Bitcoin Forum

Economy => Gambling => Topic started by: teppy on October 07, 2010, 02:26:16 PM



Title: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 07, 2010, 02:26:16 PM
Some of you may know me as lead designer of A Tale in the Desert http://www.atitd.com (http://www.atitd.com). I think that game designers all have far more ideas than they can possibly implement, and over the years I've had my share. When I get an idea, I write it down in a file on my computer, and I periodically peruse the list.

One idea has been on that list for almost 10 years, and it's one that kept grabbing me: What if there were a truly different kind of casino that existed as a persistent world? A world where everything that you see, everything that you can touch, was in fact some sort of game. No traditional slot machines, card games, dice, but an RPG where your character advances by success at games of chance.

Bitcoins rekindled that idea, and since learning of them, I've been brainstorming such a world. In September I started coding Dragon's Tale, an MMORPG set in China, which uses Bitcoins exclusively. The game is built on eGenesis System I, the same client/server that powers A Tale in the Desert.

Earlier this week I had a few Bitcoin veterans in for an early look, and based on their feedback, I think I'm ready to open it up for another preview. I'd like to invite all of you to join me for a play session of Dragon's Tale:

    Saturday, October 9, 2:00PM EDT (GMT-0400), for about 90 minutes

You'll need the ATITD client, which can be downloaded from http://www.atitd.com
Native clients are available for Windows, OSX, and Linux. You'll also need a few Bitcoins to participate.
(If you're on a slower connection, you may want to download just the "launcher", which will pull files as needed.)

I'd be glad to answer any questions about Dragon's Tale here, and look forward to meeting everyone!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BioMike on October 07, 2010, 03:11:03 PM
Sounds interesting.

Do you have some screenshots of what to expect?

And the requirement of the bitcoins, are they for playing in a way you could lose them? Can you win more bitcoins?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: kiba on October 07, 2010, 03:47:52 PM
I never got the chance to try it out despite the invitation to test it. Will do soon.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 07, 2010, 04:07:12 PM
Here's a couple screenshots - they're not "carefully" done - just ones that I grabbed from my client.

http://www.egenesis.com/Frame0020.png
http://www.egenesis.com/Frame0021.png

In these, the character Di is playing "Zodiac Fire" - pulling the lever on the table launches a set of 5 fireworks shells on the far side of town. The goal is to match 3 or more shells from a launch.

In the distance you can see plants, a lion statue (right of the road), a side-path - all of these have unique games to interact with.
Here's one more screenshot showing the palace - that's the most traditional game - the windows open and it becomes a giant slot machine:

http://www.egenesis.com/Frame0021.png

The games do all take, and pay, real Bitcoins, and deposits and withdrawals are instant. I need to add code to allow the first 50(?) BTC to credit with 0 confirmations and additional ones with 1 or 2 confirms, and to prohibit withdrawals until all deposited BTC are confirmed. But for now everything is instant.

I didn't build in any free-play preview mode, and I'm undecided on whether it's worth doing so. It's a non-trivial amount of work to go from a single currency game to a multi-currency one, where "fake Bitcoins" would be a second currency. IOW, am I better off spending time on that, or on creating more games.

There's a very robust banking system behind the scenes. For instance, the house will never take a combination of bets where it can't pay theoretical maximums on all outstanding bets.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Beelzebuddy on October 07, 2010, 04:12:47 PM
And the requirement of the bitcoins, are they for playing in a way you could lose them? Can you win more bitcoins?
It's an mmo AND a casino.  A casimmo.  Two things which are, by definition, money sinks.  That's like asking "If I chug a gallon of Drano, then jump off a five story building, will I survive?"

Yeah sure, temporarily maybe.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: theymos on October 07, 2010, 05:52:55 PM
I played the demo. It's an interesting casino game. The odds are certainly against you, but it's possible to make a profit. There's one 2-player game (so far), and if you're good at it you could clean everyone out.

I saw two slot machines, a unique multi-player/community game, a coin-flip doubler type of game, and a two-player bluffing game. Also, nearly every plant in the game is a gambling device with different odds. There are tons of opportunities to gamble.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 08, 2010, 12:17:09 AM
Yeah, the Bitcoins are live, so you can actually win or lose. Bets are small - most are 1 BTC minimum, and returns are around 95% in most cases, though there are some bad bets which are as low as 89% return, and some good ones that can be close to 100%.

I did a play session that introduced A Tale in the Desert players to Dragon's Tale and to Bitcoins. About 10 people showed up and maybe 6-7 of them came with more than 1 Bitcoin. (I required a balance of at least 1 to get in to the session.)

Overall the house earned 49 BTC in about 90 minutes, and people were playing pretty much constantly from my casual observation. So you can work the math out for average cost per player per hour. I noticed this one guy was up 15 BTC, withdrew them and left  :D



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BioMike on October 08, 2010, 07:08:18 AM
So every ehh... "slot?" is balanced differently?

How do you prevent major flooding of area with people where one "plant" has a high win chance?
That people go to lucky "slots" and leave the unlucky "slots" untouched?

BTW, you will need to change the art a bit more to make it more "Chinese"-themed. I mean, palm trees? I'd expect more bamboo ;)
Now it looks more atitd at night with some Chinese thingies.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: mizerydearia on October 08, 2010, 07:56:08 AM
Come to freenode #dragonstale if you would like to have textual intercourse regarding teh Saturday, October 9, 2:00PM EDT (GMT-0400), 90 minute play session


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 08, 2010, 02:14:45 PM
Yeah, I've used ATITD art in a lot of places while my artist creates the real stuff. You'll see this change over time - for instance, the Zodiac Fire launcher is new as of yesterday, the Bitcoin models now all look like Bitcoins instead of that medallion with swords, and the artwork for the Palace Garden game (you may not have seen this yet) is much improved.

Each species of plant has different rules, not each particular plant. The payoff math on plants was actually non-intuitive (to me!): My first though was to set the initial jackpot amount to some number, say, 5, and set the cost to play at 1, and then payoff 10% of the time, and when you don't win, add 1 BTC to the jackpot for that particular plant. When playtesting that I seemed to be doing *really* well. A simulation revealed that the rules above have an expected return (far) above 100%.

Most of the content is coded where I can create variants with different payoffs to give a different feel. Try playing Palace Garden and then try Lucky Garden (west of town) and Hidden Garden (north of town in the VIP area; I need a better name for that area.) To get into the VIP area, complete the "Won at 5 different games" achievement.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FreeMoney on October 09, 2010, 11:08:56 AM
The payoff math on plants was actually non-intuitive (to me!): My first though was to set the initial jackpot amount to some number, say, 5, and set the cost to play at 1, and then payoff 10% of the time, and when you don't win, add 1 BTC to the jackpot for that particular plant. When playtesting that I seemed to be doing *really* well. A simulation revealed that the rules above have an expected return (far) above 100%.


You should be able to see that if you charge 1BTC and put the whole thing in the pot you can never profit and will just lose the seed money over and over.

If you like I'd be willing to check the math on games you make and maybe even suggest some new structures.

You can make a progressive that will be +EV for the player sometimes but also +EV for you overall by growing the pot slowly enough. Maybe that's what you discovered already.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jimbobway on October 09, 2010, 05:01:55 PM
I suggest downloading the client sooner than later since it is 245 MB.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jimbobway on October 09, 2010, 05:53:44 PM
I downloaded the client but don't know how to get to the casino or use bitcoins.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 09, 2010, 05:59:27 PM
I'll be in both #bitcoin and #dragonstale on Freenode IRC to help with any tech problems.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Solego on October 15, 2010, 06:20:24 AM
Not a bad idea, but while you've changed the format in how many of the games of chance are played, it's still essentially the same rules as many standard gambling games. The firework game, for example, is slots with a different skin.  You thought way outside of the box with a lot of ATITD's games, Seven Blades for example, it stands to reason that if you really put your mind to it you could create some gambling games for this that would be very unique.

All that being said, be sure to check and triple check the legality. Online gambling I believe is illegal in the US in general, if the servers are hosted here, or at the very least in many states.  Second Life used to have casinos and gambling allowed, but were forced to shut it down because they were coming underpretty heavy scrutiny for it. And Second Life used an in game currency that was, in plain writing, "Not worth any actual monitary value, but could be bought and sold by Linden Labs for actual money at their sole discression."  So basically it was the same concept as using bitcoins, which alone are not a currency, but are freely exchanged for currency.  The reason I mention it is you don't want to invest a great deal of time and effort into it to one day have someone knock on your door and tell you to shut your servers down.  If it's legal, great I'll be one of the first ones in to throw a few bitcoins to the gods of chance, but better it's mentioned now than after the game is finished, polished, and ready for release. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: mizerydearia on October 15, 2010, 06:20:46 AM
Yay, another demo later today.  Come to #dragonstale if you're interested in participating.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 15, 2010, 03:08:55 PM
I've consulted with 3 lawyers and read the relevant statutes myself. Federal law deals entirely with extending credit for purposes of wagering, and the transmission of that credit over wires, or of checks over wires for purposes of wagering, etc. Online gambling itself appears to break no federal law:

  http://www.gambling-law-us.com/Federal-Laws/UIGEA%20Text.htm

An interesting part of the law is that the Board of Governors of the Federal Reserve System can make new regulations as to what is considered a "designated payment system." Wouldn't it be wild if they made such a regulation about Bitcoin?!? All three lawyers agreed that they don't just do that sort of thing by surprise and then a minute later start arresting people.

Pennsylvania law prevents some forms of gambling when done at establishments, or when the wager is based on the results of a political contest, or "pool selling" (though that also seems to be establishment based.) It also prohibits the manufacture of physical items used in gambling. Playing cards are specifically allowed to be manufactured, though it's interesting that dice are not specifically allowed. IOW, Pennsylvania law is pretty specific. That said...

Dragon's Tale is certainly "closer" to violating Pennsylvania law, though other MMOs would be equally close, if they contain any chance elements. Pennsylvania law, unlike most states, does not apply a "predominantly elements of chance" clause (which is often used to outlaw poker games at the state level.)

That said, if it's determined that Dragon's Tale does violate Pennsylvania law, it's an easy matter to relocate the servers to another state.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 15, 2010, 03:49:53 PM
Not a bad idea, but while you've changed the format in how many of the games of chance are played, it's still essentially the same rules as many standard gambling games. The firework game, for example, is slots with a different skin.  You thought way outside of the box with a lot of ATITD's games, Seven Blades for example, it stands to reason that if you really put your mind to it you could create some gambling games for this that would be very unique.

Actually, Sevenblade is Liar's Poker, re-skinned.

But you're right - there are a limited number of pure games of chance, unless you introduce decision making or skill-based PvP.

There will be games with both decision making and PvP, but there's a nasty little game design secret that tells me that these will account for a tiny fraction of the games played in Dragon's Tale. The reasons are related:

Skill-based PvP games are fun for the people that tend to win, and frustrating for the people that tend to lose. This was overwhelmingly obvious in Tales 1 and 2: We had an entire Discipline (1/7th of the game) that revolved around 2-player abstract games. It was a hugely popular discipline at first, but those people that tended to lose most of the time would get frustrated and quit the game, leaving a smaller, smarter population of Conflict Disciples. Then the less-smart half of those that remained would get frustrated and leave, etc., until we ended up with about a half dozen total geniuses. (Two of them were in fact Math PhDs.)

Decision-Making games have a related problem: In order to set rates of return, I need to be sure I know the optimal play strategy. If I just sort of "wing it", then it's a matter of time before someone discovers a strategy with a 100%+ return and writes a macro to bankrupt the casino.

An alternative approach is to have dynamic payback rates (which is the method that I've decided to use.) A daemon will watch overall player returns and adjust either the cost to play, or the payoff table. With this method, it's possible for the smartest players to play with 100%+ return, but still have the house profit overall. Returns for typical players will then tend to be quite a bit lower than all the other games in Dragon's Tale, because smart players will play very heavily. (Or even write macros to play for them, quickly and perfectly.)

So I think that both types of games will have very few players, and that fun & easy games of pure chance will dominate. But we'll see - I like doing experiments :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Solego on October 21, 2010, 12:27:18 AM
Is good to see you've covered your bases legally, and it does sound like you've got quite a few ideas for the games themselves. I agree games of pure chance will likely dominate over the skill based ones for the reasons you described.  Funny you bring up the Conflict skill tree, though. I was talking about that a little bit ago with one of my guild leaders and he never understood why it was done away with, nor did I.  I quite miss several of the games from that discipline, even if I did lose more often than not. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FreeMoney on October 21, 2010, 12:35:42 AM
Oh man, it would be so cool to have a skill that you level in that gets you a better chance to jump in line or something at games, for example the ones that are currently profitable from progressive jackpots etc. Or if they can be played simultaneously then skill to play them faster.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Lexington on November 04, 2010, 11:35:36 PM
Where can I go for game tech support?

I created an account but when i click on the "I have bitcoins tell me where to send them" link, it says 'processing' for a few seconds and then returns to the menu.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 05, 2010, 01:22:13 AM
I was just doing some work on that part today - I may have introduced a bug.
You can contact me at 1-800-498-3004 or 1-412-973-7914 and I'll be able to tell what's going wrong.

Teppy

This is now fixed, thanks.
Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DELTA9 on November 06, 2010, 09:45:18 PM
Learned about dragon's tale from a banner on Mt Gox..

Having trouble getting it started on WIN7. I downloaded the installer from dragons.tl and opened up ATITD just fine, but when I change the selection to dragon's tale, the egenesis client freezes up. Has anyone else experienced this?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 07, 2010, 07:08:50 PM
Contact me at either of the above phone numbers and I'll try to help. (If you call today, use the 1-412-973-7914 number.)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Lexington on November 08, 2010, 07:19:29 PM
I am running it on win 7

I had to go into the properties of the exe file and set it to "run as administrator"

This prevented the freezing.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 09, 2010, 04:23:32 PM
We shouldn't require admin rights, so although this may work, I'd like to understand what is different about WIndows 7...

Are you changing elaunch.exe to administrator rights, or eclientc.exe? If the later, then the file egenesis.bug from the install directory will be helpful.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Lexington on November 09, 2010, 07:20:49 PM
I forgot the file name.  I will check that and the bug log when I get home.  Will send you the info.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Lexington on November 10, 2010, 12:03:14 AM
We shouldn't require admin rights, so although this may work, I'd like to understand what is different about WIndows 7...

Are you changing elaunch.exe to administrator rights, or eclientc.exe? If the later, then the file egenesis.bug from the install directory will be helpful.

I gave admin rights to elaunch.exe

The bug log can be downloaded here http://www.voodoovelvet.com/egenesis.bug


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tomdetroit on November 24, 2010, 09:56:19 AM
Hi everyone :)

Play the demo.. seems interesting although i haven't play to much..

I'm really interested in playing a new MMORPG but since if found online poker and online gambling (http://luckygaming.ca/online-casino-games/) I havent to much time left ;)
Cause if I really start a new one I will spend way to many hours and even days in it :D :D That was always the case :D
Can't handle myself right!! hihi


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Kayos88 on April 10, 2011, 08:08:37 AM
Found this game through another forum. Been playing almost every day for a month now. I'm "wat" in the game. Hope to see some of you in the game :)
More info and download here http://www.dragons.tl/


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Electrongolf on June 26, 2011, 10:31:15 AM
I think this is a pretty cool idea. I would love to see this include different ways to earn coin. Maybe games based on skill.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GamblingPurveyor on June 26, 2011, 11:54:59 AM
Is this guy openly operating an online casino from the US? He's got some serious balls.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: nhodges on June 26, 2011, 10:20:38 PM
Is this guy openly operating an online casino from the US? He's got some serious balls.


I think it's still in the fuzzy area since it's not recognized as an official currency by the US (correct me if I'm wrong) so this is still just gaming? Online MMORPGs allow you to place wagers and receive payouts on in-game money, no?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GamblingPurveyor on June 26, 2011, 10:52:57 PM
I was under the impression it was illegal to gamble anything of value. Remember that casinos use chips because the Mafia attempted the same dodge once upon a time. Casino chips aren't money, therefore it's not really gambling, right?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: marhjan on June 27, 2011, 06:28:06 PM
I think this is a pretty cool idea. I would love to see this include different ways to earn coin. Maybe games based on skill.

There are several games which include some skill (fishing in the mill ponds, feather balance, beetle races.)  There is still luck involved in these, but using proper strategy is quite helpful.  You could also try herb hunting - which is more about time and being observant than anything else.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on June 28, 2011, 06:40:40 PM
There are two main pieces of Federal legislation that deal with gambling: The "'Unlawful Internet Gambling Enforcement Act of 2006'' which deals with funding gambling accounts, accepting or extending credit for purposes of funding gambling accounts, transmission of money by wire for that purpose, etc. The full text of the law is here:

  http://www.gambling-law-us.com/Federal-Laws/UIGEA-Text.htm

There's a catch-all that would allow the Federal Reserve Board of Governors to write a regulation declaring that Bitcoins are a money transmission mechanism, but they haven't done this yet.

There is also the original "Federal Wire Wager Act", which only deals with bets on sporting events.

Finally, there are Pennsylvania laws to be aware of, but those deal with places of gambling, and manufacture of gambling equipment. Interestingly, there's a special exemption for manufacturing playing cards in PA, but no exemption for dice.

I suppose that you might make a case that "programming" is manufacturing, or that a 3D virtual world is a place, but that doesn't seem to be the intent of the law. If that were so, every MMORPG with trade-able items and an element of luck (IOW, all MMORPGs), would be violating the PA law to the same extent.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: marhjan on June 30, 2011, 01:56:19 AM
There was a major jackpot hit in Dragon's Tale today - someone won 376BTC on a 2BTC bet.  Not too shabby, the best part is that person 'made it rain' and spread a bunch of BTC around.  If you guys haven't checked this out, it's pretty good and you can get started without putting anything in to start - get free bitmills (0.001BTC) from the soldiers to start your gambling exploits.

I'm not affiliated with the owner/design team in anyway, but have been having a lot of fun messing around, and actually earned a few bitcoins today after the big jackpot.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fsvo on June 30, 2011, 05:58:53 PM
Are the games in this game based on pure chance or are skill/bot aspects involved, e.g King.com

Words like "advance" and "success" got me interested but I assume I did an optimistic interpretation?  :-\

"RPG where your character advances by success at games of chance"


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on June 30, 2011, 08:30:31 PM
About half the games are pure luck, and half blend skill with luck, similar to the way poker blends skill and luck.

The really huge jackpots like the one last night tend to be in the luck based games, of course, but there are some players that stick just to the skill games.

I'll do a more thorough write-up on the Wiki about how the skill-based games work, but basically it's like this: The payouts of a particular type of game are fixed, but the cost-to-play varies. The server adjusts the cost-to-play such that the game returns 95% to players overall (plus up to 3% Dragon's Treasure.) So essentially the skill based games are indirectly PvP - the best players can consistently win those games that they are good at.

Most of the skill based games cost 0.01+ BTC per play, though there's a very low-stakes "Rice Pond" just southeast of town center. Rice Pond is a perfect introduction to a simple skill-based game. There's a video explaining the game on YouTube:

http://www.youtube.com/watch?v=R1iKY0VHKQQ


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on August 06, 2012, 07:01:50 PM
Good to see you outside of the game, Peter. :)

I'd just like to second Peter's sentiment. It's a very addicting and fun game once you find someone to show you around.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: deus-ex-machina on August 09, 2012, 02:25:34 AM
Managed to get my account back. Hopefully it'll stay that way. Can't do anything about the damage, but at least I can play now.

It's gone again. Balance switched to zero after hitting 10.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on August 09, 2012, 04:51:06 PM
My balance often returns to zero, but that's usually because I bet it all away. :) At least I have fun.

If you're seriously experiencing glitches in balance, you might try using the in game contact features or sending a message to Di there to get it resolved more quickly.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on August 09, 2012, 05:45:56 PM
Yeah, I don't have a way to know if the person posting here is the same one as the one who "should" have access to that account. Anonymous accounts + annonymous money = better keep your password safe :)

Assuming minimal funds in the account, might be better to just create a new one from scratch. If you can verify something about the account, I can at least fix your level.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: deus-ex-machina on August 17, 2012, 08:28:27 PM
I'm just going to make a new account. I'm not sure what I can do in terms of verifying the account, so I'm just going to start over.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on September 16, 2012, 05:08:13 PM
We just had the single biggest jackpot in Dragon's Tale history. The player who won ("Jase") didn't want to post here directly because he uses his real name on the forums, so I'm posting for him:http://www.dragons.tl/520-yeehaw.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 25, 2012, 12:17:27 AM
And that record has now been broken - today we had a 600 BTC jackpot on a Coconut Tree. To be fair, it was a 300 BTC bet. (The previous record of 520 BTC was on a 90 BTC bet.)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on October 25, 2012, 10:42:38 PM
Yeah, Jase is crazy, but it's fun to watch him tempt the fates and win huge sometimes. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TradeFortress on October 28, 2012, 12:32:04 AM
Found a 20BTM herb, nobody with herb license online :(
visit glados!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on October 30, 2012, 06:57:41 PM
I'm not sure if herb announcements here are the most efficient method. ;)

By the time someone checks here, odds are it's gone.

Though, I do sympathize with you that it sucks when you don't have your own license and no one is online to collect.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MPOE-PR on November 01, 2012, 11:48:03 AM
And that record has now been broken - today we had a 600 BTC jackpot on a Coconut Tree. To be fair, it was a 300 BTC bet. (The previous record of 520 BTC was on a 90 BTC bet.)

Nice going.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on November 01, 2012, 02:30:17 PM
And that record has now been broken - today we had a 600 BTC jackpot on a Coconut Tree. To be fair, it was a 300 BTC bet. (The previous record of 520 BTC was on a 90 BTC bet.)

Nice going.

Yes. We're all waiting with bated breath to see what he'll break next. I believe he hit 950btc on shrines recently. Jase is definitely the biggest high roller in the game right now.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 02, 2012, 09:22:01 PM
I realize this is short notice, but in about an hour we're having a fishing tournament in-game with 10 BTC of prizes. It's actually a pair of tournaments, one for Level 0-4 players, and one for Level 5+. I only see about ten Level 0-4 players logged in right now, so there's a very good chance as a new player to win some Bitcoins. (The way the tournament is structured, a prize of 0.25 BTC would be likely.)

The grand prize for the Level 0-4 players is 1 BTC, and for Level 5+ players it's 3 BTC.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on November 04, 2012, 02:18:46 AM
I just won a real cigar by betting on their smoking game!
Can't wait to get it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MPOE-PR on November 07, 2012, 11:16:07 AM
And that record has now been broken - today we had a 600 BTC jackpot on a Coconut Tree. To be fair, it was a 300 BTC bet. (The previous record of 520 BTC was on a 90 BTC bet.)

Nice going.

Yes. We're all waiting with baited breath to see what he'll break next. I believe he hit 950btc on shrines recently. Jase is definitely the biggest high roller in the game right now.

You know it's bated.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on November 07, 2012, 02:06:22 PM
And that record has now been broken - today we had a 600 BTC jackpot on a Coconut Tree. To be fair, it was a 300 BTC bet. (The previous record of 520 BTC was on a 90 BTC bet.)

Nice going.

Yes. We're all waiting with bated breath to see what he'll break next. I believe he hit 950btc on shrines recently. Jase is definitely the biggest high roller in the game right now.

You know it's bated.

We'll, I do now. Thank you for the correction.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 28, 2012, 05:57:43 PM
We're doing a halving-day celebration today, a freerolls tournament with 5 BTC in prizes. You'll need to get to Xinren island to join, which means reaching level 2. If you've never played Dragon's Tale, takes 30 minutes or so, and can easily be done without depositing. Just ask around in-game and someone will be glad to help level you up!

Typically around 20 players will participate in a tournament like this, so that's about 0.25 BTC in prizes per person, for free.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on November 29, 2012, 06:01:57 AM
Sorry to hear that I missed it. I hope you do some fun Christmas events too. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Micon on November 30, 2012, 07:38:56 AM
Just like to drop in and say that Teppy is one hell of an admin.

He is so passionate about his project and so good at making the endless world that you must make for MMORGs to be fun.

this is such a unique and complex gambling product that is of course only made possible by btc.  when a user smokes, and the btc wafts through the air, and the other users rush to it... you can't get that social gaming aspect if you don't have something slightly valuable, because as we have learned we are all selfish, highly evolved animals looking out for #1.  But it's amazing... a btc MMORG preys on the human nature of wanting a little bit of money for doing something.  It satisfies the brain really well, and I just want to publicly blow Teppy a little bit for being so awesome and staying so dedicated to his project. 

A shining example of a well-run btc gambling business bringing something totally new and never done before.   In full disclosure, Teppy bought advertising on DonkDown, but my reputation is pretty stellar for not being paid to say anything.  These are my genuine thoughts after running around DT, getting to level 2 with some help, and sailing to the special island.  I just signed up for the Dec. 2nd tournament.  I still don't have a clue what the competition will entail, but I'm in and I love it.



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 01, 2012, 12:35:34 AM
  I just signed up for the Dec. 2nd tournament.  I still don't have a clue what the competition will entail, but I'm in and I love it.

a typical tourney in DT is limited to number of plays, amount of btc spent (overall or per play), or sometimes they are limited to certain games.

I'm not running the tournament, but I love participating in them.

This one looks to be 100 btm entry fee and is running for 24 hours (Longer than most usually do. The usual is an hour or two).

Once the tournament has begun, if you log in, you will see a new panel on the lower left of the screen showing your stats and the rankings.

This tourney is 100 "spin limit", 100 btm "spend limit", and wagers up to 5btm for all non-PVP games (almost all games are non-PVP).

This means that you have 24 hours to spend up to 100 btms from your in-game wallet, up to 5 btm at a time, on any game you think you will win the most at. You could play games for 1 btm a hundred times or for 5 btms twenty times or anything in between until you've spent 100 btms in bets or played 100 times (whichever comes first). Whoever wins the most from those bets wins the tourney.

After the 24 hours is up, the system will automatically pay out the winners. This one looks like it was set to pay 2 btc split proportionally amongst the top 30 winners (though there will likely be fewer than 30 entrants).

Good luck!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on December 01, 2012, 02:26:11 AM
Just joined the other day out of curiosity and even though I was completely lost and clueless, I've been having loads of fun running around and exploring and gamboling it up. Finding a mentor is super helpful in learning the ropes. Anyway, with the help of my mentor, (Special shout out to my mentor, Umuri, btw. Thanks, man!) I've leveled up nicely.

Newb question about the big tournament thing since I'm here: Will there be a counter or somethng keeping track of our spins and btm spent during the tourney? I don't mind spewing btm, I'm just curious if I'll be able to keep track of my play for the tourney.

Thanks


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on December 01, 2012, 02:43:45 AM
Yes, when a tournament starts, a new tab opens up to keep track of the details of it, and it's automatically foregrounded.  It will be in the lower left part of the client screen.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MPOE-PR on December 01, 2012, 10:01:10 PM
Teh boss apparently had a lot of fun with it (http://polimedia.us/trilema/2012/dragons-tale-a-bitcoin-linux-mmorpg/). Up 200 BTC on the first day I hear.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 02, 2012, 01:44:35 AM
Teh boss apparently had a lot of fun with it (http://polimedia.us/trilema/2012/dragons-tale-a-bitcoin-linux-mmorpg/). Up 200 BTC on the first day I hear.

Indeed. He seemed to be having a pretty fun time. It's always nice to win.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FuzzyBear on December 05, 2012, 12:57:42 PM
Teh boss apparently had a lot of fun with it (http://polimedia.us/trilema/2012/dragons-tale-a-bitcoin-linux-mmorpg/). Up 200 BTC on the first day I hear.

Indeed. He seemed to be having a pretty fun time. It's always nice to win.

haha yeah it always more fun when u win... as opposed to the feeling when ur balance is back to SAT :(

accepting drinks in game pls :) all part of my lvl task!!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 07, 2012, 12:15:29 AM
haha yeah it always more fun when u win... as opposed to the feeling when ur balance is back to SAT :(

accepting drinks in game pls :) all part of my lvl task!!

Has there ever been anyone who denied a free drink? :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FuzzyBear on December 07, 2012, 01:14:29 PM
haha yeah it always more fun when u win... as opposed to the feeling when ur balance is back to SAT :(

accepting drinks in game pls :) all part of my lvl task!!

Has there ever been anyone who denied a free drink? :P

yeah i know a few who have turned down offers... Izme for one


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 08, 2012, 02:34:13 AM
haha yeah it always more fun when u win... as opposed to the feeling when ur balance is back to SAT :(

accepting drinks in game pls :) all part of my lvl task!!

Has there ever been anyone who denied a free drink? :P

yeah i know a few who have turned down offers... Izme for one

That makes absolutely no sense to me. People like to celebrate and be nice, why stop them from giving me free monies?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FuzzyBear on December 11, 2012, 07:30:48 PM
computer crashed and now there is no Dragons Tale option in the A Tale In The Desert or DT selection menu :(.... though i bet people in game see me as still online!!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on December 11, 2012, 07:35:16 PM
Working on this now.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FuzzyBear on December 11, 2012, 07:39:02 PM
Working on this now.

Sweet all resolved and i can log back in ty Teppy :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Prospero on December 13, 2012, 12:35:26 AM
There's a bunch of statues that say it's part of a secret promotion and that codes are available somewhere on the internet. Any hints on where on the internet? Google couldn't find anything.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 13, 2012, 02:33:43 PM
I don't know how often code soldiers are getting refilled, but bear is right. There was another site too, but I think that promotion didn't go as well.

Any news on the pending ISP switch?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on December 13, 2012, 03:15:16 PM
We're back to the US as of last night; credit cards can't be used until we move back to Costa Rica. Bitcoin deposits and withdrawals are fine as always though. The game appears to be free of disconnects and lag.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Merrick on December 15, 2012, 11:08:27 PM
We're back to the US as of last night; credit cards can't be used until we move back to Costa Rica. Bitcoin deposits and withdrawals are fine as always though. The game appears to be free of disconnects and lag.

I checked it out today and things seemed to be running fairly smoothly. One disconnect, but my ISP has been flaky lately, so I'm willing to blame them. No real lag to speak of, so cool.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 13, 2013, 08:55:26 PM
I hate to post publicly to trash a site where I've played for well over a year and that is one of the few truly unique BTC gambling sites, but the last several days of absentee administration have been ridiculous.

Bitcoind has been down over and over, generally only staying up a few minutes at a time.  However, the client still gladly clipboards people's BTC addresses so they can make a deposit, which will not show up until the daemon is restarted.  This has really impressed the few noobs who have tried to make deposits, seen them on the blockchain, and then not seen jack in-game.  "This happens every day" isn't a really impressive response either.  Considering this is a routine occurrence and you knew you'd be out of town (purportedly to promote the game), wouldn't having a plan for this make sense?  (And "wait for someone to call me on my cell phone every couple hours" isn't much of a plan.)

Then, the Feather Tree game comes up dying.  Wouldn't checking this before leaving for days on end have made sense?

And nevermind soldiers.  That's a whole other issue.  It doesn't affect me much, but noobs showing up are not going to be impressed with no soldiers, and then not being able to deposit or cash out.  First impressions are worth a lot and this kind of shit doesn't make good ones.

Seriously, some delegation of responsibility is in order for situations like this.

Thanks for a good game at most times, but the last few days have been an exercise in constant frustration.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MPOE-PR on February 13, 2013, 10:41:28 PM
I hate to post publicly to trash a site where I've played for well over a year and that is one of the few truly unique BTC gambling sites, but the last several days of absentee administration have been ridiculous.

Bitcoind has been down over and over, generally only staying up a few minutes at a time.  However, the client still gladly clipboards people's BTC addresses so they can make a deposit, which will not show up until the daemon is restarted.  This has really impressed the few noobs who have tried to make deposits, seen them on the blockchain, and then not seen jack in-game.  "This happens every day" isn't a really impressive response either.  Considering this is a routine occurrence and you knew you'd be out of town (purportedly to promote the game), wouldn't having a plan for this make sense?  (And "wait for someone to call me on my cell phone every couple hours" isn't much of a plan.)

Then, the Feather Tree game comes up dying.  Wouldn't checking this before leaving for days on end have made sense?

And nevermind soldiers.  That's a whole other issue.  It doesn't affect me much, but noobs showing up are not going to be impressed with no soldiers, and then not being able to deposit or cash out.  First impressions are worth a lot and this kind of shit doesn't make good ones.

Seriously, some delegation of responsibility is in order for situations like this.

Thanks for a good game at most times, but the last few days have been an exercise in constant frustration.

Sucks. It was promising for a while, but yeah incompetent/absentee management will kill any project.

A problem in Bitcoin is most stuff is started by coders. If a project takes off a coder fails to hire management, and fails to understand why management is actually more important for continued success than any of his coding.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 14, 2013, 07:26:12 PM
The site is still good, and one of its strengths is that the management, when there, is top notch.  Only in the past couple weeks has there been an absenteeism issue, because of the ICE conference.  The issue is the lack of delegation of authority when there is an issue.

When Di is around, the fact that bitcoind is more than a bit flaky (and bitcoind just is flaky across the board) is not an issue, because it's back up in a couple minutes.  Cashouts, unlike most BTC gambling sites, are basically instant and hit the blockchain within seconds of a cashout.  While the site has recently instituted 1 confirmation deposits, any site not run by idiots has done that too.  Though I suppose it is reasonable to have 0 confirm deposits if someone only gambles against the house and cashouts are handled manually, doing it when people play against each other creates an accounting nightmare if even an accidental double-spend happens.

So the problem isn't that the site is bad in general, but that there is no delegation.  There needs to be.  When the main guy is out of town, calling a guy who calls a guy who calls another guy is not a solution.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on February 14, 2013, 08:47:32 PM
Does anyone else think some of the level tasks are a bit unreasonable now compared to not so long ago when btc was worth half of what it was or even a quarter or a fifth of what it was?

I know the level tasks are meant to be challenging and no one is forced to even level, but really, how many people are going to be throwing money at this game trying to level and get access to more islands and more games if/when btc continues to climb up, up and away into the 40ís, 50ís, 100ís, and so on?

The attrition rate for new players seems high enough as it is even without btc rising. Is there any kind of plan for adjusting the level task requirements according to the rise in the price of bitcoin? And by the same token, Iím sure youíd want to adjust the difficulty of the tasks if there was a significant and prolonged lowered price of btc as well.

I understand the game is still in alpha and that there has been a lot of tweaks, and fixes and improvements still ongoing with the tasks and games as well as other things, but I was just curious if any of this was being considered as opposed to just having the level tasks - once they are set - static regardless of major/significant/prolonged btc price fluctuations up or down.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 04:00:20 AM
Anyone else having trouble connecting to the server or just me?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on February 25, 2013, 04:13:33 AM
I can't connect at all in any of the modes.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 04:16:56 AM
Yep.  I've tried in UDP and TCP.  Seems to be down.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 04:35:48 AM
An update by PM from someone who can't yet post.

Quote
Hey I just talked to Di, he said someone is DDoSing the ISP for Dragon Tales. I can't post to the forum yet so can you post this for me.

Gosh, I wonder who could possibly be doing that.  The morons who claim to be from Russia perhaps who attacked Seals?  Or someone we know perhaps.   ;D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 05:48:58 AM
Something like an update might be nice.

Bueller?  Bueller?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CecilNiosaki on February 25, 2013, 06:49:25 AM
I managed to log on for the first time and say "Hello" for the level 1 quest before it crashed :p


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CecilNiosaki on February 25, 2013, 03:49:06 PM
Anyone hear anything new?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 03:52:38 PM
Diddly fucking squat.  Great goddamn communication.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CecilNiosaki on February 25, 2013, 05:50:12 PM
Diddly fucking squat.  Great goddamn communication.

It's online again :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 25, 2013, 06:10:00 PM
It's online but bitcoind is down so neither deposits nor cashouts can be made.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Yurkov on February 26, 2013, 07:11:14 PM
So how do I fix this?

http://i.imgur.com/0SM7OrP.jpg


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Yurkov on February 26, 2013, 07:14:26 PM
nvm, just re-opened it again


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 26, 2013, 11:34:12 PM
DDoS again or just a hiccup?  Been down a few minutes.

EDIT:  I'm back, site doesn't seem to have tons of people reconnecting, so maybe it's just me.  Was down about 10 minutes to me.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CecilNiosaki on February 27, 2013, 06:56:14 AM
I just wanted to give this a quick review and state that I'm really enjoying my time in this. The community is excellent! The games are also a lot of fun when you win or know what you're doing (and if you don't, ask for a mentor!). I would suggest taking a few BTC in, because it makes your life easier, but it's awesome :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on February 28, 2013, 02:50:05 AM
Is the client down again??


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on February 28, 2013, 03:14:36 AM
The server appears to be down.  I'm sure we'll be getting terribly useful in-game updates some time after it comes up, whenever that is.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on February 28, 2013, 02:40:13 PM
The game is back up. The ISP is telling me that the outage (10+ hours) was due to them re-configuring a firewall to be more resistant to future DDoS attacks. The way traffic flows between our servers looked to them like a DDoS. We may have another 1-2 hour outage in the next few days if they need us to reconfigure routing among our servers to accommodate their infrastructure - I haven't heard back yet if that will be necessary.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 02, 2013, 05:42:08 AM
We're experiencing another outage due to a DDoS, which the ISP has confirmed is directed at us. I'm trying to get things moved back to the US temporarily - will update when I know more.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 02, 2013, 06:47:19 AM
Thanks for the update.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 02, 2013, 06:27:55 PM
Another update: I called Di(Teppy), he said that the Costa Rican ISP is currently preventing him from accessing the servers. We also have two physical server backups but both are held at the same data center, so he is not able to transfer any data over to the hardware in the US.



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FuzzyBear on March 02, 2013, 07:21:15 PM
hmm y they not letting him access the server??


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 02, 2013, 07:51:57 PM
Another update: I called Di(Teppy), he said that the Costa Rican ISP is currently preventing him from accessing the servers. We also have two physical server backups but both are held at the same data center, so he is not able to transfer any data over to the hardware in the US.



Maybe there's a reason someone was DDoSing those crooks.  Sounds like their shit needs fucked up.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 02, 2013, 08:39:50 PM
Not to be overly paranoid, but where's the Bitcoin wallet?  Could these rinky dink Third World scammers be robbing the site blind?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 03, 2013, 02:59:29 AM
We split funds into a hot wallet which is on a machine that we have physical access to, a warm wallet that is on a machine not directly connected to the internet, and a cold wallet which is not connected at all. All three wallets are safe and in our control. No Bitcoins have ever been kept on the DDoSed machine.

What I don't have access to yet is the checkpoint (savegame) files for Dragon's Tale which are generated every 3 minutes while the game server runs. These are on a machine at the same colocation facility as the compute servers. Once I do have access, we'll have Dragon's Tale back up within 30 minutes. (Plenty of backup hardware in the US is always ready to go; I just need the most recent checkpoint file to flip the switch.)

Teppy
1-412-973-7914(c)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on March 03, 2013, 03:09:33 AM
Thanks for the update. Glad to know our money is safe. Is that your phone number??


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 03, 2013, 03:12:43 AM
Yes, that is his cell.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 03, 2013, 03:26:16 AM
We split funds into a hot wallet which is on a machine that we have physical access to, a warm wallet that is on a machine not directly connected to the internet, and a cold wallet which is not connected at all. All three wallets are safe and in our control. No Bitcoins have ever been kept on the DDoSed machine.

