I had a mined POS that failed to confirm, and another a few hours later with a very similar amount that has been confirmed hundreds of times. Should I assume that the second replaced the first, or should the first one still confirm at some point?
The second one replaced the first. In my experience, I believe, it's almost always (if not always) a larger amount since it's been longer by the time it happened too. Thanks - that's what I thought.
|
|
|
I had a mined POS that failed to confirm, and another a few hours later with a very similar amount that has been confirmed hundreds of times. Should I assume that the second replaced the first, or should the first one still confirm at some point?
|
|
|
Hey HyperFuture, any idea when HyperZanda will be completely finished? Also, on the wiki I see Feed the Beast, Any news on that? Thanks Would like to see any progress report on HyperZanda as well, tho my time is already thinly spread as it is. Patience young Jedis. As the Wiki and everywhere else says, there is no ETA. When it is ready it will be launched. FeedTheBeast was an old game server that needs to be removed from the wiki. Surely that should have been "patience young padawans"?!?
|
|
|
any idea why hyper disabled in Bittrex?
They are probably just running maintenance on the wallet and / or upgrading to the latest version. I am sure it will be back soon. VERY annoying - they chose to disable it RIGHT in the middle of me buying some HYPER! Guess it must be an upgrade as they usually put a note on for anything else - wallet maintenance, broken block chain, etc - and they're not stating any reason right now. Or ETA of when it will be back. Both of which are actually pretty annoying too!
|
|
|
Thanks for the news!
|
|
|
I'm getting a warning that my "Checkpoint is too old"... think it's because the Desktop wallet has failed to launch properly a couple of times, leading to me having to stop the process in Task Manager. Do I need to do anything or will it correct itself over time?
Please update your wallet to the latest version, this will remove that message. Will do, thanks.
|
|
|
I'm getting a warning that my "Checkpoint is too old"... think it's because the Desktop wallet has failed to launch properly a couple of times, leading to me having to stop the process in Task Manager. Do I need to do anything or will it correct itself over time?
|
|
|
After a long hiatus... FINALLY got my wallet synched again and transferred some HYPER from my Bittrex wallet. A-staking we will go!
|
|
|
I would think if there was a game like those, once you got to certain "chapters" maybe you could earn GoldPieces. In a way similar to a faucet, you put your address in, play the game, and get payouts after you hit certain "goalposts" or "levels" throughout the game. But obviously you could only do it once or you'd know how to do it everytime. But if something like that could be done, maybe it could be like King's Quest (which had 8 games in the series), and just continue on with new games after you beat each one.
That's an interesting idea... I'll have to chat to my programmer to see if AGS would be capable of something like that. I'd certainly like to make it possible to at least buy the games using GP / HYPER, which should certainly be possible (well definitely I know the HYPER store is fully operational - sorry I don't know much about GP just yet!)
|
|
|
With the GP sponsorship, players would be able to play and get GoldPieces? How would that work out in the game? Like after taking and completing a job you get so many GoldPieces?
HyperFuture beat me to it - this is a single-player game so you won't be able to use currency in-game. (I may progress to creating MMOs one day, but my heart is in retro graphical adventure games! ) Glad you find the game interesting, hope you don't find it less so now?!? Forgot to mention that our other game in production, Troll Song, is being sponsored by GP's sister currency HYPER. I've announced the sponsorship deal on the Captain Disaster Dev Blog and also my Indie Game News website.
|
|
|
I am delighted to announce that GP is now the official sponsor of indie point and click adventure game " Captain Disaster in Death Has a Million Stomping Boots", which has been in production for some time and will hopefully be released around the end of 2015 (though harsh experience precludes me from making any definite promises on the release date! ) Captain Disaster is a comedy science fiction game with cartoony graphics, fully voiced and scored, and rather heavily inspired by my personal taste in comedy science fiction - Red Dwarf, Hitchhikers and Futurama in particular - and adventure games - mainly the LucasArts classics. The plot revolves around a package delivery by the hapless captain turning out to be something that will put the entire galaxy in question. Though it's rather old and not entirely representative of the quality of the final game, you may enjoy the Playable Demo. Here are some screenshots from the most recent build (please note these will not necessarily be the final screens as we are revamping some locations): Searching for a job: Transport sequence initiated! About 1,001 sci-fi and adventure game references in this one room! Self-explanatory...
I will post more news soon and a planned update to the dev blog will include the announcement of GP sponsoring us. I'm hoping there are plenty of GP fans who are also fans of science fiction and adventure gaming!
|
|
|
take your time for development, no need to hurry, for the next 4 years we are in HYPER testing faze!
Thanks, but seriously, I hope it doesn't take me 4 years to get the game released!!
|
|
|
Any coin that has "Troll" in the name is worthy of investigation in my book! I've got a lot of reading to look through the history of this coin - with with over 2,000 replies in this thread and nearly 100,000 views, I would assume there has been a fair bit of interest in it. I would be interested to know if it seems likely that this will ever get onto Bittrex? I've voted for it on Cryptsy but there seem to quite a few coins with a lot more support on there atm.
|
|
|
I've never seen one of these machines here in the UK - are they getting fairly common in the States?
|
|
|
every day in my wallet came 100 xco...because i have open wallet 16 hours per day.
Does it make much (or any) difference how long you leave your wallet open? I run the wallet every couple of days usually and seem to end up with around 120-150XCO coming in all in one clump, and then nothing after that. I'd more or less come to the conclusion that there was no benefit to leaving your wallet open (as in, desktop client running) all the time, but not really sure if I'm right. With this mentality the network would come to a halt, someone has to find new blocks and process transactions. If it incurs a $$ cost to leave it running then it is understandable not to, but if your pc is on then you might as well keep the wallet staking. I'm not sure I see that... it only seems to do anything for a few minutes each time I boot up the client. Once it's done its stuff, if I leave it on for a couple of hours, it (as far as I can see) just sits idle. Maybe I'm missing something but the GUI makes it pretty obvious when it's actually doing some work. (In fact one of the things I like about the desktop client compared to one or two others I've tried is that it's really fast.)
|
|
|
every day in my wallet came 100 xco...because i have open wallet 16 hours per day.
Does it make much (or any) difference how long you leave your wallet open? I run the wallet every couple of days usually and seem to end up with around 120-150XCO coming in all in one clump, and then nothing after that. I'd more or less come to the conclusion that there was no benefit to leaving your wallet open (as in, desktop client running) all the time, but not really sure if I'm right.
|
|
|
Not bad at all - worked very smoothly.
|
|
|
@Thegen - any chance this is going to be active again sometime? I'm assuming you're still hoping to make it viable again or you would have just taken the page down. Any updates appreciated!
|
|
|
|