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61  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 08, 2016, 10:37:29 AM
So many frustrating things happening  Undecided

http://prntscr.com/cfk9bz

How is he able to attack me when I have destroyed him?? I was literally just waiting on his loot. By the time stamp you can see he shot after me, which means he was already killed, yet was able to retaliate and kill me.

EDIT: and so it gets even stranger. Turns out he didn't die even though his hull was on 20 or 25 and I shot him for 35 damage...


EDIT 2: This I did kill one after which he retaliated. http://prntscr.com/cfla9l


EDIT 3: So when attacking a pirate and killing him, and then a rocket is shot at you, the dead pirate just disappears from the Ship list. No Loot, no exploding, just gone without a trace.
62  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 08, 2016, 09:27:55 AM
Thanks toecutter.

You guys are awesome!

we are waiting the anounces about the downtime period....i forogt to ask u something , toecutter.....In pvp(red areas) only minerals that i have in my cargo can be looted if someone kill me or he can loot equipment like mk3 beams, engines, mining lasers? thanks for answer

No, your equipment is safe.


Even equipment that are in your cargo slots? (Unmounted) I think that is probably what darkky is asking as well. Just to get clarity on it.
63  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 08, 2016, 08:01:03 AM

Thank you! I think I know what this might be (but I'll have to double-check)... It's possible the stations that now contain rare blueprints do not have the common ones and vice versa. Was this taken in a red sector?


Morning toecutter,

That was indeed a red sector (terebellum-e) but the other sectors seem to be doing the exact same thing. There are a few more blueprints but not many.

If it is indeed supposed to be that way then my apologies for bringing it up. I'm just used to blueprints not being as scarce.


Regards,
5leepyJoe
64  Economy / Gambling / Re: Primedice | Most Popular & Trusted | Huge Community | Free BTC on: September 08, 2016, 07:53:11 AM
Has Primedice finally resorted to robbing us?








i think reason is that you are rolling 1.02 instead of 1.021(which pd doesnt recognize)

It's rounded on the front-end (what you see) due to that multiplier/small bet but it's fully precise on the back-end.

Shouldn't something like this not be around on a site claiming to be number 1? Or are you going to open up the back-end for us to take a peek and make sure everything is as said?
65  Economy / Gambling / Re: Primedice | Most Popular & Trusted | Huge Community | Free BTC on: September 07, 2016, 10:08:06 PM
Has Primedice finally resorted to robbing us?






66  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 09:33:20 PM
Also, are missile supposed to be able to follow you through sectors? That seems illogical that a rocket would travel between star systems, yet I am unable to land on a station in the next sector.

EDIT: Make that 2 sectors away. Still can't do anything.
67  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 09:03:47 PM
toecutter, the devs seem to be having some serious problems with blueprints...

Every time you guys fix something the blueprints screen is messed up even worse. Only seeing literally a hand full of blueprints now.

Them guys swear nothing was done to bluprints, so I have to ask for details.

Are you saying some blueprints are missing again? Sad

Or is it a strictly visual problem? If it's the later, could you please try refreshing your cache (Ctrl+F5) and if it doesn't help, provide a screenshot?


Circuits - http://prntscr.com/cfdlci
Components - http://prntscr.com/cfdlqd
Equipment - http://prntscr.com/cfdm7f


Maybe it is just me but I am used to seeing a heck of a lot more stuff than that. Earlier the Circuits and Components tabs were both empty.
68  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 02:57:47 PM
toecutter, the devs seem to be having some serious problems with blueprints...

Every time you guys fix something the blueprints screen is messed up even worse. Only seeing literally a hand full of blueprints now.
69  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 08:09:23 AM
Ugh, there was a DDOS attack on the server, we're assessing the damages Sad

Have a look at these guys perhaps:

https://sucuri.net/website-firewall/ddos-protection


I know everyone uses cloudflare but imho cloudflare sucks.
70  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 07:43:56 AM
Hearing about downtime last night and players having many issues while playing this morning.

Should we expect more downtime today?
71  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 07, 2016, 07:25:28 AM
Hey toecutter,

Something is seriously wrong with the blueprints tab in stations. A lot of blueprints are now missing for the past few days (guessing since the update and trying to add the missing motherboard blueprint).

Circuit blueprints are entirely missing in all the stations I've been in. I travel from Alhena to terebellum-e at least 2 times a day and all the stations have that problem.

