Who am I to ignore the polls? Bf4 looks good. It prevents e5, Bd6 and Qc7 for black. I like taking control of the diagonal. Next we can get our rooks in the game. So far I think we are holding our own against the GM!
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Can someone update the OP and replace twitter.com/boolberryBBR (has not tweeted in a long time) with twitter.com/bbrcurrency (active account)?
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I think Nc3 is a bad idea, because what if black plays b4?
Um, we have a better chance of winning? That's what usually happens when the opponent plays bad moves! We'd be stuck with 11. Nb1, which is a waste of time,
Boris Spassky would want a word with you. ![Tongue](https://bitcointalk.org/Smileys/default/tongue.gif) After 12. Nbd2, Black's queenside is extremely weak. Nd1, which is arguably counter-intuitive,
But allows the very strong 12. Ne3. or Ne4, which is an instant trade-off, also putting two of our pawns on one file.
This is the best refutation. It's a decent trade for White; that Black knight is quite annoying. But more importantly, it opens the d-file at a moment when White can immediately take full advantage of it with the rook and queen. This far outweighs the weakness of doubled pawns, which is generally overrated by novices. White is clearly better after 10. Nc3 b4? 11. Ne4 Nxe4 12. dxe4 ... 13. Rd1. I like 10. Nc3 also but for slightly different reasons. I don't know know where our c1 bishop belongs yet, so I think its best to wait a move or two to keep our options open. For the reasons you stated I really doubt black will play 10.... b4. However if he plays 10.... Be7 or 10....Bd6 preparing to castle we can attack with 11. a4 trying to create some weaknesses to target. The knight on c3 will help create pressure. Our bishops best square will depend on how black responds. Normally I would like a set up with our pawns on e4 and f4 (after we move our knight) a rook on c1 and a bishop on e3. We could then decide between applying pressure on c5 and a possible king side attack. The problem is that e4 would weaken both our d3 pawn and the d4 square. Is the fact that blacks knight is on d7 not c6 (controlling d4) enough to justify such a plan?
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...snip... I really appreciate your advice but don't really feel comfortable with this type of experimentation.
Is there anyone here who has already installed the GUI on Ubuntu? Could you provide me instructions step by step?
I know you got this sorted out, but If you ever want to build the gui yourself, you don't need to change the file. Following http://boolberry.com/howto.html#build_gui you just mkdir -p build/release; cd build/release cmake -D BUILD_GUI=TRUE -D CMAKE_PREFIX_PATH=/home/user/Qt/5.3/gcc_64 -D CMAKE_BUILD_TYPE=Release ../.. make qt-boolb That would put the binary in build/release/src as qt-boolb. What I do is go into that directory and run cp -r ../../../src/gui/qt-daemon/html .
then you can run Hi Folk!
We (Clintar and me) made some db code, which seems to work fine. (we made some tests on clintar's backend). This code take part of blockchain data (blockchain.bin) and store it in leveldb database. Is things gonna be ok we'll move the rest of data into leveldb database.
Anyone who interested to reduce memory usage in Boolberry daemon, could try to use code from "db" branch for test.
Thanks for any feedback.
Zoidberg
PS: Many thanks to Clintar for helping, supporting and even coding Boolberry!
Just for information's sake, when testing this out, memory usage can remain high since it caches the database for speed, until system gets squeezed for memory (like say compiling the daemon again with -j4). The daemon will let go if there is memory contention. I've seen it get down to like 160 MB used. P.S. My previous clintar account got banned because I forgot my password and tried to log in using my security question I think. I could never get a mod to answer at the email address it told me to send to, so I'm clintar2 now, I guess. Thanks again. I am learning slowly. From the instructions you cited this was the confusing part: 1. Download Qt Installer from website: http://qt-project.org/downloads, add executable attribute to it, and run, follow instructions. 2. Install additional tools: sudo apt-get install libgl1-mesa-dev libdrm-dev For newcomers it may help to define exactly how to "add executable attribute to it and run" I am sure these things will become easy for me in time. Right now I still have to Google everything or ask questions. I am paranoid about messing something up
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What is the current vote total? Did Qc2 or Qh4 win?