Thanks.  The money's all I care about.  The rest is mere inconvenience.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 03, 2013, 03:38:58 AM
While we wait, any chance you can setup a test server we can play around with to keep us distracted?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TradeFortress on March 03, 2013, 03:39:32 AM
While we wait, any chance you can setup a test server we can play around with to keep us distracted?
Is there much point in that?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 03, 2013, 03:42:46 AM
It would be fun to be able to test betting strategies we wouldn't normally risk with real bitcoins.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 03, 2013, 04:11:04 AM
Ok, finally got an email from their CEO who promised access to the server by Monday morning. I told him that a 72 hour downtime was unacceptable - waiting to hear back.

Our other game, A Tale in the Desert, has had less than 72 hours of unscheduled downtime, cumulative, on over 8 years.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 03, 2013, 04:22:02 AM
Can you post the emails?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 03, 2013, 05:04:05 AM
At the very least, many of us will have missed a day or two days of Feather Tree licenses if it really does last until Monday.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 03, 2013, 05:43:24 AM
I've got access now, servers should be back up in 30 minutes or less.

Yeah, I'll of course reimburse for Feather Tree, herb licenses, etc. Also planning to do a nice freerolls tournament after we're back online for a day or so. I'll announce that here as well as in-game.

When the game first comes back online it will be in a no-withdrawals mode because I want to have my IT guy reconfigure the compute server<=>Wallet firewall to lock out the Costa Rica IPs. (I was getting suspicious of the ISP itself, and transferred most funds from the hot wallet machine which trusts the game server to the warm wallet. Sending from the warm wallet requires physical access to that machine,


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 03, 2013, 05:45:16 AM
I've got access now, servers should be back up in 30 minutes or less.

<mr.burns>ex-cellent</mr.burns>

I agree that the ISP's behavior was seeming slightly suspicious.  Looks more like a competence issue at this point, but still. 

Personally, I missed no license stuff at this point, and only an hour of the end of an herb license (that I had already turned a profit on), so no biggie here.

See you on DT and thanks for keeping us updated!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 03, 2013, 05:58:33 AM
http://www.youtube.com/watch?v=H-Bq2s-q3jU

SLWilson described ducks as "sort of a luck based game."  ;D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Ghorvelboz on March 03, 2013, 08:27:36 AM
Oh, thanks.  It's back up.  I wish you luck Teppy, whoever is causing these problems for you must be some real low life.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: poly on March 03, 2013, 10:49:25 AM
Was there any reason for the DDOS attack that you know of?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Ascholten on March 03, 2013, 12:06:23 PM
That's kind of foolish keeping backups in the same physical building.

What happens if a fire / typhoon / etc were to take out the building?

I wonder if this is a theft attempt or one of our illustrious governments trying to intervene.

Interesting that it is only happening here.  How many other 'casino's are hosted in costa rica and are they having the same type issues?

It seems to me the host should have known / asked these kinds of questions before, or Di should have made sure the knew and didn't just
Ok Go Daddy, that sounds wonderful!!!  Ill take your shitty package, your commercials are funny too etc  :x

Time will tell.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 03, 2013, 02:56:31 PM
Yeah. The difficulty is that bandwidth out of Costa Rica is quite precious, and these files are huge. Doing offsite backups with any regularity would drastically increase our already high hosting costs. I'm looking into more exotic solutions like differential backups, and partial backups (players' level progress and a few other key pieces of data.) We already write backup files to different media (odd numbered backups go on one drive, even on another.) So aside from a "Katrina Level Event" (or malicious ISP!) we should be fine. We will need to buy some sort of DDoS protection service.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 03, 2013, 11:09:45 PM
Withdrawals are back up, game is back 100% with the exception of the ability to buy Bitcoins on a credit card at ATMs. (Can't do that until the servers are back in Costa Rica due to silly US laws.)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on March 04, 2013, 03:37:54 AM
Game is down for me again. Unable to connect to the client. Anyone else? I wonder what it could be this time?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on March 04, 2013, 04:19:48 AM
Game is down for me again. Unable to connect to the client. Anyone else? I wonder what it could be this time?

Same shit.  I'd assume same reason.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 04, 2013, 04:24:06 AM
I talked to Di again, we're under another DDoS attack. He said he'd look into contracting with a DDoS mitigation service in the morning.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CecilNiosaki on March 04, 2013, 04:53:39 AM
Man, someone doesn't like DT :<


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on March 04, 2013, 09:22:59 AM
Hmmm, Supa did lose his island ...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: firenine on March 04, 2013, 10:26:55 AM
I need to kick a BTCench but the server is down :-\



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 04, 2013, 12:05:05 PM
Same thing, 1100mbps this time; I had the ISP null-route the game server for the evening. I'll contact DDoS mitigation companies this morning.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crazyearner on March 05, 2013, 02:43:46 AM
anyone looking for mentors feel free to contact me love spending time helping people out :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 06, 2013, 01:40:40 AM
Looks like we're experiencing another DDoS attack. I've already called Teppy (Di), there's nothing he can do right now. He's going to be testing new DDoS protection code tomorrow morning. We'll know more then.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on March 06, 2013, 01:52:37 AM
Let us know if you can log in


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jokerdragon on March 06, 2013, 04:28:26 AM
3rd DDoS attack...  :-\  no logins  :(


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on March 06, 2013, 06:45:17 AM
finally out of newb purgatory here, that was annoying.

Now I can post and ask insightful questions like, "Hey, is there something wrong with the login screen, I can't connect?"

We have significant IT (read hacker) talents among the DT crowd, how about using those talents to track down the DDOS bastard and turn his motherboard into electronic goo?  Or at the very least sign him up for 10,000 COD subscriptions to various fetish magazines.

Di, we need to find a solution for this fast, I'm getting way behind schedule on my Wall-grinding task.  And if I have to do one more productive real-life thing offline cause DT is down and I can't ignore my responsibilities and stay up all night gambling and chasing my losses I'm going to lose it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on March 06, 2013, 07:18:49 AM
finally out of newb purgatory here, that was annoying.

Now I can post and ask insightful questions like, "Hey, is there something wrong with the login screen, I can't connect?"

We have significant IT (read hacker) talents among the DT crowd, how about using those talents to track down the DDOS bastard and turn his motherboard into electronic goo?  Or at the very least sign him up for 10,000 COD subscriptions to various fetish magazines.

Di, we need to find a solution for this fast, I'm getting way behind schedule on my Wall-grinding task.  And if I have to do one more productive real-life thing offline cause DT is down and I can't ignore my responsibilities and stay up all night gambling and chasing my losses I'm going to lose it.

+1


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on March 06, 2013, 07:28:36 AM
How the heck did Anon get a whiff here on the forum? ???


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jokerdragon on March 06, 2013, 12:14:17 PM
kind of maGic   ;)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 06, 2013, 02:35:02 PM
1500mbps attack last night. The game should be back online within the hour, assuming the attack has stopped.

I'm testing code this morning to allow our client+server to work over DDoS-protected (proxied) connections. I don't yet have the contract from the DDoS mitigation company, so I'd guess were still at least a couple days away from being protected.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on March 07, 2013, 02:28:27 AM
well, thank goodness, I was starting to think the DDOS monster didn't care anymore.

Joey, no, i was not referring to you.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on March 07, 2013, 02:33:00 AM
teppy i disconnected as soon as i bought a carpa for my last 100 btm.....can u reimburse....we are super lagging.....

I believe the full value of the cigar (or whatever is left at the time) automatically goes to the person who bought it in the event of a disconnect so your cigar actually got smoked, just all by you and instantly instead of spread out over time and other people.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 07, 2013, 01:51:33 PM
Correct


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on March 08, 2013, 08:55:06 PM
Is it me or the game at the moment that is having login problems?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jurisg on March 09, 2013, 04:18:11 AM
For me working good.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: imardern on March 19, 2013, 04:36:30 PM
Teppy there was an error with the "coin balancing" game last night. I messaged you about it. Please respond when you get a chance. Thanks!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jayguar on March 27, 2013, 10:30:27 AM
Is Dragon's Tale down? I get error when I try to log in. Tried both in Windows 7 and Mac OS.

Edit: Working fine now. It could be problem with my launcher.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: e.m. on May 09, 2013, 04:35:36 AM
hi all!

i made a group on this at coinchat!
check it out!
http://coinchat.org/j:dragontale (http://coinchat.org/j:dragontale)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Zaih on May 09, 2013, 07:12:17 AM
Is Dragon's Tale still active?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on May 09, 2013, 08:00:09 AM
Is Dragon's Tale still active?

Yes.  Lots of new nicks showing up I've never seen before.  Still a fairly high churn rate.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Zaih on May 09, 2013, 08:07:18 AM
Is Dragon's Tale still active?

Yes.  Lots of new nicks showing up I've never seen before.  Still a fairly high churn rate.

Oh, sort of surprising, but great to hear. Keep it up.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Ascholten on May 09, 2013, 08:01:50 PM
Yes it's still there.  Customer service is not the greatest and lots of questionable things happening in game but other than that it's still there.

Honestly ive lost interest in it.  Various reasons, no need to get into the drama here but Ill take my money elsewhere.

Aaron


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on May 13, 2013, 08:02:07 PM
can't even get it to come up these days.

Too bad.  It was fun.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on May 13, 2013, 08:03:52 PM
can't even get it to come up these days.

Too bad.  It was fun.

That shouldn't be an issue.  Nobody else reports this, and I've never had it happen.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on May 15, 2013, 09:51:04 AM
I've had no issues getting the game to run, being disconnected or anything, but I do have a huge problem with the lack of information about some things (and the chat system is so difficult that people seem to not use it much).

I've been playing for 8 days now. I went to all of the statues on the "newbie" island on the first day and then started playing the various games needed to level up. When I ran out of kSAT I was under the impression we could get more from soldiers (which a few people have confirmed). The issue here is that I am still level 1 (I had very bad luck so am missing a lot of tasks needed for level 2).

Every 6-12 hours or so I log back into the game and go to the statues to see if any have kSAT. They all still (after 7 days) say "You wouldn't want to dishonor the soldier..." leading me to believe that I need to do something to get them to reset. But I can't find information on what that is or how to go about it.

Any assistance with this would be much appreciated. I'm trying to better understand how things work and as of yet (even searching through other threads across the 'Net, as well as reading the Wiki) I've had no luck.

Thanks in advance.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on May 23, 2013, 05:46:49 PM
I can't get on at all.... I get an 'egenisis server not defined" type message.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on May 23, 2013, 08:38:09 PM
I can't get on at all.... I get an 'egenisis server not defined" type message.

Odd. Have you tried deleting your installation and reinstalling it? I'm still on it quite often.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: kworrom on May 24, 2013, 05:05:24 AM
I just tried it for the first time yesterday, pretty cool game. The movement takes some getting used to though. In the first minute I went to go walk on the mountains and got stuck and couldn't get down because I kept walking into an invisible wall! I think there needs to be a way to define more clearly where you can walk and not get stuck, or have a mechanism that lets you get out of a jam. Other than that though the game is really cool, and I'm still learning about all the games. Sometimes the server is a bit of a ghost town though, or people don't talk. There really is almost nothing like Dragon's Tale though, really fun experience so far.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on May 24, 2013, 08:14:19 AM
I just tried it for the first time yesterday, pretty cool game. The movement takes some getting used to though. In the first minute I went to go walk on the mountains and got stuck and couldn't get down because I kept walking into an invisible wall! I think there needs to be a way to define more clearly where you can walk and not get stuck, or have a mechanism that lets you get out of a jam. Other than that though the game is really cool, and I'm still learning about all the games. Sometimes the server is a bit of a ghost town though, or people don't talk. There really is almost nothing like Dragon's Tale though, really fun experience so far.

Create saved locations (can't think of what they're called now). They are very helpful for getting out of stuck areas as you can just port wherever you have saved.

Also, another way is to type /visit name, for someone else that's near you. This teleports you directly to where they are standing, unless they are in "hermit mode."


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on June 25, 2013, 08:18:15 PM
Just want to let my friends know that all is well. My video card is no longer acceptable to DT. When I can find the right linux driver or upgrade my video card or computer I shall be back. I miss you all and hope all is going well.

Scarecrow


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: heart_mons on June 27, 2013, 02:55:21 AM
There needs to be a support system or a way to get some sort of support.   I asked tonight what the best way to get in touch with someone in the chat and it goes silent like you didn't say a word.  


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on June 28, 2013, 01:21:01 AM
There is problem to reach DT at the moment, seems to be the node after 208.67.164.150 that is having problems, 6 nodes before coming to DT's servers.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on June 28, 2013, 01:28:07 AM
There needs to be a support system or a way to get some sort of support.   I asked tonight what the best way to get in touch with someone in the chat and it goes silent like you didn't say a word.  
If you just entered the game and no one is on the same island as you started on, then no one can see your chat yet, when people show up in the chatlist as yelllow dots(you or they talk when your on the same island), or green dots(if they added you as a friend) then they should be able to see your chat after that.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on June 28, 2013, 02:06:12 AM
yeah, I'm unable to get to the login screen at all.

Is there some other place besides this to get the status of DT?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on June 28, 2013, 03:37:44 AM
I am unable to log in as well. :P Hope to see you all soon.

Scarecrow


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on June 28, 2013, 04:44:57 AM
yeah, I'm unable to get to the login screen at all.

Is there some other place besides this to get the status of DT?

I don't believe so. Any time I've had issues I was told to just pm Di, lol. The site really needs central forums or something.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on June 28, 2013, 07:25:05 AM
Everything is back up and running again since a few hours ago...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on June 29, 2013, 07:48:31 AM
I'm down again.  Anyone else?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Bitni on June 29, 2013, 08:50:15 AM
I'm down again.  Anyone else?

Me :(


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on June 29, 2013, 09:49:53 AM
Is anyone able to get into DT right now?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Bitni on June 29, 2013, 02:22:29 PM
Back online for me.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on July 11, 2013, 05:11:36 PM
Beta was fun, can we go back to Alpha now?

Lag and crash, lag and crash, now can't get in at all.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on July 11, 2013, 05:12:17 PM
Having login difficulties, anybody else?

scarecrow


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on July 11, 2013, 06:59:00 PM
yea im also having problem, can't get in either at the moment


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on July 11, 2013, 07:18:30 PM
Down here, too.  Boo, hiss.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on July 11, 2013, 07:22:46 PM
Herb here   :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on July 11, 2013, 08:24:53 PM
Di said the server in Costa Rica is down and he's not sure why. He's still looking into it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ScarecrowMagick on July 11, 2013, 08:37:33 PM
Thanks for the update. Will keep trying and checking back.

When I try, I use elaunch and fltk-client.dynamic alternately in case there are any changes to be dl'd

Scarecrow


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Benson Samuel on July 13, 2013, 01:54:26 PM
Quote
In the last week we've been in The Guardian, Joystiq, Gamasutra - how many other gambling games can say that?

After 2.5 years in development, the world's first gambling MMORPG enters Beta on Friday, July 12, 2013, 12:00 Noon EDT.

We'll be celebrating all weekend with tournaments, drinks & cigars, and special player awards. Everyone included in this newsletter has created a character in Dragon's Tale, or in our other game, "A Tale in the Desert," but many of you have not been in Dragon's Tale in some time. Dragon's Tale now has:

    * 61 gambling games, all novel
    * A Level System based on completing gambling quests
    * Dragon's Treasures, which are bundles of Bitcoins earned at a rate based on your Level
    * A Mentorship system where your students can earn Dragon's Treasures for you
    * A Tournament system that allows luck games to be played at an advantage (and much more)
    * A Governance system that allows private control of a part of Dragon's Tale

We'll celebrate Beta with over 10 BTC worth of giveaways. Some of these will be freeroll tournaments, and others will be most accessible to those that deposit. Which brings up another new Dragon's Tale feature...

Dragon's Tale now accepts credit cards, for anyone playing from outside the United States. Within the game we now have ATMs where you can buy Bitcoins (Dragon's Tale's native currency) with a credit card, and cash out your winnings to that same card. US players are still welcome when playing directly with Bitcoins.

It will be great to see everyone back - this should be a wonderful weekend.

Teppy ("Di")

Standard Stuff:
Download Dragon's Tale from http://www.dragons.tl


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TradeFortress on July 21, 2013, 03:11:43 PM
FYI, the developer behind this is also responsible for this gem:

Quote
A Tale in the Desert, owned and operated by Andrew Tepper (also known as Teppy and Pharaoh, in-game) of eGenesis, sponsored and condoned a game-wide event that introduced sexual discrimination, upsetting a large portion of female players. The event was known throughout the game as "The Trader Malaki" in which a character named Malaki traveled throughout Egypt trading rare goods. Players lined up,waiting a great deal of time, to trade with Malaki but when a female character's turn to trade came, she was greeted with comments such as "Who is your master?", refusing to trade good with her stating that he did not trade with "slaves." As the event continued, female characters were continually treated to defamatory slurs and sexual discrimination, inciting a riot within the game.

I'll be voting with my Bitcoins.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: clock27 on July 28, 2013, 03:08:57 PM
sounds like something coinchat would do to there users  :P ::)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Yna on July 28, 2013, 03:12:20 PM
sounds like something coinchat would do to there users  :P ::)

I believe those gender roles are switched though. Flash a bit of tit and you get paid monthly  ::)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on August 07, 2013, 08:50:50 AM
Seems to be a problem to reach the servers in CR at the moment.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Boelens on August 07, 2013, 09:19:40 AM
FYI, the developer behind this is also responsible for this gem:

Quote
A Tale in the Desert, owned and operated by Andrew Tepper (also known as Teppy and Pharaoh, in-game) of eGenesis, sponsored and condoned a game-wide event that introduced sexual discrimination, upsetting a large portion of female players. The event was known throughout the game as "The Trader Malaki" in which a character named Malaki traveled throughout Egypt trading rare goods. Players lined up,waiting a great deal of time, to trade with Malaki but when a female character's turn to trade came, she was greeted with comments such as "Who is your master?", refusing to trade good with her stating that he did not trade with "slaves." As the event continued, female characters were continually treated to defamatory slurs and sexual discrimination, inciting a riot within the game.

I'll be voting with my Bitcoins.

The owner of Dragon's Tale did that?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TradeFortress on August 07, 2013, 09:20:37 AM
Yes, Teppy.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Boelens on August 07, 2013, 09:30:56 AM
Yes, Teppy.

That's.. horrible. Guess I'm never playing here.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on August 08, 2013, 03:19:11 PM
We did do the Malaki event, but you need to understand the context: A Tale in the Desert II was a non-combat game about building a perfect society in the face of social challenges constructed by the developers. There were challenges that required game-wide cooperation (building the Seven Great Works), while a mysterious stranger ("Gharib," played by me) did things to cause turmoil among players. Malaki was (as many players suspected) one of Gharib's agents, though the event was constructed to make this uncertain.

Players had a number of tools to deal with Malaki, including the lawmaking process and the power of the Demi-Pharaoh. Either of these could have banned Malaki from the game, but players were reluctant to do so because there was a chance that the rare goods he offered would somehow advance (shortcut) the technology tree. It was a genuine case of moral ambiguity. More details about the event itself are here:

    http://web.archive.org/web/20081203221126/http://wiki.atitd.net/tale2/TheTraderMalaki

Though neither formal tool was used, community leaders created enough social pressure on would-be defectors to run Malaki out of town, thereby "winning" the scenario.

ATITD explored all sorts of socially difficult puzzles, including the acquisition of power ("The Test of the Demi-Pharaoh,") online trust ("The Test of Marriage,") Monopolies ("The Test of the Funerary Temple"), the tragedy of the commons (mushroom ecology) and addiction (Speed of the Serpent.)

A Tale in the Desert, now in it's 6th telling, still runs, though most of my attention these days is on Dragon's Tale.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitcoinVideoPoker on August 10, 2013, 05:55:06 AM
yeah, I'm unable to get to the login screen at all.

Is there some other place besides this to get the status of DT?

I don't believe so. Any time I've had issues I was told to just pm Di, lol. The site really needs central forums or something.

They're pretty active on the Grindabit Discussion Forum http://grindabit.discussioncommunity.com/ (http://grindabit.discussioncommunity.com/)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Micon on August 10, 2013, 08:11:12 AM
We did do the Malaki event, but you need to understand the context: A Tale in the Desert II was a non-combat game about building a perfect society in the face of social challenges constructed by the developers. There were challenges that required game-wide cooperation (building the Seven Great Works), while a mysterious stranger ("Gharib," played by me) did things to cause turmoil among players. Malaki was (as many players suspected) one of Gharib's agents, though the event was constructed to make this uncertain.

Players had a number of tools to deal with Malaki, including the lawmaking process and the power of the Demi-Pharaoh. Either of these could have banned Malaki from the game, but players were reluctant to do so because there was a chance that the rare goods he offered would somehow advance (shortcut) the technology tree. It was a genuine case of moral ambiguity. More details about the event itself are here:

    http://web.archive.org/web/20081203221126/http://wiki.atitd.net/tale2/TheTraderMalaki

Though neither formal tool was used, community leaders created enough social pressure on would-be defectors to run Malaki out of town, thereby "winning" the scenario.

ATITD explored all sorts of socially difficult puzzles, including the acquisition of power ("The Test of the Demi-Pharaoh,") online trust ("The Test of Marriage,") Monopolies ("The Test of the Funerary Temple"), the tragedy of the commons (mushroom ecology) and addiction (Speed of the Serpent.)

A Tale in the Desert, now in it's 6th telling, still runs, though most of my attention these days is on Dragon's Tale.


That is some special shit right there.

Teppy, I love to see someone dedicated to their game.  Clearly Dragons Tale is your love and I think that's fantastic.

keep weaving the web.  Your flock loves it.



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Financisto on August 11, 2013, 01:17:05 AM
@teppy

Congratulations for turning your previous brainstorming into reality!

I appreciate people that are not afraid to try their ideas out.

I'd like to know some possibilities:

I'm about to start a kind of periodic raffle contest. It will be a provably fair contest as well. Is it possible to run a contest like that in your MMORPG? Would be nice to run it into that virtual reality, updating the progress of all bets and showing the results there. Something like a gamblers 2nd Life virtual reality.

Another question:

I've just seen at the main page where it shows "eGaming Licensed".

Where (which country) did you get that license?

Was it easy to get?

Is it worthwile?

Keep on the good work and best of luck in your gambling business!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrazyRabbi on August 18, 2013, 09:58:25 AM
Hey all,

Not to hijack Teppy's thread or anything but just wanted to let you all know about a new IRC channel I'm working for #WinBTC on irc.freenode.com there's alot of people from Dragon's Tale that idle there and you all are more then welcome to come hang out there.

We're offering 2 mBTC to each person that enters and private message moarrr with their Bitcoin Address.

There's

Split Key Challenges (Private keys are split up and pm'ed to different people)

Damaged Key Challenges (Find the missing digit of a Private key)

Treasure Hunts

and lots more

Hope to see you guys there and Teppy if you could talk to masso about being an affiliate marketer it would be greatly appreciated :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: anon2301 on September 06, 2013, 05:32:37 PM
I'm accepting bids for my account. Keep in mind that buying this account instead of starting fresh is a savings of 60.55 BTC in losses based on 95% EV from level 0-10 (including lvl 10).

Message me in-game (anon) for more details.

http://i.imgur.com/lzDw16G.png
http://i.imgur.com/EMx5feI.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on September 08, 2013, 08:42:32 PM
Financisto: Tournament Organization, available to Level 10+ players, allow you to *almost* run lotteries. I'm working on a more proper lottery mechanism though, which will also be available to high level players (to organize; anyone can play.) They will allow nearly as much creative customization as Tournaments do now.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Micon on September 09, 2013, 12:09:58 AM
Financisto: Tournament Organization, available to Level 10+ players, allow you to *almost* run lotteries. I'm working on a more proper lottery mechanism though, which will also be available to high level players (to organize; anyone can play.) They will allow nearly as much creative customization as Tournaments do now.

Teppy

Teppy you are an awesome human.

Thanks for building so many levels to such a deep and wonderful world of gambling I have only briefly explored.

you can end up taking 1000 btc headshots at super-master level after losing some?  amazing.  the rabbit hole keeps going deeper.  1 day I hope to have many, many btcs after working very hard for years then after raising my kid have time to travel the world and put in many hours exploring your in-game world as well. 

best of luck with this project I love watching it grow.  will have to show up for a tourney sometime, there is always someone helpful in-game willing to show me.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: monbux on September 09, 2013, 12:20:30 AM
Is Dragon Tale allowing withdrawals now??


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: the_reprobate on September 09, 2013, 04:01:05 AM
Is Dragon Tale allowing withdrawals now??
 

I was able to earlier today


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Kluge on September 09, 2013, 04:18:12 AM
Financisto: Tournament Organization, available to Level 10+ players, allow you to *almost* run lotteries. I'm working on a more proper lottery mechanism though, which will also be available to high level players (to organize; anyone can play.) They will allow nearly as much creative customization as Tournaments do now.

Teppy

Teppy you are an awesome human.

Thanks for building so many levels to such a deep and wonderful world of gambling I have only briefly explored.

you can end up taking 1000 btc headshots at super-master level after losing some?  amazing.  the rabbit hole keeps going deeper.  1 day I hope to have many, many btcs after working very hard for years then after raising my kid have time to travel the world and put in many hours exploring your in-game world as well. 

best of luck with this project I love watching it grow.  will have to show up for a tourney sometime, there is always someone helpful in-game willing to show me.
Gotta say - the mentoring system they set up is genius. At first, it seemed too convoluted and ripe for abuse (it is "kind of" abused in that the wiki has little information on how the game mechanics work, but just enough to think you have a basic grasp on the game), but the people there taking on students are way more helpful than I was expecting. I recently purchased an account close to DT payout, and had an amazing guy for a mentor (Umuri) who worked hard at ensuring I could give the account back after achieving 100% with a tidy profit. Devs release almost no info on games, so high-level mentors generally end up being the first test subjects, and the ones which come out best seem to all keep spreadsheets open while they play to exactly figure out all the mechanisms and statistics. I was surprised I didn't see any mentors advertising for students based on how many MB of data they collected in Excel sheets.  :D

Many of the games seem very simple and chance-based, but many games looking like chance games turn out to partially be skill games, and there are a lot of concealed PvP elements in chance/skill games, which allows for fairly deep gameplay wherever you don't expect it. It may also allow for a lot of knowledgeable (and hard-working) users to skim losses the uninformed and stubborn take. It may be very possible to "work" at DT as a player, both through mentoring and playing up the mostly-secret advantages only a handful are aware of. Of course, to get up to that point (both in DT level and "real" experience), look to lose ~250BTC.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on September 11, 2013, 10:49:59 PM
Is Dragon Tale allowing withdrawals now??
Dragon's tale has always allowed withdrawals, you might have tried a time when the bitcoinserver was temporary down, usually it gets fixed pretty fast and you can always call teppy if your in a hurry if it is down.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on October 16, 2013, 09:17:43 AM
DT down from here at the moment, looks like last node in Europe/first in USA is the problem this time so probably not locally in Costa Rica.

Is anyone else able to connect to DT at the moment ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: thy on October 16, 2013, 10:26:38 AM
DT is back up again now.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Kluge on October 24, 2013, 06:11:52 AM
Y'all should really, really, really start going after that Chinese money.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: leannemckim46 on October 24, 2013, 03:22:26 PM
Sorry but tried this game and don't like it...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Micon on October 24, 2013, 03:28:25 PM
Y'all should really, really, really start going after that Chinese money.

prolly already a small Chinese slave-army hitting up the statues for bitmills 1x per 5 minutes on a pre-defined fastest path


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on October 24, 2013, 07:34:22 PM
Actually, we have had a huge influx of "players" who log in, hit up statues, withdraw and leave, just over the last few days.

It doesn't seem to be automated, though it may be bouncing off a bot net of some sort. Typically one such zombie player at a time, different path between statues (the game starts you in a slightly random position within each starting island, and randomizes the starting island.)

IP addresses are all different, different hardware, different installs, not using proxies (or at least not publicly known ones; we use a proxy detection service.)

The whole thing nets them about 25 cents per hour at current Bitcoin prices. Who does this???


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Kluge on October 24, 2013, 08:53:40 PM
Actually, we have had a huge influx of "players" who log in, hit up statues, withdraw and leave, just over the last few days.

It doesn't seem to be automated, though it may be bouncing off a bot net of some sort. Typically one such zombie player at a time, different path between statues (the game starts you in a slightly random position within each starting island, and randomizes the starting island.)

IP addresses are all different, different hardware, different installs, not using proxies (or at least not publicly known ones; we use a proxy detection service.)

The whole thing nets them about 25 cents per hour at current Bitcoin prices. Who does this???
Assuming 6h after school, $1.50/day*7=$10.50/wk. That's the allowance of some less fortunate kids in developed nations. Factoring in high level of value appreciation of BTC, if they make $10.50/wk through 4 years of high school, and we guesstimate an averaged 400% value appreciation on the whole thing, you wind up with a bit under $9k, a pretty solid foundation to add onto parent & government subsidies toward college or whatever else they want - for something pretty certain and braindead. If you're able to combine something like that with faucet botting and similar leeching, it would be fairly possible for high school kids to fully pay for college with these seemingly-minor acts (especially with a more optimistic view on BTC value increase over time), while never having a boss or OSHA/similar regulations and no job hunting (for the few willing to hire high school kids), though you sacrifice time you could've spent learning new skills or building a work history. Bitcoin seems to attract weirdos like that. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: b!z on October 27, 2013, 01:39:14 PM
DT scored 4.4 stars in Bitcoin Reviewer's Dragon's Tale review (http://bitcoinreviewer.com/casino/dragons-tale-review/).

The last time I tried Dragon's Tale was in 2011, and I was surprised to see how much the game has improved. Great casino, keep up the great work, Teppy.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: kronicblazer on January 09, 2014, 04:42:44 PM
are people still playing this game? how much bitcoins do you need to start playing?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on January 09, 2014, 06:59:40 PM
Dragon's Tale is going strong - there are 64 players online as I write this. Stakes are anywhere from "kSAT" (1000 Satoshis) per bet to 10+ BTC per bet, and we still give away free Bitcoins to get comfortable with the game.

Dragon's Tale certainly has the greatest concentration of Bitcoin enthusiasts of any virtual world - it's a great place to hang out with fellow Bitcoiners.

Teppy ("Di" in Dragon's Tale)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aksplace on January 09, 2014, 07:42:07 PM
Dragon's Tale is going strong - there are 64 players online as I write this. Stakes are anywhere from "kSAT" (1000 Satoshis) per bet to 10+ BTC per bet, and we still give away free Bitcoins to get comfortable with the game.

Dragon's Tale certainly has the greatest concentration of Bitcoin enthusiasts of any virtual world - it's a great place to hang out with fellow Bitcoiners.

Teppy ("Di" in Dragon's Tale)

A+ organization


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Timetwister on January 25, 2014, 10:31:23 PM
What does the "return" stat mean in the monkey roulette mean? Expected return (being 100% break even)?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on January 26, 2014, 01:59:04 PM
What does the "return" stat mean in the monkey roulette mean? Expected return (being 100% break even)?

It simply means the return that has actually happened since the last reset of the stats.  Monkeys are IIRC the worst rate of return of any game, not that it's by much, being slightly under 95%.  The rate of return in the stats is simply past history.  Especially for the nosebleed payouts 100x+, a few fluke events can skew the results greatly.

The "real" expected value is somewhat below 95%.

My basic advice?  Don't play monkeys.  They're evil.

Should only be played for the purpose of leveling up, or if you don't mind degenning away your money on a losing luck game.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on January 26, 2014, 02:40:52 PM
"In 464 Runs, 50 Hits for a 119.16% Return"

This means that the monkey has been released from his cage 464 times (# of games played), and of those, 50 landed on that particular square, and if you had placed an equal bet on the square each of those 464 times, your return would be 119.16% of those bets. (You would have made money.)

The returns include the community squares where you get a prize regardless of where you bet.

This is a historical return - it doesn't mean the monkey will continue landing there as often in the future (the monkey moves randomly.)

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Timetwister on January 26, 2014, 02:55:40 PM
OK, thanks for the explanation. As I read "jackpot" I thought that maybe the pot increased as more bets were placed and no prize was given, and higher than 100% would mean positive expected value from that point.

It seems like there isn't much to do when you start playing, unless you deposit money.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Mobo on January 26, 2014, 05:30:15 PM
Is this hard to make btc from this?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on January 27, 2014, 09:06:02 PM
Without depositing? Yes, it's very hard to make significant amounts. (It's been done though.)

If you deposit? It's a casino - you'll lose a little bit more often than you win. but plenty of people have had huge wins. Several 10+ BTC wins in the last week in fact.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on February 17, 2014, 11:15:21 PM
Is this hard to make btc from this?

As someone who has played there a bit, what Teppy said is spot on. It's a casino. "The house wins." If they don't win from you, they win from someone else. So essentially either you're going to be losing money, or someone else is.

So "hard to make BTC?" That depends. Are you lucky? Nobody knows until you play. Much like hitting up a slot machine and either losing $100 or making $500,000. The only way to know is after the fact.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Kluge on February 18, 2014, 05:34:37 AM
Is this hard to make btc from this?

As someone who has played there a bit, what Teppy said is spot on. It's a casino. "The house wins." If they don't win from you, they win from someone else. So essentially either you're going to be losing money, or someone else is.

So "hard to make BTC?" That depends. Are you lucky? Nobody knows until you play. Much like hitting up a slot machine and either losing $100 or making $500,000. The only way to know is after the fact.
It's also worth factoring in the purchase of an account and whether or not your mentor shares "treasure." Highly-used accounts are less ev-, and accounts with mentorship over other active users are practically a revenue stream. Theoretically, you could simply compile statistics on various games along with strategies to "sell" to users in exchange for them selecting you as their mentor. It's theoretically possible, then, to "work" in Dragon's Tale for service fees.

You'd probably need to be on the spectrum to actually compile all the relevant data, though, heh. -Or a income-less kid with a ton of free time and hands-off parents.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on February 18, 2014, 06:10:40 AM
Is this hard to make btc from this?

As someone who has played there a bit, what Teppy said is spot on. It's a casino. "The house wins." If they don't win from you, they win from someone else. So essentially either you're going to be losing money, or someone else is.

So "hard to make BTC?" That depends. Are you lucky? Nobody knows until you play. Much like hitting up a slot machine and either losing $100 or making $500,000. The only way to know is after the fact.
It's also worth factoring in the purchase of an account and whether or not your mentor shares "treasure." Highly-used accounts are less ev-, and accounts with mentorship over other active users are practically a revenue stream. Theoretically, you could simply compile statistics on various games along with strategies to "sell" to users in exchange for them selecting you as their mentor. It's theoretically possible, then, to "work" in Dragon's Tale for service fees.

You'd probably need to be on the spectrum to actually compile all the relevant data, though, heh. -Or a income-less kid with a ton of free time and hands-off parents.

This is a great idea as well, and it's how I got my mentor (someone went through a couple hours teaching things like the seed planting, how to determine, generally, if it's going to be profitable or not and stuff). I had no issue taking them on as a mentor as a result!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Inkvor on February 18, 2014, 07:14:00 AM
5% house edge is a little too much :(


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on February 18, 2014, 12:25:59 PM
That 5% edge goes down quickly as you level. And about half of the edge, currently, goes to those in your mentor chain, not to the house.

Factor in skill games and various in-game giveaways and contests, and the true house edge is around 2%.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jambola2 on February 18, 2014, 01:10:38 PM
I would play if I decide to gamble again XD
I played for a couple hours.
I saw barely any other players , somehow all free statues btc were empty.
I inputted some btc and lost all of it :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Jaaawsh on April 05, 2014, 07:14:59 AM
Dragon's Tale is great, they recently updated so now you can play games with just one ksatoshi! Which you can get quite a few of by just running around and talking to soldiers. It takes a little bit to get the hang of but it's really a pretty great game. Added a new game or two as well since the last posting, if I'm not mistaken.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FFrost on April 05, 2014, 08:56:20 AM
Great fun been playing it recently good helpful community easier to gather Bitcoins then a faucet but learning curve is tough. If you have some time to kill this is more fun then a typical casino.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrazyRabbi on May 12, 2014, 11:19:22 AM
do NOT play this game you will always lose.i lost already 2+ Btc there the game sucks and support is fucked up.Totally a shitty game.STAY AWAY FROM THIS GAME. if you don't want to lose your bitcoins don't play this shitty game you will regret after playing

No I think you are just a noob  :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: nextlevelnem on May 12, 2014, 11:24:19 AM
Is this worth playing if you do not gamble? Or is it a casino first  ?    


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrazyRabbi on May 12, 2014, 11:49:49 AM
Is this worth playing if you do not gamble? Or is it a casino first  ?    

The statues give out anywhere from 0.00001 Bitcoin all the way up to 5 Bitcoins.

The chance that they give out 5 Bitcoins is extremely rare though but still possible.

The players on Dragon's Tale are incredibly helpful and generous and make sure everyone has a good time and a happy enviroment.

Alot of people smoke Cigars that you get whiffs off of and they do too but the cigar goes both ways so it both gives whiffs to the smoker and the people around the smoker can get Whiffs of the Cigar too all whiffs are worth a random amount of Bitcoin and there's differently priced Cigars.

There's also Drinks that when you drink them there's a chance that there's Bitcoin on the bottom of the drink.

You can also buy Drinks for other people and send Bitcoins to other users inside Dragon's Tale.

You deposit Bitcoins directly to your Dragon's Tale Bitcoin Address and if you choose not to Deposit you can withdrawal a minimum of 0.001 Bitcoin. Fractional amounts don't work though it has to be 0.001-0.009 then 0.01-0.9 etc. You can not send 10-90 kSAT payments ie 0.0001-0.0009.

There are alot of players who used the money they received from Soldier statues (Soldier Statues offer you gifts but every time you receive a gift from a soldier 15 seconds is added permanently onto the time between when you can ask for soldier gifts) to make a small fortune.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Jaaawsh on June 16, 2014, 07:48:53 PM
More people should play this, it's actually really fun. The soldiers that you start off with only give 1000 satoshi at first, but if you take advantage of the promotional soldiers you can get 2mBTC/soldier and there's probably like 7 or 8 of those special ones scattered through the game. I collected from those, but other people need to collect too before I can collect again. So PLAY THIS GAME AND TAKE ADVANTAGE OF THE FREE BITCOIN!!!!!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on July 23, 2014, 09:39:43 PM
More people should play this, it's actually really fun. The soldiers that you start off with only give 1000 satoshi at first, but if you take advantage of the promotional soldiers you can get 2mBTC/soldier and there's probably like 7 or 8 of those special ones scattered through the game. I collected from those, but other people need to collect too before I can collect again. So PLAY THIS GAME AND TAKE ADVANTAGE OF THE FREE BITCOIN!!!!!

And if you're lucky you can take advantage of the casino by using that free bitcoin to gamble for fun!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: zizzle on September 26, 2014, 06:00:47 PM
I Like dt its very fun and well worth it if ya like to gamble and have fun..:)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: badjacks99 on September 26, 2014, 09:21:39 PM
when downloading the mac version, i got this message "fatal: cannot write to output file genesis.lc" any idea how to fix this problem?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 26, 2014, 10:56:27 PM
when downloading the mac version, i got this message "fatal: cannot write to output file genesis.lc" any idea how to fix this problem?

permissions.  use
Code:
man chmod
to learn more.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: espringe on September 28, 2014, 01:03:48 AM
Hey guys, would you be able to comment on the accusation that after more than a week you are refusing to credit someone's 1 btc deposit:

https://bitcointalk.org/index.php?topic=800510.new#new

Thanks!


