Thx!
VirtualPub BTC 450000 sat 59 mins ago RECEIVED NORMAL
I honestly enjoy your happiness, especially as Your referrer, but..... TOMOS!! CANCEL THIS DEALS!
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By the way. Bonuses in last form was ugly Even if You decrease income three times (as I think) all current income from bonuses, events, inventions will be negligible. And this was "magic" of the game. Personally I'm again ANY paid bonuses. If You MUST to create some, create rather something unique, maybe something not affecting player income directly. Rented warehouse (500) for a month Free Bartender (always working) for a some time Drinked guy excluded from events No popups for week (calculate how much 1 player generate income from they, and depend from this income price of bonus) and so on... Virtual Pub is magical game, because player have many, many capabilities to claim small amounts of satoshi. If You will gave rocket, as a last booster, nobody will look at 100-300 sat. Game will lose magic
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nevermind.. i will pay my debts , it will be around 2BTC in total... today will be paid first package and then in weekly basis another pending withdraws.. in one month will go everything back to normal, will add boosters back with bitcoin automated API and correct ratios..
everybody must pay for their mistakes
Hmm you know, u already had our trust so we dont mind about the change in booster right away, i think its so high for booster to earn around 350k satoshi per day. i was planning to give extra 98k / 8 hours to players and it will be the correct price.. but i calculated wrong / setas was ignored by me.. but nevermind, at least VP will be top1 paying game LOOOL! I'm almost sad I haven't buy this bonus
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People!
I think, You all don't think about one, important question. VP was a nice game, and only GAME. Profitable, but not formalised by any deal. Tomos have paid us, we clicked ads, open popups and so on. Tomos game, he was can finish project without any consequences. Now real money was transfered. Every payment was saved in PayPal history. Just deal: money for strictly described thing.
Only solution I see at this moment is CANCEL ALL DEALS. Last thing is now needed are law problems.
Cancel all deals and fast to create good balanced new one. Or resign at all - it's really unnecessary and IMHO game lose by bonuses.
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I made a fatal miscalculation - i calculated 90k revenue / 8 hours / day and i not calculated with seats (3x) - so i stopped to selling boosters and will cover my loss from my pocket - this is my tax for the non sleeping and coding..
all bough boosters will stay (i will pay for my mistake)
after 1 month - when boosters (99%) will end, i will add boosters again with changed ratio...
I disagree This miscalculation may be end of VirtualPub. People: Every booster will cost Tomos lots of money. For Example, 30d bonus is lose of about 150$. Are You sure my investors, system will not fall? Tomos was fair, always. We all know, how hard is to maintain this game with our profits. Lets You all think! Tomos: Every internet sale can be canceled within 14 days. By BOTH sides. Send money back. If You feel You are fault, give 5-10% extra and finish.
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My position for payout in the queue: 24 so we already empty balance LoL Or Tomos81 have no time to accept withdrawals already. BTW. I have sad feeling, that game lose something by the booster. Who will fight for additional 200-300 sat from bonus, event, shortlink if have 18.000 per hour from whisky?
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My honor is to have Kavics13 as a referral. Except my own 170k i have about 60k from his work
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today is payday for all non-believers and who called me scammer: just a friendly middle finger Is oldest 410$ inside?
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Therefore I'll keep my finger crossed About calculation of max. daily player income. I have Vodka, HotDogs, Absinth, Warehouse and Treasure Chest. JukeBox of course too. If I guard all parameters my hourly income should be: 360 beer 300 wine 360 whisky Rest of profits are estimated only: 150 vodka 25 hotdogs 25 absinthe 100 events 100 bonus And hourly cost is of course 60 bartender Together about 1300 to 1500 per hour. I play 8-12h daily, but I have family and work, sometimes my warehouse are empty. Daily I add about 1000-1500 from tips and 500-700 from TreasureBox. My daily income is about 15-18k
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Popups aren't so annoying. And bigger income is better than smaller. Don't remove popups if they are really profitable.
And whats about cards reorganisation?
if 3 popunder networks giving you 5$ / day, but 1 another giving you 15$ a day but they want's to be exclusive, i will accept it if this deal will work, i will remake half of the design we will see monday afternoon this 3 TOGETHER giving You 5$, or each of them?
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Popups aren't so annoying. And bigger income is better than smaller. Don't remove popups if they are really profitable.
And whats about cards reorganisation?
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vodka (Brunner) - 207 sold - 414 income (165.6 sat./h)
vodka (Logai) - 98 sold - 196 income (78,4 sat./h)
its like vodka is 3x beter then others It's dangerous comment, suggesting to lower income from vodka. I think, is better to say: Most of inventions give to small income ;p Calculating cost of invention about 30-35k ROI of inventions (except vodka) is 1000-1500h. Above 3 months.