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You built with BUILD_GUI=TRUE and you have no GUI and no error messages?
no I did not feel comfortable editing the make file as smooth suggested as he said he had not done that himself and seemed uncertain: "It's not something I've done but looking at the CMakeLists.txt file I'd guess that going into the Makefile and changing cmake -D CMAKE_BUILD_TYPE=Release to cmake -D CMAKE_BUILD_TYPE=Release -D BUILD_GUI=TRUE Then make as usual or if not that, then something close to it." The above instructions look great for someone who is more experienced than I am. I have never edited a makefile. I am new to Linux and did not want to experiment Then you shouldn't have said: If you read all of my comments you will see that currently there is no error message and I appear to have all dependencies. The problem is that I followed all the instructions and there is no GUI I did follow all instructions on boolberry.com I also followed some advice that smooth gave me and I am grateful for such as removing the j or adding 2 after it here: cd boolberry; make -j I just did not feel comfortable editing a make file. I am not sure why are are attacking me or claiming there should be an error message. After cd boolberry; make -j 2 I could complete installation with no error messages. Everything works now. Not sure why you want to keep attacking me
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Thank you very much! This advice was perfect. Everything is working great now! How is the new GUI wallet coming along? Are you ready for beta testers. Thanks again for all you have done to help Boolberry. I love this coin and community
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You built with BUILD_GUI=TRUE and you have no GUI and no error messages?
no I did not feel comfortable editing the make file as smooth suggested as he said he had not done that himself and seemed uncertain: "It's not something I've done but looking at the CMakeLists.txt file I'd guess that going into the Makefile and changing cmake -D CMAKE_BUILD_TYPE=Release to cmake -D CMAKE_BUILD_TYPE=Release -D BUILD_GUI=TRUE Then make as usual or if not that, then something close to it." The above instructions look great for someone who is more experienced than I am. I have never edited a makefile. I am new to Linux and did not want to experiment
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Trying to compile GUI version on linux: http://boolberry.com/howto.htmlHere is an example of a build for Ubuntu 13 or 14. The first steps are to add the PPA that contains Boost 1.55. The rest is self explanitory: sudo add-apt-repository ppa:boost-latest/ppa sudo apt-get update sudo apt-get -y install gcc-4.8 g++-4.8 libboost1.55-all-dev git cmake git clone https://github.com/cryptozoidberg/boolberry.git cd boolberry; make -j every time my computer freezes up on the cd boolberry; make -j step. The dependencies installed fine Please help Should I be working with this file instead? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 I could not find a read me file Do you have low RAM? make -j gives unlimited parallelism which might be too much. Try make without the -j or put a number after the -j for who many simultaneous compiles your computer can handle (start with 2 or 4 for example) 4GB RAM. New PC with a fresh Ubuntu 14.04 install Thanks for your help. I am trying the below now (install is in process now but going slow): cd boolberry; make -j2 what if anything do I need to do with this file? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 If I am cloning from git from the above instructions I don't see why I need it. Excuse my ignorance please. I am new to Linux Okay it seems like everything is in installed but I dont see a GUI! in the boolberry-build-release-src folder I only see boold, connectivity_tool, simple miner and simple wallet are these instructions for the CLI wallet only? Where is the GUI. This appears to include a GUI per BBR page: bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 but I see no instructions to install it It's not something I've done but looking at the CMakeLists.txt file I'd guess that going into the Makefile and changing cmake -D CMAKE_BUILD_TYPE=Release to cmake -D CMAKE_BUILD_TYPE=Release -D BUILD_GUI=TRUE Then make as usual or if not that, then something close to it. You will likely get some messages about missing dependencies (Qt libraries and headers). Install those then try again. I really appreciate your advice but don't really feel comfortable with this type of experimentation. Is there anyone here who has already installed the GUI on Ubuntu? Could you provide me instructions step by step? A lot of times Linux doesn't really lend itself to step-by-step. smooth gave you good advice. Dependencies are where you might run into trouble. Just bring any error messages you get here (or to a Ubuntu board) and someone will help you figure out which dependencies you need to install. You're close. If you read all of my comments you will see that currently there is no error message and I appear to have all dependencies. The problem is that I followed all the instructions and there is no GUI My question remains. Is there anyone here who has installed the GUI on Ubuntu or another version of Linux?
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.... I really appreciate your advice but don't really feel comfortable with this type of experimentation.
