You talked about the amount of randomness. What is that amount and how do we measure it?
Maybe, you could clarify that:
1) selectivity
2) randomness
Maybe, you could clarify that:
1) selectivity
2) randomness
So "selectivity" is how many nodes are "qualified" to forge next (whether there is 1 best one or x best ones).
Randomness really comes from "selectivity" as the more "selective" we make TF then the "less" random the forging gets (unless forgers machines are off or lose internet connectivity).