I suggest Qc6. If he plays Rd3, we play Bc3.
Qc6: 1 vote (hermesesus)
Qc6 loses to Qd1+ and Qxb3
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Above comments about CT are correct. However, even with CT, using math an observer can still verify that the coins spent are equal to the coins received. You just can't tell the number.
It's not a bug. It's a feature. ![Wink](https://bitcointalk.org/Smileys/default/wink.gif) An important feature! With Zerocash I believe this is not the case. Not being able to verify the circulation of a currency is a scary thing.
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resigns: 5 votes (Morecoin Freeman, Foxpup, jjacob, boolberry, languagehasmeaning)
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Someone wants to buy some Boolberry but is having a hard time. 150,000 BBR buy wall and hardly any sellers: ![](https://ip.bitcointalk.org/?u=http%3A%2F%2Fi59.tinypic.com%2F332t5y8.jpg&t=663&c=niye9-eWwPrKIw)
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Someone wants to buy some Boolberry but is having a hard time. 150,000 BBR buy wall and hardly any sellers: ![](https://ip.bitcointalk.org/?u=http%3A%2F%2Fi59.tinypic.com%2F332t5y8.jpg&t=663&c=niye9-eWwPrKIw)
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Is there still any work on BBR and is zoidberg still the dev?
Just asking. Bagholding some coins
There has never been a time when work was not being done on BBR. All one has to do is look at the github and you'll see that crypto zoidberg has been actively working on and updating this coin since it's inception. I just checked and the last updates to github were four days ago. So yes work is still being done. Hang on to those coins. I still have BBR but... ![](https://ip.bitcointalk.org/?u=https%3A%2F%2Fi.imgur.com%2FI8Sb9hx.png&t=663&c=8ALARctwWidf1g) Judging by the number of commits, things were a lot busier last year. However the recent database work is very important. Based on the size of the Poloniex buy walls recently I think the market agrees. Zoidberg was also busy with Louisd’or for part of the time in your graphic. He has said that some of the ideas he developed there could be relevant to Boolberry too. Once the db work is done it will be easier to make future improvements.
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It seems there are good work around BBR recently. This coin has good community.
Someone wants to buy a shitload of BBR on Polo and that's all. The dev last posted to this thread a month ago. Not much github activity either. I just noticed the 172,000 bbr buy wall. Impressive Someone really loves Boolberry!
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Qc2: 5 votes (Morecoin Freeman, hermesesus, boolberry, Foxpup, languagehasmeaning)
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For an altcoin to become considered a currency for the masses how many nodes should be up and running?
2 should be the minimum. Greater than 42 would be even better.
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Googlecoin and Facecoin will have less privacy and less decentralization than bitcoin. Many uneducated people may them but the tech savvy will not.
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Cross post from bbr announcement thread. Please keep testing the new game and thinking about how it can be used to promote Boolberry! Popboolr update "Putting the 'pop' into Popboolr"I'm pleased to announce further updates to Popboolr new game functionality for Popboolr. Pop em- now when a player claims bools, the points are not locked in until new set of unclaimed bools have been claimed in the game. During this period the bools are vulnerable. They can be "popped" (taken) by another player by clicking the 'Pop em' button. Once popped the previous claimer loses the bools and they are provisionally awarded to the player who popped them. The new claimer also gets 1 additional bonus bool. All of the new claimers bools are vulnerable until another set of unclaimed bools are claimed. - A player cannot pop their own bools. Doing so will result in a player losing x2 the amount of Bools they attempted to pop. Claims list pageShows (in real-time), - the latest claims and pops as they are made Stats pagesShows (in real-time), - number of bools available - number of claims made - exchange rates (Bools to Boolberry to Bitcoin) Server- updates to the server software, including a bit more extra 'grunt' I've also added a few more nice touches... Please check out the site if you get a chance - http://popboolr.com. The more people that give the game a try, the better! I'll be taking a bit of a hiatus for a few weeks as I have other pressing matters to attend to. I will however endeavour to keep the test site on line, fix bugs and add minor updates (including more comprehensive instructions on how to play) in the interim. I've alot more ideas on where to take the game so expect more features and developments in the next few months! Damashup The pop em rules sound great. They will increase the time players spend playing the game and sound like fun! Does anyone have the usage numbers from beta testing to share?