Is there anyone here who has already installed the GUI on Ubuntu? Could you provide me instructions step by step?
lolwat 1) Install Windows 7 2) Download precompiled GUI binary 3) Unzip and double-click boolberry-qt.exe 4) ? ? ? 5) Profit! I did that a long time ago. It works well. Now I am trying to get things to work on Linux too. I am learning Ubuntu
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Trying to compile GUI version on linux: http://boolberry.com/howto.htmlHere is an example of a build for Ubuntu 13 or 14. The first steps are to add the PPA that contains Boost 1.55. The rest is self explanitory: sudo add-apt-repository ppa:boost-latest/ppa sudo apt-get update sudo apt-get -y install gcc-4.8 g++-4.8 libboost1.55-all-dev git cmake git clone https://github.com/cryptozoidberg/boolberry.git cd boolberry; make -j every time my computer freezes up on the cd boolberry; make -j step. The dependencies installed fine Please help Should I be working with this file instead? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 I could not find a read me file Do you have low RAM? make -j gives unlimited parallelism which might be too much. Try make without the -j or put a number after the -j for who many simultaneous compiles your computer can handle (start with 2 or 4 for example) 4GB RAM. New PC with a fresh Ubuntu 14.04 install Thanks for your help. I am trying the below now (install is in process now but going slow): cd boolberry; make -j2 what if anything do I need to do with this file? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 If I am cloning from git from the above instructions I don't see why I need it. Excuse my ignorance please. I am new to Linux Okay it seems like everything is in installed but I dont see a GUI! in the boolberry-build-release-src folder I only see boold, connectivity_tool, simple miner and simple wallet are these instructions for the CLI wallet only? Where is the GUI. This appears to include a GUI per BBR page: bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 but I see no instructions to install it It's not something I've done but looking at the CMakeLists.txt file I'd guess that going into the Makefile and changing cmake -D CMAKE_BUILD_TYPE=Release to cmake -D CMAKE_BUILD_TYPE=Release -D BUILD_GUI=TRUE Then make as usual or if not that, then something close to it. You will likely get some messages about missing dependencies (Qt libraries and headers). Install those then try again. I really appreciate your advice but don't really feel comfortable with this type of experimentation. Is there anyone here who has already installed the GUI on Ubuntu? Could you provide me instructions step by step?
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It seems 9. Qc2 has overwhelming support.
Indeed. For what it's worth, I'd have voted Qh4. Qc2 is really too conservative. It seems to me like we skip a beat... Isn't the White supposed to play the game (with the Black acting consequently) in the first moves? A question for all: if offered the chance, would you swap the Queens at this stage? (yes for me) I would trade queens if we had a chance and would support Qh4 if you can show me how that would lead to a trade. My guess is that he would play Be7 before moving the knight on f6 so we would never get the chance to trade our h4 queen for his on d8. No matter what we do I bet he plays Bb7 next. Otherwise we can play Ne5 and open up our bishop on the long diagonal attacking his rook. He cannot escape with Rb8 or Ra7 because we can play Nc6 forking his rook and queen. So he would have to just take our knight with his and allow us to take his rook. I wish we could move twice in a row before he could play Bb7!
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Trying to compile GUI version on linux: http://boolberry.com/howto.htmlHere is an example of a build for Ubuntu 13 or 14. The first steps are to add the PPA that contains Boost 1.55. The rest is self explanitory: sudo add-apt-repository ppa:boost-latest/ppa sudo apt-get update sudo apt-get -y install gcc-4.8 g++-4.8 libboost1.55-all-dev git cmake git clone https://github.com/cryptozoidberg/boolberry.git cd boolberry; make -j every time my computer freezes up on the cd boolberry; make -j step. The dependencies installed fine Please help Should I be working with this file instead? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 I could not find a read me file Do you have low RAM? make -j gives unlimited parallelism which might be too much. Try make without the -j or put a number after the -j for who many simultaneous compiles your computer can handle (start with 2 or 4 for example) 4GB RAM. New PC with a fresh Ubuntu 14.04 install Thanks for your help. I am trying the below now (install is in process now but going slow): cd boolberry; make -j2 what if anything do I need to do with this file? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 If I am cloning from git from the above instructions I don't see why I need it. Excuse my ignorance please. I am new to Linux Okay it seems like everything is in installed but I dont see a GUI! in the boolberry-build-release-src folder I only see boold, connectivity_tool, simple miner and simple wallet are these instructions for the CLI wallet only? Where is the GUI. This appears to include a GUI per BBR page: bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 but I see no instructions to install it
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An investor has contacted me who wants to buy a some coins OTC. If you are looking to diversify or cash out please PM me and I will escrow it (no fee but you are free to make a donation). Minimum lots of 25K.
I am actually more interested in buying than selling. Why OTC now that we have an exchange? Is this for purely liquidity reasons (not enough on the exchanges)?