BTW Love the concept!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on September 29, 2014, 05:14:25 PM
Since Anony2point0 has publicly accused us of not crediting a deposit, I think it's fair to publicly post his bet record and relevant data. (I previously showed him all of the data below, and he admitted that  yes, it seems he did gamble the 1 BTC away. He then repeatedly asked me for a 1 BTC loan, and then finally sent me a PM in game saying that he was posting to Bitcointalk.)

In Dragon's Tale each player account has a single never-changing deposit address. The deposit address for Anony2point0 is: 12oMHLWYtE3SaMijwRkKUSJiQNtkiEC6pZ - he has deposited a total of 2.52429947 BTC at the time of this message. Our server and the blockchain agree on this. Also, the last send to that address is 1 BTC, on 9/17/2014. Let's look at Anony2point0's bet log starting just prior to this:

Bet 10408 for Anony2point0: bench Bet: kSAT 30 Won: kSAT 45: 17 days 8 hours 3 minutes 26 seconds ago.
Bet 10409 for Anony2point0: bench Bet: kSAT 60 Won: BTC 0
Bet 10410 for Anony2point0: bench Bet: kSAT 3 Won: BTC 0: 15 days 10 hours 50 minutes 3 seconds ago.
Bet 10411 for Anony2point0: bench Bet: kSAT 2 Won: BTC 0
Bet 10412 for Anony2point0: dragonseggnog Bet: BTM 900 Won: BTM 400: 11 days 3 hours 18 minutes 55 seconds ago.
Bet 10413 for Anony2point0: bench Bet: kSAT 1 Won: BTC 0
Bet 10414 for Anony2point0: bench Bet: BTM 10 Won: BTM 15
Bet 10415 for Anony2point0: bench Bet: kSAT 1 Won: BTC 0
Bet 10416 for Anony2point0: bench Bet: BTM 10 Won: BTC 0
Bet 10417 for Anony2point0: bench Bet: BTM 20 Won: BTC 0
Bet 10418 for Anony2point0: bench Bet: BTM 60 Won: BTC 0
Bet 10419 for Anony2point0: bench Bet: BTM 10 Won: BTC 0
Bet 10421 for Anony2point0: dragonseggnog Bet: BTM 90 Won: BTM 260: 11 days 3 hours 16 minutes 55 seconds ago.
Bet 10423 for Anony2point0: bench Bet: BTM 100 Won: BTM 150
Bet 10424 for Anony2point0: bench Bet: kSAT 1 Won: kSAT 1.50: 11 days 3 hours 14 minutes 48 seconds ago.
Bet 10425 for Anony2point0: bench Bet: BTM 10 Won: BTM 15
Bet 10426 for Anony2point0: bench Bet: kSAT 1 Won: BTC 0
Bet 10427 for Anony2point0: bench Bet: BTM 100 Won: BTC 0
Bet 10428 for Anony2point0: bench Bet: BTM 300 Won: BTC 0
Bet 10429 for Anony2point0: imperialpilsner Bet: BTM 200 Won: BTC 1.400
Bet 10431 for Anony2point0: dragonseggnog Bet: BTM 900 Won: BTM 200: 11 days 3 hours 6 minutes 6 seconds ago.
Bet 10432 for Anony2point0: bench Bet: BTM 300 Won: BTM 450
Bet 10434 for Anony2point0: bench Bet: BTM 100 Won: BTM 150: 11 days 3 hours 3 minutes 56 seconds ago.
Bet 10435 for Anony2point0: dragonseggnog Bet: BTM 900 Won: BTM 200
Bet 10437 for Anony2point0: dragonseggnog Bet: BTM 90 Won: BTM 100: 11 days 3 hours 9 seconds ago.
Bet 10439 for Anony2point0: dragonseggnog Bet: BTM 90 Won: BTM 170: 11 days 2 hours 56 minutes 24 seconds ago.
Bet 10441 for Anony2point0: dragonseggnog Bet: kSAT 90 Won: BTM 1.80: 11 days 2 hours 53 minutes 10 seconds ago.
Bet 10443 for Anony2point0: dragonseggnog Bet: kSAT 90 Won: kSAT 40
Bet 10444 for Anony2point0: bench Bet: kSAT 60 Won: BTC 0
Bet 10445 for Anony2point0: bench Bet: kSAT 30 Won: BTC 0
Bet 10446 for Anony2point0: bench Bet: kSAT 6 Won: kSAT 9
Bet 10447 for Anony2point0: bench Bet: kSAT 10 Won: kSAT 15
Bet 10448 for Anony2point0: bench Bet: kSAT 10 Won: kSAT 15
Bet 10449 for Anony2point0: bench Bet: kSAT 20 Won: kSAT 30
Bet 10450 for Anony2point0: bench Bet: kSAT 30 Won: kSAT 45
Bet 10451 for Anony2point0: bench Bet: kSAT 30 Won: BTC 0
Bet 10452 for Anony2point0: bench Bet: kSAT 10 Won: kSAT 15
Bet 10453 for Anony2point0: bench Bet: kSAT 20 Won: kSAT 30
Bet 10454 for Anony2point0: bench Bet: kSAT 30 Won: BTC 0: 11 days 2 hours 51 minutes 10 seconds ago.
Bet 10455 for Anony2point0: bench Bet: kSAT 1 Won: kSAT 1.50
Bet 10456 for Anony2point0: bench Bet: kSAT 1 Won: kSAT 1.50
Bet 10457 for Anony2point0: bench Bet: kSAT 2 Won: BTC 0
Bet 10459 for Anony2point0: bench Bet: kSAT 30 Won: BTC 0: 9 days 19 hours 37 minutes 25 seconds ago.
(Note: Some bet#'s are non-contiguous because the logging system uses some internally.)

The bets just before Bet #10412 are small. However, Bet #10412 (which is right around the time of the 1 BTC send on the blockchain) the bets become very large, starting with a 0.9 BTC bet on a Dragon's Eggnog (drink.) After losing a net total of around 1 BTC, the bets again become small, starting at Bet 10441.

I showed all of this to Anony2point0 a few days ago, and he agreed in private chat that it did seem he must have gambled the 1 BTC away. He then repeatedly asked me for a loan, and finally sent me a PM saying he was posting here.

Anyway, I hope that settles the discussion. I have since added logging of deposits and withdrawals along with "balance available" values in the same stream as bets, which would be able to show with perfect confidence the relationship between deposits and bets. In this case it was easy because of the 2 day gap prior to the first of the large bets, but if someone had been rapidly depositing, betting and withdrawing, it would have been less clear.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: foodstamps on September 29, 2014, 07:02:55 PM
I had 1BTC sent to my DT wallet, the 1BTC was never credited to my balance and is still sitting in an offline wallet. I confronted the owner of the game "Di" and all he had to say was "it looks like there MAY have been some bets placed around the time of the deposit, but I cannot look that far back into my database." I was never even credited for the deposit, so there is no possible way for me to have made bets with it. Below is the tx id, and proof that the deposit is still being held in my DT wallet.

https://blockchain.info/tx/58ca3970c9397e035271ea840671c0c407f752c15f05f1874e768251035a4fac

Be careful depositing any of your own BTC to this site.


I have had way more at stake on DragonsTale than 1 BTC, lol. There is no way Di would try and rip someone off, especially for something as trivial as a few hundred bucks.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: espringe on September 29, 2014, 08:35:28 PM
I would also like to reaffirm Dragon's Tale side of the story. The money was originally mine, and loaned to Anony for a extremely short period of time to do nothing but unlock a 1 BTC deposit achievement. He lied to me about the existence of such an achievement, and instead of taking responsibility for scamming me -- he tried to pass the blame onto a third party with accusations of bet rigging and not crediting deposits.

I have left negative trust for Anony, and hope that it's clear to everyone that Dragon's Tale was the innocent bystander of a mans con. Enjoy your game folks.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 30, 2014, 10:58:54 PM
I'm wondering if it's the same Anony who's a moderator on PrimeDice.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TimCliff on October 01, 2014, 01:26:30 AM
I have enjoyed played both online casinos and MMO games for years. Dragon's Tale takes the best of both words and combines them into an MMO casino. I love it! There is a great community of players in the game that really makes it worth playing. You can ask someone to be your mentor, and they will help you learn all the games and hopefully help you to win.

You can play for super low stakes, or really high stakes. I've gotten weeks worth of entertainment from stretching a single $1.00 into hundreds of little bets, and I've also made some $200 bets to test my luck. If you are up for it, you can even bet higher than that! I will admit I am down a bit since I started playing the game, but it is a very fun game and still cheaper than a lot of other forms of entertainment.

There are a lot of games to play within the game. The wiki page has a lot of info, and if you get a good mentor they can help you master the strategies. If you like to gamble, you will be entertained. Check it out!

http://dragons.tl/

-TimCliff


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on October 10, 2014, 10:38:46 PM
For a Bitcoin lover and weekend gambler like me Dragon's Tale is simply the best of two worlds. I found out about it nearly 2 and a half months ago and i love it. Nice users, beautyful graphics and the simple fact that you can gamble almost with anything you see on the game. I recommend it for all bitcoin lovers and gamblers like myself.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on October 17, 2014, 05:13:45 PM
The Account "Scorp" has changed ownership and is no longer mine.

In all, I think that the game is dying.  There are few new games.  The owner/moderator is not responsive to concerns:  Due to game-lag, always an ongoing problem, I lost something between 50 and 80 BTM when I triple clicked a fish.  I clicked it once, or so I thought, (I use a laptop) to see the cost of placing bets on that fish.  Nothing happened.  I clicked again, then again.  Suddenly I am down the BTM.  I contacted the operator "Di" aka Teppy three times and never received any form of response.  So,,,, sheesh!~

But in addition, he has taken a sort of kingly role in the game himself, and creating warring parties, and favoring personalities are irl known thieves, psychotics and meth addicts while marginalizing 'normal players, IMO.... so...what's that about?

I haven't been in the game that much lately at any rate... but it seems like the same old players and they appear to have comped accounts at that.... but that is just my guess.  I still have a couple of lower level accounts, but I doubt I will play much more there ... it seems to be getting the same waning attention as ATITD before that was sold off.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: binford on November 03, 2014, 08:39:12 PM
login failed. two days ago neither tonight able to play. has anyone same issues?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 04, 2014, 06:02:46 AM
login failed. two days ago neither tonight able to play. has anyone same issues?

I've had no issues myself... logged in both yesterday and today in fact.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: adaseb on November 04, 2014, 06:03:49 AM
Hey anyone getting issues here with this site. I am getting some login issues.

Something wrong with my cookies maybe.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 05, 2014, 03:12:47 PM
Are you talking about bitcointalk or dragon's tale?  Dragon's tale runs in its own client on its own protocol and as far as I know, doesn't do anything with http cookies.

I played yesterday at DT and didn't have any issues.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 23, 2014, 02:11:45 AM
Dragon's Tale's hot wallet was hacked on 11/20/2014, and 50 BTC taken. I discovered this on 11/22 and have taken most of Dragon's Tale down until I find the vulnerability.

Later on 11/22, the person returned the 50 BTC.

I do not consider this person a thief - this was a total class act (he even paid the transaction fees.) If he or anyone else can help me figure out what happened, I'll have some nice rewards, and will smoke a 'Tardo. (And it goes without saying, he will continue to be welcome in Dragon's Tale.)

This is the transaction withdrawing the 50 BTC: https://blockchain.info/tx/4624a5360439b39f8a062d519b12c8f6782e3c5f49932c29536adb213ed5a868
And this is the one returning it: https://blockchain.info/tx/af1c8ec7d40307eb45918b303f77af9cbe239f6b40d5c0973495531cf02e0188


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 25, 2014, 05:23:09 PM
Seems Teppy has taken the service down altogether.  I can't join the game last time I tried.  Teppy, can you send regular members an email when this is back up?  Also, can you refund my 0.02BTC deposit from the other day?  I never got to use it and I'd like to use it for something else if this game isn't going to be up soon.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on November 25, 2014, 06:50:55 PM
Confirmed for being down, with this opaque message.

http://i.imgur.com/sbtQ1dM.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: antonlevay on November 25, 2014, 07:00:23 PM
and still no updates from teppy :(

does not surprise me though with his bad support skills


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Jaaawsh on November 25, 2014, 07:13:30 PM
and still no updates from teppy :(

does not surprise me though with his bad support skills

Done with poopy game until they get better support, and you don't lose as much. This game could be so much better


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on November 25, 2014, 10:05:03 PM
This game is actually good, very good people on it, but still, having their hotwallet touched and even if that "probably" greyhat gave back what it took, it still makes it vulnerable to others less good intentions people.
I support this game fully because of the many inner games it has.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 25, 2014, 10:15:38 PM
We've changed to different hardware, different data center, further tightened firewalls, changed passwords, keys, and generated new wallet addresses. Trying to bring the server back up on the new hardware, but it keeps crashing - debugging this now.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on November 25, 2014, 10:24:39 PM
We've changed to different hardware, different data center, further tightened firewalls, changed passwords, keys, and generated new wallet addresses. Trying to bring the server back up on the new hardware, but it keeps crashing - debugging this now.

Teppy
hoping to see it working soon :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: antonlevay on November 25, 2014, 10:33:18 PM
We've changed to different hardware, different data center, further tightened firewalls, changed passwords, keys, and generated new wallet addresses. Trying to bring the server back up on the new hardware, but it keeps crashing - debugging this now.

Teppy

thank you for an update finally. gl on getting all working


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: clubsofsteel on November 25, 2014, 10:58:15 PM
this is one of the coolest btc games in the world...just sayyin


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: e.m. on November 26, 2014, 01:27:54 AM
server went online very briefly..

but crashed again, he's working on it and trying to figure where the problems are.. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Daijess on November 26, 2014, 01:30:15 AM
I have a lv5 with 25% dt account if any one intrested .


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 26, 2014, 05:57:15 AM
Just an update: The server is offline for at least tonight due to a crash bug. We've (likely) narrowed this down to memory corruption in the SSL library, though we haven't figured out the cause. So, some progress on the bug, but no way to estimate a time-to-find-it.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: SueGiant on November 26, 2014, 06:12:46 AM
Will this game run in a basic laptop or not?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on November 26, 2014, 06:58:42 AM
Will this game run in a basic laptop or not?

Depends how basic.  I've had it work on an ancient crappy Compaq CQ60-615DX running Mint Linux.  This is a real cheap-ass thing that has Intel Celeron 900 / 2.2 GHz, 2 GB of RAM, Intel 4 Express Chipset horrible display adapter. 

It works, though it's a bit choppy.  The game client is a bit of a hog.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 26, 2014, 12:32:37 PM
Well, seems to me server is up right now, i get to the Connected. Sending login request page but it stays there and doesn't go further. Any news about this?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on November 26, 2014, 12:40:17 PM
I think they are still fixing it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Bobblehead Pete on November 26, 2014, 12:45:21 PM
Too small characters.

Too many clicks to do inorder to join.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 26, 2014, 12:58:05 PM
Too small characters.

Too many clicks to do inorder to join.

Say what?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on November 26, 2014, 02:47:37 PM
Too small characters.

Too many clicks to do inorder to join.
Have you tried to go in full screen?
It's not that hard to join, name password and email.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 26, 2014, 06:00:42 PM
Just an update: The server is offline for at least tonight due to a crash bug. We've (likely) narrowed this down to memory corruption in the SSL library, though we haven't figured out the cause. So, some progress on the bug, but no way to estimate a time-to-find-it.

Teppy

Thanks for the update, Teppy.  Please check PM from me when you get a moment.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrackedLogic on November 26, 2014, 07:54:44 PM
Is it still down?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 26, 2014, 10:55:13 PM
Any news? My client still hangs on the "Connected. Sending login request" screen.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: antonlevay on November 26, 2014, 11:56:32 PM
Any news? My client still hangs on the "Connected. Sending login request" screen.


one would figure that a great game like this would have all kinds of updates for the regulars, but nope :/

is what it is. teppy has been this way since i started playing and will continue to be this way with support

but maybe he has nothing new and is what they are working on. maybe in this time we can be happy of the coin we save for not wasting in dt hahahaha :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TimCliff on November 27, 2014, 06:02:09 AM
The game is back online :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 27, 2014, 06:11:16 AM
Well, that was one tricky bug to find. We were linking against the wrong version of SSL - one which had a bug in it that was triggered by only one site that the server would communicate with to do geolocation. This caused SSL to clobber memory, crashing the server.

Anyway, Dragon's Tale is back - see everyone in game!

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lixer on November 27, 2014, 07:05:03 AM
a lot people playing this game ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: antonlevay on November 27, 2014, 07:21:51 AM
and still no updates from teppy :(

does not surprise me though with his bad support skills

Done with poopy game until they get better support, and you don't lose as much. This game could be so much better

well you won 50 btm on the 26th for daily lotto grats!
you had 1 of 1 tickets haha


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: antonlevay on November 27, 2014, 07:23:26 AM
a lot people playing this game ?

on average 10-20 ppl playing a day at one time give or take 5


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on November 27, 2014, 07:26:59 AM
Our daily peak-concurrent-players has been about 50 over the last 2 months. I don't have a 24-hour average, but I would guess between 35 and 40.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: cheefa on November 29, 2014, 04:56:26 PM
Hey Teppy,

is the DT(Dragons Treasure) removed ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on November 30, 2014, 01:32:22 AM
This site is a pile of dicks.

Hope someone just steals the hot wallet and keeps it.

Fuck you, Di.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 03, 2014, 09:21:33 PM
Hey Teppy,

is the DT(Dragons Treasure) removed ?

Nope, you can still get DT if you're at least level 3 (or if your mentor shares a portion with you).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tybel on December 10, 2014, 12:02:12 AM
Started DT a couple of weeks ago, and while it doesn't seem very crowded, its a casino where most of the time you'd be playing against the house anyway, besides it is spread out over a decent large footprint so if you venture off the beaten (read lvl 1-2) track you not seen a whole lot of other players.

The people I have met seem pretty decent, friendly and mostly laid back, which kinda reminds me of the old Atlantic City type vibe, its not the vegas high roller thing, though by the jackpots you see on your chat when people are hitting, they do try to do the bright lights, big sounds type of thing too.

The best thing for me so far? the general lack of trolls, which is great, maybe due to the fact that the game requires you to friend other to actually see their global chats.

So for my bits, if your just in for some gambling time, with some pretty cool. sometimes pretty odd and some plain hilarious (silly monkey kills me) games, DT ain't a half bad place to do it.

BTW, its called gambling for a reason, play to win, expect to lose, I've yet to see a casino built on winners  ;D

PS- and they have seen to have sorted out the connectivity and stuff, and deposits and withdrawals haven't been an issue.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrazyRabbi on December 11, 2014, 08:35:59 AM
Well Dragon's Tale has really gone down hill in the last 6 months...

There has been absolutely 0 promotion in the last 6 months....

I have not been given any work to do as I was one of the main Promoters and now have absolutely nothing to promote and no work ever...

The Dragon's Tale Bitcoin Hot Wallet was hacked and the entire 50 Bitcoins in the Hot Wallet was dumped only to be returned by a Gentleman Hacker who did not say a word about how it was done...

The game has come down many times in the last few weeks only to be plagued with problems and now currently the game just reset and everyone got Disconnected and the game is now in Fail Safe Mode...

The Inventor of the game Di (Andrew Tepper) has not been replying to any phone calls , emails or in game messages at all...

When I complained to the person I was told to contact to ask about work as I work Independently for Dragon's Tale in charge of Promotional Videos / Game Guides / Event Videos / ETC for YouTube that I did not understand what his job entailed and that if it was Promotion there was 4 active people on the game mid day every day. He told me that he works on Advertising for other Bitcoin Gambling sites and does promotion for Dragon's Tale as well. I then asked him why in the fuck he worked for the Competitors and if he was in charge of Promotion for Dragon's Tale why were there no new players playing at Dragon's Tale or any noticeable Promotion for the gaming being done he told me to watch my Language or I will make sure you never have any work at Dragon's Tale again.

Dragon's Tale management has gone to absolute shit not that it was ever any good and now the game is still active using fresh wallets but they are still unaware of how the Hot Wallet was wiped clean.

I honestly don't care to work here any more if this is going to be the active player base for the coming future.

I get paid more from the Bitmixer Signature Campaign then I do from actually working at Dragon's Tale and that is incredibly sad.

I hope that Di (Andrew Tepper) can make something of this game again or I feel I'm not going to want to promote it anymore , play at it anymore or leave it installed on my Hard Drive.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 15, 2014, 06:04:18 PM
Yah, I'm not a real regular player there but I have been around off and on for about two years.  I'd definitely say that there's little buzz or excitement there recently.  When I do pop in it things don't seem that active and there's been these issues with the hot wallet and whatnot.  Anyway, DT has been around a long time and while this may be a lull, it's also possible that things will bounce back with a roar in the near future.  I haven't completely given up on this place but I'd agree with CrazyRabbi that DT could use some promotion and excitment about now.  I"ve been playing primedice and sports betting recently but I'll still be checking in from time-to-time.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on December 17, 2014, 06:52:13 PM

Fuck off you stupid bastard.  You are the biggest thief on the whole site and you should seriously consider suicide.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CrazyRabbi on December 17, 2014, 08:59:16 PM

Fuck off you stupid bastard.  You are the biggest thief on the whole site and you should seriously consider suicide.

LOL You just mad cause I earn more money then you in 1 click...

Look at my non existent debt wall bro...

Was that fucking easy cunt...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: cryptocoiner on December 18, 2014, 06:09:12 AM
Is this game still working?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: the_reprobate on December 18, 2014, 06:37:02 AM
Depends on what you mean by "working".   Yeah, you can deposit money and lose it but you can't really get help from anyone so take it for what it is, a place to lose money.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: elephantas1 on December 18, 2014, 01:45:57 PM
Depends on what you mean by "working".   Yeah, you can deposit money and lose it but you can't really get help from anyone so take it for what it is, a place to lose money.
But you can withdraw yes?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 19, 2014, 04:35:44 PM
As far as I know there are no current issues with deposits or withdrawals.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: paradoxal420 on January 13, 2015, 12:24:39 PM
As far as I know there are no current issues with deposits or withdrawals.

Except I made a 0.09 cashout last night and they sent it with no fee??? 10 hours and still no confirm lol


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 14, 2015, 03:52:36 AM
You are right, I definitely have had that problem in the past.  I remember cashing out 0.2BTC before and being shocked to see it was sent with no fee and it took like 16 hours to confirm.  Teppy definitely needs to send a standard fee with withdrawals---especially those over a certain "seriousness" threshold.  Neverthless, in my experience, I've never had an issue with my withdrawal's being processed (and eventually confirmed by the network).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Micon on January 26, 2015, 09:07:30 PM
Some love to teppy & DT, one of the oldest school bitcoin gambling games out there, and one of the most unique as well.

Fuck the ponzi's cluttering our forum. 

also I must drop by in-game soon to see what is new, as over the years Teppy seems to keep building and building in his world.  <3 that kind of dedication.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crazyearner on January 27, 2015, 12:04:35 AM
DT still running think they could make some massive improvemtns to the game ang graphics used in it maybe make it like minecraft and have a world like it call it Draggon Miners :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 29, 2015, 10:51:04 PM
Some love to teppy & DT, one of the oldest school bitcoin gambling games out there, and one of the most unique as well.

Fuck the ponzi's cluttering our forum. 

also I must drop by in-game soon to see what is new, as over the years Teppy seems to keep building and building in his world.  <3 that kind of dedication.

Micon, I've never seen you in DT.  I play on there occassionally and I have a similar opinion, it's good to see that he's still around doing his thing.  Some folks say he doesn't improve enough fast enough, but I value stability over volitility.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Convicted2008 on January 29, 2015, 11:45:13 PM
The game play is pretty cool. Faucets are easy to find. There is a learning curve but anybody on the game will help you out. I suggest u give it a try.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crazyearner on January 30, 2015, 01:28:05 AM
Some love to teppy & DT, one of the oldest school bitcoin gambling games out there, and one of the most unique as well.

Fuck the ponzi's cluttering our forum. 

also I must drop by in-game soon to see what is new, as over the years Teppy seems to keep building and building in his world.  <3 that kind of dedication.

Micon, I've never seen you in DT.  I play on there occassionally and I have a similar opinion, it's good to see that he's still around doing his thing.  Some folks say he doesn't improve enough fast enough, but I value stability over volitility.

That is because I never play it any more due to not having much time for gaming and chilling as been really busy as of late and stopped proper playing mid last year. I sometimes go on now and again but  never go on as much as I use to.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: notserp on February 05, 2015, 03:47:11 AM
Some love to teppy & DT, one of the oldest school bitcoin gambling games out there, and one of the most unique as well.

Fuck the ponzi's cluttering our forum. 

also I must drop by in-game soon to see what is new, as over the years Teppy seems to keep building and building in his world.  <3 that kind of dedication.

Micon, I've never seen you in DT.  I play on there occassionally and I have a similar opinion, it's good to see that he's still around doing his thing.  Some folks say he doesn't improve enough fast enough, but I value stability over volitility.

That is because I never play it any more due to not having much time for gaming and chilling as been really busy as of late and stopped proper playing mid last year. I sometimes go on now and again but  never go on as much as I use to.

what u micons alt?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on February 05, 2015, 06:26:50 AM
Some love to teppy & DT, one of the oldest school bitcoin gambling games out there, and one of the most unique as well.

Fuck the ponzi's cluttering our forum. 

also I must drop by in-game soon to see what is new, as over the years Teppy seems to keep building and building in his world.  <3 that kind of dedication.

Micon, I've never seen you in DT.  I play on there occassionally and I have a similar opinion, it's good to see that he's still around doing his thing.  Some folks say he doesn't improve enough fast enough, but I value stability over volitility.

That is because I never play it any more due to not having much time for gaming and chilling as been really busy as of late and stopped proper playing mid last year. I sometimes go on now and again but  never go on as much as I use to.

what u micons alt?

Right, weird.  ? crazyearner == micon


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Wendigo on February 05, 2015, 06:39:30 AM
I had awful experience with the walking paths in this game, always getting stuck in high places.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on February 05, 2015, 05:03:22 PM
I had awful experience with the walking paths in this game, always getting stuck in high places.

I agree, that part is pretty damn awkward.  There are some tricks, though.  One of them is to turn off the alert message that says "you can't go here" and redirect it to the log.  Then at least you don't have the damn popup to get rid of.  Another is to turn on hot keys and run around using the arrows.  But, imo, getting rid of that alert is crucial.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: edmundduke on February 05, 2015, 08:53:59 PM
Im guessing it was fine to code something like it in 1998 :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on February 20, 2015, 05:57:29 PM
I just stopped in to say that Teppy made good on an old complaint once he became clear that it was authentic.  Also attempts are being made in-game to foster a more civil community and that is welcome.

Only this morning did I hear of this:



Dragon's Tale's hot wallet was hacked on 11/20/2014, and 50 BTC taken. I discovered this on 11/22 and have taken most of Dragon's Tale down until I find the vulnerability.

Later on 11/22, the person returned the 50 BTC.

I do not consider this person a thief - this was a total class act (he even paid the transaction fees.) If he or anyone else can help me figure out what happened, I'll have some nice rewards, and will smoke a 'Tardo. (And it goes without saying, he will continue to be welcome in Dragon's Tale.)

This is the transaction withdrawing the 50 BTC: https://blockchain.info/tx/4624a5360439b39f8a062d519b12c8f6782e3c5f49932c29536adb213ed5a868
And this is the one returning it: https://blockchain.info/tx/af1c8ec7d40307eb45918b303f77af9cbe239f6b40d5c0973495531cf02e0188

Oh My!~  ... A Mystery!

Hmm... Let me put on my Inspector Clouseau Drag... </puts on said drag, bifocals, and then reaches for magnifying glass> and have a look at these 50 Bitcoins.

(After some time has passed...)  Hmm~  Upon inspection, each nof these 50 coins appear to be indistinguishable from each other or any other bitcoin to be found.  However!~~~~  </adjusts  aperature on 'third eye' chakra, once...... twice.... and now thrice, aaaaaaaanddddd:> But you can perceive, at a sniff, </sniff sniff; SNIFF>, that the unique thing that these fifty coins have is the unmistakable scent of Umuri's aftershave.

So you want to know what he wants (and he and I never discussed this, nor will I even mention it to him, or ask him), and my guess would be recognition of his merit and respect.  If you would travel off-planet much, you would know that, as Carl Jung put it "The Universe (said today, he would use the term 'Multiverse') is everywhere aristocratic".  And Umuri is a pretty sharp guru, dare I to say.  I am fairly bright in some ways, dumb as a box of rocks in many others, and in any case I might never fully understand you humans.  But Umuri's facility with his own intelligence could easily be seen as sorcery by most of the creatures you find on the planet.  And we're lucky that he is not with "The Forces of Evil", so to speak.  As far as I know, he is seldom recklessly kind, but among his first principles is 'Justice'.

Now, I would guess that he will never directly admit that he had any involvement.  But I would bet that he WOULD, from a hidden spot, toss a small pebble in the pond before you, by way of a 'Hello", when his merit and class get the recognition that they deserve.  And maybe a good way to do that is to award him, in game, with an official title, something like "Chief Sorcerer of The Realm", and maybe a befitting unique avatar, and maybe toss in some special agencies or capacities that other players do not have.

(Something to think about.... aside from the various 'levels' it might help to revitalize the game by instituting some sort of class system, such that each character has a certain degree of nobility, (or lack of it), or remains 'classless'.)

When you discover that this is indeed the case, (and at some point, you shall), instead of smoking a tardo, which would be just a windfall to players who happen to be in-game atm, and a trifle unfair to players who happen to be away atm) , if you like you can send a BTC to the Happyscamp account, and I will relay half that amount to Umuri, and spend the rest on a variety of impromtu parties to help promote in-game community felicity.

Cheers! ...and Hat's Off to Umuri!~

~Scorp

(Edit: Should you send promotional coin to Happyscamp, message4 me at Scorp, or it might be a while before I know that it is there).  And, of course, this is just a promotional idea, not, lol, some silly attempt at extortion. Those funds would be used for smoking, rounds, showers, and possibly as public recognition gift drinks for salutory in-game behavior, not to exceed 3 BTM for level 4 or lower players, or 10 btm for levels 5 and up, and in no case to my alts.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Small on February 20, 2015, 05:59:17 PM
Wow. DT's been here a long time huh.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on February 20, 2015, 06:13:19 PM
I believe we're currently the longest running Bitcoin business in the world. Anyone know of one that has been in continuous operation for longer?

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on February 20, 2015, 08:32:11 PM
And Gratz, also, Teppy, for your general success in keeping the game online and free of DoS attacks.  Many sites were having trouble with that for a while and I think this was among the first to put in place an effective anti-DoS strategy~

Does DT have an official DOB?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on February 22, 2015, 06:10:33 PM
I believe we're currently the longest running Bitcoin business in the world. Anyone know of one that has been in continuous operation for longer?

Teppy

I was thinking something similar with sealswithclubs closing down.  You may have actually been around longer than seals, IDK.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Jaaawsh on February 22, 2015, 08:01:47 PM
I believe we're currently the longest running Bitcoin business in the world. Anyone know of one that has been in continuous operation for longer?

Teppy

I don't know about longer but I remember trying to play DT (my computer was shit at the time) and actually playing BC Casino a little bit. So you guys might be around the same age but I, for some reason, want to say DT's been around longer. But not 100% sure.

This was back when bitcoin was like $25/coin.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on February 22, 2015, 08:04:00 PM
Hey, do someone has by chance a blue soldier code? I'm interested if someone still have a chance for that ::)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 01, 2015, 07:23:41 PM
I've been playing DT since btc was like 5$ a coin but I've still never gotten the codes for those "affiliate" statues or for the blue ones or whatever.  I dunno, teppy, can I have a code please?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on March 01, 2015, 09:04:32 PM
I've been playing DT since btc was like 5$ a coin but I've still never gotten the codes for those "affiliate" statues or for the blue ones or whatever.  I dunno, teppy, can I have a code please?
Hey, do someone has by chance a blue soldier code? I'm interested if someone still have a chance for that ::)
Both BitTOCLic and Globe soldiers codes must be ut when creating chracter, hen creating new account, so they wouldbe useless to you guys anyways.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: zakorus on March 02, 2015, 04:36:33 AM
well i for one know I am enjoying this game despite not being able to find a code. however I do hope for more games in the future. dragon's tale has alot of games don't get me wrong. but more is better. we all know that :D.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 04, 2015, 09:18:16 PM
I've been playing DT since btc was like 5$ a coin but I've still never gotten the codes for those "affiliate" statues or for the blue ones or whatever.  I dunno, teppy, can I have a code please?
Hey, do someone has by chance a blue soldier code? I'm interested if someone still have a chance for that ::)
Both BitTOCLic and Globe soldiers codes must be ut when creating chracter, hen creating new account, so they wouldbe useless to you guys anyways.

Right, unless we made new alt accounts to use the codes or something.  I guess I end up having fun just fine by depositing and sometimes I win sometimes I lose (usually I lose).  However, it would be nice to find some new codes.  I think teppy is busy with some other projects these days though and DT is a little on the back burner.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 07, 2015, 09:51:52 PM
I know there are a lot of DT players who use this forum but there's never much action in this thread.  I'm not really sure why.  Other gambling site threads are always getting discussion and bumps and whatnot.  DT people, where you at?

Maybe Teppy should offer us some incentive to get the bitcointalk discussion going.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on March 31, 2015, 10:45:18 PM
Is it just for me or game is down?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 31, 2015, 10:51:11 PM
Is it just for me or game is down?

It's down for me too.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on March 31, 2015, 10:53:34 PM
Thanks for the quick reply TSP


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ozak on March 31, 2015, 11:53:59 PM
Yeah the game doesn't even load for me at all & the site is down too.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on April 01, 2015, 01:00:50 AM
Well i just heard from hezaza and jc-jack that they can connect, but i still can't :/


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ozak on April 01, 2015, 01:03:53 AM
Same here grem.  :(


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on April 01, 2015, 01:09:01 AM
yeah ozzy. cheep and cheffry have told me they cant connect either :/


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on April 01, 2015, 01:20:08 AM
The server that checks the client version and updates it (and serves all the graphics resources) is down, and I can't ping it. Trying to figure out what's going on - if the machine is dead, then we do have spare machines; working on a fix now. Once I know the cause, I'll update here with an ETA.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on April 01, 2015, 01:22:35 AM
Well finally thanks for the info Di, you were getting us worried. Weird thing is i can conect to ATITD


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on April 01, 2015, 01:33:46 AM
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on April 01, 2015, 02:18:47 AM
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy

Indeed, the game is up again.  In re "smoothly" there's this which I'm hoping you can fix sometime this year (it's been this way for 2 years...):

Code:
tspacepilot@citrus:~$ ./eClient/elaunch &
[1] 1075
tspacepilot@citrus:~$ libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile


And so on, for thousands of lines, as long as the game stays up.

The interenet tells me that if you simply link to a libpng from this decade when compiling that these errors go away.  Wanna test it?

:)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: waterpile on April 01, 2015, 02:20:01 AM
Anyone can connect right now?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on April 01, 2015, 02:25:36 AM
Anyone can connect right now?

Connection seems fine right now.  I'm online.  :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on April 01, 2015, 02:26:53 AM
Yes we are back on-line


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on April 04, 2015, 12:26:30 AM
I (Scorp) am having trouble connecting atm... Friday evening... any others?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on April 06, 2015, 04:09:20 AM
I (Scorp) am having trouble connecting atm... Friday evening... any others?

Didn't get a chance to check this till today (Sunday) but it seems okay now.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on April 07, 2015, 04:19:14 PM
The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy

Indeed, the game is up again.  In re "smoothly" there's this which I'm hoping you can fix sometime this year (it's been this way for 2 years...):

Code:
tspacepilot@citrus:~$ ./eClient/elaunch &
[1] 1075
tspacepilot@citrus:~$ libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile


And so on, for thousands of lines, as long as the game stays up.

The interenet tells me that if you simply link to a libpng from this decade when compiling that these errors go away.  Wanna test it?

:)

Does it spam that on Windows as well? And wouldn't that mean there's basically a memory leak (in that the log would keep filling up as the game runs, boosting ram usage)?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on April 07, 2015, 06:15:30 PM
I dunno, I've never used Windows.  FWIW, these messages get printed to stderr not to a log file so there's no worry about filling up disk space.  It is, however, quite annoying and given that the fix is to simply link to a libpng from this century, I wish they'd just go ahead and fix it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: boopy265420 on April 07, 2015, 08:36:42 PM
I am running this on window 7 premium and it is working fine and smoothly for me. Last week was a bit problem with connection but now I seem  well. You may be need some reg cleaner to get rid of this disk space filling problem.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on April 07, 2015, 09:43:13 PM
I am running this on window 7 premium and it is working fine and smoothly for me. Last week was a bit problem with connection but now I seem  well. You may be need some reg cleaner to get rid of this disk space filling problem.

There is no disk space filling problem.  Ranlo was asking whether these messages were getting spammed to a log but they are not.  The game generally runs fine on GNU/Linux but the hundreds or thousands of lines of spam coming via stderr aren't being written down so they don't cause disk issues, they're just annoying because it'd be nice to have the program run quietly (and yes, I know how to use 2>/dev/null).  I'm just griping a bit because if these guys would use a libpng from the last 10 years in their linked excutables then the issue would disappear (as far as I can tell).  It would be nice to finally figure out who's doing the building and testing for the GNU/Linux client because I'm sure that person wants this to go away.

To emphasize, this is not a big deal, but it's a minor annoyance that has been around for over 2 years so I think it's time for someone to just push the button that fixes it. :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on April 07, 2015, 10:07:55 PM
I am running this on window 7 premium and it is working fine and smoothly for me. Last week was a bit problem with connection but now I seem  well. You may be need some reg cleaner to get rid of this disk space filling problem.

There is no disk space filling problem.  Ranlo was asking whether these messages were getting spammed to a log but they are not. 

Yep, you got it. I play there from time to time and hadn't really paid attention to any issues so it was more or less curiosity, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on April 15, 2015, 06:42:09 PM
FWIW, I often can't get the game to run on a late model revved up PC laptop, but it runs very smoothly on a recently reset-to-factory-issue dinosaur from at least 5 years back.... probably more like 8.

Go figure!~

And if someone will write and execute a script that auto emails Di to unmule my account, say, every .2 seconds or so, s/he gets a natural nog.  Or bettter yet, auto dials and texts his phone!

TIA,
Scorp


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Southpaw0 on May 07, 2015, 12:13:02 AM
Thanks for the party, trivia and cigars!! Enigma337, UnifiedBeing, and JC-Jack!

 :D :)



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 07, 2015, 05:23:04 PM
Thanks for the party, trivia and cigars!! Enigma337, UnifiedBeing, and JC-Jack!

 :D :)


I was around for a bit yesterday.  I've never seen a trivia party on DT but I love trivia so I'll be trying to catch the next one!   :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98problems on May 07, 2015, 07:27:01 PM
Thanks for the party, trivia and cigars!! Enigma337, UnifiedBeing, and JC-Jack!

 :D :)


why i never get the items from other players? i want to get it though i dont think its good to beg. any ideas?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 07, 2015, 07:51:07 PM
Thanks for the party, trivia and cigars!! Enigma337, UnifiedBeing, and JC-Jack!

 :D :)


why i never get the items from other players? i want to get it though i dont think its good to beg. any ideas?

Lol, indeed it's not too good to beg.  :)

The deal is this, if you're hanging around a lot, you may be on there when someone throws a party.  Or you can throw one yourself :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: luis180 on May 07, 2015, 08:25:44 PM
hi everybody , i am spanish player
hay otros jugadores de habla castellano aqui?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 07, 2015, 08:34:27 PM
hi everybody , i am spanish player
hay otros jugadores de habla castellano aqui?

