Bitcoin Forum

Other => Beginners & Help => Topic started by: tbiggs766 on August 09, 2012, 02:33:13 AM



Title: Trading 9000 lindens for 3BTC
Post by: tbiggs766 on August 09, 2012, 02:33:13 AM
So I have been web surfing my ass off trying to get 3 bitcoins for sone thing I need, I'm not gonna go through some bank verification process on mtgox or anything like that for such a small purchase... I just wanted to use my debit card, So I found the virwox linden method... I made a second life account and bought 30 bucks worth of lindens but then I got the whole risk API problem trying to transfer... So now I just sitting I these lindens... Anyone trustworthy wanna take them off of me for 3 bitcoins? I have 30 bucks worth...


Title: Re: I've been on a mission
Post by: junkmonk on August 09, 2012, 02:49:54 AM
3 bitcoins are worth more than 30 dollars.


Title: Re: I've been on a mission
Post by: tbiggs766 on August 09, 2012, 03:00:10 AM
Alright I can get more lindens tommorow then 30 is te daily limit... How many lindens do I need for 3 bitcoins?


Title: Re: I've been on a mission
Post by: FreeMoney on August 09, 2012, 03:01:24 AM
https://www.virwox.com/


Title: Re: I've been on a mission
Post by: tbiggs766 on August 09, 2012, 03:07:28 AM
Ok so I'm willing to trade like 9000 lindens for 3 bitcoins...


Title: Re: Trading 9000 lindens for 3BTC
Post by: tbiggs766 on August 09, 2012, 05:02:11 AM
Changed the topic title it was a little misleading


Title: Re: Trading 9000 lindens for 3BTC
Post by: el_rlee on August 09, 2012, 11:17:44 AM
whats wrong with bitinstant and the like?


Title: Re: Trading 9000 lindens for 3BTC
Post by: fbastage on August 16, 2012, 02:12:03 PM
be aware that to get your lindens into virwox you need to pass Linden's Risk API, which is highly undocumented and restrictive of newer Second Life accounts.

I can only send 100 L$ per 3 days, which is about $0.40.  total bs.  and virwox is no help at all, even though the messages you get in Second Life suggest that they can help.  They just give you the run around about how it's Linden Labs' fault (which is pretty much true).

If you're a long-time user of Second Life, you might not have any problems.