So with the NXTcoin vanilla API could you run a MMO that uses the coin as currency in the virtual world?
If not, will the NAScoin API allow that?
So to "buy the game" for this feature one would generate an identity that costs a certain amount of coins, which would then be allowed to logon through the NAScoin protocol to access the game servers, game market etc.
That would be a cool feature to have. It would mean any MMO could just use the NAScoin API and convert the payment for services or the game itself using a floating or fixed rate to their own in game or pegged perhaps directly to fiat currency rates using a NAScoin to fiat service. Would something like that be possible?
If not, will the NAScoin API allow that?
So to "buy the game" for this feature one would generate an identity that costs a certain amount of coins, which would then be allowed to logon through the NAScoin protocol to access the game servers, game market etc.
That would be a cool feature to have. It would mean any MMO could just use the NAScoin API and convert the payment for services or the game itself using a floating or fixed rate to their own in game or pegged perhaps directly to fiat currency rates using a NAScoin to fiat service. Would something like that be possible?
it is like nxt api