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Today I've check one more time invention drinks / food for 150 minutes. Logai made similar test at night. Our common results:
vodka (Brunner) - 207 sold - 414 income (165.6 sat./h)
vodka (Logai) - 98 sold - 196 income (78,4 sat./h)
HotDogs (Brunner) - 34 sold - 68 income (27,2 sat./h)
HotDogs (Logai) - 15 sold - 30 income (12 sat./h)
Absinthe (Brunner) - 6 sold - 60 income (24 sat./h)
Mixed Drinks (Logai) - 12 sold - 60 income (24 sat./h)
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Other way to maximise accessibility of the working cards without lose of ads visibility is one row from left to right edge, directly below the top gray field. In this row You may place all clickable icons in elastic sections. Bartender | Sellable stuff | Timed bonuses. Two expandable tabs (much shorter) between left and right ads should hold all other cards without problems and (because are not expanded by default) should allow middle ads to be visible.
I'm on phone. Is that clear without scheme?
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btw i changed the cards - they are opened expanded by default
Was much better for me, until You have move "You may like..." ads to top Paste, please this window back below tabs! To improve ergonomy I suggest: 1. Move Bartender from "Your Bar Items" to "Drinks / Food / Tobacco" and change name of this section to "Basic Maintenance" 2. Move Jukebox from "Bonuses" to "Your Bar Items". JukeBox don't require player activity. 3. Move section "Your Bar Items" down. This should be last section, and by default shouldn't be expanded. Now player will have all icons he must to click on screen with standard resolution without scrolling. And this is easy part: simple cut and paste in code. i will not move suggestions down, they have 0 visibility rate = no income. before i had not expanded tabs, they was visible normally and generated income.. for last few hours i expanded the sections they generated 0 cents! It's not so easy I see. Income is of course most important. But not hopeless. I'll thinking about. For Example:
- thick gray field with game options must be not on whole width of the page - if You don't consider players avatars frame with player stats is to big - when I've resize and zoom page with old design old cards move from row to row. By 100% 4 icons was in one row, by 75% was 5 and so on. In new design I always see four cards in row - it's much less flexible solution- bartender is not food or drink Yes. But is one of most often clicked icon, like drinks and IMHO should be in first tab with beer, vodka and similar. Change name of tab to "Basic Maintenance" will solve naming problems.- jukebox is bonus Of course, but is bar item too. And player, who have jukebox must not to click on it - it generate passive income yet.- bar items must be at top, because lower bar level players opnes it more often More often than player, who refill beer? All upgrades require about 10 clicks during all life of pub.Unfortunatelly I haven't much time today but this is example. Depending on the screen resolution and percent of zoom one row in each section should hold 5-9 cards with small interspaces between. Of course if middle, workspace section will be expanded to maximum width, and position of cards will be mobile, like by old design.
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btw i changed the cards - they are opened expanded by default
Was much better for me, until You have move "You may like..." ads to top Paste, please this window back below tabs! To improve ergonomy I suggest: 1. Move Bartender from "Your Bar Items" to "Drinks / Food / Tobacco" and change name of this section to "Basic Maintenance" 2. Move Jukebox from "Bonuses" to "Your Bar Items". JukeBox don't require player activity. 3. Move section "Your Bar Items" down. This should be last section, and by default shouldn't be expanded. Now player will have all icons he must to click on screen with standard resolution without scrolling. And this is easy part: simple cut and paste in code.
