So then we have to deal with the criers about high PPS fees. 5% !!!And lost cut of the Transaction Fees! You must be nuts!
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So what was on those PCBs? Boxes of air and fans?
Not working chips, that's for sure. But don't take my word for it. Here's what Josh had to say: We paid a company out of California quite a bit of money to run a run of simulations under different scenarios on our boards
That is not a definitive statement regarding never receiving some chips. My understanding is that they: 1) Got the first set of sample chips 2) Fried them during test runs 3) Then paid for the simulations 4) Then decided to change the package type 5) ... and another two month delay ensued
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They never had chips. They came to those conclusions based on simulations.
But, but, but - I saw pictures!
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Summary: Lots of activity, lots of preparation, lots of hardware ready to be assembled, but no sign of the actual chips which are in the bumping facility...
I'm rather surprised BFL doesn't have 'something' to show them. A jalepeno or two, perhaps at low speed, working. After all, didn't they get some quantity of sample chips in back in December when it was determined that the original package type chosen had inadequate heat dissipation? What, did they fry *all* of them? -- edit -- And that would be sufficient for the software guys to work with. The communication protocol won't have changed, just the physical implementation, with the chips in their new package type.
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Are there any ASICminer sightings on pool other than BTCGuild?
Zefir mentioned 0.5TH on OzCoin but I dont see them in the Hall of Fame page...
67117 is now over 3th on BTCGuild. So it looks like the continuing initial deployment is still going there. Which I have no problems with. Other than the 3% 'lossage'.
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That still reports COM errors with CGMiner
So, you're using Windows it looks like. Have you looked to see if the OS detects the USB device? (System Properties | Device Manager) If you don't get that far then the board is dead in the water. I assume you cleaned up around the fried part to ensure no shorts still exist in that area. Bottom line, if the OS won't even see it as a USB device, your next step will have to be if it can be recognized on a JTAG cable. If you can get a JTAG connection, from there see if the controller firmware / flash is corrupted or needs to be re-flashed.
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Zero problems over the last couple hours from where I'm sitting / connecting. -- edit -- via Stratum
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At just a first glance, your column (b) goes vastly beyond the currently stated plans.
Starting at just the second row with 114 versus 50.
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so an update should be here "soon" I hope.
I hope the update will arrive after they have deployed all they can with materials currently on hand. And no sooner. Get them critters hashing!
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I hope to see some pics if you can find any time to make them That would be Awesome! <lol> Yes, that would be nice. But I'm entirely happy to let them sleep a while before they even think about it. IMO, the only 'pic' which matters for now is: 2,295.70 GH/s - https://www.btcguild.com/halloffame.php
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At: 2276570 The current difficulty is 3275464.5865656 You will make 349.53877773758808492641 BTC in the next 24 hours at this rate -- edit plus / minus a bit due to pool fee subtraction and transaction fee addition
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Biggest danger I see at the moment is that friedcat and his guys are really tired from pushing hard. Really tired people are more prone to making mistakes. Such as: <trip> <crash> "Oh noes! " "We're hosed now. " Let's all keep our fingers crossed and continue to wish them good luck.
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Does it make sense to bring everything online now given the difficulty adjustment which will happen? I guess yes given (eventual) competition, and it is all about % of hashing power controlled.
Yes it does. BFL's target ship date is only a week away and once their units start hashing ASICMiner's proportion of network power will drop dramatically. It would be crazy not to exploit this small window of opportunity to the max. Yes, of course. And there are also, allegedly, 298 Avalon units which could get delivered / turned on at any moment.
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So, back on topic, from what I'm familiar with, the best pools to point ASICMINER at would be:
BitMinter OzCoin p2pool - with caveats
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slush doesn't use CPPSRB... O.o
Apologies. Made an assumption. I'll go look to see who actually does. (Beginning by following the link you helpfully provided.) And I now remember being put off that pool, back then, by statements such as: "New miners are better off mining elsewhere until the new reward system is setup, unfortunately" - https://bitcointalk.org/index.php?topic=23768.msg1118133#msg1118133I never bothered to check back to see if a "new reward system" was ever instantiated.
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slush doesn't use CPPSRB... O.o
Apologies. Made an assumption. I'll go look to see who actually does. (Beginning by following the link you helpfully provided.)
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I find the mechanism of PPLNS easier to understand for distributing a share of the Transaction Fees in a block than DGM. Have you considered CPPSRB? It's very similar to PPLNS, but much less variance without sacrificing reward times (with PPLNS, you can get equivalent variance only by using N=difficulty*8, which means it takes 8 blocks to get your full reward on average). Yes, I did. I had some hassles setting up for slush in the Fall of 2012 - surely all on my side, and also ran across statements such as these when doing research at that time: "slush's method is high variance, less hoppable than proportional, but still significantly hoppable." - https://bitcointalk.org/index.php?topic=1976.msg712136;topicseen#msg712136No doubt my experience is outdated and the actual pool performance has changed since Meni Rosenfeld made those comments, but it is what it is. I've felt no need to make another try at slush since that first try. -- edit "it takes 8 blocks to get your full reward on average" And since I typically see about 10 blocks a day, this hasn't impacted me. To my notice.
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