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41  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 30, 2016, 11:50:24 AM
Looks like we chased off toecutter  Lips sealed
42  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 28, 2016, 10:49:28 AM
hey toecutter,

Could you guys maybe make it possible to claim more than a single stack of the same goods from your market storage please. Endlessly clicking to claim things is not fun.


Regards,
5leepyJoe

Please take a look at this post:
https://bitcointalk.org/index.php?topic=1261310.msg14306825#msg14306825

Although it covers a different issue, the logic behind the restriction is pretty similar.

However, things have changed somewhat since then, and we actually had a discussion about adding checkboxes and "claim all" buttons.

So it might happen, but please don't expect it any time soon.


I fully understand how it would create problems when trying to buy multiple items on the market, but that is not what I am talking about. I am merely talking about moving stuff from your personal storage to your ship. How does that differ from buying or selling multiple stacks in the NPC trade window?
43  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 27, 2016, 01:00:54 PM
hey toecutter,

Could you guys maybe make it possible to claim more than a single stack of the same goods from your market storage please. Endlessly clicking to claim things is not fun.


Regards,
5leepyJoe
44  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 27, 2016, 11:57:16 AM
Hey toecutter....

Seriously WTF is this? http://prntscr.com/cmf8hj

I literally logged on for the morning, jumped from terebellum-e to Phad and then it shoots at me for no F@#!*&^ reason.

Are you sure you weren't marked a criminal for some reason? Looks awful, though, thanks for the report.



I am 99.9999% sure. The only thing next to my name was the bounty sign, and all I did was jump into the sector. I didn't do anything else before that other than undocking in terebellum-e.

I think Phad is bugged in some way. Might be the CONS Cruiser is still active as a Rogue instead of having reverted back to its regular state after the Rogue had been destroyed many moons ago.
45  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 26, 2016, 07:04:06 AM
Hey toecutter....

Seriously WTF is this? http://prntscr.com/cmf8hj

I literally logged on for the morning, jumped from terebellum-e to Phad and then it shoots at me for no F@#!*&^ reason.
46  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 25, 2016, 10:28:43 PM
Guys, important question to you all.

Do you think Pirate profession is problematic? If so, why? What do you think you would need to become a (more) successful pirate?

The idea is that you hang out in red sectors and kill passing Truckers, that are full or sweet loot, why is nobody doing it? Smiley

We have seen some large-scale battles and planet take-overs already, which are arguably much harder to do, than a simple PK attack. That tells us something is wrong, but since nobody is even doing it, it's really hard to tell what.

The thing is 99% of people are peaceful and would like to just be left alone to do their thing. If there were more diverse NPC ships that people could pirate then the profession would certainly pick up. For instance random NPC traders flying around, GPD/CONS treasury ships/fleets, NPC pirate traders, goods convoys bound for colonies, etc.

As quellzar mentioned once you attack a player chances are you won't have a fight, you will start a war because people take it personally. So give them something neutral to aim their guns at (NPCs), which doesn't agro people into making each other's lives on the server a living nightmare.

I know if I were to lose a cargo full of goods that took a couple hundred thousand sats to craft, I would make that person's time on the server hell. Everything they own would burn to the ground.

Maybe reward PvP piracy in a different/less devastating way than making people lose their cargo.


Also, no one just "hangs around" in red sectors because you'll be space dust from all the NPC pirates attacking you. And with the amount of people on server chances are you will be waiting for hours before someone actually comes along for you to try and pirate from.
47  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 25, 2016, 01:15:09 PM
Hey toecutter,

Would it be possible for the devs to change the way shield damage is handled.

In my mind if someone hits you and the shield absorbs the damage without any hull damage to the ship then you should be able to dock to a station. Instead you get the "hull is burning" sit outside and hope not to die message, yet zero hull damage was done so there sure as heck is no fire.


Regards,
5leepyJoe
48  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 25, 2016, 01:12:13 PM
Unable move equipment from one ship to another on planet Sad (there is't button)

I don't see how you are even able to have 2 of your ships on a planet. Makes no sense. So this isn't a problem at all in my opinion, but lets see what the response from toecutter is.
49  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 22, 2016, 04:28:44 PM
1 - EDIT: I understand if you repair/shield a pirate in a green sector as that will be seen as helping an enemy by the GPD. But in orange sectors the CONS are supposed to be neutral to such acts. Thus my confusion as to why it would attack me for using the shield generator on a pirate.