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Trying to compile GUI version on linux: http://boolberry.com/howto.htmlHere is an example of a build for Ubuntu 13 or 14. The first steps are to add the PPA that contains Boost 1.55. The rest is self explanitory: sudo add-apt-repository ppa:boost-latest/ppa sudo apt-get update sudo apt-get -y install gcc-4.8 g++-4.8 libboost1.55-all-dev git cmake git clone https://github.com/cryptozoidberg/boolberry.git cd boolberry; make -j every time my computer freezes up on the cd boolberry; make -j step. The dependencies installed fine Please help Should I be working with this file instead? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 I could not find a read me file Do you have low RAM? make -j gives unlimited parallelism which might be too much. Try make without the -j or put a number after the -j for who many simultaneous compiles your computer can handle (start with 2 or 4 for example) 4GB RAM. New PC with a fresh Ubuntu 14.04 install Thanks for your help. I am trying the below now (install is in process now but going slow): cd boolberry; make -j2 what if anything do I need to do with this file? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 If I am cloning from git from the above instructions I don't see why I need it. Excuse my ignorance please. I am new to Linux
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Trying to compile GUI version on linux: http://boolberry.com/howto.htmlHere is an example of a build for Ubuntu 13 or 14. The first steps are to add the PPA that contains Boost 1.55. The rest is self explanitory: sudo add-apt-repository ppa:boost-latest/ppa sudo apt-get update sudo apt-get -y install gcc-4.8 g++-4.8 libboost1.55-all-dev git cmake git clone https://github.com/cryptozoidberg/boolberry.git cd boolberry; make -j every time my computer freezes up on the cd boolberry; make -j step. The dependencies installed fine Please help Should I be working with this file instead? bbr-linux-x64-v0.3.0.41(abcdeab).tar.bz2 I could not find a read me file
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What are you talking about? Qh4 is perfectly safe. If Black wants to mess up his pawn structure chasing the queen around, I say let him.
The guideline to "move every piece first" means to move them to squares where they can be useful. c2 isn't a particularly useful square for the queen, while h4 is, as it helps control both the centre and Black's kingside, and makes Bg5 safe by pinning the rook's pawn. How can you say it's useless?
I agree it is safe in the short run. I am worried about a few moves down the road. For example: 9. Qh4 Bb7 10. Bg5 Be7 11. Nbd2 0-0 (stopping that h file pin you mention and preparing 12.... h6)
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I also vote for 9. Qc2
On f4 our queen can be easily attacked with Nd5 or even Bd6 at some point in the future (after black plays Nb6 guarding the d6 square with his queen). On h4 our queen does not seem well placed after an eventual Be7
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Ask yourself one question. Do you really think we can beat or draw this guy?
Yes. If the answer is yes I propose 8. d4 as the best move. The more pieces we can trade the better chance we have to minimize his skill edge
That's not even remotely true. If the answer is no then I suggest 8. Qxe6 check! We will lose our queen but so what? How often do you get the chance to put a Grandmaster in check? Who knows how many more chances we will have to check him.
If you feel you have no chance to win, the proper thing to do is resign. Wasting everybody's time with this sort of silliness is not only extremely poor etiquette, it's against the rules in most tournaments. You can get disqualified for trying this in real life. Ok you convinced me. Lets focus hard and beat this GM! 8. d3 looks good. Lets keep all our pieces and play for checkmate and the win instead of just check.
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BBR was the betamax of the cryptonote world. A more sensible emission schedule, a clean and usable native GUI, aliases baked in, privacy improvements, much faster syncing (granted, partially down to lower activity- but also to do with variations in the code like alternative PoW mechanism) , smaller blockchain in general, pruneable chain, open source miners, smaller miner gap for privileged parties, reward voting mechanism baked in to incentivize dev.. the list went on.
It's largest issue was not managing to get a community onboard early- XMR managed to get a bunch of reputable BTT members supporting the coin. and not putting in the effort to lobby exchanges to support the coin to provide velocity. The market cap and extremely low liquidity death spiraled it into irrelevancy, and there is no use to attempt recovering a coin where such a high percentage could easily be owned by a single entity at this time.. Better to migrate to a single coin, like Monero or start fresh.
Betamax vs. VHS may have a different outcome this time. My money is on the coin with the best tech. Go Boolberry! I think CryptoNote coins should try to get along (except the big premine scam coin). Instead focus on proving anonymity superiority over CoinJoin based coins
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