Pues yo sŪ hablo castellano pero no estoy jugando cada dia.  tambiťn hable con lorenita, es italiana pero hablo espaŮol sin problema, y ella estŠ jugando casi cada dŪa.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on May 07, 2015, 10:21:41 PM
Yo tambien hablo espaŮol, si alguien necessita ayuda puede contactar-me, juego todos los dias


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 12, 2015, 10:46:49 PM
DT seems to have just crashed.  Parse-eval was trying to cash out something like 60BTC and then all of a sudden none of my bets were being recorded and then the next thing you know I can't log in.

Anyone else get kicked off just now?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on May 12, 2015, 10:47:09 PM
So, hope Di reads this quick, what's going on? Did Dt just broke?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on May 12, 2015, 10:49:09 PM
DT seems to have just crashed.  Parse-eval was trying to cash out something like 60BTC and then all of a sudden none of my bets were being recorded and then the next thing you know I can't log in.

Anyone else get kicked off just now?

I'm still logged in, or i think so, but can't play or do anything game is totally frozen.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: doeboy1023 on May 12, 2015, 10:57:40 PM
DT seems to have just crashed.  Parse-eval was trying to cash out something like 60BTC and then all of a sudden none of my bets were being recorded and then the next thing you know I can't log in.

Anyone else get kicked off just now?

I'm still logged in, or i think so, but can't play or do anything game is totally frozen.

Yup, cant log in

If parse eval is cashing out 60btc I don't think I'll be playing for a while. lol


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 12, 2015, 11:26:51 PM
DT seems to have just crashed.  Parse-eval was trying to cash out something like 60BTC and then all of a sudden none of my bets were being recorded and then the next thing you know I can't log in.

Anyone else get kicked off just now?

I'm still logged in, or i think so, but can't play or do anything game is totally frozen.

Yup, cant log in

If parse eval is cashing out 60btc I don't think I'll be playing for a while. lol

Actually it seems to be back up onw.  So I guess whateverthe glitch was is okay now.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: zakorus on May 28, 2015, 08:29:14 PM
anyway why is this thread so inactive. tons of new members showing up every day you would think thered be more posts. achem.... this game is awesome btw please join if you want to:D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 28, 2015, 08:35:18 PM
anyway why is this thread so inactive. tons of new members showing up every day you would think thered be more posts. achem.... this game is awesome btw please join if you want to:D

I've said the same thing as well.  I guess dragons tale members just tend to talk to each other in dragons tale, not so much here on bitcointalk.  And yah, it's a fun game, I play on there about once a week or so.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: zakorus on May 28, 2015, 08:44:25 PM
anyway why is this thread so inactive. tons of new members showing up every day you would think thered be more posts. achem.... this game is awesome btw please join if you want to:D

I've said the same thing as well.  I guess dragons tale members just tend to talk to each other in dragons tale, not so much here on bitcointalk.  And yah, it's a fun game, I play on there about once a week or so.
basically this :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: grendel25 on May 29, 2015, 02:02:16 AM
I just found this thread and it reminded me of when I played DAoC and then WoW.  I always used to think it would be cool if there could be profit or loss of actual money mixed into the game instead of an annual or monthly subscription fee. 

So I went to the website... just my luck, it seems to not load or maybe it's down or maybe just me.  idk but my interest is piqued.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: melody82 on May 29, 2015, 02:21:04 AM
I just found this thread and it reminded me of when I played DAoC and then WoW.  I always used to think it would be cool if there could be profit or loss of actual money mixed into the game instead of an annual or monthly subscription fee. 

So I went to the website... just my luck, it seems to not load or maybe it's down or maybe just me.  idk but my interest is piqued.

Me too this sounds really interesting.  I would check it out if you could get in for a low payment.  It sounds like the kind of game where newer players are fed to the wolves, I I would expect to lose it all.  Not a problem if I can play with small sums like .05 or something.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fox19891989 on May 29, 2015, 02:49:51 AM
Last I saw a thread says one player won 82K btc on DT casino, is that real or fake?

Have you paid that gamble guru?? :o


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 29, 2015, 07:21:59 AM
@grendel25, try it out, it's not really a website, you just need to download the client and then play.  They have the client for linux, (and I assume windows and osx).  You can have a lot of fun and it's possible to win big.

@melody82, it's free to try.  You can log in and just hang around and do nothing.  You can pick up a few ksat for free to gamble with but obviously you're not going to get  alot of free money.  If you buy in, you can gamble just like a normal casino.  The difference between this and a casino website is that you have an avatar and you can walk around and chat with other players and watch what they're playing, etc.

@fox, that probably happened, but probably about 3 or 4 years ago.  DT has been around a long time and it was around when bitcoins were worth pennies.  Nowadays, 50mBTC jackpot sets off fireworks and you see a system message.  Just the other day, I saw a guy win about 50 BTC, but that was pretty extreme.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 02, 2015, 04:00:42 PM
Heya!  Two years later but it's done!  Thanks for finaly fixing this (below)!

Dragons tale is cool!

The explanation above wasn't quite right; we have several machines that serve resources; one of them had an old file on it that pointed to a different compute server.

Everything is now running smoothly- sorry for the downtime.

Teppy

Indeed, the game is up again.  In re "smoothly" there's this which I'm hoping you can fix sometime this year (it's been this way for 2 years...):

Code:
tspacepilot@citrus:~$ ./eClient/elaunch &
[1] 1075
tspacepilot@citrus:~$ libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile


And so on, for thousands of lines, as long as the game stays up.

The interenet tells me that if you simply link to a libpng from this decade when compiling that these errors go away.  Wanna test it?

:)


Title: Addressing the mid-level mentor problem
Post by: tspacepilot on June 03, 2015, 09:59:18 PM
Hi Teppy,

This is tspacepilot from Dragon's Tale Casino. If I understood you correctly in today's chat, the problem you want to address is that students have an incentive to choose the highest mentor possible.  You wish that they would pick mentors closer to their level in order to "improve the culture" and to aid mid-level mentors in finding students.

Right now, the mentor gets the difference between a student's DT rate and her own DT rate so students have an incentive to pick a mentor with a high level so that that difference is high.  My solution is a little like an automatic DT split implementation, but it reverses the incentive a little.  Consider this:

Let d be the percentage difference between the student's DT rate and the mentor's DT rate. 

d=mentor_dt_rate-student_dt_rate

Right now, the mentor gets the entirety of d.  But what if you split d between student and mentor based on the closeness of their level.

Let l=mentor_level-student_level

Distribute d between student and mentor based on l:

   student%of_d | mentor%of_d
l=1:    50%   | 50%
l=2:   40%   | 60%
l=3:   ...   | ...
l=infinity   0 | 100%

This proposal is basically like the DT split scheme that we've been seeing regularly for situations where l=1.  So, if you choose a mentor that's only 1 level higher than you, you get what would currently be known as a 50% DT split automatically.  If you choose a mentor with a level infinitely higher than yours, your mentor gets the entire difference between your DT percentage and her percentage.

This is just an idea, but I thin it addresses your problem directly and avoids making unenforceable rules, it strengthens the incentive to have a mentor and it helps out lower-level and mid-level mentors more than it helps really high-level ones.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 03, 2015, 10:15:23 PM
So, big discussion just now in the game itself with the developer/owner of the game and the players, this regarding the idea of changing rules about DT splits, specifically, banning them.

Di said that he would post his concerns here so that we could respond to them in an orderly fashion, as opposed to the chaos of a chat room.

Ostensibly, if I understood correctly (and I may not have), is that 'mid-level players (which I will arbitrarily define as players at levels 5, 6, 7) do not get enough students, that students tend to migrate to the highest level of mentor. (Full disclosure, I am a level 8 player, but also, I refuse students for several reasons: I am not there enough. I don't know enough about the game.  Students can be a PITA.  And then there's the book-keeping.)

So there are all sorts of assumptions to look at here.

The first is the assumption that they should.  That assumption is invalid.  If you go to school and you have a choice to be lectured by a grad student, or the illustrious professor, which would you choose?  There is no reason that a level 5 player, standing next to a level 10 player, can justly claim an equal right to the student-supply.  The level 5 player has just a fraction of the experience of the level 10.  The level 5 player has invested much less in the game.  To put it quite frankly, the level 5 player hasn't anywhere near the class of the level 10. Period.

Second: It is not at all clear that eliminating DT splits would change this dynamic.  Just because I don't get money back, why would I then choose to go with an inferior mentor?  In fact, why would I choose any mentor at al when there are several very competent players in the game willing to help any civil player that comes along, gratis?

Third:  Enforcing such a ban on DT splits would be a logistical and strategic nightmare:  If instead of a direct in game payment my mentor shoots me btm though an account on Seals, for instance, who's to know?  Or if he says to a new player "I'm busy, ask Scorp to mentor you", does that constitute a payment and therefore a ban?  There are too many ways to say "Thanks for being my student", many of them unimpeachable, but any of them can raise doubts, and it also implies that the mentor can never really engage in ANY kind of transaction with the student without leaving both open to charges of collusion.

Fourth: PR-wise, it would piss a lot of players off.  "I was getting DT splits from my mentor. Now I'm not. Therefore I hate Di."  That's what you will get.

Fifth: Players that are in favor of the idea IF the funds go into soldiers or parties or freerolls are players that never bring much to the table at any rate, so no benefit to anyone except the people that show up with nothing.

We are expecting Di to post here shortly just what it is exactly that he is trying to do, as well as specifications for solutions, at any moment.

There probably IS a solution set that most people will find palatable, but let's get the problem clearly identified first.

Scorp~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 03, 2015, 10:44:19 PM
The solution I proposed above merely attempts to get at the root of what Di says is a problem in a much more direct way than what he's proposed so far.

In my opinion, Happy Scamp/Scorp's points 1-5 above are basically in dire need of addressing before making any changes. 


Title: Re: Addressing the mid-level mentor problem
Post by: HappyScamp on June 03, 2015, 10:44:45 PM
Hi Teppy,

This is tspacepilot from Dragon's Tale Casino. If I understood you correctly in today's chat, the problem you want to address is that students have an incentive to choose the highest mentor possible.  You wish that they would pick mentors closer to their level in order to "improve the culture" and to aid mid-level mentors in finding students.

Right now, the mentor gets the difference between a student's DT rate and her own DT rate so students have an incentive to pick a mentor with a high level so that that difference is high.  My solution is a little like an automatic DT split implementation, but it reverses the incentive a little.  Consider this:

Let d be the percentage difference between the student's DT rate and the mentor's DT rate. 

d=mentor_dt_rate-student_dt_rate

Right now, the mentor gets the entirety of d.  But what if you split d between student and mentor based on the closeness of their level.

Let l=mentor_level-student_level

Distribute d between student and mentor based on l:

   student%of_d | mentor%of_d
l=1:    50%   | 50%
l=2:   40%   | 60%
l=3:   ...   | ...
l=infinity   0 | 100%

This proposal is basically like the DT split scheme that we've been seeing regularly for situations where l=1.  So, if you choose a mentor that's only 1 level higher than you, you get what would currently be known as a 50% DT split automatically.  If you choose a mentor with a level infinitely higher than yours, your mentor gets the entire difference between your DT percentage and her percentage.

This is just an idea, but I thin it addresses your problem directly and avoids making unenforceable rules, it strengthens the incentive to have a mentor and it helps out lower-level and mid-level mentors more than it helps really high-level ones.

TS's approach would work, imo, but the assumptions behind the whole idea are ghastly!

Arrrggg!  What's with the assumption that choosing a mediocre mentor would 'improve the culture' (whatever the heck THAT means in this context).

If 'mid-level' mentors want students, let them show that they are WORTHY of having them!  Forcing mediocrity on students can not have a good result.

If you want to mix the mentorage up a bit, that's fine, but select other less noxious ways:  Require students to pick a new mentor every month or two, for a year or so, and after they have had a good sampling, let them choose who they will.  That should relax that whole dynamic a good deal.  If you like you could institute a Mentor evaluation & tabulation.... such that a student can broadly rate a mentor with whom they have just spent the last month. (By Broadly, I mean something like "Rate you mentor as : A) Fantastic in every way!; B) Was really helpful, but improvement could be had (see notes);  C)  Pretty good but I'm not in love (see notes); D) Would not choose this mentor again.

You can do a 'mentor of the month' based on those... they should be fairly legit input for evaluation.  I think that there are several mid-level mentors that would do very well in that sort of competition.

Scorp~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 03, 2015, 11:18:37 PM
Dialing it back to a Marxist perspective, this kind of problem is exactly what you would expect from the attempted commoditization of something (here, mentorship), that is inherently incommoditizable.

If that were taken as square one, then, it follows that NO funded mentorship solutions exist: Let whoever would mentor whom do that and let it be its own reward. Most real mentors do it because of their social disposition to do so, and do it freely (GreenGremlim and Hezaza, Cheep and others have been a great help to me, for example, and I have treated them in return with parties and drinks etc... and so the flow actually goes in the OTHER direction).  Phoney mentors leave you fishing in the dark, running up bets ( as per my second mentor, who I will leave un-named).  

You could take the resulting funds and channel it back into herbs (which, unlike parties, freerolls and soldiers are not just give-aways.  Players have to work and compete to get them, and that is a somewhat egalitarian solution.  Not perfectly so, in that, say, people with less than perfect vision, like me, have a hard time with herbs).  Herbs may not be the answer, or just a part of the answer, as to incentivizing play and participation.

Separately, it is interesting to speculate what would happen to the whole 'family' meme in DT were all compensations for mentoring discontinued.  It would probably disintegrate.... and that would probably degrade the whole tone of the game and possibly the bottom line as well.  Maybe something along the lines of guilds as in atitd, but they would have to be purpose driven.  Guilds themselves could also conceivable have a leveling system~


I'm not saying that I totally agree with the thoughts in this post; they occurred to me, so just sharing them in the style of the old "brainstorming groups".

Scorp


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 03, 2015, 11:51:50 PM
Hello there:)


Hacker here me and some other player agree on a monkey roulet tourny which can help in increasing the newbie incoming and keep them busy with game the idea is

we need a board of monkey which can be playable with tokens so a newbie can practice on it and play for free

i can suggest a 50 btm total tourny 10 btm tourny for each 2 hours

cause of this if all newbie will stick to the game they will eventually end up playing the game and it will help the community as well as di


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 03, 2015, 11:56:51 PM
Hello there:)


Hacker here me and some other player agree on a monkey roulet tourny which can help in increasing the newbie incoming and keep them busy with game the idea is

we need a board of monkey which can be playable with tokens so a newbie can practice on it and play for free

i can suggest a 50 btm total tourny 10 btm tourny for each 2 hours

cause of this if all newbie will stick to the game they will eventually end up playing the game and it will help the community as well as di

Hacker, you seem to be talking about how to get new players.  But you haven't shown how this is connected to Teppy's proposal to disallow mentors from sharing with their students.  Take a look at Happy Scamp/Scorp's points 1-5 (post #348 in this thread (https://bitcointalk.org/index.php?topic=1392.msg11528052#msg11528052)).  IMO, Teppy really needs to address those points before telling folks that they're not allowed to share money with their students.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 04, 2015, 12:00:10 AM
He asked for a proposal which can replace this split thing..and this whole discussion is going on because newbie dont stick to the game..if we dont fix the basic thing all thing will be screwd up at the end and di will do these kind of things and make shitty rule


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 04, 2015, 12:19:11 AM
And There are some points i want to tell which i think are not right

1)The basic need wht game require is we all need something to do..which is not there like almost 90% player stand at bar wait for someone to come and do shots and other stuff no one do anything cause there is nothing to do beside lossing the money on games..herbs was a way which he first reduce when BTC hit 1k usd from that time they are in ksat well it was still good cause least we had something to do back then but now he reduce it to very minimum like almost nothing the player who have done that task you can ask them..most player dont even care to look for them..we need herbs lic and herbs back

2)Soldier..soldier were good back then each pay 20-30 ksat so it was good least for new players (iam not a hot shot big money guy so i use them really)..they are dead i didnt even care to look on them from like 6 month now...they pay like 3 ksat now and he want a newbie to play game with it..well now he introduce the mineral water concept..newbie getting good now they can play but wht abt mid lvl player (no herbs )(no soldier)...we need something here to keep them going also

3)The third thing i think is his affiliation program that is lame (at 50 btc bet the affiliated player  get 1 btc from him)..this is just lame and on the other hand he dont make much affiliators..i will suggest he give 10 code per person and make affiliation (5 BTC per 100 btm)..that way the more affiliated player the more they will try to bring the newbie to game

4)His absence to game he just come up with an idea in a month or two and want us to accept that most player have request which are not done from long they message and message him no reply no nothing he say our community sucks but common we are doing at our best at least iam trying

5)The biggest problem are odds of game NOT a single damn game show odd
i had try to convence many mod of gambling site to come to game they come and say wht are the odds of this game and that game so i have to tell them manually that this work like that and this work like that..we need a odds showing on each game wht are the chance of win and wht are the chance of loss one more thing we need to attach a info colom to each game so a new player can click on it and read how that game work (i have like 4 player under me who want to discover the game on there own but they dont know wht are the odds )...another thing is if a newbie enter a game he collect money from soldier and drink (he try to play element fire at the other hand i say its a bit low varience..he loss 10x in a row i mean whtf who gonna play a game where low varience are lossing 10x streaks)...sorry for any bad word or if anyone get hurt that was my points else you are the game master if you ban split nothing gonna happen there are more then 10 ways to send split to a student..ty for reading:P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on June 04, 2015, 03:52:50 AM
I have a radically new idea, would like to discuss with anyone that does not care for the "no splits allowed" proposal. Call me at 412-973-7914. If I don't answer it's because I'm already taking to someone else.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: m1n3m1n3m1n3 on June 04, 2015, 05:08:28 AM
Interesting... checking this game out.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 04, 2015, 11:19:30 AM
you can mention it here..i will consider it or try to consider it:P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: iram91445 on June 04, 2015, 12:28:36 PM
I have a radically new idea, would like to discuss with anyone that does not care for the "no splits allowed" proposal. Call me at 412-973-7914. If I don't answer it's because I'm already taking to someone else.

Teppy
why you need people to call you can you do deals just here as they might have to pay a lot for it


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 04, 2015, 01:54:13 PM
I have a radically new idea, would like to discuss with anyone that does not care for the "no splits allowed" proposal. Call me at 412-973-7914. If I don't answer it's because I'm already taking to someone else.

Teppy
why you need people to call you can you do deals just here as they might have to pay a lot for it

imram91445, this is a mmorpg casino and the gamemaster is proposing changes to the game, it's not a "deal" that he wants to do.  I'm guessing that he want to talk on the phone because it's easier than typing out a long discussion for an idea which is just emerging.

In any case, I hope he will type it up (either here or in-game) once he's thought on it a little more.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: I-Am-not-A-Mule on June 04, 2015, 02:01:23 PM
How about this for a solution to your DT split problem.

A mentors DT will be the difference betweeen the students DT level, and the DT level at 1 mentor level higher than the students level.

e.g.

* for L0 to L4 students, the mentor DT for all mentor levels will only be the difference between the student DT level and L5 DT.
* for a L5 student, the mentor DT at all mentor levels above this will only be the difference between the DT level for L5 and L6 DT.

and so on......

This will have an automatic split with the student every time a set ammount of DT split is to be paid; this could initially be a fixed value of 1 btm, but player could be given option to choose a differing fixed payment level, or possibly even have this added directly to their own DT instead.
The split will be as follows: If mentor is 1 mentor level above student ( e.g. L5 mentor with L0 to L3 student, or L6 mentor with L5 student ) then split will be 50% to student, if 2 mentor is levels above the student than split will be 30 % and if 3 levels above split will only be 10%, above this student gets no split.

Split will continue to ripple upwards to mentors mentor etc.. as at present, but mentors mentor DT would also only be the difference between 2 mentor levels, and would have the same 50/30/10/0 split.

This would be an incentive for all players to have a mentor that is 1 mentor level ( 2 at most ) above any of their students.

If you really want to ensure new mentors get students than you could make it so new students get automatically assigned to a Level 5 mentor unless they have opted out of having students ( i.e. mentor get asked if they want to mentor the student ). Some sort of sharing code would be needed for assigning mentors based on the number of criteria such as current number of active students the L5 mentor has, if they have 1 btm funds so they can demonstrate to a student how to play the games needed to reach level 2, and how long it is since they were last active ( so students do not get assigned to AFK zombies ).
 
You could also add in a mentors option to not give a split, but students would need to
be given a warning about this, and if they then chose to change mentor because of  this they automatically get their remaining DT split earned up to that point.

Any left over DT goes into a free-roll pot.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 04, 2015, 04:33:13 PM
I think that what I-am-not-a-mule said is essentially a restating of what I proposed on the previous page. (https://bitcointalk.org/index.php?topic=1392.msg11527966#msg11527966)

Still looking forward to hear about Teppy's "radically new idea".


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: I-Am-not-A-Mule on June 04, 2015, 06:26:53 PM
Was built on your work TSP but in a way that would remove the incenive for high level mentors to adopt low level students to earn more on the DT diference


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DTBiggyBoogyDT on June 05, 2015, 11:27:13 AM
Its obvious what is wrong with dragons tale.

You do not have enough people. You can not distribute losses evenly or correctly. You rape the few people that play there because of low numbers. You have a population problem that needs to be fixed. Talking about anything else is a distraction. The DT thing needs to be dropped. You have a few mentors taking all of the students, Students dont want to stay when a game rapes them. Lets not all be dummys and focus on the real problem.

Teppy, you must increase population numbers in a big way, substantially. If you do not, its really looking like you are keeping numbers low on purpose. If this is the case "you" are the problem. not the mentors who have spent substantial amounts of btc to get to a level that your in game population cant support.

MMO's do not have 40 people or less, neither do casinos.

To everybody else, reading and brainstorming. Lets drop the issue that DT needs to be changed at all. It is distracting us from the only problem, Low numbers and terrible marketing. The herbs and soldiers were already nuked causing even more population loss. Lets not ruin DT as well.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: dev on June 05, 2015, 12:12:09 PM
@DTBiggyBoogyDT: glad you've nailed it :-)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 05, 2015, 12:25:11 PM
Haha well someone mention a good point which is the real problem..but again di is not taking that under consideration..on the other hand he ia just thinking how to screw us all again;p


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: I-Am-not-A-Mule on June 05, 2015, 12:50:11 PM
DTBiggyBoogyDT > I think every genuine player ( and even a few of the leeches ) have said the same as you are suggesting here, but as others have also mentioned, Di is not interested in listening to other people.

He may be as genuis at writing computer code, and creating a casino where you dictate to the gamblers what games they gamble on ( Level Tasks ) is one hell of a trick to pull off, but he really needs to start meeting people half way, and give the players what they want in a game.

He could start by :

1) Getting a truckload of new players each week ( no more leeches that think DT is a faucet though ).

2) Motivating them to stay and spend a little ( see points below )

3) Giving something back to remove the Zombie cultute. e.g. old style herbs game, better soldier gifts. Anything would be better for new players to see than everyone standing by bars and no-one playing any games.

4) Spending more time in the game instead of constant partying; when the game becomes a success he can spend the rest of his life partying ( Hundreds or thousands of players is a success, not 30 or 40 ). i.e. Act like he cares about the players, even if he doesn't give a damn.

5 ) Addressing players concerns instead of ignoring them for months on end.

I could go on, but I'm sure you'll agree and could add to this list without me.
 


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DTBiggyBoogyDT on June 05, 2015, 02:05:11 PM
I-Am-not-A-Mule

I agree, Ty for speaking out. I really appreciate it.

"Hundreds or thousands of players is a success, not 30 or 40"

We need more things that address issues like yours or we will get nowhere.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on June 05, 2015, 05:50:19 PM
"Hundreds or thousands of players is a success, not 30 or 40"

Look at all the old players who aren't there any more.  There would probably be hundreds if they hadn't left in disgust.

I notice bar zombies are now banned, maybe two years after it would have made any difference.  Too little, too late.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 06, 2015, 02:23:06 PM
"Hundreds or thousands of players is a success, not 30 or 40"

Look at all the old players who aren't there any more.  There would probably be hundreds if they hadn't left in disgust.

I notice bar zombies are now banned, maybe two years after it would have made any difference.  Too little, too late.
well if he just start spending his time in game talk to community..i say just 1 hour a day it will solve TONS of problem


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 06, 2015, 10:27:55 PM
Its obvious what is wrong with dragons tale.

You do not have enough people. You can not distribute losses evenly or correctly. You rape the few people that play there because of low numbers. You have a population problem that needs to be fixed. Talking about anything else is a distraction. The DT thing needs to be dropped. You have a few mentors taking all of the students, Students dont want to stay when a game rapes them. Lets not all be dummys and focus on the real problem.

Teppy, you must increase population numbers in a big way, substantially. If you do not, its really looking like you are keeping numbers low on purpose. If this is the case "you" are the problem. not the mentors who have spent substantial amounts of btc to get to a level that your in game population cant support.

MMO's do not have 40 people or less, neither do casinos.

To everybody else, reading and brainstorming. Lets drop the issue that DT needs to be changed at all. It is distracting us from the only problem, Low numbers and terrible marketing. The herbs and soldiers were already nuked causing even more population loss. Lets not ruin DT as well.

I was sad to notice that soldiers on islands other than the governed islands don't even get refilled anymore.  Last I checked all the soliders on Xinren Tang and Xinren were empty.  I agree that leaving the soldiers empty makes the game seem a little abandoned.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 14, 2015, 08:08:31 PM
[quote

I was sad to notice that soldiers on islands other than the governed islands don't even get refilled anymore.  Last I checked all the soliders on Xinren Tang and Xinren were empty.  I agree that leaving the soldiers empty makes the game seem a little abandoned.
[/quote]

Yes, all the dead soldiers give the place a somewhat abandoned feel, especially on Cangshe, where there are a variety of abandoned games as well.  You would think that these are easily correctable, but apparently not.

What with the rules abruptly changing, allowing level 3 players on Tiki and so on...   It was a refuge from a pain-in-the-assity world for me, but having developed a PITA index of its own.....


I'll probably revisit in a few months, just to day 'hello' to some of the peeps and to see what changes have taken place.  I would like to see it doing better, time will tell.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 15, 2015, 03:14:20 AM
Quote

I was sad to notice that soldiers on islands other than the governed islands don't even get refilled anymore.  Last I checked all the soliders on Xinren Tang and Xinren were empty.  I agree that leaving the soldiers empty makes the game seem a little abandoned.

Yes, all the dead soldiers give the place a somewhat abandoned feel, especially on Cangshe, where there are a variety of abandoned games as well.  You would think that these are easily correctable, but apparently not.

What with the rules abruptly changing, allowing level 3 players on Tiki and so on...   It was a refuge from a pain-in-the-assity world for me, but having developed a PITA index of its own.....


I'll probably revisit in a few months, just to day 'hello' to some of the peeps and to see what changes have taken place.  I would like to see it doing better, time will tell.

Level 3 players are allowed on Tiki?!  Is that the island that you used to have to be level 8 to go to?!  I think I tried to pick up a ticket to Tiki only yesterday and it still said I had to be level 8 to go there....


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Rmcdermott927 on June 15, 2015, 05:59:55 AM
I think it would be really cool if you did more of a post apocalyptic style game if you do decide to expand in the future.   If I had to choose between skyrim and fallout, fallout wins every time. 


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 15, 2015, 07:27:02 AM
I think it would be really cool if you did more of a post apocalyptic style game if you do decide to expand in the future.   If I had to choose between skyrim and fallout, fallout wins every time. 

Sure, but think about where you like to gamble.  You want to gamble in a beautiful place or in a fun place.  I like fallout too, but the theme of DT casino is a casino.  So people are buying drinks and smoking cigars and looking at fireworks and shaking coconut trees and whatnot.  I'm just not sure how to get comfortable and gamble in fallout.  BTW, do you play on DT?  What's your name there?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 16, 2015, 12:19:35 AM
Quote

I was sad to notice that soldiers on islands other than the governed islands don't even get refilled anymore.  Last I checked all the soliders on Xinren Tang and Xinren were empty.  I agree that leaving the soldiers empty makes the game seem a little abandoned.

Yes, all the dead soldiers give the place a somewhat abandoned feel, especially on Cangshe, where there are a variety of abandoned games as well.  You would think that these are easily correctable, but apparently not.

What with the rules abruptly changing, allowing level 3 players on Tiki and so on...   It was a refuge from a pain-in-the-assity world for me, but having developed a PITA index of its own.....


I'll probably revisit in a few months, just to day 'hello' to some of the peeps and to see what changes have taken place.  I would like to see it doing better, time will tell.

Level 3 players are allowed on Tiki?!  Is that the island that you used to have to be level 8 to go to?!  I think I tried to pick up a ticket to Tiki only yesterday and it still said I had to be level 8 to go there....

ya....  usually it is an error, but a couple weeks back there was some level 3 donk at the bar at Tiki.  Some of the peeps said that Di let the person there intentionally.  Wanted to party but the donk was there to suck up whiffs, and that was about it for me, said 'F#ck it" and have only been back once since.  It's not like these sorts of things won't continue to occur in the future I am afraid.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on June 16, 2015, 12:21:46 AM
I don't recall letting a Level 3 player on to Tiki - do you remember who it was? (Not saying that didn't make some exception for some reason, I just don't recall doing that.)

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 16, 2015, 01:23:40 AM
I don't recall letting a Level 3 player on to Tiki - do you remember who it was? (Not saying that didn't make some exception for some reason, I just don't recall doing that.)

Teppy

Actually I don't, but several people responded when I asked what he was doing there.  Let's see, Cheep and GG for sure, I think Hez was on the time as well.

Scorp

Edit: As I recall it was not a very long or complicated name, don't think that I had ever seen it before.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on July 10, 2015, 12:22:36 AM
This thread should be bumped more. After all players on DT agrees that we need more players there.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on July 10, 2015, 12:26:49 AM
This thread should be bumped more. After ally player on DT agrees that we need more players there.

I was also asking myself several times why this thread isn't more active the way the threads for a lot of popular sites are (such as the thread on primedice or dadice).  The best I've been able to come up with this that the players on DT chat on DT.

BTW, I'm curious if there are any offers on a level 8 account.  PM me.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on July 10, 2015, 11:28:50 PM
How are things there?  Maybe I will stop in later this evening.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on July 10, 2015, 11:40:04 PM
How are things there?  Maybe I will stop in later this evening.
Things are calm now no biggies, drop by anytime :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on July 31, 2015, 09:32:17 PM
Did server crashed again?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 01, 2015, 04:58:03 AM
Did server crashed again?

It may have earlier today, but it seems to be working fine now (I just signed in successfully).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on August 01, 2015, 07:05:16 AM
It is so calm that: I got my first multicolor on dragon eggnog,then I offered a dragon to my mentor and she got a multi too  ::)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 01, 2015, 09:51:54 PM
It is so calm that: I got my first multicolor on dragon eggnog,then I offered a dragon to my mentor and she got a multi too  ::)

Cheers, man, the multis are awesome.  What stakes?  Of course you know that getting two multis in a row isn't really correlated with how busy the site is.  I've seen more multis than that in a row.  All many multi's in a row means is that there's going to be a lot of reds and greens in a row soon.

Also, what's your name in game?  I'm a pretty old-school player there, now at level 8.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on August 02, 2015, 04:49:51 AM
It was just 90k so not a big deal,so a prize of 5.2 btm,  my name there is GreenNode


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on August 06, 2015, 09:09:54 PM
Just letting everyone know that the server is down right now, might be a few hours until we're back up. I'm seeing a sort of "soft crash" where things slow down dramatically, and rather than take it down and restart it, I want to analyze how it got into this state (taking it down and restarting would destroy that information.)

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on August 06, 2015, 09:47:25 PM
Thanks for letting us know, and about my nickname change, seems like someone took my idea and created an account :/ So I will need to decide for a better nickname too.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 07, 2015, 05:57:09 AM
Thanks for letting us know, and about my nickname change, seems like someone took my idea and created an account :/ So I will need to decide for a better nickname too.

What do you mean about nickname change?  Are you GreenNode or was that just an account you were going to create?  I'm confused?!
It was just 90k so not a big deal,so a prize of 5.2 btm,  my name there is GreenNode


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on August 16, 2015, 02:44:45 AM
Just too busy to play anymore, so I have a level 8 account for sale, with, at the moment, 95% into the next Dragon's treasure.

I also have a level 3 and level 4 accounts that are ready to level.

You can message me or reply to this thread, I come by about maybe once a week

~Scorp


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 16, 2015, 09:03:21 PM
Just too busy to play anymore, so I have a level 8 account for sale, with, at the moment, 95% into the next Dragon's treasure.

I also have a level 3 and level 4 accounts that are ready to level.

You can message me or reply to this thread, I come by about maybe once a week

~Scorp

Hiya Scorp, if you do end up selling your level 8, PM me on here and let me know what it went for (if you don't mind).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: vendetahome on August 16, 2015, 09:40:46 PM
I used to play it a while ago while it still gave a lot of bitcoins from the faucet too bad I did not manage to use it properly and withdraw to my wallet as I thought it was just for fun


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on August 16, 2015, 10:14:32 PM
Just too busy to play anymore, so I have a level 8 account for sale, with, at the moment, 95% into the next Dragon's treasure.

I also have a level 3 and level 4 accounts that are ready to level.

You can message me or reply to this thread, I come by about maybe once a week

~Scorp

Hiya Scorp, if you do end up selling your level 8, PM me on here and let me know what it went for (if you don't mind).

I was talking about it with a senior player (won't mention her name) and she figured maybe 400-500 btm.I'd be okay with that. 

What did you pay for yours?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: RGBKey on August 16, 2015, 10:30:33 PM
So...what should someone like me that's been gone for a year expect to be new or changed? I have a level 3 account if I remember correctly.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 17, 2015, 06:03:40 AM
Just too busy to play anymore, so I have a level 8 account for sale, with, at the moment, 95% into the next Dragon's treasure.

I also have a level 3 and level 4 accounts that are ready to level.

You can message me or reply to this thread, I come by about maybe once a week

~Scorp

Hiya Scorp, if you do end up selling your level 8, PM me on here and let me know what it went for (if you don't mind).

I was talking about it with a senior player (won't mention her name) and she figured maybe 400-500 btm.I'd be okay with that. 

What did you pay for yours?


Actually I just levelled mine up finally.  I hit a big loss though about a month ago so I don't want to cash out too cheap.  I don't think I'd sell for less than 1BTC, but I don't think anyone's offering anything that high so I'll probably just hang on to the account.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on August 17, 2015, 06:34:53 AM
I think its a quite good amount for a level 8, btw for who asked, I wanted to change my nick inworld because it was creating confusion with another green nickname...::)
I will think about another nickname soon since the other one is been already created.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on August 27, 2015, 11:14:43 PM
It would be interesting to know the minimum of had to have been gambled to have got to each level, including 8.  That would be a good basis on which to objectively evaluate them.  There are other factors of course, but that would be a good start.





Just too busy to play anymore, so I have a level 8 account for sale, with, at the moment, 95% into the next Dragon's treasure.

I also have a level 3 and level 4 accounts that are ready to level.

You can message me or reply to this thread, I come by about maybe once a week

~Scorp

Hiya Scorp, if you do end up selling your level 8, PM me on here and let me know what it went for (if you don't mind).

I was talking about it with a senior player (won't mention her name) and she figured maybe 400-500 btm.I'd be okay with that. 

What did you pay for yours?


Actually I just levelled mine up finally.  I hit a big loss though about a month ago so I don't want to cash out too cheap.  I don't think I'd sell for less than 1BTC, but I don't think anyone's offering anything that high so I'll probably just hang on to the account.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 27, 2015, 11:20:52 PM
It would be interesting to know the minimum of had to have been gambled to have got to each level, including 8.  That would be a good basis on which to objectively evaluate them.  There are other factors of course, but that would be a good start.

I think minimum risked/gambled would be really hard to define because so many of the games have varying payouts and the goals are usually in "amount won" not in "amount risked".  For example, if you walk up to a fire game there's a chance that you get a huge jackpot on the first bet, so you would have risked very little (what's the minimum, IDK, but you'd have to know the highest possible jackpot at the lowest possible stakes to evaluate it).

There's probably a good way to do it in terms of expected amount risked.  That is, if all the games are (say) .95EV and you need to win 100BTC to get to level N, then we could say that on average we expect people to risk 105.26BTC(=100BTC/.95) to get to that level.

I think that's basically the closest you could come to caculating risk for a given level.  That is, use expected, rather than minimum.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on August 28, 2015, 01:32:01 AM
Sounds like a good enough start.... so how much shall you have had to wager to have gotten to level 8?  And by implication how much shall one have lost?

DT just crashed on me wildly mid-game, and can't get back on saying some file was corrupted.  It just popped and disappeared completely in a flash.

It would be interesting to know the minimum of had to have been gambled to have got to each level, including 8.  That would be a good basis on which to objectively evaluate them.  There are other factors of course, but that would be a good start.

I think minimum risked/gambled would be really hard to define because so many of the games have varying payouts and the goals are usually in "amount won" not in "amount risked".  For example, if you walk up to a fire game there's a chance that you get a huge jackpot on the first bet, so you would have risked very little (what's the minimum, IDK, but you'd have to know the highest possible jackpot at the lowest possible stakes to evaluate it).

There's probably a good way to do it in terms of expected amount risked.  That is, if all the games are (say) .95EV and you need to win 100BTC to get to level N, then we could say that on average we expect people to risk 105.26BTC(=100BTC/.95) to get to that level.

I think that's basically the closest you could come to caculating risk for a given level.  That is, use expected, rather than minimum.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BTCBinary on August 28, 2015, 01:54:37 AM
The game looks great!
You should have some screenshots around here.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on August 28, 2015, 06:22:59 AM
Or like share some trick and tips!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on October 27, 2015, 08:07:18 PM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on October 30, 2015, 06:46:43 AM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE

Nice man, there were some absolutely epic parties there recently.  Nullclick's 28BTC jackpot set of glory days for about a week.  I've never seen so many JPs at once.  It was outlandish.  1BTC party boxes multiple times!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Corealz on October 30, 2015, 07:15:21 AM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE

Nice man, there were some absolutely epic parties there recently.  Nullclick's 28BTC jackpot set of glory days for about a week.  I've never seen so many JPs at once.  It was outlandish.  1BTC party boxes multiple times!

Is it free just to play the game and take advantage of promotions like that? I don't know much about that game.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on October 31, 2015, 07:55:46 AM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE

Nice man, there were some absolutely epic parties there recently.  Nullclick's 28BTC jackpot set of glory days for about a week.  I've never seen so many JPs at once.  It was outlandish.  1BTC party boxes multiple times!

Is it free just to play the game and take advantage of promotions like that? I don't know much about that game.

It's free to log in and hang out there.  But it's like a casino, to place a bet, you need to have money.  Someone may give you money and there are ways in the game to get a little dust, but the real fun is when you gamble there.  If you start winning, you can have a lot of fun.  I've definitely seen some amazing jackpots.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on October 31, 2015, 11:52:04 AM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE

Nice man, there were some absolutely epic parties there recently.  Nullclick's 28BTC jackpot set of glory days for about a week.  I've never seen so many JPs at once.  It was outlandish.  1BTC party boxes multiple times!

Is it free just to play the game and take advantage of promotions like that? I don't know much about that game.

It's free to log in and hang out there.  But it's like a casino, to place a bet, you need to have money.  Someone may give you money and there are ways in the game to get a little dust, but the real fun is when you gamble there.  If you start winning, you can have a lot of fun.  I've definitely seen some amazing jackpots.

I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 02, 2015, 08:06:06 PM
I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.