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Some words about work, bugs, comfort of play, new design and game rules. @Tomos81 Your game is for us like any other workplace. You are the BOSS, and we are WORKERS. We spend our time to generate Your income. You pay us for our time and work. yes it's true , however i am not in green numbersWhat can I tell - I'm really impressed Your constancy!Maybe You will be disappointed, but we don't like to click, to close popups, to solve captcha, to wait seconds by AdFly, to see ads ;p We are spending our time on this all for money. Only for money. popups are needed to get enough profit to cover withdraws, if some1 don't like it, they can be turned off in the account menu, but you will lose some advatagesOf course! That was comment only - not charge against You or against popups!Every work is annoying. Every. But work, which is senseless, because don't generate income, is annoying ten times more. Every click on "GET PROFIT" button is nice. Every click on buttons displaying popups and every click to close ads is acceptable. For me and most of players. We understand need of every activity generating income for server. It's our potential income. But... In new design buying vodka, absinth and other invention-depended stuff require three times more clicks than was earlier. More unnecessary (non-profit for server and for us) work. The same problem with getting income from. IMHO three clicks to "GET PROFIT" is unnecessary in total, because profits from invention drinks can be counted like income from beer. This solution and ALWAYS opened vodka card (with REFILL button) would change SIX clicks to ONE simple click. i am working on setup to remember opened tabs - but you will scroll more, like in old version 1. I was never complaining for scrolling. 2. Will be easier than in old design - icons are much smaller and biggest ads are bellow now. 3. Icons are smaller and I will additionaly suggest a bit of changes in they order to maximise player compliance. "Working" icons (Bartender and all sellable stuff in first, always visible row. Timed bonuses in second row. All other icons, which aren't usable (info only) in third (expandable) row. 4. What about automate profits from invention stuff? 5. Whats about REFILL butons back on the icons? Or refilling vodka-like wares by simple click on icon?After AdFly (or similiar) window have counted 5 seconds and we close it by pressing SKIP, next card is opened. I don't know is that necessary to generate income from shortlinks, or is just annoying bug. shortlinks = 50% of income, so yes they are neededYES! I know! But AFTER 5s coldown is done NEXT card is opened - this new card is required too?Sometimes blank page is opened. I'm almost sure, it's nothing profitable. Just another useless work to close this card. it's given from adserver, not my faultSome of popups are displayed on the front current browser session, some on her back. Is impossible (without lose of profits of course) to display VirtualPub card always on top? We will to close popups faster. it's given from adserver, not my faultIn info frame (where timers of bonus and event is displayed) should be more info When time to claim daily bonus or to hire Inventor is comming I open/refresh tabs 2-3 times every minute. Visible timer for that will solve problem. you have red exclamation marks in the pictures when they changed their statusBut I must firstly open tab to see this exclamation Captcha is nonprofitable. Are You sure is needed by claiming bonus and by event? captcha is needed to not have robots here, i am also checking every click manually with algorhythmsOne captcha guarded by policeman isn't sufficient? All this new cards/pages on top, timers by shortlinks isn't to hard for bots?hi - reactions with bold in quote.. Answers in brown italic ;]
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Some words about work, bugs, comfort of play, new design and game rules. @Tomos81 Your game is for us like any other workplace. You are the BOSS, and we are WORKERS. We spend our time to generate Your income. You pay us for our time and work. Maybe You will be disappointed, but we don't like to click, to close popups, to solve captcha, to wait seconds by AdFly, to see ads ;p We are spending our time on this all for money. Only for money. Every work is annoying. Every. But work, which is senseless, because don't generate income, is annoying ten times more. Every click on "GET PROFIT" button is nice. Every click on buttons displaying popups and every click to close ads is acceptable. For me and most of players. We understand need of every activity generating income for server. It's our potential income. But... In new design buying vodka, absinth and other invention-depended stuff require three times more clicks than was earlier. More unnecessary (non-profit for server and for us) work. The same problem with getting income from. IMHO three clicks to "GET PROFIT" is unnecessary in total, because profits from invention drinks can be counted like income from beer. This solution and ALWAYS opened vodka card (with REFILL button) would change SIX clicks to ONE simple click. After AdFly (or similiar) window have counted 5 seconds and we close it by pressing SKIP, next card is opened. I don't know is that necessary to generate income from shortlinks, or is just annoying bug. Sometimes blank page is opened. I'm almost sure, it's nothing profitable. Just another useless work to close this card. Some of popups are displayed on the front current browser session, some on her back. Is impossible (without lose of profits of course) to display VirtualPub card always on top? We will to close popups faster. In info frame (where timers of bonus and event is displayed) should be more info When time to claim daily bonus or to hire Inventor is comming I open/refresh tabs 2-3 times every minute. Visible timer for that will solve problem. Captcha is nonprofitable. Are You sure is needed by claiming bonus and by event?
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Your cassino is very realistic, I've lost all my coins
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Tomos did not think to make a minimum output to 50 thousand???
Agree. Less work for You by accepting of withdrawals. And much shorter queue I suppose. And, if You are boring (;p) expand, please withdrawals table by two columns. In first column place current position for the specific request. Second should display amount of satoshi requested (and still pending) BEFORE my request will be realised. On "Statistic" page, besides "Withdraws" and "Pocket" will be nice to see "Pending". In the table "Top referrers" (or as separate table) You may place list of players by referral income. Look at the problem: Top7 (Golfstream) have 107 referrals, but his income from they is 44 satoshi - REALLY IMPRESIVE! Someone, who have MonkeyDLuffy as referral have income above 100k, even if M. is his only referral.
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