethereum and Binance Smart Chain blockchain networks, which, in my opinion, is a welcome development in the crypto space.                                                                                                                    


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: OrangeII on July 02, 2024, 02:12:52 AM
Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
well, since so many people took part in this airdrop program, I didn't expect much either. If you want to earn more from hamsters, then you should take the risk by investing, but not too much. However, the hype regarding Hamster Kombat is quite big, especially since it supports popular exchanges. I think if this project is really serious, then it could be big in the future.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: snapee11 on July 02, 2024, 02:16:52 AM
Hi guys,

Few days ago, Hamster kombat announced reaching a whooping 100 million players around the globe, and as at yesterday, that number have climbed to over 116 million, this to me is the very first of its kind, no other project in the crypto space has that amount of users aside from Binance that just announced reaching 200 million users in the early hours of today.

https://x.com/hamster_kombat/status/1798342352727429188?s=19 (https://x.com/hamster_kombat/status/1798342352727429188?s=19)
https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19 (https://x.com/hamster_kombat/status/1799028078557253983?t=M0Gn0heiyhk7qcD8ipoAlQ&s=19)

Binance announcement on reaching 200 million users..
https://x.com/binance/status/1799475255838462273?s=19 (https://x.com/binance/status/1799475255838462273?s=19)

Personally, I am thrilled with the result and the rate at which hamster kombat have grown, I am having a feeling that it's definitely will be a very big and successful project in the crypto verse - what do you guys think?

For those who do not know what Hamster kombat is, it's a simple tap tap game built on telegram, but on like Notcoin's mode of play, Hamster kombat integrated another interesting game which involved buying cards with your tapped coins, which increases the number of coins you can earn every hour, this unique approach is possibly the reason why many find the game very interesting to play -incase you are not playing yet but want to join, please pm me so I can share my referral link with you, you will get 50,000 coins to start playing with
Pm me here or on telegram - https://t.me/bspend1  (https://t.me/bspend1)

So, generally, what do you guys think of this project?


Im also a player in hamster kombat, theres no harm in trying and playing with it because its totally free and not so demanding in time. Just a piece of advise though, understand carefully the very rule of the game so that if ever hamster kombat listed, you wont get disappointed. Play the rule hamster!!!


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: Psynthax on July 02, 2024, 05:12:36 AM
this 100 million player probably will turn into 100 million haters to the project, if the project underdeliver, it means there will be many scrutinize and fud, the reason people joined this project tapping every day because they are hoping for life changing money, but seeing the disclosed allocation like what is mentioned by some people above, i can bet that this project gonna fail, this could instead taint the reputation of crypto to many people if i'm being frank here.

Hamster kombat is hyped all over the place i saw it on Twitter Instagram and tiktok this game really hit the market. All age old and young play this game after not coin hyped.

But to be honest i dont think this airdrop gonna give u chunk of money but still the hyped are real
there's also misconception that this game will give big money from the people around me that seemed to try this project. a misconception like this could become a time bomb, waiting to explodes once the airdrop event is held and turn out 10 million hamster kombat point equal to few cent.


Title: Re: Over 100 million players on Hamster Kombat 🤯
Post by: EarnOnVictor on July 02, 2024, 06:24:40 AM
An exaggerated reward was given in Not Coin for a tap event, that is, for a simple game. For now, the community has turned to the Hamster game and is spending hours trying to gain something from it. I was curious too, so I installed it on Telegram to check it out. I spend about ten minutes a day playing the game at most, so I don't think I'll gain anything. In general, I don't think there will be an airdrop like Not Coin.

The aidrop that are interesting are the ones people don't know about or the ones people don't take serious and Notcoin was just the last I think few people were lucky to get. After the first one, the rest wouldn't cook, either they scam people or just waste their time over nothing and that's how I see Hamster Kombat, they don't have anything special to give, how are they going to provide liquidity to pay about 200 millions of players? That's too much.
You are one of the most sensible people I've read regarding this context, people are often gullible and do not have the deep thought to conclude on the feasibility of some matters. Let me start by saying that the Hamster Kombat's claim may not even be true, it was over 100 million people before, but as I am writing, they are claiming they have grown exponentially to above 150 million players. If you search anything online too, that's the same message all websites and channels are passing across unverified, but are they really true? I guess not.

I tried to investigate a little and I discovered they are only lying. Do you know why? No Hamster Kombat participants who will not be tasked to join their Telegram channel or follow them on X, but if you check their followers on the two, you will see that they are far below 50 million. The people that cannot tell a common truth about the number of players they have, how can tell the truth about the disbursements of tokens? And you are very right about the liquidity, what value can they possibly give to their players that will cover them? This is unless they give them a token that is worthless, something like $0.01 for 50,000,000 HMSTR worth or worse. I will still not conclude for them but what I see now is that they are using the huge audience to make money for themselves by using them for various marketing purposes.