This is absolutely true.  I didn't mean to encourage leeching at all.  I just wanted to let Corealz know that it's free to log in and check things out.  And, when you're a completely new, someone will probably give you a mineral water so you can have a few ksat to play with.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: mexxer-2 on November 02, 2015, 08:14:43 PM
I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.

This is absolutely true.  I didn't mean to encourage leeching at all.  I just wanted to let Corealz know that it's free to log in and check things out.  And, when you're a completely new, someone will probably give you a mineral water so you can have a few ksat to play with.
Yeah some people are really generous there, me for example when I joined one guy became my mentor and went as far as to gift me 0.01 BTC (10BTMs) to get familiar with the game. Forgot my account credentials since then and haven't talked to him yet.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 02, 2015, 08:46:20 PM
I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.

This is absolutely true.  I didn't mean to encourage leeching at all.  I just wanted to let Corealz know that it's free to log in and check things out.  And, when you're a completely new, someone will probably give you a mineral water so you can have a few ksat to play with.
Yeah some people are really generous there, me for example when I joined one guy became my mentor and went as far as to gift me 0.01 BTC (10BTMs) to get familiar with the game. Forgot my account credentials since then and haven't talked to him yet.

People were a lot more giving before, doing cigars and drinks all the time. And then a few people had to ruin it for the masses by starting to log in 3+ accounts at a time just to get the freebies. Now most things are done privately and only around close friends.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: KokiFurihata on November 02, 2015, 09:23:55 PM
Is the linux client for this game open source? If so, where can I find it?  :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 03, 2015, 12:03:35 AM
Is the linux client for this game open source? If so, where can I find it?  :)

It's not open source.  But there is a linux client.  I've used it for some time.

You can find it here:

http://www.dragons.tl/dl_dtmmo.php?file=dtmmo-linux-i686.bin

It's a 32 bit binary so you might have to download the :i386 versions of some of the standard libraries if you weren't already using multiarch.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 03, 2015, 05:26:57 PM
I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.

This is absolutely true.  I didn't mean to encourage leeching at all.  I just wanted to let Corealz know that it's free to log in and check things out.  And, when you're a completely new, someone will probably give you a mineral water so you can have a few ksat to play with.
Yeah some people are really generous there, me for example when I joined one guy became my mentor and went as far as to gift me 0.01 BTC (10BTMs) to get familiar with the game. Forgot my account credentials since then and haven't talked to him yet.

People were a lot more giving before, doing cigars and drinks all the time. And then a few people had to ruin it for the masses by starting to log in 3+ accounts at a time just to get the freebies. Now most things are done privately and only around close friends.

That and some parties get removed to Zhi.... have to be level 3, and tiki... have to be level 8.  Not too many level 8 mules.
Also people that are partying for longer periods tend to move around to keep ahead of the mules even when they are partying on the lower islands.

...and yes, epic parties lately. From one about a month ago I came away with 248 btm.  I think that was Aston's big party.

New players are welcome and can still get small amounts of Ksat from soldiers.  And typically there are several small parties  each day... it just depends on what ever each player feels like doing.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 05, 2015, 07:40:20 PM
I want to add in that a lot of people there can see if you're a leech and won't share as a result. The community relies on having people take part, not just hanging around hoping for freebies.

This is absolutely true.  I didn't mean to encourage leeching at all.  I just wanted to let Corealz know that it's free to log in and check things out.  And, when you're a completely new, someone will probably give you a mineral water so you can have a few ksat to play with.
Yeah some people are really generous there, me for example when I joined one guy became my mentor and went as far as to gift me 0.01 BTC (10BTMs) to get familiar with the game. Forgot my account credentials since then and haven't talked to him yet.

People were a lot more giving before, doing cigars and drinks all the time. And then a few people had to ruin it for the masses by starting to log in 3+ accounts at a time just to get the freebies. Now most things are done privately and only around close friends.

That and some parties get removed to Zhi.... have to be level 3, and tiki... have to be level 8.  Not too many level 8 mules.
Also people that are partying for longer periods tend to move around to keep ahead of the mules even when they are partying on the lower islands.

...and yes, epic parties lately. From one about a month ago I came away with 248 btm.  I think that was Aston's big party.

New players are welcome and can still get small amounts of Ksat from soldiers.  And typically there are several small parties  each day... it just depends on what ever each player feels like doing.

Scamp, I guess you never ended up selling your account then?  I've been curious what kinda price you might have gotten from it.  Or did you sell Scorp but keep one of your low-level alts?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 05, 2015, 09:03:11 PM
No Never sold it.  There isn't much demand out there unless you let things go for way under value.  "Buddy" is trying to sell a level 6 and he doesn't even get offered the DT value (70 BTM).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 05, 2015, 09:41:18 PM
No Never sold it.  There isn't much demand out there unless you let things go for way under value.  "Buddy" is trying to sell a level 6 and he doesn't even get offered the DT value (70 BTM).

That's totally wild.  I guess that people really just to realize how much time it takes (and risk) to get an account to a high level.  Also, if you really like to play there, having a decent rakeback percent is crazy-helpful.  I know that nowadays, if I buy in with 100mBTC, if I play smart, I can often produce 50mBTC in rakeback.  That was never the case when my account was like lev 3 or 4.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 06, 2015, 10:15:11 PM
No Never sold it.  There isn't much demand out there unless you let things go for way under value.  "Buddy" is trying to sell a level 6 and he doesn't even get offered the DT value (70 BTM).

That's totally wild.  I guess that people really just to realize how much time it takes (and risk) to get an account to a high level.  Also, if you really like to play there, having a decent rakeback percent is crazy-helpful.  I know that nowadays, if I buy in with 100mBTC, if I play smart, I can often produce 50mBTC in rakeback.  That was never the case when my account was like lev 3 or 4.

Well, as I understand it, the operation was reconfigured so that instead of waiting for a mentor to gift you back your share of DT the s/he gets, it accrues to your account automatically, so yep, it builds faster in your account than it used to.

At least that is my understanding ... you might want to check with someone who is a little more upon things.... that site is totally about recreational goofing off for me .... I don't attend to many of the details... they are to hard to come by at any rate, not being written down somewhere and kept up.  It would be nice if Di would pay one of the more tuned in players to maintain the wiki~   That way people'd have a clue.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: SerenaL on November 06, 2015, 10:35:59 PM
This is a very creative concept for online gambling. I hope the graphics of the game will be updated in the near future.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: AltcoinInvestor on November 07, 2015, 01:37:33 AM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE

Nice man, there were some absolutely epic parties there recently.  Nullclick's 28BTC jackpot set of glory days for about a week.  I've never seen so many JPs at once.  It was outlandish.  1BTC party boxes multiple times!

Too bad I missed the party. Dragons tale can have some fun parties going on man.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 07, 2015, 03:07:42 AM
Had a question teppy sent a pm Thanks!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 08, 2015, 06:08:14 PM
I tried playing it is pretty hard getting started


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 08, 2015, 08:48:25 PM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE
Looks interting game.but its too laggy.. What is your latency while you play it?...
I will test it with my own.. Feed back later.
Update
I cannot access the site http://www.atitd.com/ Always say the connection has timeout.. http://i63.tinypic.com/23sf9cm.jpg
This is still running or not?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: edmundduke on November 08, 2015, 08:58:50 PM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 08, 2015, 11:56:43 PM
Video I made for this amazing game.
https://www.youtube.com/watch?v=foArBYKprJE
Looks interting game.but its too laggy.. What is your latency while you play it?...
I will test it with my own.. Feed back later.
Update
I cannot access the site http://www.atitd.com/ Always say the connection has timeout.. http://i63.tinypic.com/23sf9cm.jpg
This is still running or not?

No telling.  It occassionaly runs on my (2 year old) laptop, and sometimes it doesn't.  It always runs on some old cloncker that I have in the living room..... that thing is like 8 years old.

So go figure~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 09, 2015, 05:50:44 AM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.

What is the best sites for info on the game?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on November 09, 2015, 05:58:10 AM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.

What is the best sites for info on the game?
You can get all the info on wiki. just search for dragons.tl wiki.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: FanEagle on November 09, 2015, 06:24:29 AM
Sometimes is laggy because of the number of people on a island


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 09, 2015, 07:12:08 AM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.

What is the best sites for info on the game?
You can get all the info on wiki. just search for dragons.tl wiki.

Thanks will check it out more


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: edmundduke on November 09, 2015, 08:23:41 AM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.

What is the best sites for info on the game?

Best would be to look into their official Wiki, it has quite a lot of info on the game. I felt the Wiki helps but for me the biggest help was a mentor who helped me get started, told me about the games, helped me set up travel points on different islands and told me what to make as my home island.
If you dont have a mentor/helper, ask in chat. Theres quite a few people ready to help.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 09, 2015, 10:18:37 AM
I tried playing it is pretty hard getting started

I have to agree with you there. The game is rather hard to pick up because the UI is old and takes getting used to it. They have a mentor system where older players help newbies but it is still a lot to take in when you are just starting.
Some of the games also have a "skill" element so theres something to learn all the time.

What is the best sites for info on the game?

Best would be to look into their official Wiki, it has quite a lot of info on the game. I felt the Wiki helps but for me the biggest help was a mentor who helped me get started, told me about the games, helped me set up travel points on different islands and told me what to make as my home island.
If you dont have a mentor/helper, ask in chat. Theres quite a few people ready to help.

A mentor also helps because they may know tricks to different games. The more you play, the more your mentor wins as well, so they directly benefit from you winning (and therefore giving good advice).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 09, 2015, 03:37:44 PM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
The link on the first page is not working anymore in my laptop www.atitd.com...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: edmundduke on November 09, 2015, 03:43:37 PM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
The link on the first page is not working anymore in my laptop www.atitd.com...

Yes. I think http://www.dragons.tl/ is the link to the official site. At least this is the place that most players reference to and it is also marked as the official site in Wiki http://www.dragons.tl/mediawiki-1.16.5/index.php/Dragons:Community_portal
The second link you posted www.atitd.com references to "A tale in the Desert"


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fast2fix on November 09, 2015, 03:47:18 PM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
yes this is the official link of the game "dragons tale".

The link on the first page is not working anymore in my laptop www.atitd.com...
this link or website is of the game called "a tale in dessert" i think. dragons tale is built using this game's source.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 09, 2015, 04:23:57 PM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
yes this is the official link of the game "dragons tale".

The link on the first page is not working anymore in my laptop www.atitd.com...
this link or website is of the game called "a tale in dessert" i think. dragons tale is built using this game's source.
I install it now but i dont know what i will choose there are selection The one is ( A Tale in the Desert VII )(A Tale in the Desert VII beta) and the last one is Dragon tale. What should i choose?
update:
I choose Dragon tale how about the affiliate code?
i was play the game now its really cool
...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 09, 2015, 11:44:13 PM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
yes this is the official link of the game "dragons tale".

The link on the first page is not working anymore in my laptop www.atitd.com...
this link or website is of the game called "a tale in dessert" i think. dragons tale is built using this game's source.
I install it now but i dont know what i will choose there are selection The one is ( A Tale in the Desert VII )(A Tale in the Desert VII beta) and the last one is Dragon tale. What should i choose?
update:
I choose Dragon tale how about the affiliate code?
i was play the game now its really cool
...

I believe affiliate codes need to be done personally. The only one you can do yourself is the mentor one, which requires a higher level.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 10, 2015, 02:52:38 AM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
yes this is the official link of the game "dragons tale".

The link on the first page is not working anymore in my laptop www.atitd.com...
this link or website is of the game called "a tale in dessert" i think. dragons tale is built using this game's source.
I install it now but i dont know what i will choose there are selection The one is ( A Tale in the Desert VII )(A Tale in the Desert VII beta) and the last one is Dragon tale. What should i choose?
update:
I choose Dragon tale how about the affiliate code?
i was play the game now its really cool
...

I believe affiliate codes need to be done personally. The only one you can do yourself is the mentor one, which requires a higher level.

That would be a great addition in the game, I am finding the first levels very frustrating


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 10, 2015, 11:48:26 AM
Hi guys i just want to ask if this is a new official website of the dragon's tale http://www.dragons.tl/
yes this is the official link of the game "dragons tale".

The link on the first page is not working anymore in my laptop www.atitd.com...
this link or website is of the game called "a tale in dessert" i think. dragons tale is built using this game's source.
I install it now but i dont know what i will choose there are selection The one is ( A Tale in the Desert VII )(A Tale in the Desert VII beta) and the last one is Dragon tale. What should i choose?
update:
I choose Dragon tale how about the affiliate code?
i was play the game now its really cool
...

I believe affiliate codes need to be done personally. The only one you can do yourself is the mentor one, which requires a higher level.
Yeah i have a mentor now. I think this game is very addictive if you always play it... On the rice pond its so difficult to learn how to get a combinations.
Guys i just want to ask how much mentor earn for every student?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on November 10, 2015, 03:18:22 PM
Guys, I would like to give a try to this in my free time, but I have two questions:

1. Does the Linux client work fine? (at least in Ubuntu 14.04).
2. Are faucets working again or are they still dry?, I would play this only for fun so I am not willing to "invest" on it. The wiki seems to be quite outdated, is there any recent, good guide / review?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 10, 2015, 04:38:14 PM
Guys, I would like to give a try to this in my free time, but I have two questions:

1. Does the Linux client work fine? (at least in Ubuntu 14.04).
2. Are faucets working again or are they still dry?, I would play this only for fun so I am not willing to "invest" on it. The wiki seems to be quite outdated, is there any recent, good guide / review?

I've only ever used the linux client.  It works alright for me.  You need several i386 packages in order for it to run.  I'm on debian but I assume ubuntu is multiarch by now.

I think the solidier statues on the private islands still work.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fast2fix on November 10, 2015, 04:39:55 PM
Guys, I would like to give a try to this in my free time, but I have two questions:

1. Does the Linux client work fine? (at least in Ubuntu 14.04).
2. Are faucets working again or are they still dry?, I would play this only for fun so I am not willing to "invest" on it. The wiki seems to be quite outdated, is there any recent, good guide / review?
yes linux  client runs fine. if you are going to use faucet or soldiers to try out games it won't be enough you will have to deposit. warning this game is too addictive.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 10, 2015, 06:00:52 PM
I would suggest more youtube videos on tasks showing advantages for each


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on November 10, 2015, 06:29:36 PM
I've only ever used the linux client.  It works alright for me.  You need several i386 packages in order for it to run.  I'm on debian but I assume ubuntu is multiarch by now.

I think the solidier statues on the private islands still work.

yes linux  client runs fine. if you are going to use faucet or soldiers to try out games it won't be enough you will have to deposit. warning this game is too addictive.

Thank you. Any good, up-to-date guide/review? (to have an idea of what I am going to find before actually getting in).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 10, 2015, 06:39:39 PM
I've only ever used the linux client.  It works alright for me.  You need several i386 packages in order for it to run.  I'm on debian but I assume ubuntu is multiarch by now.

I think the solidier statues on the private islands still work.

yes linux  client runs fine. if you are going to use faucet or soldiers to try out games it won't be enough you will have to deposit. warning this game is too addictive.

Thank you. Any good, up-to-date guide/review? (to have an idea of what I am going to find before actually getting in).

I don't know of any such guide.  But if you try it and get errors, post the messages here and I can probably help you out.  (Most likely it amounts to something like "apt-get install libpng:i386" or some such).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fast2fix on November 10, 2015, 06:41:33 PM
I've only ever used the linux client.  It works alright for me.  You need several i386 packages in order for it to run.  I'm on debian but I assume ubuntu is multiarch by now.

I think the solidier statues on the private islands still work.

yes linux  client runs fine. if you are going to use faucet or soldiers to try out games it won't be enough you will have to deposit. warning this game is too addictive.

Thank you. Any good, up-to-date guide/review? (to have an idea of what I am going to find before actually getting in).
you can get guidance from your mentor inside the game they will teach you everything, i recommend user "umuri" he's good at almost every game.(i don't know if he still plays or not just check in someone will help you getting started ;))


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 10, 2015, 10:17:48 PM
I've only ever used the linux client.  It works alright for me.  You need several i386 packages in order for it to run.  I'm on debian but I assume ubuntu is multiarch by now.

I think the solidier statues on the private islands still work.

yes linux  client runs fine. if you are going to use faucet or soldiers to try out games it won't be enough you will have to deposit. warning this game is too addictive.

Thank you. Any good, up-to-date guide/review? (to have an idea of what I am going to find before actually getting in).
you can get guidance from your mentor inside the game they will teach you everything, i recommend user "umuri" he's good at almost every game.(i don't know if he still plays or not just check in someone will help you getting started ;))

+1 to that. He was my mentor as well and would go around to the different games with me and explain timing and such.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on November 11, 2015, 06:57:13 AM
Yeah, Umuri was my mentor also. I would definitely recommend him if he's still there. But it's been so long since I logged into DT. Umuri was good about explaining the games and also gave you half of what he earned from being your mentor. He clued me into the secrets the seed planting game, the waterwheel, the air balloons and the wishing well. He really helped me to level up and unlock the higher level islands. Not sure if the game is the same now though. Maybe I should log in again and check things out.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 12, 2015, 02:09:07 AM
Yeah, Umuri was my mentor also. I would definitely recommend him if he's still there. But it's been so long since I logged into DT. Umuri was good about explaining the games and also gave you half of what he earned from being your mentor. He clued me into the secrets the seed planting game, the waterwheel, the air balloons and the wishing well. He really helped me to level up and unlock the higher level islands. Not sure if the game is the same now though. Maybe I should log in again and check things out.

They've actually made a lot of changes recently regarding that "giving back half" thingy.  I think it was pretty controversial and to be honest I still don't understand all the details of what went down.  In any case, I recommend LucyLuck as a mentor, she's almost always online.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 12, 2015, 03:12:17 AM
Yeah, Umuri was my mentor also. I would definitely recommend him if he's still there. But it's been so long since I logged into DT. Umuri was good about explaining the games and also gave you half of what he earned from being your mentor. He clued me into the secrets the seed planting game, the waterwheel, the air balloons and the wishing well. He really helped me to level up and unlock the higher level islands. Not sure if the game is the same now though. Maybe I should log in again and check things out.

They've actually made a lot of changes recently regarding that "giving back half" thingy.  I think it was pretty controversial and to be honest I still don't understand all the details of what went down.  In any case, I recommend LucyLuck as a mentor, she's almost always online.

I was wondering if this was allowed to begin with. Essentially it results in people buying referrals (who might otherwise not be using them).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Allforone on November 12, 2015, 09:53:19 PM
I like a referral system because it is not worth me showing people about the game until I am level 5


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 14, 2015, 07:19:04 PM
Yeah, Umuri was my mentor also. I would definitely recommend him if he's still there. But it's been so long since I logged into DT. Umuri was good about explaining the games and also gave you half of what he earned from being your mentor. He clued me into the secrets the seed planting game, the waterwheel, the air balloons and the wishing well. He really helped me to level up and unlock the higher level islands. Not sure if the game is the same now though. Maybe I should log in again and check things out.

They've actually made a lot of changes recently regarding that "giving back half" thingy.  I think it was pretty controversial and to be honest I still don't understand all the details of what went down.  In any case, I recommend LucyLuck as a mentor, she's almost always online.

I was wondering if this was allowed to begin with. Essentially it results in people buying referrals (who might otherwise not be using them).

It was certainly allowed, and changing it was quite controversial.  One of the main issues was that mid-level mentors supposedly couldn't get any students because high-level mentors gained so much more on the diff between the levels of themself and their students that splitting that difference made a big difference.  If you were a level 3 student and had a level 11 mentor then you made half of the diff between level 3 and 11, but if you had a level 6 mentor, you only got back half of the diff between 3 and 6. 

I'm not as active on there as I used to be, in fact, I'd love to hear offers on my level 8 account.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 15, 2015, 07:34:08 AM
Yeah, Umuri was my mentor also. I would definitely recommend him if he's still there. But it's been so long since I logged into DT. Umuri was good about explaining the games and also gave you half of what he earned from being your mentor. He clued me into the secrets the seed planting game, the waterwheel, the air balloons and the wishing well. He really helped me to level up and unlock the higher level islands. Not sure if the game is the same now though. Maybe I should log in again and check things out.

They've actually made a lot of changes recently regarding that "giving back half" thingy.  I think it was pretty controversial and to be honest I still don't understand all the details of what went down.  In any case, I recommend LucyLuck as a mentor, she's almost always online.

I was wondering if this was allowed to begin with. Essentially it results in people buying referrals (who might otherwise not be using them).

It was certainly allowed, and changing it was quite controversial.  One of the main issues was that mid-level mentors supposedly couldn't get any students because high-level mentors gained so much more on the diff between the levels of themself and their students that splitting that difference made a big difference.  If you were a level 3 student and had a level 11 mentor then you made half of the diff between level 3 and 11, but if you had a level 6 mentor, you only got back half of the diff between 3 and 6. 

I'm not as active on there as I used to be, in fact, I'd love to hear offers on my level 8 account.

Ahhh, that does make sense. I was somewhat off and on the game as time went on myself, mostly there for socializing (not a huge gambler :P).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 15, 2015, 04:56:08 PM
Do you have anyway to have a promo key and also get free waters?
I'm always lost in rice ponds and i'm stuck on this task...
Guys can i make another account and start new again?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 15, 2015, 05:04:53 PM
Do you have anyway to have a promo key and also get free waters?
I'm always lost in rice ponds and i'm stuck on this task...
Guys can i make another account and start new again?

There are no rules against multiple accounts. Multiple players have alts.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on November 15, 2015, 07:07:50 PM
Do you have anyway to have a promo key and also get free waters?
I'm always lost in rice ponds and i'm stuck on this task...
Guys can i make another account and start new again?

There are no rules against multiple accounts. Multiple players have alts.
There are a lot of rules against multiple accounts now,you can use only one(main) account to get free gifts/water. you can have as many as alts you want but they won't be able to get free gifts.  :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tradoz on November 15, 2015, 07:39:28 PM
Do you have anyway to have a promo key and also get free waters?
I'm always lost in rice ponds and i'm stuck on this task...
Guys can i make another account and start new again?

There are no rules against multiple accounts. Multiple players have alts.
There are a lot of rules against multiple accounts now,you can use only one(main) account to get free gifts/water. you can have as many as alts you want but they won't be able to get free gifts.  :P

Yes that is true just first account will able to get free gifts from soldiers statue and any alt account using same pc won't able to claim faucet there.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 15, 2015, 07:55:30 PM
Do you have anyway to have a promo key and also get free waters?
I'm always lost in rice ponds and i'm stuck on this task...
Guys can i make another account and start new again?

There are no rules against multiple accounts. Multiple players have alts.
There are a lot of rules against multiple accounts now,you can use only one(main) account to get free gifts/water. you can have as many as alts you want but they won't be able to get free gifts.  :P
Ouch so my alt account will not recieve any waters and gifts.
That's why i cant recieve waters from my mentor.. i think i will use the main because alt account is worthless....
Guys where can get promo code?
Can i get it in joining a group?
Some statues saying that you are not in the group.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 15, 2015, 09:30:57 PM
Depends what promo code u mean, since u already have an account u can only get it for grindabit and egenesis soldiers. bittoclick and globe soldiers code needs to be put when creating account, so worthless for you now


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 15, 2015, 09:59:05 PM
Depends what promo code u mean, since u already have an account u can only get it for grindabit and egenesis soldiers. bittoclick and globe soldiers code needs to be put when creating account, so worthless for you now


Interesting. I also wasn't aware of the claiming differences. But what's this about waters? I had someone give me some a long time ago but still don't get where they came from.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 15, 2015, 10:04:23 PM
Mineral waters is like a giveaway that mentors get daily to give to new/low level players.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 23, 2015, 06:27:51 AM
Regarding the value of accounts, an interesting thing occurred today.

4 hours before the weekly lottery, doeboy put his 11-going-on-12 account, and a second level 8 account, up for auction, or attempted to.  At first he said he would take the best offer no matter how low, and the auction would end at the weekly drawing.  But a few minutes later he said that if the best offer wasn't high enough, he would wait till the monthly drawing, as he has 500 (or so) tickets.  (Which suggests to me that he is busted, was waiting for the weekly lottery, and ready to bail)

He listed the assets.... two 100 btm ribbons, one 300 ribbon, access to Toa for both accounts, some unremembered value of DT, and I think that that was it, along with the 500 tickets.

So what is the value of the account really?

Well, there is nothing solid here, but it seems reasonable to value the ribbons at 500 btm - the 5% of the supposed house take on future ribbons wagers, or 475 btm.

(We don't know just how much the house takes with those, really.  You win something when you grab one, but it has never been much more than the bet in my experience, so you have to survive two tries just to get your money back.  But on every bet the house takes 50%, if I understand it rightly)

But we might reasonably say 475 btm.

as for the tickets, they are also questionable, but you could say that, based on last month's drawing having nearly 4000 tickets, his ticket package is worth 1/8 BTC or 125 btm.

The value of going to Toa seems to be entirely an intangible asset.  I have never heard of Toa having anything that the other islands don't, so the only thing about going to Tao is that others can't.  Which in reality is no value at all.

The level 8 account, if you have an 11, is no value at all except for what you might be able to sell it for, and as we see, account sales are pretty flat (I think LucyLuck recently sold hers, no idea for how much.)

So it seems like a reasonable value would be 600 btm if you wanted to risk the tickets.  A reasonable auction bid (which itself is a gamble), would be 400 btm.

doeboy, I am sure, would think much differently.  He went through a lot of BTC to get to that level.  But what does not come with the account is the fun (and, more, the disappointment) he had going through those 11 levels.

A level 8 account is nice because you can go to Tiki and party with friends and not too many  alts will show up.  And it's the best bar in the game.  But I have never heard of any advantage to being at levels beyond that.   They can throw tourneys, but, you can get your mentor to do that for you if you care too.

Just some thoughts.

Totally separately, I wonder why so much of Tiki is undeveloped?

Also, X seems to be a total failure.  You never see people hanging out there at the bar, which is pretty lame itself.  They just go there to look for herbs.  Same, really, at Xinren, except for the voting booth and the cows.  Much of Xinren was never developed as well.  It used to have a good bar I am told, but for some reason Di wanted to drive people to the 'governed' islands.

I get the impression that what ever else it may be, DT is an ongoing sociological experiment.

~All for tonight!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 23, 2015, 05:19:38 PM
Regarding the value of accounts, an interesting thing occurred today.

4 hours before the weekly lottery, doeboy put his 11-going-on-12 account, and a second level 8 account, up for auction, or attempted to.  At first he said he would take the best offer no matter how low, and the auction would end at the weekly drawing.  But a few minutes later he said that if the best offer wasn't high enough, he would wait till the monthly drawing, as he has 500 (or so) tickets.  (Which suggests to me that he is busted, was waiting for the weekly lottery, and ready to bail)

He listed the assets.... two 100 btm ribbons, one 300 ribbon, access to Toa for both accounts, some unremembered value of DT, and I think that that was it, along with the 500 tickets.

So what is the value of the account really?

Well, there is nothing solid here, but it seems reasonable to value the ribbons at 500 btm - the 5% of the supposed house take on future ribbons wagers, or 475 btm.

(We don't know just how much the house takes with those, really.  You win something when you grab one, but it has never been much more than the bet in my experience, so you have to survive two tries just to get your money back.  But on every bet the house takes 50%, if I understand it rightly)

But we might reasonably say 475 btm.

as for the tickets, they are also questionable, but you could say that, based on last month's drawing having nearly 4000 tickets, his ticket package is worth 1/8 BTC or 125 btm.

The value of going to Toa seems to be entirely an intangible asset.  I have never heard of Toa having anything that the other islands don't, so the only thing about going to Tao is that others can't.  Which in reality is no value at all.

The level 8 account, if you have an 11, is no value at all except for what you might be able to sell it for, and as we see, account sales are pretty flat (I think LucyLuck recently sold hers, no idea for how much.)

So it seems like a reasonable value would be 600 btm if you wanted to risk the tickets.  A reasonable auction bid (which itself is a gamble), would be 400 btm.

doeboy, I am sure, would think much differently.  He went through a lot of BTC to get to that level.  But what does not come with the account is the fun (and, more, the disappointment) he had going through those 11 levels.

A level 8 account is nice because you can go to Tiki and party with friends and not too many  alts will show up.  And it's the best bar in the game.  But I have never heard of any advantage to being at levels beyond that.   They can throw tourneys, but, you can get your mentor to do that for you if you care too.

Just some thoughts.

Totally separately, I wonder why so much of Tiki is undeveloped?

Also, X seems to be a total failure.  You never see people hanging out there at the bar, which is pretty lame itself.  They just go there to look for herbs.  Same, really, at Xinren, except for the voting booth and the cows.  Much of Xinren was never developed as well.  It used to have a good bar I am told, but for some reason Di wanted to drive people to the 'governed' islands.

I get the impression that what ever else it may be, DT is an ongoing sociological experiment.

~All for tonight!

An interesting writeup, but I think one thing you're not really accounting for is the level of the buyer.  You properly point out that if you have a level 11 account, then a level 8 account isn't really getting you anything you don't already have.  But the reverse is true for someone bidding on the package.  If you're a level 2 and you don't even collect DT yet then, if you're unlucky, you might lose 200-400BTM just trying to get to level 3 to get into the DT scheme.  However, as you say, if you already have a high-level account, then this isn't really a factor.  So, what i'd add to your analysis is that the delta between the level of a bidder and the level of the account to be sold has to be a factor in the value of the account.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 23, 2015, 05:25:01 PM
Regarding the value of accounts, an interesting thing occurred today.

4 hours before the weekly lottery, doeboy put his 11-going-on-12 account, and a second level 8 account, up for auction, or attempted to.  At first he said he would take the best offer no matter how low, and the auction would end at the weekly drawing.  But a few minutes later he said that if the best offer wasn't high enough, he would wait till the monthly drawing, as he has 500 (or so) tickets.  (Which suggests to me that he is busted, was waiting for the weekly lottery, and ready to bail)

He listed the assets.... two 100 btm ribbons, one 300 ribbon, access to Toa for both accounts, some unremembered value of DT, and I think that that was it, along with the 500 tickets.

So what is the value of the account really?

Well, there is nothing solid here, but it seems reasonable to value the ribbons at 500 btm - the 5% of the supposed house take on future ribbons wagers, or 475 btm.

(We don't know just how much the house takes with those, really.  You win something when you grab one, but it has never been much more than the bet in my experience, so you have to survive two tries just to get your money back.  But on every bet the house takes 50%, if I understand it rightly)

But we might reasonably say 475 btm.

as for the tickets, they are also questionable, but you could say that, based on last month's drawing having nearly 4000 tickets, his ticket package is worth 1/8 BTC or 125 btm.

The value of going to Toa seems to be entirely an intangible asset.  I have never heard of Toa having anything that the other islands don't, so the only thing about going to Tao is that others can't.  Which in reality is no value at all.

The level 8 account, if you have an 11, is no value at all except for what you might be able to sell it for, and as we see, account sales are pretty flat (I think LucyLuck recently sold hers, no idea for how much.)

So it seems like a reasonable value would be 600 btm if you wanted to risk the tickets.  A reasonable auction bid (which itself is a gamble), would be 400 btm.

doeboy, I am sure, would think much differently.  He went through a lot of BTC to get to that level.  But what does not come with the account is the fun (and, more, the disappointment) he had going through those 11 levels.

A level 8 account is nice because you can go to Tiki and party with friends and not too many  alts will show up.  And it's the best bar in the game.  But I have never heard of any advantage to being at levels beyond that.   They can throw tourneys, but, you can get your mentor to do that for you if you care too.

Just some thoughts.

Totally separately, I wonder why so much of Tiki is undeveloped?

Also, X seems to be a total failure.  You never see people hanging out there at the bar, which is pretty lame itself.  They just go there to look for herbs.  Same, really, at Xinren, except for the voting booth and the cows.  Much of Xinren was never developed as well.  It used to have a good bar I am told, but for some reason Di wanted to drive people to the 'governed' islands.

I get the impression that what ever else it may be, DT is an ongoing sociological experiment.

~All for tonight!

An interesting writeup, but I think one thing you're not really accounting for is the level of the buyer.  You properly point out that if you have a level 11 account, then a level 8 account isn't really getting you anything you don't already have.  But the reverse is true for someone bidding on the package.  If you're a level 2 and you don't even collect DT yet then, if you're unlucky, you might lose 200-400BTM just trying to get to level 3 to get into the DT scheme.  However, as you say, if you already have a high-level account, then this isn't really a factor.  So, what i'd add to your analysis is that the delta between the level of a bidder and the level of the account to be sold has to be a factor in the value of the account.

Doesn't the 11 also have a higher rakeback than the 8, giving it even more value? That in itself has worth -- higher rakeback = less money lost = more money gained.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 23, 2015, 05:33:51 PM
Doesn't the 11 also have a higher rakeback than the 8, giving it even more value? That in itself has worth -- higher rakeback = less money lost = more money gained.

Yes, indeed, that's what I was referring to.  If you already have an 11, then having an 8 doesn't help you because you do your bets with the 11 and get the better rakeback.  However, if you don't, then the lower your account currently has to correspond to an increase in the value of an account you're bidding on.  If you have level 7 and you're bidding on an 8 that actually might not be as valuable to you to win in an auction as someone with a level 6 bidding on that same 8, etc.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: sartorpc on November 23, 2015, 05:43:49 PM
I would like to try the game is it already opened for everyone? The idea is very original mixing the mmo concept and a casino with bitcoin, ive seen this many times before but with no real money (ingame currency) that had no real value.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 23, 2015, 06:58:48 PM
I would like to try the game is it already opened for everyone? The idea is very original mixing the mmo concept and a casino with bitcoin, ive seen this many times before but with no real money (ingame currency) that had no real value.

Indeed, it's live right now and has been for several years.  I actually think that Dragon's Tale was one of the first sites that accepted BTC.  I've been there for about 2.5 years and it was around at least a year before I came by.  I agree, that it's fun to have some sort of MMO that isn't just "play money".


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 23, 2015, 07:11:21 PM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fast2fix on November 23, 2015, 07:46:11 PM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?
there's no other way to earn free mbtc unless you are level 5 and make some students(they'll make you btcs if they bet). you can scout for herbs maybe?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 23, 2015, 09:56:29 PM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?
there's no other way to earn free mbtc unless you are level 5 and make some students(they'll make you btcs if they bet). you can scout for herbs maybe?
Aha..That's why there are many mentor in the game... so i think its better to finish all the task and reach the lvl 5 to become a teacher or mentor..
And earn by teaching few student...
Can i ask if how much you will earn on every student?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 24, 2015, 12:58:12 AM
Doesn't the 11 also have a higher rakeback than the 8, giving it even more value? That in itself has worth -- higher rakeback = less money lost = more money gained.

Yes, indeed, that's what I was referring to.  If you already have an 11, then having an 8 doesn't help you because you do your bets with the 11 and get the better rakeback.  However, if you don't, then the lower your account currently has to correspond to an increase in the value of an account you're bidding on.  If you have level 7 and you're bidding on an 8 that actually might not be as valuable to you to win in an auction as someone with a level 6 bidding on that same 8, etc.

I did give that some thought, but set aside the increased DT because, if you mean to try to level still... you will spend so much that the increased DT is minimal by comparison. And if you don't mean to try to level to 12, then... what would be the point in having the account over an 8?

I know my thinking may not be perfect, I can't spend a lot of time on it.  The main  point of the post was to present a basic theory of account value.   Tweek it as may suit you.  No one has to be absolutely right here.

Separately, a question.  For a while accounts were getting muled but that doesn't seem to be the case lately, that I know of.  If one does get muled, does one still get whiffs and share in rounds?


Thanks

~Scorp


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 24, 2015, 12:59:37 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 24, 2015, 05:54:07 AM
Doesn't the 11 also have a higher rakeback than the 8, giving it even more value? That in itself has worth -- higher rakeback = less money lost = more money gained.

Yes, indeed, that's what I was referring to.  If you already have an 11, then having an 8 doesn't help you because you do your bets with the 11 and get the better rakeback.  However, if you don't, then the lower your account currently has to correspond to an increase in the value of an account you're bidding on.  If you have level 7 and you're bidding on an 8 that actually might not be as valuable to you to win in an auction as someone with a level 6 bidding on that same 8, etc.

I did give that some thought, but set aside the increased DT because, if you mean to try to level still... you will spend so much that the increased DT is minimal by comparison. And if you don't mean to try to level to 12, then... what would be the point in having the account over an 8?

I know my thinking may not be perfect, I can't spend a lot of time on it.  The main  point of the post was to present a basic theory of account value.   Tweek it as may suit you.  No one has to be absolutely right here.

Separately, a question.  For a while accounts were getting muled but that doesn't seem to be the case lately, that I know of.  If one does get muled, does one still get whiffs and share in rounds?


Thanks

~Scorp

Di recently told me that he's muling accounts everytime they use a new IP address.  This means that I end up having to ask him to unmule me quite often.  I don't think there's any ramification on whiffs and rounds, but you can't pick herbs when you're muled.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 24, 2015, 07:34:20 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 24, 2015, 08:37:13 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 25, 2015, 10:30:47 PM
Big complicated fuss today about the feather tree~

But then again I don't know that much about programming~

Be fun if Di use some of that undeveloped turf, say on Zhi, to make a whole forest of feather trees!

GG would go nuts looking for herbs in there, especially if it was dense with plants like some parts of Zhi are.

Could have a nice bar in the middle with a uniqque drink menu.... drinks found no where else.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 26, 2015, 03:23:16 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)

I'm actually surprised Di allows this. Seems semi-exploiting, but haven't heard of anyone getting in trouble (and it was even how I was told to do it long ago), :P.

As for earning, if you happen to be a writer (and play MMOs) I might be able to help out, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on November 26, 2015, 07:09:07 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)
Teppy has to pay lot of fees if he does that lol, 20 mbtc is a small amount just deposit and withdraw.(unless you want to complete tasks)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 27, 2015, 12:47:41 AM
The point of it is to educate people who may not know how to deposit how to do it.

Trust me, It's worth it to him.

He doesn't care if you take it out again immediately.

He knows that it will probably return eventually.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: yahoo62278 on November 27, 2015, 05:50:42 AM
Its posted in your tasks as far as being able to skip a task if you deposit a certain amount. Ive been a player on DT for awhile and believe me you need the option to skip a task here n there. Its a bitch to lv up without spending a load of $$$


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on November 27, 2015, 11:31:32 AM
Di recently told me that he's muling accounts everytime they use a new IP address.  This means that I end up having to ask him to unmule me quite often.  I don't think there's any ramification on whiffs and rounds, but you can't pick herbs when you're muled.

This means you're basically wasting your time even looking for herbs because any time you find one, which rarely happens, you'll just find yourself unable to pick it.  So you're screwed out of any time spent doing it.

This is even if you've only ever had one account and never used another.