2 - Does this mean that using a Shield Generator or Repair Ray on a player in a green or orange sector is also seen as an act of aggression?

1. Good point. I think this is a oversight. I'll see what's the deal here.

2. If they are criminals, then yes, unless you are in a red sector, you should not be healing them. And criminals should have no business hanging out in green/orange sectors anyways.

What exactly makes a player a 'criminal'?
Having a bounty on your head? In which case I can go and place a 1 sat bounty on everyone in the game and make them all criminals. So no one would be able to help people because it is a guarantee they will be shot by cruisers.

From your earlier list of what is criminal activity it made sense but then what happened to me, and orange sector rules in general don't make much sense. For orange sectors a player attacking another player (with actual damage dealing guns, not support gear) = CONS intervention = makes sense. Players doing any kind of activity to NPC pirates is supposed to be allowed though, and the same goes for using support gear then on so called 'criminal' players because they count as pirates themselves.

Apologies for this long debate but things that used to make sense no longer do.
50  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 22, 2016, 04:01:13 PM
Hey, great post!

1) Is equipment of the same type supposed to stack or not?

I don't know if you guys looked at the stacking of equipment yet. Usually when you post it though things have been changed. I would like some clarity on this please. Either way though it is broken.

It should never stack. If it does, there's a bug waiting to be reported.

Then there most certainly is still a bug since they do still stack at times. Might I ask why equipment is not supposed to stack though?


3) Since when do CONS Cruisers attack you in orange sectors for attacking a pirate?

I don't think they do. Do they? I've never seen anything like it.

Here is the complete list of crimes:

- Attacking non-criminals in green and orange sectors
- Attacking planets in green and orange sectors
- Healing/Repairing criminals in green and orange sectors

And that's it. Are there bugs at play here? Quite likely, as always. But I'm pretty sure attacking pirates in orange sectors does not make you a criminal.

If you can confirm and/or provide better reproduction steps, I'd be really grateful.

In any case, I've added "display criminal indicator" to the list, this should help.

I was in Phad earlier to try and repair a fellow player. While waiting for him to get there I used a Shield Generator on one of the pirates. The CONS Cruiser in return rewarded me with a shot of his Slicing Laser which luckily missed. Resulting in me having to move to another sector as it was now hunting me for no reason.



EDIT: I understand if you repair/shield a pirate in a green sector as that will be seen as helping an enemy by the GPD. But in orange sectors the CONS are supposed to be neutral to such acts. Thus my confusion as to why it would attack me for using the shield generator on a pirate.

Does this mean that using a Shield Generator or Repair Ray on a player in a green or orange sector is also seen as an act of aggression? Which once again makes red sectors the only place you can actually use that equipment.
51  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 22, 2016, 03:13:53 PM
Hey toecutter,

This is going to be a long one...


1) Is equipment of the same type supposed to stack or not?

I don't know if you guys looked at the stacking of equipment yet. Usually when you post it though things have been changed. I would like some clarity on this please. Either way though it is broken.


2) Why have the Repair Ray, Shield Generator, support class skills at all?

 -For whatever reason these NON-AGGRESSIVE equipment is seen as an aggressive act by NPCs so trying to help people in green and orange sectors is futile because Cruisers will shoot at you.

 -The Shield Generator can still be used on yourself so it has some use, but the Repair Ray is as useless as it gets when you can't use it on yourself, nor can you attempt to use it on anyone else because NPCs will attack and destroy you in a single hit.

 -Playing the support class in PvP situations is 1000% idiotic (tried and tested by myself). The server gets so laggy in PvP situations that you simply can't use your equipment on anyone. Not even if you sit outside in space waiting for them. The ships list takes too long to update and so too does the log and everything else. By the time someone shows up in your list and you try to target them they are already back in a station or on a planet. To sum things up you'll be sitting on your ass doing nothing while everyone else has fun.