Also the text is some light grey or blue colour (this might have been intentional).


Regards,
5leepyJoe
72  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 05, 2016, 10:54:05 AM
That would indeed work rather nicely. OK, you might expect your half points in the next update.

But seriously, I feel that we have failed you on a much deeper level if you have to smelt copper over and over.

Honestly I don't mind it that much. I view it as part the beginner grinding phase before you get to the next level. Once you are more advanced, judging by players that I view as such, everything is relatively easy and grind free. So when I eventually get to the point where I can invest in advanced blueprints I feel like things will become much less grinding by a huge margin.
73  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 05, 2016, 10:01:55 AM

(BTW, I took a liberty of peeking into your account. I do not consider you a newbie. Your character is pretty advanced and your smelting is great. I don't know why you bother with copper.)


 Lips sealed as mentioned before for myself blueprints are still very costly and having to decide whether to go for a new blueprint or rather getting an extra ship to make things a fraction easier is not an easy choice to make. Skill wise (only in very few) I might look advanced but I can assure you I earn at a very newb'ish rate still.

Update: OK, you guys make some very good points. The real reason it's being cutoff to ZERO and not falling down gradually is rather technical (we don't store "half" points), but it would make 100% sense to go that way. Going from 1 to 0.1 in the course of 10 skill levels would've been much more nuanced and rewarding, than jumping straight to zero.

I can't argue with that, I'll shake as many trees as I can to see if we can fix this properly.

Thank you toecutter  Cheesy

As for storing half points, there is a simple work around for that. If say my skill level dictates that I should only gain half the skill points then I only gain a skill point for every 2 plates I successfully craft. If I craft 3 plates the half point on the third plate gets discarded. If an official forum post about this is made, and the manual is amended to explain it in this fashion to players I am sure there won't be problems arising from such a mechanic.

Of course some insight into the amount of items to be crafted simultaneously at which levels would need to be published as well to avoid grievances from people at high skill levels. Or if it is set at a 0.5 skill gain rate from a certain level, it is straight forward and easily understandable.
74  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 05, 2016, 09:40:00 AM
* When crafting materials below your skill level (in other words, when there is a zero chance to burn ingredients) you now receive ZERO points. On the other hand, if you're doing materials way above your skill level, you receive X2 points.



Thinking about it this really bothers me...

I understand what you guys are trying to do but killing off skill gain entirely is very discouraging. Take myself for example. I spend many hours smelting copper ore into copper plates and craft up hundreds a day. According to this information that means I no longer will gain any skill points in terms of smelting, but I am not able to advance or switch to anything else that would give me skill gain seeing as I am still rather new and can't afford it. Besides not being able to afford it my income consist of having to craft circuits so I don't really have a choice other than crafting copper plates, for which I will now no longer be rewarded for in terms of advancing skill.

I would understand a drop in skill point gain by say half, but completely removing any skill gain for something I am 'forced' to do while new seems extremely unfair.

I was going to post lots of good things about the new system (and probably still will), but there's a real sticking point here, regarding copper. Thing is, one of the points was to make people give copper a rest (and let newbies have this market). Thus, if your whole game strategy revolves around copper, nothing I could tell you would sound right... So before we go any further, why do you feel you're 'forced' to smelt copper? (And I'm not trying to be a smart-ass here, I sincerely suspect the problem might lay somewhere else entirely).


I consider myself to still very much be a newbie and anything copper related is certainly our bread and butter; hence the feeling of being 'forced' (and yes this is for lack of a better word) to constantly work with copper. I've only been playing SG for about a month and a half. So in terms of income what I make is still rather minimal. I probably make more than most people that have been around the same amount of time as me but that is because I've worked hard at creating a market for my goods by interacting with other players, and of course the amount of time I spend on SG.

Anything other than the circuit blueprints cost an absolute arm, leg, and both kidneys to newer players including myself. Yes my Smelting skill is rather advanced but that doesn't mean I have the means to move away from crafting circuits. The reason I have advanced my Smelting in such a big way is because after acquiring a Trucker and through the relationships I have set up I am able to move away from mining and just do mass manufacturing of circuits. Without those relationships I would not be able to enter this very creative and rare 'job' that I saw an opportunity for. This does however mean that only a specific set of skills are used, but the same can be said of mining, hunting, support, etc. So why should I be negatively impacted for a perfectly valid job path within the game?

