OK BOUNTY AWARDED!fix implemented
1) I wonder what fix? To block award algorithm? isn't that local dogecoind that assigns award? And other peers should confirm it? So unless everybody/most are on the same version nothing will change?
2) I just switched from dogechain pool to see if elsewhere there is the same problem and it looks like there is. Day after day average block times are higher than expected. And recently regularly about twice. And IMO this roughly corresponds to "less coins than calculated" problem. Having per 24h period average block lenght of 190% will result about half of earnings vs. calculation. That assuming that block-hopping exploit has negligible effect.
3) regarding the block-hopping exploit: probably something only operator can answer - does the pool has a "fair" "high reward block" distribution? Or value blocks are disproportionately mined elsewhere?
In any case I do not see how it could affect the strange trend of having disproportionate share of "long" blocks.
Unless there are many other pools who see mostly short blocks and balance out, the difficulty gets calculated wrong. If there are pools with short blocks, what are they doing differently(?) Who are they then? Is there a way to find out?
Edited:My bad. Of course average "longer blocks" in the pool will be the result of value blocks getting mined elsewhere with larger than average hashrate.
we was having same problem as dogechain probably...
and many pool will have in future...
bounty 1 000 000 was payed...and now i hope luck will back!