*To those wanting to play the support role SKIP IT COMPLETELY. You are wasting your time until they change things. If you want to be a support player it will have to be in the form of aggressive support. In other words Ion Beams and Rocket Launchers. Which again makes support type skills absolutely useless seeing as these rely on your attack (Aim) skill.

 -The only situation in which you can use them is if a) You are in a red sector (no cruiser to attack you for doing a good deed), and b) it is a purely PvE situation where someone is hunting pirates instead of players or planets.


3) Since when do CONS Cruisers attack you in orange sectors for attacking a pirate?

Is this just while the event is active? and no this is not a Rogue AI. It is a regular CONS Cruiser. If it is not just part of the event then there really is no use in having orange sectors at all. Make it all green and red because orange is exactly what a green sector is.

PLEASE don't say you can't tell us. Letting players discover some things for themselves like blueprints, etc. adds to the game and makes sense. But this doesn't add anything other than frustrating players. You guys need to know where to draw the line about not giving information about the game.


4) The server has been astoundingly laggy all day today (22 September 2016). Is this because of DDoS attacks again or some other reason? I don't see more than the average amount of players online, yet the game has become rather unplayable. I eventually just gave up on doing anything.


Regards,
5leepyJoe
52  Economy / Games and rounds / Re: [Primedice.com] 13 billion bets - Free 0.001 BTC on: September 22, 2016, 10:04:38 AM
Username: 5leepyJoe
53  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 20, 2016, 11:31:25 AM
Hey toecutter,

I just encountered something infuriatingly frustrating.

On my ship I have a Nuclear Reactor and 4 Basic Engines. The Nuclear Reactor is supposed to generate 200 Energy within 10 minutes, the same amount of time it takes the engines to cool down. However it only generated 180 Energy and I got stuck and obviously killed in a dead sector (no stations, no planets to land on) deep inside a string of red sectors.

Is there possibly something wrong? It is the first time that has happened to me but it is probably the biggest bug I have yet encountered.


Regards,
5leepyJoe
54  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 19, 2016, 09:39:19 PM
Hey toecutter,

Found something curious.

I built a refinery on my planet. The warehouse was already filled with ore so the first refinery job happened only a few minutes later, but I got an error that there is no space. But the refinery process would be using 10 ore opening up a space for it to place that refined material. Could you maybe ask the devs to check the process queue in the code for this function.


Regards,
5leepyJoe
55  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 19, 2016, 10:20:29 AM
Hey toecutter,

One more issue at the moment for me: Ad Sense ads seem to not be loading correctly and as a result my CPU points have dropped from 13 to 8 per recharge.

Any chance you guys could reset it for me please? No rush though. 8 isn't that bad.


Regards,
5leepyJoe


EDIT: Fixed! Thank you!  Grin
56  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 19, 2016, 07:28:19 AM
Hey toecutter,

Could you please ask the devs to fix equipment stacking.

When putting equipment of the same type (for example MLK-III's, Basic Engines, BUFF-100s) in a planet warehouse the equipment stacks correctly. But when unmounting and/or moving equipment between ships they tend to not stack and take up a cargo slot each (while getting them from a planet's warehouse keeps them stacked).


Regards,
5leepyJoe
57  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 18, 2016, 12:56:09 PM
How is this even a thing?

http://prntscr.com/cjeims
58  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 14, 2016, 06:46:57 AM
Also, what are the Rogue AI supposed to be?

They don't seem to be doing anything at all yet their spawn are announced as War messages.

Just a powerful enemy with good loot.

BTW, they don't spawn, they TURN EVIL.

Also, this is a one-time event. I'll post some extra explanations (both in-universe and real) once it ends.


Things are getting interesting  Grin

Too bad it is only a one time event.
59  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 13, 2016, 03:13:39 PM
Found an Extreme typo  Wink

http://prnt.sc/chjtcj

All sectors marked with that Threat Level has it.


Also, what are the Rogue AI supposed to be?

They don't seem to be doing anything at all yet their spawn are announced as War messages.
60  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 09, 2016, 11:02:53 AM
Thanks for the update on current affairs toecutter  Smiley
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