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301  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 14, 2016, 12:43:54 PM
Hmmm...

Why game log me out after any click? I was waiting for first empty slot (vino ended) and refresh screen any 5-10 sec. Was solbed captcha from policeman and still refreshing. Now every click I must log in.

Edit
After 5-6 minutes all is OK Smiley
302  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 14, 2016, 08:15:15 AM

guys i am not too good coder/programmer  Grin
and i dont want to learn flash programming for a faucet Smiley 

Maybe You should stop to think about "Virtual Pub" as a faucet (one from milion) and start to think about creation of best satoshi game in world? Smiley This game have great potential You see.
303  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 13, 2016, 04:16:39 PM
I think having amine graphic like rpg game will be more interesting ..

Thats the amination showing the no of customers sitting and drinking , how the the bartener selling drinks inside the hub etc!

Just like the above pictures but will amination..

ROTFL

Let's show go on....

Amazing 3D graphic "Sims 5" style Smiley

Bodyguards for hire, naked waitresses for much bigger tips, striptease for "additional incomes", house music on a site, drugs in toilets, police raides....

and now seriously:

Human Resources

Like Commodities and Performace Stock. Bartenders for Hire. Every one have unique set of abilities. One sell beer twice faster, second become 3x bigger tips, third is very cheap, fourth can work 6h, fifth increase science points and so on...

Unique Drinks

Occasionaly appear in events or on stock in very small quantity. Are very expensive (500-10.000/bottle) and give very big income (3x). But is very small chance, that some client buy it. I do'nt know how small - maybe 1/week?

Ladders

Yeah. People likes ladders. Maybe:

Biggest Pub (seats)
Biggest Daily Income
Biggest Seller (3 categories)
304  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 13, 2016, 03:05:56 PM
if You really considering expand of Your project....

INFINITE WAREHOUSE

The same idea as by seats. Next level of Your own Warehouse (+50) cost twice more as current. Warehouse give big comfort in game - should be expensive Tongue

STOCK OF PERFORMANCES

Sometimes (1-10x per hour) server will display few offers. For example: "Wedding Party for 50 persons.", "Beer Catering - 150l. needed"... Every offer give (partialy

random) income. And player, who meet the conditions (number of seats, quantity of some drink) can click the button. But only one, only FIRST player take the offer. This

should exact frequent observation Smiley

With the same system may be constructed Stock of Commodities. Offers: "100l. beer for 40 satoshi", "5 bottles of vine for 10 sat."... Player, who want to click offer

should have of course money and place in his Warehouse.

Example for prices: PRICE = |QUANTITY * NORMAL_PRICE * (0.25 + 0.75 * FACTOR)|  

where FACTOR is randomised from 0 to 1. QUANTITY is randomised from 1 to 1000 too.

OWNER WORK

When someone accomplish some work for You (for Example: give You fine referral income from links You have on Your site) may use "Owner Work" ability. What this mean? He

must not hire bartender - Player "sell drinks" until his session is unlogged. Of course additional bartenders are still available.

I have much more ideas if You want.

305  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 13, 2016, 10:53:33 AM
Ads are'nt bad. Ads give money. Money give more satoshi for players. This help increase number of players clicking ads. Ergo: much expensive ads
I really understand You do'nt make games for charity Smiley Or pro bono. And IMHO You should to expect money for Your work. I try to help to improve game, because I'm here: "more satoshi for players" Smiley

Some events should be in "offerwall" style: if You click ads, or if You register somewhere (or do something else) You have access to event (building, skill, ability..)

P.S. 20 years ago I was created few board games (+50k sold), testing few others for other autors (f.E. polish version of Talisman). And 10-12 years ago I has got my own pub ;P

I like games, and I like pubs :]
306  Economy / Micro Earnings / Re: NEW BTC GAME - VIRTUALPUB - Official forum on: December 13, 2016, 09:54:57 AM
Hello all!

Question for owner of this interesting game:

Do You will to expand Virtual Bar? This game have wonderful potential to be great economy based game. I think, every player have some ideas for it. Here are some of mine.

Question for the players:

What You all think about some upgrades of VirtualBar?

Additional Bartenders:

Second bartender sell half of primary on the same time, but his cost is equal. Third sell half of half and so on... Player must count wheter whether it is cost-effective.

Warehouse for hire:

Place for 1000 bottles. Price: 1000 sat./12h. If no renewed all commodities in warehouse are lost when hiring-time is ended.

Infinite number of seats

Every next 5 seats cost twice more as prior. If we buy second "5" we pay 10k satoshi. for next 5 will be 20k, for next 40k and so on.. ROI of every next seat will be longer and longer. That should work as brakes. This should also work pretty with additional bartenders.

Events

1. Merrymens: All beer/vine/whiskey is sold in the moment at his price.

2. "OctoBeer" Fest - 2 liters of beer is sold every 30sec. (for 5 seats), but his price is lowered to 5 satoshi/2l.

3. Saint Patrick Day - Price of beer is raised to 4/bottle and You sell twice more bottles/min. Unfortunately cleaning bar after cheerful fun cost (random) 10-200 satoshi.

4. Karaoke - If You pay 100satoshi, in next hour You sell all drinks twice faster.

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