Yet another fuckover for old users.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: yurinov on November 27, 2015, 12:01:54 PM
i played this game once but it is quite a long time to learn


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aizzaku on November 27, 2015, 07:12:32 PM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 27, 2015, 09:36:24 PM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aizzaku on November 28, 2015, 03:57:55 AM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


awesome then... i love MMORPGs ... ill give it a try



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 28, 2015, 04:03:39 AM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


awesome then... i love MMORPGs ... ill give it a try



I hadn't really been on it in a while, back when it had under 10 people on at any given time. Today I logged in to find more like 50+. So it's definitely grown a lot, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aizzaku on November 28, 2015, 11:22:29 AM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


awesome then... i love MMORPGs ... ill give it a try



I hadn't really been on it in a while, back when it had under 10 people on at any given time. Today I logged in to find more like 50+. So it's definitely grown a lot, :).


okay so we can communitcate ingame ? if yes what if your username, ill install it today and then maybe u could teach me a thing or two if ur free.. thanx


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 28, 2015, 04:11:02 PM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


awesome then... i love MMORPGs ... ill give it a try



I hadn't really been on it in a while, back when it had under 10 people on at any given time. Today I logged in to find more like 50+. So it's definitely grown a lot, :).


okay so we can communitcate ingame ? if yes what if your username, ill install it today and then maybe u could teach me a thing or two if ur free.. thanx

I really don't have time right now and tons of things have changed. But if you ask in chat, the community is one of the best there are -- people are more than willing to help and teach you anything you need to know, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: fast2fix on November 28, 2015, 05:19:38 PM
Hello guys ... the first post was quite a while ago and now its the what 23 or 24th page...

can some please.. ( humble request ) explain me what is this game about and is it live and worth playing ?

It's a gambling game that is vastly different from anything else out there. If you're familiar with MMORPGs, it's very similar in nature. The best way to explain it is "give it a go" -- there's just so much to it. And it's been live for years and is still live. Teppy has proven himself to care about the game and his players, :).


awesome then... i love MMORPGs ... ill give it a try



I hadn't really been on it in a while, back when it had under 10 people on at any given time. Today I logged in to find more like 50+. So it's definitely grown a lot, :).

okay so we can communitcate ingame ? if yes what if your username, ill install it today and then maybe u could teach me a thing or two if ur free.. thanx
dragons tale wiki might help you a bit http://www.dragons.tl/mediawiki-1.16.5/index.php/Main_Page
if you just say hi in game or ask some questions about a game i'm sure one of the high level player will visit you and teach you the game.(make sure you make them your mentor :))


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crairezx20 on November 28, 2015, 08:14:15 PM
I like this game and waiting to be level 5 and gain bitcoin much more...but for now im stuck on lvl 2.
Any one guys who is mentor here can you be my mentor...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 28, 2015, 08:39:50 PM
I like this game and waiting to be level 5 and gain bitcoin much more...but for now im stuck on lvl 2.
Any one guys who is mentor here can you be my mentor...

Ask in chat and you'll find one easily. But it's still up to you to deposit money to play with -- nobody is going to give you free money.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: notaek on November 28, 2015, 09:01:39 PM
WOW! This game is still running from 2010! I think this is the oldest and most versatile role-playing game in the Bitcoin Community! Yet I didn't notice it before! Well, signing up now :)

One question before downloading the client: Do I need to sync the client after downloading just like Bitcoin-Core client? If so, is there any zipped version of the synced files uploaded somewhere?

Thanks.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 28, 2015, 09:39:14 PM
WOW! This game is still running from 2010! I think this is the oldest and most versatile role-playing game in the Bitcoin Community! Yet I didn't notice it before! Well, signing up now :)

One question before downloading the client: Do I need to sync the client after downloading just like Bitcoin-Core client? If so, is there any zipped version of the synced files uploaded somewhere?

Thanks.

You do nothing but install the client and run it. It auto-updates but it's just a game. It's not a blockchain.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on November 29, 2015, 12:32:59 AM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 29, 2015, 12:51:22 AM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.


Not familiar with most of those but isn't Hezaza the one that's like level 16-18? If so, he's always been more than helpful, even helping with things like learning new cow tips. What is your actual issue with these people? Just saying they're a problem is meaningless: what did they do?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on November 29, 2015, 01:21:17 AM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on November 29, 2015, 04:04:54 AM
Agree. And to impeach that crowd as one is to be pissing into the wind, classic case.

Only, sigh~, the ego damage that i suffer not to've made the list!~ :-\

Oh, and VIP will be banned from any island I ever govern.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on November 29, 2015, 06:12:04 AM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.


You sound pretty mad.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 30, 2015, 07:03:44 PM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.

That's pretty plausible.  Anyone who's saying all of these people are problematic is basically saying that the whole world is against him.  I'll consider VIP for my ignore list.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: jdh015232 on November 30, 2015, 07:11:50 PM
woah, never seen this before. will have to check it out!!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 30, 2015, 09:10:10 PM
Hey all! Is there a delay on withdrawals now? I withdrew some BTC over an hour ago and as of now, it still isn't showing up on the blockchain. It used to be instant...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on November 30, 2015, 11:02:51 PM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)
I will pm my account name... i hope you can help me about the task. willing to finish all the task.
I want to be level 6 that you can be a mentor and earn for teaching a student...
I just want to ask why we need to deposit 1mbtc 20x instead of exact 20mbtc?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on November 30, 2015, 11:09:27 PM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)
I will pm my account name... i hope you can help me about the task. willing to finish all the task.
I want to be level 6 that you can be a mentor and earn for teaching a student...
I just want to ask why we need to deposit 1mbtc 20x instead of exact 20mbtc?


You can do 20mBTC instead. It doesn't really matter, they're just saying you can get it done even if you only have 1mBTC.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 01, 2015, 02:06:05 AM
So the moment, here it comes the hang of this game is either a sham or there are only a few individuals (written in red) who have a need to bring more. So I say this, I am absolutely fair man, a fair man against me can have absolutely nothing, I know it because I know what I'm doing. That is my advantage. My downside is I can not speak English, so I have to write simply. Perhaps it goes ... First tell me what did I do I first ..then I will continue to resolve. Just draw attention that if you say anyone that I was rude to someone, yes scolded when you get a penalty for no reason, so it was necessary because his teeth thrash out via the Internet can not. Those players that I mentioned, I know that I had done nothing, they play "good" name. But to me they behaved since the beginning of the dogs and for some unknown reason I bothered them ... when I asked them why? What have they done? Always something nonsensical invented .. This is true .. Excuse translation translator. (Even though it gave me a hard time)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on December 01, 2015, 03:56:07 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)
I will pm my account name... i hope you can help me about the task. willing to finish all the task.
I want to be level 6 that you can be a mentor and earn for teaching a student...
I just want to ask why we need to deposit 1mbtc 20x instead of exact 20mbtc?


You can do 20mBTC instead. It doesn't really matter, they're just saying you can get it done even if you only have 1mBTC.
I think if do deposit 20mbtc some of the task can be done but the others are not..
Guys do you any other way that you can get free mbtc there im always trying gifts from statue but there's nothing.
I dont have any bitcoin today to diposit around 20mbtc. i'm searching to another way to get free mbtc earn while playing .
And i just want to ask if how much satoshi's you will earn for every drink that you receive from mentor?
Before i got 70k satoshi's but for now i've only receive 30k satoshi's why?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 01, 2015, 09:30:49 AM
I'm still stuck on rice ponds can anyone can help me out. or do you have anyway to earn few mBTC then i will use it to play again in rice ponds..
Waters from mentors is not enough to gain few satoshi's and also gift from statue's
I am searching for another statue's that can give free satoshis again but all of the statues has no gift..
Guys who have reach above level 5?Can you PM me your username there i will add you as my friend and also can you share few waters?

At his point you should think about making a deposit, perhaps~
I think making a deposit is the only way to do all my task done... I dont understand the task on the left that you can skip task by depositing 20 mbtc?
So if i deposit 20mbtc all task will be skip and i will level up?

If you deposit 20mbtc then you can skip one of the other tasks.  What's your name in the game?  i can show you what's up.  Here's a hint btw, all you really have to do is deposit 1mbtc 20 times.  You can even withdrawal to your deposit address to finish the task. ;)
I will pm my account name... i hope you can help me about the task. willing to finish all the task.
I want to be level 6 that you can be a mentor and earn for teaching a student...
I just want to ask why we need to deposit 1mbtc 20x instead of exact 20mbtc?


You can do 20mBTC instead. It doesn't really matter, they're just saying you can get it done even if you only have 1mBTC.
I think if do deposit 20mbtc some of the task can be done but the others are not..
Guys do you any other way that you can get free mbtc there im always trying gifts from statue but there's nothing.
I dont have any bitcoin today to diposit around 20mbtc. i'm searching to another way to get free mbtc earn while playing .
And i just want to ask if how much satoshi's you will earn for every drink that you receive from mentor?
Before i got 70k satoshi's but for now i've only receive 30k satoshi's why?
Other than drink/soldiers there's no way to get free btc from the game(unless there's a party :P), earlier it used to be herbs. the game is dead to me,when i used to play the game was so awesome now there no fun playing.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aizzaku on December 01, 2015, 01:27:14 PM
What amount of bitcoins have you guys earned so far ingame ?

i started playing and like the concept of making each and everything from start

but is it worth investing time in in the end ?

cause if someone doesnt get anything from a bitcoin based game .. than rather play some other MMORPG with super graphics and gameplay


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 01, 2015, 05:02:18 PM
What amount of bitcoins have you guys earned so far ingame ?

i started playing and like the concept of making each and everything from start

but is it worth investing time in in the end ?

cause if someone doesnt get anything from a bitcoin based game .. than rather play some other MMORPG with super graphics and gameplay

It's a gambling game so your results will vary.  I know people that are waaaay up.  I know people that are waaaay down.  Personally, I'm pretty close to breaking even (I'm a little down at the moment).  In the end, whether or not it's worth it will depend on your luck.  It's up to you decide if you want to try it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 01, 2015, 05:06:06 PM
What amount of bitcoins have you guys earned so far ingame ?

i started playing and like the concept of making each and everything from start

but is it worth investing time in in the end ?

cause if someone doesnt get anything from a bitcoin based game .. than rather play some other MMORPG with super graphics and gameplay
I would say this game will waste your time now,if you were in this game back in 2012 or even more early you could have made 1+ btc a month with herbs. :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 01, 2015, 05:07:07 PM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 01, 2015, 05:13:29 PM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?
I think di still has database problem that's why the withdrawals are not processed?
https://bitcointalk.org/index.php?topic=1270786


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 01, 2015, 05:20:16 PM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?
I think di still has database problem that's why the withdrawals are not processed?
https://bitcointalk.org/index.php?topic=1270786

Ahhh, wasn't aware of that. Thanks for the link! That explains a lot, :). Was wondering what was up because I had done many withdrawals in the past and all were instant.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 02, 2015, 12:56:36 AM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?

FWIW, you can also click a button in the game which says "send a message to the game master", and you can do "/message Di Hey dude, help me with my withdrawal" and Teppy will get back to you in the game (when he comes online).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: aizzaku on December 03, 2015, 06:37:56 AM
What amount of bitcoins have you guys earned so far ingame ?

i started playing and like the concept of making each and everything from start

but is it worth investing time in in the end ?

cause if someone doesnt get anything from a bitcoin based game .. than rather play some other MMORPG with super graphics and gameplay
I would say this game will waste your time now,if you were in this game back in 2012 or even more early you could have made 1+ btc a month with herbs. :P

well 1+btc a month that is kinda awesome but well its too late for me now


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Inkvor on December 03, 2015, 06:57:11 AM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?

FWIW, you can also click a button in the game which says "send a message to the game master", and you can do "/message Di Hey dude, help me with my withdrawal" and Teppy will get back to you in the game (when he comes online).
yes you can but he hardly replies you back , I was stuck as a mule once and it took weeks for him to resolve .


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 03, 2015, 11:53:21 PM
Guys, I made a withdrawal almost 24h ago now and it still hasn't gone through... anyone have a way to get a hold of Teppy?

FWIW, you can also click a button in the game which says "send a message to the game master", and you can do "/message Di Hey dude, help me with my withdrawal" and Teppy will get back to you in the game (when he comes online).
yes you can but he hardly replies you back , I was stuck as a mule once and it took weeks for him to resolve .

Well, I sent a PM today so we'll see what happens, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 04, 2015, 12:26:50 AM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 04, 2015, 12:57:45 AM
I doubt very much that can be won. I believe that this is a scam group of hackers.

I recommend to everyone, just withdraw. Deposit = loss.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 04, 2015, 01:07:38 AM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

One wonders what it takes for someone to enter 'troll consciousness'.  It seems to come easily to you.

Members can't be crooks.  I suppose they could be deceptive, but I doubt that Aston was.

He's gambled more money there than you will ever see.  You sound very much  like a child that didn't get what he wanted and so you're going to piss and moan and blame other people.  I suggest that you change this habit.... your life can't be a very pleasant place to be with such an attitude, and it will not get better for you until you actively change that attitude:

Choose to be responsible for the space that you inhabit, else your whole life you will feel like a victim.

Yuck~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 04, 2015, 01:26:57 AM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

Aston has literally bought 10s of people (or more) 10$+ wages just out of his own kindness.  You're talking about a guy who's thrown 100$ bills at the crowd just to entertain them.  And, so, please, praytell, what's his scam?  How's he making money on all this generosity?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Nullclick on December 04, 2015, 01:37:47 AM
Aston is one of the nicest guys on DT for you to call him a scammer is pretty low. He has spent so much playing this game and helping others. You keep blaming everyone else but yourself try owning up to ur own mistakes for once.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BTCBinary on December 04, 2015, 01:39:21 AM
It seems pretty nice. Can anyone explain the whole purpose of the game? is it possible to win Bitcoin in the game or it works just a kind of special faucet>?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 04, 2015, 01:53:30 AM
It seems pretty nice. Can anyone explain the whole purpose of the game? is it possible to win Bitcoin in the game or it works just a kind of special faucet>?
Yes you can win, you can also loose, Dragon's Tale is after all a casino and everyone should keep that in mind.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 04, 2015, 03:41:54 AM
It seems pretty nice. Can anyone explain the whole purpose of the game? is it possible to win Bitcoin in the game or it works just a kind of special faucet>?

It is, operatively, a casino.  The games are entirely different from vegas-type casino games, however.

People have various kinds of fun there....  but like any real casino, over time you will likely lose money. Some people don't seem to realize that and get upset.... just like real life in real life casinos.  Some people do win pretty big there.... One fellow hit a 165 BTC jack-pot a couple months back, for instance.

IN the game, you do 'progress' through various 'levels'.  The advantage to doing this , well there are several.... each higher level increases the rake-back that you get paid, for instance.  At level five you can start to take on students, of whose gambling proceeds you get a cut.  Too, you get access to some more interesting Islands as well.

Also there is a social/sociological component to the game: when you get to even the mid-range levels you have come to know some of the other players, and take your place among them.  Sure... it's all just a game, of a kind. But some say that about incarnation period.  To me that is not an unreasonable contextual placement.   

And if you want to test your patience, Di is always ready with his unpredictable, often unannounced, sudden changes.  No extra charge, sort of, for this last~

XD

~Scorp


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Inkvor on December 04, 2015, 07:33:36 AM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

Aston has literally bought 10s of people (or more) 10$+ wages just out of his own kindness.  You're talking about a guy who's thrown 100$ bills at the crowd just to entertain them.  And, so, please, praytell, what's his scam?  How's he making money on all this generosity?
He might be trolling or making false accusations but you are defending it in a wrong way,
It is the most common scam attecmpt to gain trust first and then abuse it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: codypanama on December 04, 2015, 03:20:35 PM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

Aston has literally bought 10s of people (or more) 10$+ wages just out of his own kindness.  You're talking about a guy who's thrown 100$ bills at the crowd just to entertain them.  And, so, please, praytell, what's his scam?  How's he making money on all this generosity?
He might be trolling or making false accusations but you are defending it in a wrong way,
It is the most common scam attecmpt to gain trust first and then abuse it.

All of this conversation started by a Guy how sells waters to new players, when they are meant to be gifted to help newbies along.
 and would gladly steal a herb, if he can get away with it ?

 After over 3 years of playing at DT, Aston is by far the most Generous and friendly player I've met there, People actually started
accounts just to be mentored by him ! very patient as well :-)

 Why VIP has a problem with him is beyond me ?

 I personally received gifted drinks from Aston, that were so extravagant it embarrassed me to receive them, wondering if he
was losing his mind LOL. And anyone claiming he is on the take some how, is ridiculous, and you are shameless !

 He always gave the benefit of the doubt to players who no one liked, but no more ! you've stole his innocence too you pricks !
Nuff said
 


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 04, 2015, 03:31:29 PM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

Aston has literally bought 10s of people (or more) 10$+ wages just out of his own kindness.  You're talking about a guy who's thrown 100$ bills at the crowd just to entertain them.  And, so, please, praytell, what's his scam?  How's he making money on all this generosity?
He might be trolling or making false accusations but you are defending it in a wrong way,
It is the most common scam attecmpt to gain trust first and then abuse it.

Sure, people are people, and tend to be even more of whatever they are made of online, if that makes sense.

But, I really don't think that that is what happened here in this case.

Aston so far exceeds his detractor in consequence that the very idea that he would be trying to deceive his detractor out of a few btm is absurd.  It would be like trying to steal food from an ant.  There is nothing there.

Too, his detractor makes only the vaguest charge.  He makes no indication at all of any actual event that may have happened.  Surely, this is an indication that nothing tangible did happen; the person just wants to be an asshole as a way of expressing his dis-satisfaction with the fact that the way he managed his money didn't suffice. That's all that it is.

That's all that it is.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on December 06, 2015, 11:09:47 AM
Why VIP has a problem with him is beyond me ?

He's just a retarded shithead, another Supa.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 08, 2015, 07:41:00 PM
WARNING !! Beware, I warn all to be very careful. Most members are crooks. Another fresh scammers
Astonautilus and Aston
He looks like helpers, big danger, I recommend to anyone insert are larger amounts. A high risk of fraud.
Administrator obviously lack of interest....

Aston has literally bought 10s of people (or more) 10$+ wages just out of his own kindness.  You're talking about a guy who's thrown 100$ bills at the crowd just to entertain them.  And, so, please, praytell, what's his scam?  How's he making money on all this generosity?
He might be trolling or making false accusations but you are defending it in a wrong way,
It is the most common scam attecmpt to gain trust first and then abuse it.

Indeed.   But where's the abuse here.  This guy is giving away lots of money and I've never seen him ask for anything in return.  If that's a scam, I need an education badly.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 10, 2015, 07:14:07 PM
I recently got banned for no reason. I do not mind because the cheaters and thieves certainly do not want to cooperate. I would could not allow any honest man in any way perpetrate an injustice. Especially the admin I think it's fair, but I was wrong. Admin behalf DI stretches with frauders together. For me it is a big, eye honestly looking scam. I really do not add the normal ban without any warning or no response. Furthermore, what I mean is that I do not do this out of revenge. It is below my level. I do it because I can help others protect their capital. I do not care if someone earns, envy anyone anything, money certainly did not. Therefore, I say again, it makes no sense to believe what I write any object. I'm just telling the truth and no lies or twisted lies, they will never be stronger than true .. I know that evil and untrustworthy people this upset, you know, I was once but a very very bad man .. So I know very well what I write. Me you could give the numbers of your accounts with pins and I would not take a penny. I understood is that this way route to contentment and fulfillment certainly does not lead.


I concluded that this game is a scam, so far nobody credibly able to rebut the.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 10, 2015, 07:34:53 PM
**In doing so, it was not a bad idea, this game. If there were fair conditions, I would bring a new player. 100% would be paid off justice. So but because of the unfair conditions that not only do not bring anyone, but even here I do not even Satoshi, and by the way, I said to debunk who's the idiot and I are playing together earned less than about 2btc .. maybe more. But I guess it was just a ploy to extract more out of me. There not robbed me, I have no reason to retaliate. I'm here on these "professional" cheats earned.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crairezx20 on December 10, 2015, 07:35:52 PM
Hi guys i just want to ask if how to become a vip member? and i know if you are a vip member you earn better here..
Since im newbie about this game..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on December 10, 2015, 07:38:11 PM
If the person accusing me of unfair banning is the character "VIP," then I banned him (the only person I have banned recently) for demanding kickbacks from new players in order to receive mineral waters.

The game distributes mineral waters to higher ranking players with the understanding that they give them to new players so that they may try the game. After receiving complaints from others in the game that VIP had demanded payment for mineral waters , I verified those accusations using the chat logs on the server, and told VIP that that behavior was not allowed, and that this was his only/final warning.

He again contacted a number of new players, again demanding money in exchange for mineral waters. So he and his various mule characters have been banned from Dragon's Tale.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 10, 2015, 11:13:05 PM
Hi guys i just want to ask if how to become a vip member? and i know if you are a vip member you earn better here..
Since im newbie about this game..
What do you mean a vip member? Never heard of such thing.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 10, 2015, 11:15:45 PM
**In doing so, it was not a bad idea, this game. If there were fair conditions, I would bring a new player. 100% would be paid off justice. So but because of the unfair conditions that not only do not bring anyone, but even here I do not even Satoshi, and by the way, I said to debunk who's the idiot and I are playing together earned less than about 2btc .. maybe more. But I guess it was just a ploy to extract more out of me. There not robbed me, I have no reason to retaliate. I'm here on these "professional" cheats earned.
I recently got banned for no reason. I do not mind because the cheaters and thieves certainly do not want to cooperate. I would could not allow any honest man in any way perpetrate an injustice. Especially the admin I think it's fair, but I was wrong. Admin behalf DI stretches with frauders together. For me it is a big, eye honestly looking scam. I really do not add the normal ban without any warning or no response. Furthermore, what I mean is that I do not do this out of revenge. It is below my level. I do it because I can help others protect their capital. I do not care if someone earns, envy anyone anything, money certainly did not. Therefore, I say again, it makes no sense to believe what I write any object. I'm just telling the truth and no lies or twisted lies, they will never be stronger than true .. I know that evil and untrustworthy people this upset, you know, I was once but a very very bad man .. So I know very well what I write. Me you could give the numbers of your accounts with pins and I would not take a penny. I understood is that this way route to contentment and fulfillment certainly does not lead.


I concluded that this game is a scam, so far nobody credibly able to rebut the.

My head hurts trying to understand this posts  ???


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 11, 2015, 07:25:57 AM
My head hurts trying to understand this posts  ???

Indeed, my favorite line was this one:

Especially the admin I think it's fair, but I was wrong. Admin behalf DI stretches with frauders together.

http://i.imgur.com/7UzsnW6.gif


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 11, 2015, 07:28:21 AM
My head hurts trying to understand this posts  ???

Indeed, my favorite line was this one:

Especially the admin I think it's fair, but I was wrong. Admin behalf DI stretches with frauders together.

http://i.imgur.com/7UzsnW6.gif

Uh... if those are the fraudsters in the pic, I'll willingly let them screw me all they want, :). Other than the dude at the back, obviously.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 11, 2015, 07:44:25 AM
Hi guys i just want to ask if how to become a vip member? and i know if you are a vip member you earn better here..
Since im newbie about this game..
Vip is/was a username in the game and you can't earn with this game anymore unless you're going to bet lol. correct me if i'm wrong.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on December 11, 2015, 05:02:45 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 11, 2015, 05:06:17 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.

The last few times I was on people were talking about how nobody messes with herbs anymore... I'm like you, though. That's where I got my start (spotting and getting tips).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 11, 2015, 08:04:37 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on December 11, 2015, 08:57:38 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Monnt on December 11, 2015, 09:00:18 PM
I've heard this game through a friend of mine via PrimeDice. I downloaded it, it was pretty good and the best part of all is that he gifted me a "drink" :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 11, 2015, 09:07:31 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 12, 2015, 07:38:30 AM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.
The herb task on level 8 is too hard now since the spawn rate of herbs is low. it was fun finding herb back then the license cost used to be 100 btm/mbtc.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 12, 2015, 07:42:17 AM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.

If it was +ev, that makes the reason for removing it self-explanatory, I think, :).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MRKLYE on December 12, 2015, 09:30:26 AM
I was wondering if you guys were ever going to consider making a browser based client for dragonstale?

Personally I'm a fan of the game but not a fan of the massive download that it entails. For a limited bandwidth user like myself it makes the game unplayable. If you some how could port it so it was browser based and didn't have to use 100's of MB of bandwidth for download you might see a larger playerbase form. I know I would play more if it was less MB to download and update for sure. Maybe something for you and your team to look at.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on December 12, 2015, 06:10:58 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.

If it was +ev, that makes the reason for removing it self-explanatory, I think, :).

Yep. I totally understand. I just remember it was a really good way of building up a bankroll. Better than soldiers.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on December 12, 2015, 06:27:31 PM
Guys, a dual-core i3 @ 1.5 GHz would run this game? (I know it is old, but buying a new one is not really a priority for me), I see on the download page that it requires at least a dual-core @ 2 GHz, are those the minimum requirements?, if the game gets to run on my laptop, will it be playable?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 12, 2015, 06:55:30 PM
Guys, a dual-core i3 @ 1.5 GHz would run this game? (I know it is old, but buying a new one is not really a priority for me), I see on the download page that it requires at least a dual-core @ 2 GHz, are those the minimum requirements?, if the game gets to run on my laptop, will it be playable?
Nothing better than download it and try for yourself, it wont explode your pc ;)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: bitcoinboy12 on December 12, 2015, 07:05:57 PM
Guys, a dual-core i3 @ 1.5 GHz would run this game? (I know it is old, but buying a new one is not really a priority for me), I see on the download page that it requires at least a dual-core @ 2 GHz, are those the minimum requirements?, if the game gets to run on my laptop, will it be playable?
Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on December 12, 2015, 07:09:54 PM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: bitcoinboy12 on December 12, 2015, 07:13:49 PM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).
My laptop is core 2 duo with ghz 2.40 its playable in my laptop and i have 2 ram memory in total of 4gb..
So your laptop is i3? am i right? i3 even your ghz is 1.5  it is better than my laptop.. you can test it now and feed back later..
I think the minimum bandwidth is 2mbps because i tried it on 1.5 mbps its not playable even in midnight..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 13, 2015, 02:00:41 AM
If the person accusing me of unfair banning is the character "VIP," then I banned him (the only person I have banned recently) for demanding kickbacks from new players in order to receive mineral waters.

The game distributes mineral waters to higher ranking players with the understanding that they give them to new players so that they may try the game. After receiving complaints from others in the game that VIP had demanded payment for mineral waters , I verified those accusations using the chat logs on the server, and told VIP that that behavior was not allowed, and that this was his only/final warning.

He again contacted a number of new players, again demanding money in exchange for mineral waters. So he and his various mule characters have been banned from Dragon's Tale.
From the beginning I felt in this game very intense indirect pressure on me to put it. Since the beginning I also perceive a negative attitude to the players that I play. Admin excuse is ridiculous. This'm 100% convinced that it is here about organized fraud of several people led by DI or Teppy. Another suspicious fact is constantly repeating winnings for several players. Rarely fits win any rookie. I warn everyone against financial loss and uneven behavior.

 I ask anyone not require to pay for water. I offered to every offer, I did not force anyone. Has always been on the opposite side whether he wants it or not, it was his free choice. I recommend avoiding this game, when investing your money most likely to come.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 13, 2015, 03:07:58 AM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).

Shouldn't use too much bandwidth, and it's not graphically intensive. You should be fine.

That said, IIRC, the movement speed in the game is related to your computer speed. Weird, I know, and I'm not sure if that was ever fixed. But you should be good regardless.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 13, 2015, 03:47:46 AM
For what it's worth, I have found that it's a bit resource intensive on low end hardware.  My old laptop cpu used to run at about 80% when i ran dragons tale.  Admittedly it was a low-end laptop.   Most modern machines shouldn't have trouble though, and yah, I haven't found bandwidth to be an issue.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 13, 2015, 07:43:40 AM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).
My laptop is core 2 duo with ghz 2.40 its playable in my laptop and i have 2 ram memory in total of 4gb..
So your laptop is i3? am i right? i3 even your ghz is 1.5  it is better than my laptop.. you can test it now and feed back later..
I think the minimum bandwidth is 2mbps because i tried it on 1.5 mbps its not playable even in midnight..
The game consumes lot of bandwidth when you run it for the first time ~500mb then the game will be playable even on a dial up modem lol


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: bitcoinboy12 on December 13, 2015, 07:24:13 PM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).
My laptop is core 2 duo with ghz 2.40 its playable in my laptop and i have 2 ram memory in total of 4gb..
So your laptop is i3? am i right? i3 even your ghz is 1.5  it is better than my laptop.. you can test it now and feed back later..
I think the minimum bandwidth is 2mbps because i tried it on 1.5 mbps its not playable even in midnight..
The game consumes lot of bandwidth when you run it for the first time ~500mb then the game will be playable even on a dial up modem lol
I already test it on 1.5mbps but the game didnt start im stuck on  downloading..
I already test it many times on 1.5mbps but didnt start... But in 2mbps it can download it fast and the game will start and you can choose the option  to dragon tale or old version then the game is playable... Its just my experience maybe in the other it will work even 1.5mbps


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 13, 2015, 08:56:46 PM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).
My laptop is core 2 duo with ghz 2.40 its playable in my laptop and i have 2 ram memory in total of 4gb..
So your laptop is i3? am i right? i3 even your ghz is 1.5  it is better than my laptop.. you can test it now and feed back later..
I think the minimum bandwidth is 2mbps because i tried it on 1.5 mbps its not playable even in midnight..
The game consumes lot of bandwidth when you run it for the first time ~500mb then the game will be playable even on a dial up modem lol
I already test it on 1.5mbps but the game didnt start im stuck on  downloading..
I already test it many times on 1.5mbps but didnt start... But in 2mbps it can download it fast and the game will start and you can choose the option  to dragon tale or old version then the game is playable... Its just my experience maybe in the other it will work even 1.5mbps

That's weird, to say the least. When I first played, I was on a 100kb/s connection.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 13, 2015, 10:52:56 PM
If the person accusing me of unfair banning is the character "VIP," then I banned him (the only person I have banned recently) for demanding kickbacks from new players in order to receive mineral waters.

The game distributes mineral waters to higher ranking players with the understanding that they give them to new players so that they may try the game. After receiving complaints from others in the game that VIP had demanded payment for mineral waters , I verified those accusations using the chat logs on the server, and told VIP that that behavior was not allowed, and that this was his only/final warning.

He again contacted a number of new players, again demanding money in exchange for mineral waters. So he and his various mule characters have been banned from Dragon's Tale.
From the beginning I felt in this game very intense indirect pressure on me to put it. Since the beginning I also perceive a negative attitude to the players that I play. Admin excuse is ridiculous. This'm 100% convinced that it is here about organized fraud of several people led by DI or Teppy. Another suspicious fact is constantly repeating winnings for several players. Rarely fits win any rookie. I warn everyone against financial loss and uneven behavior.

 I ask anyone not require to pay for water. I offered to every offer, I did not force anyone. Has always been on the opposite side whether he wants it or not, it was his free choice. I recommend avoiding this game, when investing your money most likely to come.
Would be interesting to see this so called "victim" deposit address on game and check his transactions, cause seriously i never see him make any bet, only taking free stuff (money)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on December 14, 2015, 12:18:43 AM
Nothing better than download it and try for yourself, it wont explode your pc ;)

No, but I would have to register an account that will never be used again, spamming both my email and the game's database. Are you always so helpful?

Yes because your core is i3 it will work.but if you have a slow internet connection i think its not playable and its better to do not play..

What would be the min. bandwidth required? (at least from your experience/what you have read/heard).

Shouldn't use too much bandwidth, and it's not graphically intensive. You should be fine.

That said, IIRC, the movement speed in the game is related to your computer speed. Weird, I know, and I'm not sure if that was ever fixed. But you should be good regardless.

Oh, I had heard about other game having that same issue, it was unplayable in any high performance computer. Well, in my laptop ran fine, it took a while to start because Java (and my laptop, in general) has been behaving weirdly lately. I already finished the tutorial, till now the game does not seem very fun (maybe when I was young and used to waste a lot of time without regreting I would have found it funnier). I will play for a few days and see if my perception of it changes.

Thanks to everyone who commented on this (my question).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 15, 2015, 03:20:11 PM
I recently got banned for no reason. I do not mind because the cheaters and thieves certainly do not want to cooperate. I would could not allow any honest man in any way perpetrate an injustice. Especially the admin I think it's fair, but I was wrong. Admin behalf DI stretches with frauders together. For me it is a big, eye honestly looking scam. I really do not add the normal ban without any warning or no response. Furthermore, what I mean is that I do not do this out of revenge. It is below my level. I do it because I can help others protect their capital. I do not care if someone earns, envy anyone anything, money certainly did not. Therefore, I say again, it makes no sense to believe what I write any object. I'm just telling the truth and no lies or twisted lies, they will never be stronger than true .. I know that evil and untrustworthy people this upset, you know, I was once but a very very bad man .. So I know very well what I write. Me you could give the numbers of your accounts with pins and I would not take a penny. I understood is that this way route to contentment and fulfillment certainly does not lead.


I concluded that this game is a scam, so far nobody credibly able to rebut the.

Is this some sort of bot..?  Because that is what you sound like... a bot.  Or maybe you learned English at the bottom of some western asian garbage can?

Get yourself a case of ex-lax please, and go live in the woods for a few weeks.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 15, 2015, 03:25:02 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.

There were all sorts of abuses.  Some people had bots that were flashing all over the game scooping up herbs.  Others were outright thieves.  Others had software that eliminated all plants from the screen except herbs.  It ended up that no one could find herbs because various hackers all got to them first.  They would buy the lisences and clean up all the time... so it became lame to even think of trying to hunt for herbs... even IF you ahd the time for such nonsense.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 15, 2015, 03:35:36 PM
If the person accusing me of unfair banning is the character "VIP," then I banned him (the only person I have banned recently) for demanding kickbacks from new players in order to receive mineral waters.

The game distributes mineral waters to higher ranking players with the understanding that they give them to new players so that they may try the game. After receiving complaints from others in the game that VIP had demanded payment for mineral waters , I verified those accusations using the chat logs on the server, and told VIP that that behavior was not allowed, and that this was his only/final warning.

He again contacted a number of new players, again demanding money in exchange for mineral waters. So he and his various mule characters have been banned from Dragon's Tale.
From the beginning I felt in this game very intense indirect pressure on me to put it. Since the beginning I also perceive a negative attitude to the players that I play. Admin excuse is ridiculous. This'm 100% convinced that it is here about organized fraud of several people led by DI or Teppy. Another suspicious fact is constantly repeating winnings for several players. Rarely fits win any rookie. I warn everyone against financial loss and uneven behavior.

 I ask anyone not require to pay for water. I offered to every offer, I did not force anyone. Has always been on the opposite side whether he wants it or not, it was his free choice. I recommend avoiding this game, when investing your money most likely to come.

What is this?    You sound like some sort of half assed bot.  What 'you' say actually makes no logical sense at all.   must be an ignore button here somewhere...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hua_hui on December 15, 2015, 06:05:29 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.

There were all sorts of abuses.  Some people had bots that were flashing all over the game scooping up herbs.  Others were outright thieves.  Others had software that eliminated all plants from the screen except herbs.  It ended up that no one could find herbs because various hackers all got to them first.  They would buy the lisences and clean up all the time... so it became lame to even think of trying to hunt for herbs... even IF you ahd the time for such nonsense.

i agree. when there is a way to earn money, even if just a bit, tons of ppl will rush to do it. some more programming is now so common. there is almost a bot for every program right now. even dice site, we also have bots to play the autobets in the system itself.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Junko on December 15, 2015, 08:09:23 PM
A quick question for the regulars: about how many licensed herbers are there usually at any given time? I remember years back when I played, there would always be at least 2-4 of them online.

Just curious as that was one of my favorite things to do, along with herb spotting when not licensed.
Actually there's no herbs license now. anyone who's level 3+ can pick the herbs, the value of herb and rate of spawn is pathetic.
Oh wow. That's different. Man, I have been gone from the game for a long time. Herb spotting and licensed herbing used to be so +ev if you had the time and tp's.

Yah, I have no idea what motivated the change in the license structure, why he took the  licenses away.  I never really went for the herbs anyway, as I had better things to do than to look around for hours.  But I do know that there were people who enjoyed it.  I've still got an herb task at my level, I have doubts that I'll actually ever complete it.

There were all sorts of abuses.  Some people had bots that were flashing all over the game scooping up herbs.  Others were outright thieves.  Others had software that eliminated all plants from the screen except herbs.  It ended up that no one could find herbs because various hackers all got to them first.  They would buy the lisences and clean up all the time... so it became lame to even think of trying to hunt for herbs... even IF you ahd the time for such nonsense.

Ah, thanks HappyScamp for the explaination. Damn, that's pretty shitty.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 15, 2015, 08:46:02 PM
If the person accusing me of unfair banning is the character "VIP," then I banned him (the only person I have banned recently) for demanding kickbacks from new players in order to receive mineral waters.

The game distributes mineral waters to higher ranking players with the understanding that they give them to new players so that they may try the game. After receiving complaints from others in the game that VIP had demanded payment for mineral waters , I verified those accusations using the chat logs on the server, and told VIP that that behavior was not allowed, and that this was his only/final warning.

He again contacted a number of new players, again demanding money in exchange for mineral waters. So he and his various mule characters have been banned from Dragon's Tale.
From the beginning I felt in this game very intense indirect pressure on me to put it. Since the beginning I also perceive a negative attitude to the players that I play. Admin excuse is ridiculous. This'm 100% convinced that it is here about organized fraud of several people led by DI or Teppy. Another suspicious fact is constantly repeating winnings for several players. Rarely fits win any rookie. I warn everyone against financial loss and uneven behavior.

 I ask anyone not require to pay for water. I offered to every offer, I did not force anyone. Has always been on the opposite side whether he wants it or not, it was his free choice. I recommend avoiding this game, when investing your money most likely to come.
Would be interesting to see this so called "victim" deposit address on game and check his transactions, cause seriously i never see him make any bet, only taking free stuff (money)
And that is exactly the reason why I say that this game is a scam. Serious Company society does not punish the player for not taking advantage of the offer. Is risky simply insert any money into the game.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 16, 2015, 06:56:41 PM
"Serious company society".....??? :o

Heh.

"inserts money"....?    :-\

Heh heh~

Even if you were right, even if you could... y'know... like... offer some sort of even remotely credible evidence.....

...you would still sound like a bastard cross between a moldy turd and a bot written by a retard on acid.

How.... how...  how....????   How did you muster the courage to hallucinate your way into existence?

If you can formulate that for the rest of us, that would be just fabulous, and a real service.

TIA


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on December 17, 2015, 02:17:30 AM
And that is exactly the reason why I say that this game is a scam. Serious Company society does not punish the player for not taking advantage of the offer. Is risky simply insert any money into the game.

Go kill yourself you scamming liar.

You said you were banned for no reason when you were obviously banned for scamming and even given a second chance.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 17, 2015, 04:52:04 PM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.

That's pretty plausible.  Anyone who's saying all of these people are problematic is basically saying that the whole world is against him.  I'll consider VIP for my ignore list.
Do what you want, this game is a fraud. The only thing I will do is warn.

All efforts to blame me, are only attempt to defend thieves and hide the the fraud that they do. Feel free to let you in the game to win something, in that moment, I recommend the game to go out.Playing again would they robbed.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Haluzakfest on December 17, 2015, 04:58:15 PM
"Serious company society".....??? :o

Heh.

"inserts money"....?    :-\

Heh heh~

Even if you were right, even if you could... y'know... like... offer some sort of even remotely credible evidence.....

...you would still sound like a bastard cross between a moldy turd and a bot written by a retard on acid.

How.... how...  how....????   How did you muster the courage to hallucinate your way into existence?

If you can formulate that for the rest of us, that would be just fabulous, and a real service.

TIA
Over time, it turns out who the imposter. I do not worry, I'm a fair man. Which, in your comments you're not .. Since both are committed to the defense of fraud, perhaps you are a thief. Decent fair man, discussed at the level. You're obviously well below the the level of decency.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 17, 2015, 10:56:33 PM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.

That's pretty plausible.  Anyone who's saying all of these people are problematic is basically saying that the whole world is against him.  I'll consider VIP for my ignore list.
Do what you want, this game is a fraud. The only thing I will do is warn.