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How is MoneroDice doing? I have not played there but am interested in hearing the usage stats if they can be shared
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Nb3: 4 votes (hermesesus, Morecoin Freeman, boolberry, languagehasmeaning) bxa6: 1 vote (Pierre 2)
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I vote Nxa1
Nxa1: 2 votes (Morecoin Freeman, hermesesus)
Nxa1: 3 votes (Morecoin Freeman, hermesesus, languagehasmeaning)
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The second problem looks easier than the first one to me. Just play c7 and black cant stop you from queening. Black can give some checks, Rd6 check, Kb5, Rd5 check, Kb4, Rd4 check, Kb3, Rd3 check Kc2 and queen next move.
The hard part was seeing Rd6 check, Kc5 is a mistake because of Rd1 and c8=queen loses to Rc1 check. White can still make a draw with Kc6 or Kb6 instead of c8 = queen
The second problem looks easier to you because you think you solved it! You have not completed the problem. "Kc2 and queen next move" is not correct with best play by black. Try to figure out why. After you play Kc2, black will play Rd4. Spend more time thinking about what will happen next. The first problem touches on one of the most important ideas in king and pawn endgames (along with opposition) the square of the pawn. Are you saying that I should be solving all the way to mate? I know that King and Queen against King and Rook is supposed to be enough to win. Eventually the person with the Queen can either win the rook or force checkmate. Read the clue I gave you again. If I say more I will give it away. Look at the position after Kc2 and Rd4. Ok. I added a few more moves to the end to complete my answer. Just play c7 and black cant stop you from queening. Black can give some checks, Rd6 check, Kb5, Rd5 check, Kb4, Rd4 check, Kb3, Rd3 check Kc2 and queen next move. Based on your comment of Kc2 Rd4 from my solution above I add a few more moves: c8 = queen, Ra4 (to stop Qa8 checkmate) then Kb3 threatening Kxa4 and Qc1 checkmate. Black can't save both the rook and checkmate. You are missing the most important part of the problem. Black has a better move than Ra4 after your c8(Q) move.
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Just asking. Bagholding some coins
Is there a list somewhere of top Boolberry bagholder values? What is considered a sizable Bagholding for Boolberry? Don't buy more than you can afford. You can also mine instead of buy to support the network. Don't worry about how many coins others have because you will never know the answer. Compared to the fast emission of XDN and 80% premine of BCN, Boolberry is set up in an extremely fair manner. Most coins have yet to be mined.
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Are there any estimates about the an official GUI will be ready? Is AEON also interested in the CT discussions from /r/Monero?
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Popboolr updateMany thanks to all you early adopters that have helped with testing so far. I really appreciate the time you've taken. I've added some minor updates and bug fixes to the site today, namely - Fix to the Top Scorer ticker: testing revealed a minor bug to how top scorers displayed on the leaderboard. This fix has now been addressed.
- Live exchange rate ticker: A live exchange rate ticker has been added. Ticker shows (1) RT/Bools (retweet to bools rate), (2) Bools/BBR (bools to Boolberry rate) and (3) BBR/ BTC (as per Poloniex live feed). This should give users greater transparency on how much each bool collected is worth at any given moment in time.
- Animated ticker changes: I've added some colour animation to ticker value changes.
I've rejigged the ticker a bit however I'm still working on a cleaner solution for displaying ticker information that works well for both mobile & desktop. I'm also working on ideas to make the game play more engaging to users. Lots more functionality in the pipeline! Do let me know if there are features you'd like to see. And if you have seen the site yet, you can view the prototype at http://popboolr.comWill keep you update. Damashup How many testers do you have so far and how many more do you need?
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