Actually an interesting project. However I did invested several times in past. And all of them SCREWED me. Now I don't really know whether this is real project or not
Give us some more information about you guys in real world.
Well, I've been working on this project for the past 5 years. It started out as just a table top game. I then quickly learned I could play it by myself. Once I knew that I decided to try and code it into a game I could play on my computer. That process took me a year. I coded it myself. After I released it as just a fun game for people to play and seen that people liked it, I was encouraged to try and turn it into a multi-player game. That took another year. All of this can be researched on facebook. I even backed a pro dart team that promoted one of several websites I made for the game. I had at one time 30 different domains each with different looks.
https://www.facebook.com/4-Horsemen-915602888483410/So the second year was all about building the multi-player version. It has a leader board and each player has a stats page. What's cool is that I also built in an advertising platform so that players could advertise small banners on their stats pages. Anyone could view other players stats by clicking on a players name from the leader board. This was all play money. No real cash play.
https://www.facebook.com/streamagame/In the third year I marketed it, and play testing it. Watched as people would return and I tracked the stats to find out where I could go next with it. At the time I wasn't into crypto.
https://www.facebook.com/Card-Counting-1401960953404641/I struggled trying to figure out if I could get the game into casino's. I met with VP of casino's, race tracks, and they all liked what they saw but in reality there wasn't anything ready like a slot machine. So the struggle to figure out where the fit would be was real, and continued.
The forth year was all about pausing and getting into crypto. That was actually 2017. I got in when BTC was at $700. I bought in with $35 and learned about staking, mining, trading, to the point that I knew I at least wanted to have a coin for the game. Then one day I ran into a man who took me to another level. But it was still the beginning. Even he didn't know how to create a coin. But encouraged me to do it myself since I had already come as far as I did building the game.
https://www.facebook.com/cardcountinggame/So the fifth year is when it finally all came to light for me. I was looking at Etherium, and Waves mostly, but really didn't even know what they where all about. I created test coins on waves and after I did it I said it was too simple, and anything that simple anyone can do; so no one would take it serious if it was in a game, so I moved on. That's my opinion. Others might disagree. I remember having a conference call with a guy once telling me he could get the coin made and the game launched in one day on the Etherium network, but one thing I knew was I didn't want tokens either. But I have to tell ya, that guy was good, he almost had me doing his deal, I even told him he was a good sales guy, but deep down, I didn't want to go the ICO route. Personally, I think I did one ICO, I never followed up on that token and I just think if I didn't like the risks, others too might not. So I started playing around cloning and forking. I tested about 4 coins. Then I took a step back to evaluate the future of the game; and how I might get it into a wallet. This helped me decide on a DOGE fork because I knew what I wanted the game to do and that wallet had what I needed, master nodes. Oh sure others have that too, but I like the DOG, lol. No really now, the future for the game might really need asic. Doge also allows a cool feature of locking coins off of the master-node in cold storage. So since I planned on doing a small pre-mine to use in a marketing campaign, I knew this feature would be easier for non master node people when it came to setting up a master-node, and the process to set it up should also be easy for them. Welcome PVP Coin. PlayerVsPlayerCoin.
Now as far as the slowness of the blocks being rolled out. It was planned. To lock up 888 coins over 777 confirmations takes about 3-5 days. The reason for this is to get to the serious people. I'm not looking for people who don't have strong hands. It's almost like I'm asking for a partnership and I'm trusting that my partners are in this for a long time and aren't looking to jump ship at the first spike in the coins price. Once the game is implemented in the wallets the master-nodes are going to be the work horses. As people play the game the vision is that they are also mining a block with each bet. So imagine if there are 50 people playing a hand, and they all are betting 5 times in that hand, that's 250 blocks being produced parallel to the block-chain. That chain then has to migrated to the actual block-chain. Then there is the fact that even if they don't bet, a block is being mind at the end of each hand, and the end of each round. So each player will mine those blocks as they play. But they all have to be verified. So all of those coins go into another pending area. There is also a limit placed to combat bots.
So the team as far as coding goes, is me. I don't plan on not delivering on this project, hence my name, Not An Exit. I plan on finishing. As a matter of fact I already have the design or the game board already laid out in the new release I am working on. That release is however on hold due to the roll out of this first version of the wallet. I really don't care what people think about as far as how I am going about all of this because truthfully it wasn't like I could pick up the phone and ask someone how to do what no one has done yet. This is why you know see this big push, this rush to draw awareness to the coin and wallet. But honestly, its the perfect time because they will all be in place and ready to go once the next version is rolled out.
The next version will be a single player version. Everyone will get coins as they play weather they are using a pool to mine or not. They will also receive coins even if they don't play and they don't mine, because the game is designed to produce a block at the end of each hand, as well as at the end of each round of play. So when you see that its going to take over 400 years to produce the coins, that's worse case.
So now that you know this, it's my hope it's for you. If not, no hard feelings. You just need to decide for yourself where you fit, if you fit at all. I'm perfectly okay going on with my life if no one ever came and started mining, and making ads and tweeting about it, but I would be delighted going forward if people decided for themselves that they want to be a part of this and do things without me asking, like a few have already done!
Well that's about it. I hope this helps you understand how it started, what I've went through to get here today, and where I plan to take this.
Thanks for your time.