All efforts to blame me, are only attempt to defend thieves and hide the the fraud that they do. Feel free to let you in the game to win something, in that moment, I recommend the game to go out.Playing again would they robbed.
Dude you are going way too far accusing Teppy saying he/his game are a fraud/scam. I recommend to think real well what you are saying.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Graphics on December 17, 2015, 11:06:30 PM
Very good game... And very good casino too.

Not like dice where it's super super boring, it actually requires some skill along with it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 17, 2015, 11:24:14 PM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.

That's pretty plausible.  Anyone who's saying all of these people are problematic is basically saying that the whole world is against him.  I'll consider VIP for my ignore list.
Do what you want, this game is a fraud. The only thing I will do is warn.

All efforts to blame me, are only attempt to defend thieves and hide the the fraud that they do. Feel free to let you in the game to win something, in that moment, I recommend the game to go out.Playing again would they robbed.

I don't know if you realize how you seem, writing walls of unsupported allegations in bold and red, attacking people for no reason.  It seems clear that you're angry and you're thrashing about.  No one is reallly going to take that seriously.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on December 17, 2015, 11:26:16 PM
For VIP/Haluzakfest i have only one word "Butthurt"


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on December 19, 2015, 08:51:04 AM
Over time, it turns out who the imposter. I do not worry, I'm a fair man. Which, in your comments you're not .. Since both are committed to the defense of fraud, perhaps you are a thief. Decent fair man, discussed at the level. You're obviously well below the the level of decency.


Sounding kind of mad there broheim.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on December 19, 2015, 05:15:25 PM
I liked the game, at first I was playing the wrong one :P (a tale in the desert, yeah, dumb me, haha). I would have liked that this were more like ATITD, it was slightly more entertaining (but it does not have the gambling component :P).

Is there some up-to-date guide/site about the game?, the wiki is so old that it still suggests to buy Bitcoin at Mt. Gox ::)... for example, is there a way to have a map on screen? (in ATITD it was possible -even if the map was not that helpful as in other games-), I have browsed the in-game options but I do not seem to find it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hezaza on December 19, 2015, 06:37:48 PM
I liked the game, at first I was playing the wrong one :P (a tale in the desert, yeah, dumb me, haha). I would have liked that this were more like ATITD, it was slightly more entertaining (but it does not have the gambling component :P).

Is there some up-to-date guide/site about the game?, the wiki is so old that it still suggests to buy Bitcoin at Mt. Gox ::)... for example, is there a way to have a map on screen? (in ATITD it was possible -even if the map was not that helpful as in other games-), I have browsed the in-game options but I do not seem to find it.

The wiki is updated by the players of the game, and since we are not paid to do so some aspects of it are quite outdated.

There isn't a map in game (yet) but it is something worthwhile mentioning to Di, the game creator. In the meantime, exploring is half the fun and feel free to ask for directions in chat if you need them.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 21, 2015, 09:47:21 AM
I liked the game, at first I was playing the wrong one :P (a tale in the desert, yeah, dumb me, haha). I would have liked that this were more like ATITD, it was slightly more entertaining (but it does not have the gambling component :P).

Is there some up-to-date guide/site about the game?, the wiki is so old that it still suggests to buy Bitcoin at Mt. Gox ::)... for example, is there a way to have a map on screen? (in ATITD it was possible -even if the map was not that helpful as in other games-), I have browsed the in-game options but I do not seem to find it.

The wiki is updated by the players of the game, and since we are not paid to do so some aspects of it are quite outdated.

There isn't a map in game (yet) but it is something worthwhile mentioning to Di, the game creator. In the meantime, exploring is half the fun and feel free to ask for directions in chat if you need them.

Unfortunately, the wiki isn't able to be updated by just any player.  I've played at dt for a long time and I still don't have edit rights to that wiki.  Some pages are kept up to date but there are others which, as 98789 says, are ancient.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on December 29, 2015, 12:52:45 AM
I liked the game, at first I was playing the wrong one :P (a tale in the desert, yeah, dumb me, haha). I would have liked that this were more like ATITD, it was slightly more entertaining (but it does not have the gambling component :P).

Is there some up-to-date guide/site about the game?, the wiki is so old that it still suggests to buy Bitcoin at Mt. Gox ::)... for example, is there a way to have a map on screen? (in ATITD it was possible -even if the map was not that helpful as in other games-), I have browsed the in-game options but I do not seem to find it.

The wiki is updated by the players of the game, and since we are not paid to do so some aspects of it are quite outdated.

There isn't a map in game (yet) but it is something worthwhile mentioning to Di, the game creator. In the meantime, exploring is half the fun and feel free to ask for directions in chat if you need them.

Unfortunately, the wiki isn't able to be updated by just any player.  I've played at dt for a long time and I still don't have edit rights to that wiki.  Some pages are kept up to date but there are others which, as 98789 says, are ancient.

That's actually pretty significant that you don't have access to the wiki after all this time, additionally so since you probably have a pretty good idea of what you are talking about.

Actually that very inaccssability to relevant timely information is one of the reasons that I have dropped the game.  The fact that a new player wound up in ATITD, when you think about it, is troubling as well:  Shouldn't the two games be divorced by now...?  Shouldn't, if not, the default game be set at DT?  Muling is yet another PITA.  And the abrupt change of various rules, especially without properly notifying everyone with in game messages as opposed to in-game chat ....  These and other things... it's all just too much for me.  Maybe someday I'll give it a visit.  It had come to be a habit, and got a little familiar with some of the people there, at least in the sense of they behave.  But, it , um, I can't deal with it anymore. 

Best wishes to peeps I talked with there!



Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Emerge on December 29, 2015, 05:41:01 AM
I deposited 0.0045 BTC and it says I only have 105 SAT waiting to be confirmed
It's already been confirmed once and still no credit.. Any help?

Newbie at Dragon's Tale


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 06, 2016, 07:27:02 PM
I deposited 0.0045 BTC and it says I only have 105 SAT waiting to be confirmed
It's already been confirmed once and still no credit.. Any help?

Newbie at Dragon's Tale

You should do "/message Di ..." in game.  He'll straighten it out for you if your issue is legit.  I've had an issue or two in the several years I played there but they were always corrected once I let Di know.  Btw, what was the transaction id, it does seem a little weird that it has the wrong balance.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: crairezx20 on January 06, 2016, 08:56:26 PM
Hi guys just want to know where or how can i join in any group in dragon tale i saw some statue that saying "exclusive only for members"
Where can i find this group?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Temo58 on January 06, 2016, 11:49:10 PM
Depends on what you mean by "working".   Yeah, you can deposit money and lose it but you can't really get help from anyone so take it for what it is, a place to lose money.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: airezx20 on January 07, 2016, 02:27:02 AM
Nice game for MMORPG players and i think it will more players there than gambling casino..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: badjacks99 on January 07, 2016, 04:00:01 AM
ive only heard of this site/game when I first got into bitcoin. Wasn't running properly on the computer I had at the time. I have since got a new one so I would like to know if this is worth my time? Are there a lot of players still active on this game? Its mainly just a casino based inside a game isn't it? Id like to hear some feedback from someone who plays here before I download it. Thank you.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Erza on January 07, 2016, 04:18:20 AM
ive only heard of this site/game when I first got into bitcoin. Wasn't running properly on the computer I had at the time. I have since got a new one so I would like to know if this is worth my time? Are there a lot of players still active on this game? Its mainly just a casino based inside a game isn't it? Id like to hear some feedback from someone who plays here before I download it. Thank you.

I played it last weeks and I saw there are still many of them play there. And some of them still getting some jackpot again and again. But now I already stop because it is boring and no one even help you in doing things  :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: 98789 on January 07, 2016, 04:24:11 AM
ive only heard of this site/game when I first got into bitcoin. Wasn't running properly on the computer I had at the time. I have since got a new one so I would like to know if this is worth my time? Are there a lot of players still active on this game? Its mainly just a casino based inside a game isn't it? Id like to hear some feedback from someone who plays here before I download it. Thank you.

I am probably not the most appropriate person, but will go on.

The game runs fine even on the crappiest computer (my laptop freezes when I load many tabs or play long youtube playlists and I still can run the game smoothly). There is a decent amount of players, I think I have seen up to 30 players at the same place. Yes, it is mainly about gambling, to level up you have to complete gambling-related tasks. The games available are fun and there are skill games so you won't be merely relying on luck.

If you are willing to deposit things will be far easier, if not you still can get some kSats from soldiers (most statues are dried and those which are not take a long time to let you claim again -days or weeks, IDK-), players at higher levels may also give you "waters" (which once consumed translate into some kSats, as well).

I have found the game quite entertaining, though, I have busted my balance twice ;D (first, buying and planting seeds, second, collecting leaves). My mentor there is Hezaza (he replied to me here, that is/was his only post in BCT, but I think he has a higher-ranked alt), he spends a lot of time in-game and replies quick to PMs. Since the wiki is outdated, I guess having a mentor is somewhat necessary.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 07, 2016, 11:45:50 PM
BTW, I have a level 8 account for sale, it also has 3 out of the 8 tasks done for level 9.  Also, has access to Tao (rare!).   Rakeback on this account is at "62% of the maximum", which I think is 3%, so you get a little over 1.5% of your bets back in DT.

Serious inquiries just send me a PM.

I just don't play much anymore (it's been months since I really hung out there for any time) and I figure that if someone wants a high level account without having to spend a lot to work their way up the ranks, they should just let me know.

Cheers!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: rekinthis on January 07, 2016, 11:57:41 PM
i really like the game, i have never seen something like that i deposited some coins and tried out a few games though i did not manage to win anything, i hope i will be lucky next day


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 08, 2016, 06:48:54 PM
i really like the game, i have never seen something like that i deposited some coins and tried out a few games though i did not manage to win anything, i hope i will be lucky next day

Send me a PM if you want to get a high-level account so that you can get a reasonable rakeback on your bets.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: trickshot22 on January 18, 2016, 09:23:47 PM
your game is never interesting, i have never seen a gambling website that is created as a game, i will surely download it and try it out with my funds, hopefully i will win some money here


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: sunniechance3 on January 19, 2016, 06:26:28 AM
I Love DT!!!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: sunniechance3 on January 22, 2016, 11:57:54 PM
Attention, there are players with the Nazi complex. If they do not like it and you will make every block. Be careful. These hybrids bacteria with man's best to avoid:
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, JOVAN, ZAKORUS, CHUNK, DEVIANT, KAYLA, JOE028   MIDTOWNMIKE AND MEINKOIN
Do not believe a word of these players, rob you.

 I would be cautious because the admin does not care how members behave.

This player is known as VIP in-game. The reason he gave this list is because he was caught using several accounts at the same time to leech money from parties that other players sporadicly throw and got banned from such parties. Ask any higher level in-ggame and they will confirm so.

That's pretty plausible.  Anyone who's saying all of these people are problematic is basically saying that the whole world is against him.  I'll consider VIP for my ignore list.
Do what you want, this game is a fraud. The only thing I will do is warn.

All efforts to blame me, are only attempt to defend thieves and hide the the fraud that they do. Feel free to let you in the game to win something, in that moment, I recommend the game to go out.Playing again would they robbed.
Dude you are going way too far accusing Teppy saying he/his game are a fraud/scam. I recommend to think real well what you are saying.
HEZAZA, NULLCLICK, JC-JACK, GREENGREMLIM, AND JOE028 are all awesome in the game


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on January 24, 2016, 06:42:07 PM
your game is never interesting, i have never seen a gambling website that is created as a game, i will surely download it and try it out with my funds, hopefully i will win some money here

I'd like to hear peoples' theories as to what that is.

NO one can be that fucked up, and still remember how to type.  It just doesn't happen.

My first guess is that it is some sort of whip-ding bot.  Now, I'm from a whole 'nother century... and I don't know a lot about 'bots'.  But I do know this much:  A modern-day third grader could write a better performing bot than this thing apparently is.  I mean, like, this thing is beyond every conception of silliness known to modern man!~

Obviously, there is some form of intelligence behind it (If you like:  Someone had to have had enough light between the ears to turn on some sort of computer or phone or whatever is out there these days, in order to've made the post, for example), but, to re-iterate, the post is beyond, WELL beyond, every modern-day conception of silliness.

A stunning achievement, when you think about it.

I guess I need to raise my hat!~

</raises hat in salutation>


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 29, 2016, 04:12:50 AM
your game is never interesting, i have never seen a gambling website that is created as a game, i will surely download it and try it out with my funds, hopefully i will win some money here

I'd like to hear peoples' theories as to what that is.

NO one can be that fucked up, and still remember how to type.  It just doesn't happen.

My first guess is that it is some sort of whip-ding bot.  Now, I'm from a whole 'nother century... and I don't know a lot about 'bots'.  But I do know this much:  A modern-day third grader could write a better performing bot than this thing apparently is.  I mean, like, this thing is beyond every conception of silliness known to modern man!~

Obviously, there is some form of intelligence behind it (If you like:  Someone had to have had enough light between the ears to turn on some sort of computer or phone or whatever is out there these days, in order to've made the post, for example), but, to re-iterate, the post is beyond, WELL beyond, every modern-day conception of silliness.

A stunning achievement, when you think about it.

I guess I need to raise my hat!~

</raises hat in salutation>

Lol.  My best guess is it's someone who's not very good at English.  As you say, someone is clearly trying to say that they want to try it and hope to win.  It's the "never interesting" which stands out.  It  was probably supposed to be "looks interesting"  or something like that.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: CryptoFlips on February 07, 2016, 03:48:26 PM
ive only heard of this site/game when I first got into bitcoin. Wasn't running properly on the computer I had at the time. I have since got a new one so I would like to know if this is worth my time? Are there a lot of players still active on this game? Its mainly just a casino based inside a game isn't it? Id like to hear some feedback from someone who plays here before I download it. Thank you.

I played it last weeks and I saw there are still many of them play there. And some of them still getting some jackpot again and again. But now I already stop because it is boring and no one even help you in doing things  :D
I can help you ingame and explain the tasks and other games just write /message CryptoFlips hi or wtv. when ur loged in :) i don't gamble much online but this game is fun for me :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Blawpaw on March 01, 2016, 02:24:05 AM
Dragonís Tale is like living a Gamblerís Life.

Dragonís Tale combines the best of Gambling with a best role play game environment in the whole bitcoin industry. If you are the type of guy who just doesnít miss a good old role play game and has a special taste for casino gambling, Dragonís Tale is perhaps the game you donít want to miss.

http://www.newsbtc.com/2016/03/01/dragons-tale-living-a-gamblers-life/


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 01, 2016, 11:21:24 PM
Dragonís Tale is like living a Gamblerís Life.

Dragonís Tale combines the best of Gambling with a best role play game environment in the whole bitcoin industry. If you are the type of guy who just doesnít miss a good old role play game and has a special taste for casino gambling, Dragonís Tale is perhaps the game you donít want to miss.

http://www.newsbtc.com/2016/03/01/dragons-tale-living-a-gamblers-life/

I'm glad to see DT getting some publicity.  FWIW, I'd still be willing to sell my level 8 character if I get a good offer.  Send PMs here as I rarely log into DT these days.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: LiberOptions on March 03, 2016, 03:04:19 AM
Loved this game. even created a thread about it:
https://bitcointalk.org/index.php?topic=1384523.msg14078657#msg14078657


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Mist on March 03, 2016, 03:10:48 AM
Is DT easy to get into. I've always wanted to try it but I don't know.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: LiberOptions on March 03, 2016, 04:48:04 AM
Dragonís Tale is like living a Gamblerís Life.

Dragonís Tale combines the best of Gambling with a best role play game environment in the whole bitcoin industry. If you are the type of guy who just doesnít miss a good old role play game and has a special taste for casino gambling, Dragonís Tale is perhaps the game you donít want to miss.

http://www.newsbtc.com/2016/03/01/dragons-tale-living-a-gamblers-life/

I'm glad to see DT getting some publicity.  FWIW, I'd still be willing to sell my level 8 character if I get a good offer.  Send PMs here as I rarely log into DT these days.

How much would you like to sell it?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Everybitbit on March 03, 2016, 06:21:14 AM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on March 03, 2016, 07:19:53 AM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.
You should ask for help in chat. you should try asking gifts from soldiers i think they still give gifts.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 03, 2016, 06:08:29 PM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.
You should ask for help in chat. you should try asking gifts from soldiers i think they still give gifts.

On the governed islands they still give gifts.  I'm pretty sure that Di leaves them empty now everywhere else.  However, if this guy is just starting out, I think you always start on one of the governed islands.  In any case, everybitbit, you won't get very much by just hitting up the statues, at the end of the day, DT is a place to gamble.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Mushroomized on March 09, 2016, 11:37:37 PM
I was playing about a month or two ago with SaltySpitoon, as we do from time to time. I bet 1.5 BTM on the Serene Garden Dig and it just took my money and didn't allow me to play. (And I know how to play that game, I am pretty positive it is a bug) I used the game master message system to report the bug but I haven't gotten a response yet.

I'm not upset or anything, I'm glad it was just 1.5 bitmil and not 1.5 bitCOIN haha. But I would like to make sure that this is noted, because it was a pretty major issue. I'm not sure if its happened to anyone else yet but I would appreciate having someone get back to me. My username in the game is Mush, but I don't play all that often.

Thanks!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 10, 2016, 12:27:30 AM
I was playing about a month or two ago with SaltySpitoon, as we do from time to time. I bet 1.5 BTM on the Serene Garden Dig and it just took my money and didn't allow me to play. (And I know how to play that game, I am pretty positive it is a bug) I used the game master message system to report the bug but I haven't gotten a response yet.

I'm not upset or anything, I'm glad it was just 1.5 bitmil and not 1.5 bitCOIN haha. But I would like to make sure that this is noted, because it was a pretty major issue. I'm not sure if its happened to anyone else yet but I would appreciate having someone get back to me. My username in the game is Mush, but I don't play all that often.
Thanks!

Hey, Mushroomized,

I've accidentally bet on plants in DT and messaged Di and he actually gave me my money back.  For that reason, I suspect that he just didn't see your message or it fell off his radar before he saw you again.  I'm also pretty sure that if it had been 1.5 bitcoin you would have gotten a response.  The game can be pretty slow and weirdly unresponsive, but I don't think it's actually buggy, just cluncky.   That's been my experience anyway.

Also, I know what you're talking about with that "message a game master" menu item.  I've always just contacted Di in game with "/message Di [your message here]" in the chat box and he's eventually replied to me (as I said, even when I was actually at fault he's given me grace and refunds).


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: nicolioz on March 10, 2016, 12:30:15 AM
Is there some decent FAQ how to play it or some strategies??


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: adibe on March 10, 2016, 12:40:37 AM
For anyone who play this game, is this legit and can get profit ? I mean i looking games that can pay in bitcoin like farmsatoshi. and we can invest on this game or not ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on March 10, 2016, 06:44:05 AM
I was playing about a month or two ago with SaltySpitoon, as we do from time to time. I bet 1.5 BTM on the Serene Garden Dig and it just took my money and didn't allow me to play. (And I know how to play that game, I am pretty positive it is a bug) I used the game master message system to report the bug but I haven't gotten a response yet.

I'm not upset or anything, I'm glad it was just 1.5 bitmil and not 1.5 bitCOIN haha. But I would like to make sure that this is noted, because it was a pretty major issue. I'm not sure if its happened to anyone else yet but I would appreciate having someone get back to me. My username in the game is Mush, but I don't play all that often.
Thanks!

Hey, Mushroomized,

I've accidentally bet on plants in DT and messaged Di and he actually gave me my money back.  For that reason, I suspect that he just didn't see your message or it fell off his radar before he saw you again.  I'm also pretty sure that if it had been 1.5 bitcoin you would have gotten a response.  The game can be pretty slow and weirdly unresponsive, but I don't think it's actually buggy, just cluncky.   That's been my experience anyway.

Also, I know what you're talking about with that "message a game master" menu item.  I've always just contacted Di in game with "/message Di [your message here]" in the chat box and he's eventually replied to me (as I said, even when I was actually at fault he's given me grace and refunds).

I want to second the /message di message thing. It's how I've had to get a hold of him as well. Also note that it's easy to miss his responses... they show up in the notifications when you first log in.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on March 10, 2016, 08:30:06 AM
For anyone who play this game, is this legit and can get profit ? I mean i looking games that can pay in bitcoin like farmsatoshi. and we can invest on this game or not ?
Don't except to get profit from this game(getting lucky in this game is super rare) lol. a week ago i deposited 500 mbtc and lost it all, i will never play dt again.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 10, 2016, 09:17:22 PM
Is there some decent FAQ how to play it or some strategies??

There's a wiki:

http://www.dragons.tl/mediawiki-1.16.5/index.php/Main_Page

For anyone who play this game, is this legit and can get profit ? I mean i looking games that can pay in bitcoin like farmsatoshi. and we can invest on this game or not ?

You can profit, if you're a lucky gambler.

For anyone who play this game, is this legit and can get profit ? I mean i looking games that can pay in bitcoin like farmsatoshi. and we can invest on this game or not ?
Don't except to get profit from this game(getting lucky in this game is super rare) lol. a week ago i deposited 500 mbtc and lost it all, i will never play dt again.

I think like any gambling, you shouldn't risk more than you're willing to lose.  In a contrary story, I've gotten a 500mBTC jackpot from the "weekly lotto" twice now.  So, it's a luck game, like you expect.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on March 18, 2016, 02:35:01 PM
Anyone here following the "No Man's Sky" buzz?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 18, 2016, 11:37:20 PM
Anyone here following the "No Man's Sky" buzz?

I guess not, at least I have no idea what that is.  Any links or tips?

Yesterday I tried to sign into DT for the first time in a while, it never got past the load screen...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on March 19, 2016, 02:14:11 PM
If you're having trouble connecting, try the "UDP Mode" option. We've been having sporadic connectivity problems, usually for just a few minutes at a time, which is making it hard for the ISP to figure out what's going on. They're working on it though.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on March 19, 2016, 07:53:22 PM
If you're having trouble connecting, try the "UDP Mode" option. We've been having sporadic connectivity problems, usually for just a few minutes at a time, which is making it hard for the ISP to figure out what's going on. They're working on it though.

Teppy

Yes, okay, to be clear, when I try in TCP mode I see the message "Connected.  Sending login request." and then nothing.   You're right that UDP mode does connect and I get to the login screen.   I guess this is just and FYI that the issues for TCP are still there.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on March 25, 2016, 08:19:50 PM
Anyone here following the "No Man's Sky" buzz?

I guess not, at least I have no idea what that is.  Any links or tips?

Yesterday I tried to sign into DT for the first time in a while, it never got past the load screen...

Yes, that used to happen to me a lot as well.  If I totally reboot that generally clears it... a weak guess is that when I run something like Seals poker, they are trying to use the same chute for data.

Okay, No Man's Sky .... this is totally uncool, I suppose, but I came across it in The New Yorker Magazine http://www.newyorker.com/magazine/2015/05/18/world-without-end-raffi-khatchadourian

Ostensibly, it is moving toward the front pages of all the latest gaming rags.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Mushroomized on March 26, 2016, 03:28:59 AM
Anyone here following the "No Man's Sky" buzz?

I guess not, at least I have no idea what that is.  Any links or tips?

Yesterday I tried to sign into DT for the first time in a while, it never got past the load screen...

Yes, that used to happen to me a lot as well.  If I totally reboot that generally clears it... a weak guess is that when I run something like Seals poker, they are trying to use the same chute for data.

Okay, No Man's Sky .... this is totally uncool, I suppose, but I came across it in The New Yorker Magazine http://www.newyorker.com/magazine/2015/05/18/world-without-end-raffi-khatchadourian

Ostensibly, it is moving toward the front pages of all the latest gaming rags.
DT used to not run on my laptop, but after updating my graphics drivers it worked flawlessly.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Navesh Sapad on March 26, 2016, 03:48:37 AM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.
Lol exactly the same happening here, not understanding anything , just roaming around there, PLease can anyone help the beginners? What exactly should we do?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: GreenGremlim on March 26, 2016, 08:11:19 PM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.
Lol exactly the same happening here, not understanding anything , just roaming around there, PLease can anyone help the beginners? What exactly should we do?
1 search for your tasks list to get used to the game (bottom left side, a box with a checkmark) 2 Get a mentor to help you.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Dtales on May 06, 2016, 01:30:00 AM
Is DT down for the past couple days?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on May 06, 2016, 05:22:37 AM
just download this game, not really understand about it..
some people say there have something like faucet to get free btc.. but i walk whole day there didnt get any free btc,
how actually to earn free btc.
Lol exactly the same happening here, not understanding anything , just roaming around there, PLease can anyone help the beginners? What exactly should we do?
Its better to find a mentor for you level 5 above can be a mentor for you.. and i think they can help you easily step by step.. the game is very entertaining but it need more bitcoin balance so that you can go until you done level 5.. so that you can be a mentors to other or you can go to other map..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 06, 2016, 03:36:54 PM
Is DT down for the past couple days?

It's working for me now.  I just signed in.

BTW, I'm still accepting offers for my level 8 account with 4 of 8 tasks done for level 9.  I just don't use it anymore.  If anyone actually offers the value of the account, I'd sell.

If you like gambling at DT, it's worth it to have a high level account because of the rakeback.  This account gets like 1.6% rakeback on bets.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 18, 2016, 03:29:20 PM
TCP mode seems broken again.  UDP is working.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 26, 2016, 06:23:10 PM
Same thing again.  I think maybe the message the the TCP server is "slower but more reliable" should be changed to "often doesn't work" or something to let people know that they should try the UDP server if the TCP server just keeps failing to connect.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on May 26, 2016, 06:25:26 PM
Same thing again.  I think maybe the message the the TCP server is "slower but more reliable" should be changed to "often doesn't work" or something to let people know that they should try the UDP server if the TCP server just keeps failing to connect.
How to connect it in udp instead of tcp i never saw this setting that you can change tcp into udp server.. or it needs 3rd party tool.?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 26, 2016, 06:51:41 PM
Same thing again.  I think maybe the message the the TCP server is "slower but more reliable" should be changed to "often doesn't work" or something to let people know that they should try the UDP server if the TCP server just keeps failing to connect.
How to connect it in udp instead of tcp i never saw this setting that you can change tcp into udp server.. or it needs 3rd party tool.?

It's in the drop-down box at the top of the dialog for the elaunch program.  But if you change it, you have to reselect dragons tale in the radio button, otherwise you'll get taken into a tale in the desert.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on May 26, 2016, 07:18:51 PM
Same thing again.  I think maybe the message the the TCP server is "slower but more reliable" should be changed to "often doesn't work" or something to let people know that they should try the UDP server if the TCP server just keeps failing to connect.
How to connect it in udp instead of tcp i never saw this setting that you can change tcp into udp server.. or it needs 3rd party tool.?

It's in the drop-down box at the top of the dialog for the elaunch program.  But if you change it, you have to reselect dragons tale in the radio button, otherwise you'll get taken into a tale in the desert.
so If i change the connection from tcp into udp it can increase the speed of my game.. i am playing sometimes its lags and sometimes is not..
I will try this if i am on my laptop again.. thanks for your tips..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 26, 2016, 07:31:56 PM
Same thing again.  I think maybe the message the the TCP server is "slower but more reliable" should be changed to "often doesn't work" or something to let people know that they should try the UDP server if the TCP server just keeps failing to connect.
How to connect it in udp instead of tcp i never saw this setting that you can change tcp into udp server.. or it needs 3rd party tool.?

It's in the drop-down box at the top of the dialog for the elaunch program.  But if you change it, you have to reselect dragons tale in the radio button, otherwise you'll get taken into a tale in the desert.
so If i change the connection from tcp into udp it can increase the speed of my game.. i am playing sometimes its lags and sometimes is not..
I will try this if i am on my laptop again.. thanks for your tips..

Perhaps, I don't know if it will actually increase the speed.  About a month or two ago I noticed that the TCP server just plain fails to get the login page completely, Teppy said above to try the UDP server and it worked.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: JasonXG on May 30, 2016, 05:56:18 PM
I never like this game. The free rewards were such rubbish. The games not fun and not many people online.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on May 30, 2016, 06:30:51 PM
I never like this game. The free rewards were such rubbish. The games not fun and not many people online.
Yeah there's no fun in dt anymore, when i used to play the free rewards were really good. di ruined the game lol.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Bitcoinsummoner on May 30, 2016, 06:35:19 PM
I think if you are already level 5 in this game you can get more bitcoins there because you can be a mentor and accept more newbie to teach or to guide them the more you have student that more you can earn.. and i heard that they can make 0.5 btc as a mentor in 1 week or one day..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on May 30, 2016, 07:40:58 PM
I think if you are already level 5 in this game you can get more bitcoins there because you can be a mentor and accept more newbie to teach or to guide them the more you have student that more you can earn.. and i heard that they can make 0.5 btc as a mentor in 1 week or one day..
I've heard that mentor system has been discontinued. yeah one can make .5 btc if your students wagers a lot. it's difficult to get students though, even if you managed to get some students there's huge chance that the next day they'll be someone else student lol.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on May 30, 2016, 10:24:50 PM
I think if you are already level 5 in this game you can get more bitcoins there because you can be a mentor and accept more newbie to teach or to guide them the more you have student that more you can earn.. and i heard that they can make 0.5 btc as a mentor in 1 week or one day..
I've heard that mentor system has been discontinued. yeah one can make .5 btc if your students wagers a lot. it's difficult to get students though, even if you managed to get some students there's huge chance that the next day they'll be someone else student lol.

The mentor system has not been discontinued.  However, it's not as easy as Bitcoinsummoner makes it sound to get and retain students.  There are people who are on there 24 hours a day looking for students so you only really have a chance if you can compete with that.  Beyond that, as you say, most students that show up aren't going to be big gamblers, they're just there to try to get free bitcoins and see what the place is about.  Clearly if you get a big gambler as your student, that's paydirt but it hasn't happened to me in 4 years playing there. 

FWIW, I'm level 8 and I'd be willing to sell my account for the right price.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: hacker786 on June 04, 2016, 09:53:52 AM
Hello all;)

Sup tspace how its going? I hope good.

Tho tspace is right abt student and things beside that there is tons of new changes whivh actually made game total dead.

My main concern to come here is iam selling my lvl 10 acount of dt if anyone interested let me know.Not super cheap but doable price if someone know how much it cost for a lvl 10.


Thanks


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: john2231 on June 04, 2016, 11:45:09 AM
I like this game for only rewards they giving high rewards but the problem is the game is old its not like the other game 3d..
Why they are not updating this game to 3d so that more people will play this game..
I never heard that they remove if you level 5 i mean they didn't remove mentor to get more student..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 07, 2016, 07:59:32 PM
Hello all;)

Sup tspace how its going? I hope good.

Tho tspace is right abt student and things beside that there is tons of new changes whivh actually made game total dead.

My main concern to come here is iam selling my lvl 10 acount of dt if anyone interested let me know.Not super cheap but doable price if someone know how much it cost for a lvl 10.


Thanks

Hacker, are you still buying accounts as well?  What changes were made recently that you're talking about?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: socks435 on June 13, 2016, 03:43:00 PM
There's a new open tournament and i think for those who want to join its not late.
Here is the post from the op
Ok, the Tournament is launched. It's again a freeroll meaning that the cost to enter/play is well under the amounts of free Bitcoins that you can get for free in the game. (Dragon's Tale doesn't support zero-bets, so I just set the cost-to-play to be arbitrarily small, in this case 1000 SAT per game.)

I've broken it up into 3 tournaments, 8 hours apart, each with 350 BTM in prizes. Each will be 8 hours after the previous one, so that people in various time zones can participate.

The first will start at 8:00PM EDT (8.5 hours from now.), then the next one at 4:00AM EDT tomorrow, then the third one at Noon EDT tomorrow. You can participate in multiple tournaments, but may not play in one tournament with multiple characters.

Glad to answer any questions about Zhanlue. Wiki entry is here: http://www.dragons.tl/mediawiki-1.16.5/index.php/Zhanlue

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 13, 2016, 05:47:51 PM
There's a new open tournament and i think for those who want to join its not late.
Here is the post from the op
Ok, the Tournament is launched. It's again a freeroll meaning that the cost to enter/play is well under the amounts of free Bitcoins that you can get for free in the game. (Dragon's Tale doesn't support zero-bets, so I just set the cost-to-play to be arbitrarily small, in this case 1000 SAT per game.)

I've broken it up into 3 tournaments, 8 hours apart, each with 350 BTM in prizes. Each will be 8 hours after the previous one, so that people in various time zones can participate.

The first will start at 8:00PM EDT (8.5 hours from now.), then the next one at 4:00AM EDT tomorrow, then the third one at Noon EDT tomorrow. You can participate in multiple tournaments, but may not play in one tournament with multiple characters.

Glad to answer any questions about Zhanlue. Wiki entry is here: http://www.dragons.tl/mediawiki-1.16.5/index.php/Zhanlue

Teppy

Thanks, socks435, for the news, I may jump on and see what's up with this.  BTW, my account is still for sale.

EDIT: TCP mode seems down again, trying UDP.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on June 14, 2016, 01:14:41 AM
I happened upon the tourney, quite by accident.

Nice to have a freeroll and all, but the players were largely frustrated with a lack of playing tables.

I waited around an hour to play the first round and it was unplayable... any choice worth making was "out for that round". My last play before I just left there were just two out of eight that were playable, ostensibly, and making either of those plays was counter-productive. So I probably didn't understand the game.  I see that HERE there is a link for rules for this particular game, but too late for that, and nowhere on the site that I saw was any indication of the rules.

Too frustrating for *me to bother with, but those more familiar with the system didn't seem to have too much trouble.

My bad for coming round at all I think... if you aren't there often, you can have no idea what is going on or how things really work it seems.

:-P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on June 14, 2016, 05:41:51 AM
I've added a bunch more Zhanlue tables: Two additional on Xinren Tang, two on Zhifu (though those are 1 BTM stakes), and one on each of the four Governed Islands.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitcoinFX on June 17, 2016, 10:40:42 AM
I have a Level 5 account at dragons.tl that I created quite some time ago...

Apparently, Teppy decided to maintain the original Dragon's Archway reward structure for 'old' players accounts, for the existing players current level.

According to the Dragon's Archway;

"You are 51.90% of the way to your next Dragons Treasure"

"Your rate is 52.17% of the maximum"

To my understanding, my accounts Dragon's Treasure reward to level 6 is 8.0 BTC (the original reward) !?!

~ What is the likely amount of BTC (estimated) that I will have to 'gamble' to release the above reward ?

Legendary forum members and active players are welcome to PM me for advice !


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on June 17, 2016, 01:09:45 PM
I have a Level 5 account at dragons.tl that I created quite some time ago...

Apparently, Teppy decided to maintain the original Dragon's Archway reward structure for 'old' players accounts, for the existing players current level.

According to the Dragon's Archway;

"You are 51.90% of the way to your next Dragons Treasure"

"Your rate is 52.17% of the maximum"

To my understanding, my accounts Dragon's Treasure reward to level 6 is 8.0 BTC (the original reward) !?!

~ What is the likely amount of BTC (estimated) that I will have to 'gamble' to release the above reward ?

Legendary forum members and active players are welcome to PM me for advice !
Trust me you shouldn't chase dragon treasure, you will end up losing more than your dragon treasure. i had same amount of dt once and i was level 7 it cost me a lot to get it out. if you still like to get it out level up! (and play skill games like cannon or balloons) or just sell your account to someone in the game.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on June 21, 2016, 03:58:19 PM
I actually just replied to him in PM, but I think the answer to his question is on the order of 400BTC.  He needs to double check the rate and the actual value of the reward.  But if it really is 8BTC and he has 50% done and he's getting (for example) a 1% rate, then he'll need to wager 400BTC to get to 100%.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on July 24, 2016, 12:59:10 AM
Did GG die or what?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Daffadile on July 24, 2016, 11:08:32 AM
I actually just replied to him in PM, but I think the answer to his question is on the order of 400BTC.  He needs to double check the rate and the actual value of the reward.  But if it really is 8BTC and he has 50% done and he's getting (for example) a 1% rate, then he'll need to wager 400BTC to get to 100%.

Are you guys serious ?? 400btc !! WTF !! To wage that and get what ? 8btc reward ?
This is crazy for a game or anything for that matter , this is massive amounts of money omg !!
I had no idea this "game" was so popular. I hated it.
Btw you use to be able to drink drinks... What does it do ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on July 25, 2016, 06:53:31 AM
I actually just replied to him in PM, but I think the answer to his question is on the order of 400BTC.  He needs to double check the rate and the actual value of the reward.  But if it really is 8BTC and he has 50% done and he's getting (for example) a 1% rate, then he'll need to wager 400BTC to get to 100%.

Are you guys serious ?? 400btc !! WTF !! To wage that and get what ? 8btc reward ?
This is crazy for a game or anything for that matter , this is massive amounts of money omg !!
I had no idea this "game" was so popular. I hated it.
Btw you use to be able to drink drinks... What does it do ?

Drinking drinks, like everything else in this game, is a bet.  Different drinks have different payout tables, different variances.  Basically, you win or lose your bet a few minutes after your avatar buys the drink, you'll either find money in the bottom of the cup, or you'd find the drink to be "tasty and satisfying".  BTW, my account is still for sale.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on August 09, 2016, 01:37:03 AM
So this is the official DT thread huh?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on August 09, 2016, 01:50:31 AM
Everyone having the same temper tantrum induced connection issues?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on August 09, 2016, 01:57:31 AM
Everyone having the same temper tantrum induced connection issues?

Pretty much.  I guess there's no more grindabit thread or any other? 


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on August 09, 2016, 02:30:56 AM
Everyone having the same temper tantrum induced connection issues?

Pretty much.  I guess there's no more grindabit thread or any other? 
good question, I haven't been to the grindabit forum in forever, or this one really.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on August 09, 2016, 04:13:14 AM
Everyone having the same temper tantrum induced connection issues?

Pretty much.  I guess there's no more grindabit thread or any other? 
good question, I haven't been to the grindabit forum in forever, or this one really.
I hope this ddos costs money to accomplish.  I like the idea that the idiot is paying money to be a d*ck.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on August 09, 2016, 04:22:48 AM
Just confirming that we've been suffering a DDoS attack for most of the day. I will continue to work to get the game back up in the morning.

Teppy ("Di")


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 09, 2016, 04:57:55 PM
Everyone having the same temper tantrum induced connection issues?

Pretty much.  I guess there's no more grindabit thread or any other? 
good question, I haven't been to the grindabit forum in forever, or this one really.
I hope this ddos costs money to accomplish.  I like the idea that the idiot is paying money to be a d*ck.

Welcome to bitcointalk, Telera!

Anyway, I agree, hopefully this dick move is expensive.  They have to know that eventually the DT will rearise, I think it's basically the oldest still-functioning bitcoin biz (could be wrong).  So, even if they manage to take out DT for a while, eventually their funds run out and DT comes back.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on August 10, 2016, 10:10:48 PM
HIya Tel, Hope you're well these days~

Was wondering if DT was still running, apparently it is, mostly.

If there is a DOS attack, can 'supa' be far away?  They must 've let him out of his straight jacket~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 10, 2016, 10:40:25 PM
HIya Tel, Hope you're well these days~

Was wondering if DT was still running, apparently it is, mostly.

If there is a DOS attack, can 'supa' be far away?  They must 've let him out of his straight jacket~

Telera might not know you're Scorp.  I don't think supa ever actually had any funds or servers for ddos, he did have plenty of threats tho.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 25, 2016, 11:01:40 PM
Dragon's Tale Bitcoin Casino will be offline for the forthcoming future.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 26, 2016, 06:36:00 PM
Dragon's Tale Bitcoin Casino will be offline for the forthcoming future.