Either which way you go though, all of the components in SG will always have need of you to create things that require the smelting of copper into copper plates and from there into the various other components needed. So whether you are a new player or an advanced player that will always be a fundamental part of your crafting process so why not be rewarded for it in terms of skill, even if it is at a smaller rate as your skill advances? not being rewarded in any way at all in terms of advancement is not the way to go.
75  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 05, 2016, 08:58:22 AM
* When crafting materials below your skill level (in other words, when there is a zero chance to burn ingredients) you now receive ZERO points. On the other hand, if you're doing materials way above your skill level, you receive X2 points.



Thinking about it this really bothers me...

I understand what you guys are trying to do but killing off skill gain entirely is very discouraging. Take myself for example. I spend many hours smelting copper ore into copper plates and craft up hundreds a day. According to this information that means I no longer will gain any skill points in terms of smelting, but I am not able to advance or switch to anything else that would give me skill gain seeing as I am still rather new and can't afford it. Besides not being able to afford it my income consist of having to craft circuits so I don't really have a choice other than crafting copper plates, for which I will now no longer be rewarded for in terms of advancing skill.

I would understand a drop in skill point gain by say half, but completely removing any skill gain for something I am 'forced' to do while new seems extremely unfair.
76  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 05, 2016, 07:59:40 AM
@5leepyJoe, thanks for your attempts, but I fully expect 17 more pages of the same question repeated over and over. Wink

Indeed this seems to be the situation. Good luck dealing with it  Undecided

Unfortunately a language barrier comes a number of forms:

1) Not being able to read another language.
2) Being able to read, but not fully understand another language.
3) Being stubborn and only understanding what you want to understand.

This situation seems to be a combination of the second and third. Anything landing in category 3 is a pain that won't go away.



There is also some pirate chatter (Arrr!) regarding sector cleansing that should give you some feedback on your progress. This is temporary.


Arrrrrrr!  Grin

Toe you could add some additional use of laboratories. They could for example make software, as there are no other way a player could create it. It would also make rockets more useful. And i saw that rockets are too easily shot down. You could implement some specially armoured rocket that require more effort to beeing shot down for a pvp use. And ill join the choirs that:

1. Wants to lower further the cost of wharf to 25sat per 1 hullpoint.
2. Wants to end that weird talk about a bug that most of us doesnt understand and doesnt see a point in fixing it.



Uuuuuhhm...seems to have edited out the part about increasing CPU points so I'll shoot it up in the air and see where it lands.

Could you guys perhaps add a way to increase the number of CPU points a player has? I know it would (and should) cost an arm and a leg, but it would be worth it. I have an idea or two on how to go about this that I will gladly PM to you toecutter if this is something the devs/owner(s) would consider.
Let me know  Smiley


Regards,
5leepyJoe
77  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 04, 2016, 03:24:05 PM
sleepyjoe, plz dont comment about my posts and mind your own buisness...

I'm trying to help you seeing as you were already given an answer by toecutter that answers your question. Anyway, have fun going full potato then. Hurr durr brother. Hurr durr.
78  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: September 04, 2016, 11:15:55 AM
trust me , i tryed alot of times...is ok when switchin wrecked privater with noob ship...but when i try to switched a wreched privater with another one it tell me that i am already in that ship and is not true Sad(( for that reason i need to wait 50 minutes that the wreched one to be repaired......give me a hint about dmg...a number a % becouse if u dont tell me anything i will not try to buy it and to pay alot for a bug, a mistake or smth that is not more powerful then 6-8 mk3......i need at least some hints....is better then 500 hull dmg? if is not like 500 hull dmg i dont think i will pay for...thanks and i am waiting Smiley

Toecutter already told you in his previous post that the orbital cannon does NOT do hull damage. Go read his response again.
79  Economy / Gambling / Re: Primedice | Most Popular & Trusted | Huge Community | Free BTC on: September 01, 2016, 08:19:51 AM

They tell you to make a new ticket after 48 hours without any response but now they just block you to make a new one.


Clearly you pissed them off enough to not care anymore. Good luck with getting any kind of response.
80  Economy / Games and rounds / Re: [Primedice.com] PD4 Video/Art Competition - 3 BTC on: August 31, 2016, 06:22:37 PM
Link to fan art: https://i.imgur.com/WRBX2Si.png
Primedice Username: 5leepyJoe

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