Trolling?

DT is doing new promotions right now:

https://bitcointalk.org/index.php?topic=1591143.0

They've been around for about 6 years or so, what makes you think they're going offline "forthcoming"?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 27, 2016, 04:14:53 AM
Dragon's Tale Bitcoin Casino will be offline for the forthcoming future.

Trolling?

DT is doing new promotions right now:

https://bitcointalk.org/index.php?topic=1591143.0

They've been around for about 6 years or so, what makes you think they're going offline "forthcoming"?


An 11 Gigabit DDoS :)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 27, 2016, 04:21:00 AM
Dragons Tale Bitcoin Casino #offline :D


NetRange:       204.16.240.0 - 204.16.247.255
CIDR:           204.16.240.0/21
NetName:        TERASWITCH-BLK-1
NetHandle:      NET-204-16-240-0-1
Parent:         NET204 (NET-204-0-0-0-0)
NetType:        Direct Allocation
OriginAS:       AS20326
Organization:   TeraSwitch Networks Inc. (TERAS-2)
RegDate:        2009-10-12
Updated:        2012-10-16
Ref:            https://whois.arin.net/rest/net/NET-204-16-240-0-1

OrgName:        TeraSwitch Networks Inc.
OrgId:          TERAS-2
Address:        1016 North Lincoln Ave
Address:        Suite 1
City:           Pittsburgh
StateProv:      PA
PostalCode:     15233
Country:        US
RegDate:        2007-05-30
Updated:        2011-02-03
Ref:            https://whois.arin.net/rest/org/TERAS-2

OrgTechHandle: NETWO1793-ARIN
OrgTechName:   Network Operations
OrgTechPhone:  +1-412-945-7045
OrgTechEmail: 
OrgTechRef:    https://whois.arin.net/rest/poc/NETWO1793-ARIN

OrgAbuseHandle: NETWO1793-ARIN
OrgAbuseName:   Network Operations
OrgAbusePhone:  +1-412-945-7045
OrgAbuseEmail: 
OrgAbuseRef:    https://whois.arin.net/rest/poc/NETWO1793-ARIN

OrgNOCHandle: NETWO1793-ARIN
OrgNOCName:   Network Operations
OrgNOCPhone:  +1-412-945-7045
OrgNOCEmail: 
OrgNOCRef:    https://whois.arin.net/rest/poc/NETWO1793-ARIN


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 27, 2016, 04:39:16 AM
Andrew Tepper CEO of LZF / eGenesis / Dragons Tale Bitcoin Casino DOX

Domain Name: egenesis.com
Registry Domain ID: 1857372_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.gandi.net
Registrar URL: http://www.gandi.net
Updated Date: 2015-12-25T05:25:59Z
Creation Date: 1998-05-19T00:00:00Z
Registrar Registration Expiration Date: 2017-05-18T04:00:00Z
Registrar: GANDI SAS
Registrar IANA ID: 81
Registrar Abuse Contact Email:
Registrar Abuse Contact Phone: +33.170377661
Reseller:
Domain Status: ok http://www.icann.org/epp#ok
Domain Status:
Domain Status:
Domain Status:
Domain Status:
Registry Registrant ID:
Registrant Name: None None
Registrant Organization: eGenesis Inc.
Registrant Street: 11743 Frankstown Road, Suite F
Registrant City: Pittsburgh
Registrant State/Province:
Registrant Postal Code: 15235
Registrant Country: US
Registrant Phone:
Registrant Phone Ext:
Registrant Fax:
Registrant Fax Ext:
Registrant Email:
Registry Admin ID:
Admin Name: Andrew Tepper
Admin Organization: eGenesis, LLC
Admin Street: 105 Braunlich Drive, Suite 300
Admin City: Pittsburgh
Admin State/Province: Pennsylvania
Admin Postal Code: 15237
Admin Country: US
Admin Phone: +1.4123671000
Admin Phone Ext:
Admin Fax:
Admin Fax Ext:
Admin Email:
Registry Tech ID:
Tech Name: Andrew Tepper
Tech Organization: eGenesis, LLC
Tech Street: 105 Braunlich Drive, Suite 300
Tech City: Pittsburgh
Tech State/Province: Pennsylvania
Tech Postal Code: 15237
Tech Country: US
Tech Phone: +1.4123671000
Tech Phone Ext:
Tech Fax:
Tech Fax Ext:
Tech Email:
Name Server: A.DNS.GANDI.NET
Name Server: B.DNS.GANDI.NET
Name Server: C.DNS.GANDI.NET
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
DNSSEC: Unsigned
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/

For more information on Whois status codes, please visit
https://www.icann.org/epp

Reseller Email:
Reseller URL:


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 27, 2016, 08:21:58 AM
Lookup up host: gamedata.atitd.com
Lookup up host: gamedata.pluribusgames.com
Lookup up host: game.atitd.com

All Offline

Domain Name: PLURIBUSGAMES.COM
Registry Domain ID: 107904049_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.dreamhost.com
Registrar URL: www.dreamhost.com
Updated Date: 2015-12-10T00:25:41.00Z
Creation Date: 2003-12-08T10:20:52.00Z
Registrar Registration Expiration Date: 2016-12-08T18:20:52.00Z
Registrar: DREAMHOST
Registrar IANA ID: 431
Domain Status: clientTransferProhibited https://www.icann.org/epp#clientTransferProhibited
Registry Registrant ID:
Registrant Name: PRIVATE REGISTRANT
Registrant Organization: A HAPPY DREAMHOST CUSTOMER
Registrant Street: 417 ASSOCIATED RD #324
Registrant Street: C/O PLURIBUSGAMES.COM
Registrant City: BREA
Registrant State/Province: CA
Registrant Postal Code: 92821
Registrant Country: US
Registrant Phone: +1.7147064182
Registrant Phone Ext:
Registrant Fax:
Registrant Fax Ext:
Registrant Email:
Registry Admin ID:
Admin Name: PRIVATE REGISTRANT
Admin Organization: A HAPPY DREAMHOST CUSTOMER
Admin Street: 417 ASSOCIATED RD #324
Admin Street: C/O PLURIBUSGAMES.COM
Admin City: BREA
Admin State/Province: CA
Admin Postal Code: 92821
Admin Country: US
Admin Phone: +1.7147064182
Admin Phone Ext:
Admin Fax:
Admin Fax Ext:
Admin Email:
Registry Tech ID:
Tech Name: PRIVATE REGISTRANT
Tech Organization: A HAPPY DREAMHOST CUSTOMER
Tech Street: 417 ASSOCIATED RD #324
Tech Street: C/O PLURIBUSGAMES.COM
Tech City: BREA
Tech State/Province: CA
Tech Postal Code: 92821
Tech Country: US
Tech Phone: +1.7147064182
Tech Phone Ext:
Tech Fax:
Tech Fax Ext:
Tech Email:
Name Server: NS1.DREAMHOST.COM
Name Server: NS2.DREAMHOST.COM
Name Server: NS3.DREAMHOST.COM
DNSSEC: unSigned
Registrar Abuse Contact Email:
Registrar Abuse Contact Phone: +1.2132719359
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/
>>> Last update of WHOIS database: 2015-12-10T00:25:41.00Z <<<

For more information on Whois status codes, please visit https://icann.org/epp

Domain Name: atitd.com
Registry Domain ID: 69926885_DOMAIN_COM-VRSN
Registrar WHOIS Server: whois.gandi.net
Registrar URL: http://www.gandi.net
Updated Date: 2015-12-25T05:25:41Z
Creation Date: 2001-04-25T17:25:34Z
Registrar Registration Expiration Date: 2017-04-25T21:25:34Z
Registrar: GANDI SAS
Registrar IANA ID: 81
Registrar Abuse Contact Email:
Registrar Abuse Contact Phone: +33.170377661
Reseller:
Domain Status: ok http://www.icann.org/epp#ok
Domain Status:
Domain Status:
Domain Status:
Domain Status:
Registry Registrant ID:
Registrant Name: Andrew Tepper
Registrant Organization: eGenesis
Registrant Street: 105 Braunlich Drive
 Suite 300
Registrant City: Pittsburgh
Registrant State/Province: Pennsylvania
Registrant Postal Code: 15237
Registrant Country: US
Registrant Phone: +1.4123671000
Registrant Phone Ext:
Registrant Fax:
Registrant Fax Ext:
Registrant Email:
Registry Admin ID:
Admin Name: Andrew Tepper
Admin Organization: eGenesis, LLC
Admin Street: 105 Braunlich Drive, Suite 300
Admin City: Pittsburgh
Admin State/Province: Pennsylvania
Admin Postal Code: 15237
Admin Country: US
Admin Phone: +1.4123671000
Admin Phone Ext:
Admin Fax:
Admin Fax Ext:
Admin Email:
Registry Tech ID:
Tech Name: Andrew Tepper
Tech Organization: eGenesis, LLC
Tech Street: 105 Braunlich Drive, Suite 300
Tech City: Pittsburgh
Tech State/Province: Pennsylvania
Tech Postal Code: 15237
Tech Country: US
Tech Phone: +1.4123671000
Tech Phone Ext:
Tech Fax:
Tech Fax Ext:
Tech Email:
Name Server: A.DNS.GANDI.NET
Name Server: B.DNS.GANDI.NET
Name Server: C.DNS.GANDI.NET
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
Name Server:
DNSSEC: Unsigned
URL of the ICANN WHOIS Data Problem Reporting System: http://wdprs.internic.net/

For more information on Whois status codes, please visit
https://www.icann.org/epp

Reseller Email:
Reseller URL:


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 27, 2016, 08:38:22 AM
Comcast Home Connection running the A Tale in the Desert Beta Server   ::)

http://whois.domaintools.com/50.206.138.144

IP Information for 50.206.138.144
 Quick Stats
IP Location   United States United States Woodridge Comcast Cable Communications Holdings Inc
ASN   United States AS7922 COMCAST-7922 - Comcast Cable Communications, Inc., US (registered Feb 14, 1997)
Resolve Host   50-206-138-144-static.hfc.comcastbusiness.net
Whois Server   whois.arin.net
IP Address   50.206.138.144
NetRange:       50.128.0.0 - 50.255.255.255
CIDR:           50.128.0.0/9
NetName:        CCCH3-4
NetHandle:      NET-50-128-0-0-1
Parent:         NET50 (NET-50-0-0-0-0)
NetType:        Direct Allocation
OriginAS:       AS7922
Organization:   Comcast Cable Communications Holdings, Inc (CCCH-3)
RegDate:        2010-10-21
Updated:        2010-10-21
Ref:            https://whois.arin.net/rest/net/NET-50-128-0-0-1

OrgName:        Comcast Cable Communications Holdings, Inc
OrgId:          CCCH-3
Address:        1800 Bishops Gate Blvd
City:           Mt Laurel
StateProv:      NJ
PostalCode:     08054
Country:        US
RegDate:        2003-07-28
Updated:        2008-10-04
Ref:            https://whois.arin.net/rest/org/CCCH-3

OrgTechHandle: IC161-ARIN
OrgTechName:   Comcast Cable Communications Inc
OrgTechPhone:  +1-856-317-7200
OrgTechEmail: 
OrgTechRef:    https://whois.arin.net/rest/poc/IC161-ARIN

OrgAbuseHandle: NAPO-ARIN
OrgAbuseName:   Network Abuse and Policy Observance
OrgAbusePhone:  +1-888-565-4329
OrgAbuseEmail: 
OrgAbuseRef:    https://whois.arin.net/rest/poc/NAPO-ARIN

RTechHandle: IC161-ARIN
RTechName:   Comcast Cable Communications Inc
RTechPhone:  +1-856-317-7200
RTechEmail: 
RTechRef:    https://whois.arin.net/rest/poc/IC161-ARIN

RAbuseHandle: NAPO-ARIN
RAbuseName:   Network Abuse and Policy Observance
RAbusePhone:  +1-888-565-4329
RAbuseEmail: 
RAbuseRef:    https://whois.arin.net/rest/poc/NAPO-ARIN


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 29, 2016, 07:58:49 PM
Lookup up host: gamedata.atitd.com
Lookup up host: gamedata.pluribusgames.com
Lookup up host: game.atitd.com

All Offline

Dunno, it's working for me.  What are you trying to achieve here?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 29, 2016, 10:30:03 PM
Lookup up host: gamedata.atitd.com
Lookup up host: gamedata.pluribusgames.com
Lookup up host: game.atitd.com

All Offline

Dunno, it's working for me.  What are you trying to achieve here?

I've been temporarily disposed they are all offline again ^_^

http://i.imgur.com/5ZcPSkK.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on August 29, 2016, 10:40:28 PM
Lookup up host: gamedata.atitd.com
Lookup up host: gamedata.pluribusgames.com
Lookup up host: game.atitd.com

All Offline

Dunno, it's working for me.  What are you trying to achieve here?

I've been temporarily disposed they are all offline again ^_^

http://i.imgur.com/5ZcPSkK.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on August 30, 2016, 05:46:39 PM
Lookup up host: gamedata.atitd.com
Lookup up host: gamedata.pluribusgames.com
Lookup up host: game.atitd.com

All Offline

Dunno, it's working for me.  What are you trying to achieve here?

I've been temporarily disposed they are all offline again ^_^



Nope, it's still working for me.  I'm not sure if you're lying or just failing a lot.  Why don't you answer about what you're trying to achieve here?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on September 03, 2016, 08:46:00 PM
It's September third and I was in a smoking tourney with many other people and the thing just stopped responding after several severe lags.  I was smoking a 10 btm cigar and got no whiffs even after like ten minutes, and it was still there.  I figured I would restart the software but it's not working.... just 'downloading'.

This was probably the most confounded tourney I have ever been in there, for several reasons.

ATM, no idea if the gar was creditted back or smoked out, and running second in the tourney I am prevented from trying to catch first place, while others may or may not be able to play.

 ???


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Piladeer on September 03, 2016, 09:29:38 PM
Really like these type of MMPOG and will give this a whirl when I get off of classes in the next few days.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 04, 2016, 12:26:59 PM
Once again I apologize I have again been temporarily disposed.

All DT and ATiTD servers are now again offline ^_^


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on September 06, 2016, 10:43:26 PM
....and yet again today, as I write.

Looks like a regular Ddos attack.

:-/

GL DT!~


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 09, 2016, 08:32:11 PM
Once again I apologize I have again been temporarily disposed.

All DT and ATiTD servers are now again offline ^_^

I guess this asshole is just going to continue to work fulltime to try to harm others.  Sad.  Who knows what the motivation is for such nonsense.

....and yet again today, as I write.

Looks like a regular Ddos attack.

:-/

GL DT!~

Anyway, everything still seems to be working whenever I try DT (including 10 minutes ago).  Sorry about your experience, Scorp.  I'm sure that Teppy would reimburse the 10mBTC cigar price if you tell him about it.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 11, 2016, 10:47:55 AM
Dragons.tl #offline :)

Whois Record for Dragons.tl
How does this work?
 Whois & Quick Stats
Email    is associated with ~39 domains
  
Dates   Created on 2010-10-14 - Expires on 2017-10-14 - Updated on 2015-12-25     
IP Address   207.36.232.96 - 3 other sites hosted on this server     
IP Location   United States - Illinois - Chicago - Affinity Internet Inc
ASN   United States AS30217 DESYNC - Desync Networks, US (registered Aug 13, 2003)
Whois History   65 records have been archived since 2008-11-28     
Whois Server   whois.nic.tl
 Website
Website Title     Dragon's Tale - Home   Visit Website  
Server Type   Apache/2.2.22 (EL)
Response Code   200
SEO Score   81%   
Terms   39 (Unique: 36, Linked: 11)
Images   6 (Alt tags missing: 0)
Links   14   (Internal: 12, Outbound: 2)

Dragon's Tale Main Game Server hosted off TeraSwitch Networks @ IP Address 204.16.243.42 #offline

ATITD.com #offline

PluribusGames.com #offline

Whois Record for AtItd.com
How does this work?
 Whois & Quick Stats
Email    is associated with ~901,223 domains
 is associated with ~14 domains
 is associated with ~39 domains
 
Registrant Org   eGenesis is associated with ~7 other domains    
Registrar   GANDI SAS
Registrar Status   clientTransferProhibited
Dates   Created on 2001-04-25 - Expires on 2017-04-25 - Updated on 2015-12-25    
Name Server(s)   A.DNS.GANDI.NET (has 612,701 domains)
B.DNS.GANDI.NET (has 612,701 domains)
C.DNS.GANDI.NET (has 612,701 domains)
 
IP Address   64.111.106.133 - 8 other sites hosted on this server    
IP Location   United States - California - Brea - New Dream Network Llc
ASN   United States AS26347 DREAMHOST-AS - New Dream Network, LLC, US (registered Aug 28, 2002)
Domain Status   Registered And Active Website
Whois History   64 records have been archived since 2005-10-05    
IP History   14 changes on 4 unique IP addresses over 12 years    
Registrar History   2 registrars    
Hosting History   3 changes on 2 unique name servers over 14 years    
Whois Server   whois.gandi.net

Whois Record for PluribusGames.com
How does this work?
 Whois & Quick Stats
Email   
 is associated with ~729,654 domains
 
Registrant Org   A HAPPY DREAMHOST CUSTOMER was found in ~794,644 other domains    
Registrar   DREAMHOST, LLC
Registrar Status   clientTransferProhibited
Dates   Created on 2003-12-08 - Expires on 2016-12-08 - Updated on 2015-12-09    
Name Server(s)   NS1.DREAMHOST.COM (has 1,161,606 domains)
NS2.DREAMHOST.COM (has 1,161,606 domains)
NS3.DREAMHOST.COM (has 1,161,606 domains)
 
IP Address   104.28.4.74 - 296 other sites hosted on this server    
IP Location   United States - Arizona - Phoenix - Cloudflare Inc.
ASN   United States AS13335 CLOUDFLARENET - CloudFlare, Inc., US (registered Jul 14, 2010)
Domain Status   Registered And Active Website
Whois History   56 records have been archived since 2007-08-21    
IP History   14 changes on 11 unique IP addresses over 11 years    
Registrar History   4 registrars    
Hosting History   3 changes on 4 unique name servers over 13 years    
Whois Server   whois.dreamhost.com


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: NelsonDT on September 11, 2016, 11:32:46 AM
Brief message for DDoDT:

You're a failure dude !



Your DDOS attacks are a Joke, and barely get noticed.


Di's new DDOS blocking is far clever than you will ever be.


Your attack yesterday ( 10th Sept 2016 ) from 19:00 - 22:10 GMT, only stopped one player in the UK from logging on. No one else in the game even noticed.

This is probably why comments about your previous DDOS attempts state " everything still seems to be working whenever I try DT ".


Keep it up dude, and in a couple of months another individual player may be slightly inconvenienced for a few hours, or, in 30 or 40 years you may even have a noticeable effect on the game !



Question is:

Are you going to keep giving us laugh at your expense ?

or

Are you going to crawl out of your basement, ask your mum to change your Diaper, then go out and get a life ?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on September 12, 2016, 02:34:51 AM
That 'attack' the other day may have been software glitch of somekind.  I got knocked off and when I tried to sign back in it just went into 'attempts' spin where the attempts number just rises and rises.  Eventually I closed and then reopened the software and it worked just fine and, as TSpace said above, no one seemed to notice.

The place has gotten more active lately, with a lot of people having a lot of fun, and some very nice parties, many public.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 12, 2016, 04:49:56 PM
Brief message for DDoDT:

You're a failure dude !



Your DDOS attacks are a Joke, and barely get noticed.


Di's new DDOS blocking is far clever than you will ever be.


Your attack yesterday ( 10th Sept 2016 ) from 19:00 - 22:10 GMT, only stopped one player in the UK from logging on. No one else in the game even noticed.

This is probably why comments about your previous DDOS attempts state " everything still seems to be working whenever I try DT ".


Keep it up dude, and in a couple of months another individual player may be slightly inconvenienced for a few hours, or, in 30 or 40 years you may even have a noticeable effect on the game !



Question is:

Are you going to keep giving us laugh at your expense ?

or

Are you going to crawl out of your basement, ask your mum to change your Diaper, then go out and get a life ?


Exactly, I'm not sure I've ever seen such a big fail.  Especially with all the credit he's trying to take.  He bumps this thread everyday with whois reports (?) and says "#offline".  When, in fact, every single time I've tried to follow up to see if he's actually done anything, the game is online and working as normal.

In the end, he's probably helping DT with this:

1) People can see that DDOS protection is working fine
2) He keeps bumping the DT thread where people can observe (1).

Lol.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: actmyname on September 13, 2016, 12:50:58 AM
Exactly, I'm not sure I've ever seen such a big fail.  Especially with all the credit he's trying to take.  He bumps this thread everyday with whois reports (?) and says "#offline".  When, in fact, every single time I've tried to follow up to see if he's actually done anything, the game is online and working as normal.

In the end, he's probably helping DT with this:

1) People can see that DDOS protection is working fine
2) He keeps bumping the DT thread where people can observe (1).

Lol.
Shhh! Don't let the wannabe script kiddy see that he's failing in his DDoS attempts (however effective they aren't)

You'll stop the free marketing! Don't you want Dragon's Tale to get someone bumping their thread for free? Maybe now he's going to get it through his head that his attempts weren't working...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on September 13, 2016, 06:27:53 AM
That 'attack' the other day may have been software glitch of somekind.  I got knocked off and when I tried to sign back in it just went into 'attempts' spin where the attempts number just rises and rises.  Eventually I closed and then reopened the software and it worked just fine and, as TSpace said above, no one seemed to notice.

The place has gotten more active lately, with a lot of people having a lot of fun, and some very nice parties, many public.

Is it fairly active now? I used to play and hang out when there were 10 or so on at a time and it seemed to become desolate after a couple months so I moved on.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 15, 2016, 05:53:07 AM
Been temporarily disposed again Casino is going down once again  ;)

BTW I'm using free gifted bandwidth so I can continue for life :)

http://i.imgur.com/HLh0YZm.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on September 22, 2016, 04:44:46 PM
That 'attack' the other day may have been software glitch of somekind.  I got knocked off and when I tried to sign back in it just went into 'attempts' spin where the attempts number just rises and rises.  Eventually I closed and then reopened the software and it worked just fine and, as TSpace said above, no one seemed to notice.

The place has gotten more active lately, with a lot of people having a lot of fun, and some very nice parties, many public.

Is it fairly active now? I used to play and hang out when there were 10 or so on at a time and it seemed to become desolate after a couple months so I moved on.

Actually it has gotten more active lately, with people more clearly dividing out into various groups.  If you are in the right group, you can have a lot of fun and can find things to do even when you're broke, and you don't stay broke for long.  The game has a number of 'magical points' about it that are not obvious to the casual player.  Nope, you have to find them on your own!  :)   

As a casual player for a long time I didn't even know they were there, but having discovered at least some of them, my opinion of the game has changed entirely, and I am a definite fan.

Give it another try and see if you can find them!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 22, 2016, 06:27:38 PM
I've been on a long hiatus from dragons tale.  But to be honest, this guy who keeps failing at ddos keeps bumping the thread and is making me think about playing there more often.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: socks435 on September 22, 2016, 06:41:35 PM
Hi guys for those who are addicted in this game or who are playing this game do you have other way to have balance again in the game or free bonus because i can get any in statue again unlike when i was newbie..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on September 22, 2016, 07:22:36 PM
Hi guys for those who are addicted in this game or who are playing this game do you have other way to have balance again in the game or free bonus because i can get any in statue again unlike when i was newbie..
You can try to have a mentor look for good mentor there they are giving a drinks with satoshi for every drinks.. try to find that who are giving drinks they are giving free. tips after you gain level 5 you can be a mentor and you can find your own student that you can earn for every their gamble..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 22, 2016, 10:51:52 PM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on September 23, 2016, 12:06:17 AM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.

Wow.  Let's see you go.  So far your attacks have all been failures.  Not sure why you want to keep drawing so much attention to your own ineptitude.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: NelsonDT on September 23, 2016, 09:55:59 PM
Dear Mr DDoDT,

In case you didn't pick up the hidden message to you in my username, it is a message to you, and is a reference to The Simpsons .....  Ha Ha !


Your DDOS attack really amounts to nothing, and has no effect on the game !


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 28, 2016, 11:18:58 AM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.

Wow.  Let's see you go.  So far your attacks have all been failures.  Not sure why you want to keep drawing so much attention to your own ineptitude.

Dear Mr DDoDT,

In case you didn't pick up the hidden message to you in my username, it is a message to you, and is a reference to The Simpsons .....  Ha Ha !


Your DDOS attack really amounts to nothing, and has no effect on the game !

Once again I've been temporarily disposed

Pinging 204.16.243.42 with 32 bytes of data:
Request timed out.
Request timed out.
Request timed out.
Request timed out.

Ping statistics for 204.16.243.42:
    Packets: Sent = 4, Received = 0, Lost = 4 (100% loss),

PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on September 28, 2016, 11:54:55 PM
Hi guys for those who are addicted in this game or who are playing this game do you have other way to have balance again in the game or free bonus because i can get any in statue again unlike when i was newbie..
You can try to have a mentor look for good mentor there they are giving a drinks with satoshi for every drinks.. try to find that who are giving drinks they are giving free. tips after you gain level 5 you can be a mentor and you can find your own student that you can earn for every their gamble..

Or...you could do something crazy like deposit bitcoins of your own to play in the casino with.  Because it's a casino, and that's the way they work.  Did I mention it's a casino?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on September 29, 2016, 01:04:02 AM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.

Wow.  Let's see you go.  So far your attacks have all been failures.  Not sure why you want to keep drawing so much attention to your own ineptitude.

Dear Mr DDoDT,

In case you didn't pick up the hidden message to you in my username, it is a message to you, and is a reference to The Simpsons .....  Ha Ha !


Your DDOS attack really amounts to nothing, and has no effect on the game !

Once again I've been temporarily disposed

Pinging 204.16.243.42 with 32 bytes of data:
Request timed out.
Request timed out.
Request timed out.
Request timed out.

Ping statistics for 204.16.243.42:
    Packets: Sent = 4, Received = 0, Lost = 4 (100% loss),

PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

It's INdisposed you idiot.  Why do you fail so god@mned always?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on September 29, 2016, 03:10:11 AM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.

Wow.  Let's see you go.  So far your attacks have all been failures.  Not sure why you want to keep drawing so much attention to your own ineptitude.

Dear Mr DDoDT,

In case you didn't pick up the hidden message to you in my username, it is a message to you, and is a reference to The Simpsons .....  Ha Ha !


Your DDOS attack really amounts to nothing, and has no effect on the game !

Once again I've been temporarily disposed

Pinging 204.16.243.42 with 32 bytes of data:
Request timed out.
Request timed out.
Request timed out.
Request timed out.

Ping statistics for 204.16.243.42:
    Packets: Sent = 4, Received = 0, Lost = 4 (100% loss),

PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

It's INdisposed you idiot.  Why do you fail so god@mned always?

Actually you can be disposed and indisposed but maybe next time you should learn the english language

I know it isn't taught very often in the shit hole European country you live in though Telera :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on September 30, 2016, 02:11:11 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: DDoDT on October 01, 2016, 09:40:12 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

The website is off Ghandi the Casino is off TeraSwitch and is not up

Also not sure who William Robert Girdlestone is and looking him up on Google shows literally nothing

But ok...


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on October 01, 2016, 10:54:23 PM
Distributed Denial of Service attacks continue and will not be stopping for momentary breaks any longer.

This Casino's down fall is imminent and Andrew Tepper's arrest is forthcoming.

Sociopathic supa, or whoever you are, do your realize that you could be having a life, instead of trying to annoy other people...???

One day it is all going to catch up with you, and you simply won't be able to find a hole deep enough to crawl into.  Can you imagine what that's going to feel like...?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on October 01, 2016, 11:03:26 PM
What DDODT what are trying to get in that game. i think better to stop trying to attack the ddos its useless to attack it.you can not get any. for sure
You are just poor stranger looking for funds just to gamble and i think this is just your words.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Lionidas on October 01, 2016, 11:51:31 PM
Love to play this sort of game because I was into Dungeons and Dragons as a kid and playing this sort of MMPOG for bitcoin would be a childhood dream fulfilled. ;D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: HappyScamp on October 03, 2016, 03:09:45 AM
I reported doofus for trolling.

The rest of you should as well.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: darkmule on October 05, 2016, 06:11:38 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

The website is off Ghandi the Casino is off TeraSwitch and is not up

Also not sure who William Robert Girdlestone is and looking him up on Google shows literally nothing

But ok...

So you're as much of a failure at Google as you are at DDoS.

http://pastebin.com/ZiUuH7Pg


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MrWubblesReturns on October 05, 2016, 11:53:53 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

The website is off Ghandi the Casino is off TeraSwitch and is not up

Also not sure who William Robert Girdlestone is and looking him up on Google shows literally nothing

But ok...

So you're as much of a failure at Google as you are at DDoS.

http://pastebin.com/ZiUuH7Pg

https://satoshibox.com/5561433212fb6d89548b45d3 ;)

Maybe I legitimately got away with laundering a couple million dollars what would you think then? ;)

ScapeGoating is fun right?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Telera on October 14, 2016, 07:19:19 PM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

The website is off Ghandi the Casino is off TeraSwitch and is not up

Also not sure who William Robert Girdlestone is and looking him up on Google shows literally nothing

But ok...

So you're as much of a failure at Google as you are at DDoS.

http://pastebin.com/ZiUuH7Pg

https://satoshibox.com/5561433212fb6d89548b45d3 ;)

Maybe I legitimately got away with laundering a couple million dollars what would you think then? ;)

ScapeGoating is fun right?

Sorry, I couldn't hear you over the sound of that DOX.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MrWubblesReturns on October 18, 2016, 10:10:04 PM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

The website is off Ghandi the Casino is off TeraSwitch and is not up

Also not sure who William Robert Girdlestone is and looking him up on Google shows literally nothing

You mean the Database that has your entire dox too?

But ok...

So you're as much of a failure at Google as you are at DDoS.

http://pastebin.com/ZiUuH7Pg

https://satoshibox.com/5561433212fb6d89548b45d3 ;)

Maybe I legitimately got away with laundering a couple million dollars what would you think then? ;)

ScapeGoating is fun right?

Sorry, I couldn't hear you over the sound of that DOX.

You mean the database that also has the dox of a couple hundred thousand Bitcointalk members?  :D

Oops accidentally deleted a 38 page thread :D http://i.imgur.com/LfjmvyW.png http://imgur.com/LfjmvyW


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Roboabhishek on October 22, 2016, 07:47:32 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

Literally he keeps making fun of him by telling about DDos attack he's going to plant ... :^|
I am sure he's an alt but lets see if get any success


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MrWubblesReturns on October 23, 2016, 09:30:20 AM
PS: Why exactly did you change your tone about Dragons Tale going to complete shit and Andrew "Di" Tepper not caring about his player base?

I know it isn't taught very often in the shit hole European country you live in though Telera :D

Kill yourself, William Robert Girdlestone, you stupid child molester.

I'm on the site and its performance isn't even affected.

Why do you keep embarrassing yourself with your dumb claims of DDoSing a site that is obviously up and working?

Literally he keeps making fun of him by telling about DDos attack he's going to plant ... :^|
I am sure he's an alt but lets see if get any success

Dragon's Tale down again http://i.imgur.com/jAXqdav.png  :D :D :D :D :D :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on November 01, 2016, 04:42:45 PM
I have yet to see experience this guy's DDOS successes.  Every time he posts 'DT down' with some screenshots and a whois, when I try the game, it works fine.  I dunno.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TooMainstream on November 01, 2016, 09:49:57 PM
What I experienced so far, when TCP is down, UDP is pretty much up.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Ryan Dugan on November 04, 2016, 02:59:39 AM
I like that I can run around in the game from game to game and there are unique things to buy like drinks and even smoking. More fun to play the basic games in 3d settings like an mmorpg style game. Also I like he leveling aystme and you can kick the bench for free bits like a faucet will do. Though you can lose them very fast here.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ardani332 on November 18, 2016, 07:54:43 PM
hello, Di active on forum?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TooMainstream on December 05, 2016, 09:52:50 PM
Is it just me that I can't login anymore (well, open the game at least?)
http://i.imgur.com/pGdTFYO.png


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: BitMaxz on December 05, 2016, 11:39:16 PM
Is it just me that I can't login anymore (well, open the game at least?)
http://i.imgur.com/pGdTFYO.png
Maybe you have slow internet that is why you can log in into the game.. or you can try to uninstall it all and delete files from program ..
and install again.. tell me the result if you can't log in again so that we can figure out if what is the problem in your PC or maybe the files you downloaded sometimes the files are corrupted  or sometimes your antivirus you should disable it first before you play dragon tale..


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TooMainstream on December 06, 2016, 08:31:09 AM
I'm running linux, and my connection it can't be changed after an hour,
So I did this. I tried to login to dragons.tl and it doesnt works(only via a vpn im able to load it)
I tried to "ping" the servers it talks about and internet says they are down for them.
So, Unless linux is now under the attack of viruses,,, and aimed only for dragontale related files on my wine(cause I tried both the windows version and the linux based one on my netbook)

My conclusion is: It's surely not corrupted files(how many chances there are they get corrupted at the same time on 2 different computers?)
My only thinking is... is it possible that my ISP detected that IP has harmful for their business and cut me off from the game?
Cause not even http://www.dragons.tl/ without a vpn works. also, I tried to do it on a virtual machine with windows same result.
I guess it's my isp. if there is a solution to bypass it.

Edit: Ok, I seems to have solved it, I added google's dns on my dns file


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ranlo on December 06, 2016, 08:57:26 AM
I'm running linux, and my connection it can't be changed after an hour,
So I did this. I tried to login to dragons.tl and it doesnt works(only via a vpn im able to load it)
I tried to "ping" the servers it talks about and internet says they are down for them.
So, Unless linux is now under the attack of viruses,,, and aimed only for dragontale related files on my wine(cause I tried both the windows version and the linux based one on my netbook)

My conclusion is: It's surely not corrupted files(how many chances there are they get corrupted at the same time on 2 different computers?)
My only thinking is... is it possible that my ISP detected that IP has harmful for their business and cut me off from the game?
Cause not even http://www.dragons.tl/ without a vpn works. also, I tried to do it on a virtual machine with windows same result.
I guess it's my isp. if there is a solution to bypass it.

Edit: Ok, I seems to have solved it, I added google's dns on my dns file

That was a weird issue but since adding Google's DNS worked, I don't think it was an actual block, but rather your ISP's resolvers weren't picking it up for some reason.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: TooMainstream on December 06, 2016, 01:49:14 PM
I was wondering what changed after 1 hour tho.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: energycr on December 06, 2016, 02:19:53 PM
Is this game working yet?
Wanted to give it a try during the Christmas holidays for the next two weeks.
Any word from the developers when it will be available again?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 06, 2016, 07:59:18 PM
Is this game working yet?
Wanted to give it a try during the Christmas holidays for the next two weeks.
Any word from the developers when it will be available again?

Still working, has been working every single time I've tried it over the last 5 years with the one or two exceptions (usually less than 1 day) when there was a DDOS attack.  The recent posts in this thread about DDOS were completely false, as far as I can tell.  Every single time that person said "site down" when I tried it I found I could quickly log in without issue.  I just logged in again now, still no problems.

BTW, anyone want to buy my level 8 account (half way to level 9), let me know.  I never use it anymore.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MrWubblesReturns on December 20, 2016, 09:12:02 AM
Is this game working yet?
Wanted to give it a try during the Christmas holidays for the next two weeks.
Any word from the developers when it will be available again?

Still working, has been working every single time I've tried it over the last 5 years with the one or two exceptions (usually less than 1 day) when there was a DDOS attack.  The recent posts in this thread about DDOS were completely false, as far as I can tell.  Every single time that person said "site down" when I tried it I found I could quickly log in without issue.  I just logged in again now, still no problems.

BTW, anyone want to buy my level 8 account (half way to level 9), let me know.  I never use it anymore.

1. Bullshit it's been down on it's knees more then your mother is every day tspacepilot


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: teppy on December 21, 2016, 04:07:46 PM
We've had no DDoS related problems since August - not sure why this keeps coming up.

Teppy


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: lite on December 21, 2016, 07:43:57 PM
Hey, di/teppy is there going to be any promotions/tournaments this christmas? i haven't logged in for awhile, tournament could be an excuse. ;) how about you smoking a tardo for us lol.(a nice christmas gift)


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: ShodanEnkidu on December 21, 2016, 07:47:09 PM
I agree :P Haven't seen a tardo since months :P


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on December 26, 2016, 05:57:09 PM
We've had no DDoS related problems since August - not sure why this keeps coming up.

Teppy

It's people trying to troll.  It may be supa, Idunno.  As you say, there haven't been any actual problems, just an anonymous troll posting in this thread.  Ironically, bumping this thread probably actually drives people to try out the game.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: MrWubblesReturns on December 27, 2016, 10:02:25 PM
We've had no DDoS related problems since August - not sure why this keeps coming up.

Teppy

It's people trying to troll.  It may be supa, Idunno.  As you say, there haven't been any actual problems, just an anonymous troll posting in this thread.  Ironically, bumping this thread probably actually drives people to try out the game.

Really?

Di you've had your Voicemail wire tapped 6 times in the last 2 days LUL

https://soundcloud.com/th3_w4tch_d0g3/such-dis-voicemail-andrew-tepper-of-dragons-tale-bitcoin-casino-pscoin-lzf-1

https://soundcloud.com/th3_w4tch_d0g3/dis-voicemail-ep-3

And then there's this one 10+ months ago xD

https://soundcloud.com/th3_w4tch_d0g3/such-dis-voicemail-andrew-tepper-of-dragons-tale-bitcoin-casino-pscoin-lzf

Also the game pings like 800 ms constantly so it keeps coming up cause it hasn't slowed down since August :D


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: chrison999 on January 11, 2017, 01:56:23 AM
Level 9 account for sale.  5 of 8 tasks completed.  46.92% of next DT earned.  Links to screenshots of task list and dt percentage below.  Reasonable offers will be considered.  Reply here with offer or in Dragons Tale via /message somecanuck.

Task List:  http://imgur.com/a/T8MGy
DT Percent:  http://imgur.com/a/PY3km

Regards,

somecanuck


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: joeyarg on January 15, 2017, 07:03:40 PM
i cant connect to the game. anyone is having problems?


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Blawpaw on January 15, 2017, 07:52:07 PM
This actually a very interesting Casino. It is totally different from the traditional Casino. I advise those who havenīt tried it yet to give it a go!


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: chrison999 on January 15, 2017, 08:45:43 PM
i cant connect to the game. anyone is having problems?

It's currently down.  Not sure why or for how long.  I have emailed Di.

somecanuck


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: tspacepilot on January 24, 2017, 08:11:01 PM
It's back up now.  I don't know how long it was down.


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: intec on July 30, 2017, 12:36:01 AM
Having this issue with latest release, tried under ubuntu 14.04 but I still have the same problem.
"
./elaunch: error while loading shared libraries: libXpm.so.4: cannot open shared object file: No such file or directory
"

EDIT - seems like its a 32bit version, fixed it with sudo apt-get install libxpm4:i386

EDIT 2 - you may also need sudo apt-get install libxcursor1:i386


Title: Re: Dragon's Tale - a Massively Multiplayer Online RPG/Casino
Post by: Mike Mayor on July 31, 2017, 12:49:50 AM
This casino has been around for so long I remember it still. What is it like now ? Is it very popular ? Or do you have less people because of all the online casinos around ? How does Dragons Take match up against them ? How often are events and updates ?