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I'm sorry,project interrupted, just for one reason: my friend is helping me with my test, he can easily destroy the coin with robots. I repair many times, still cannot be solved. I will make a new coin, still call GoldMiner, 100% POS, will launch a week later.
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ok so the release was/is today. Where we waiting for dev?  Ah nvm,i see i live in the future. Because if the countdown timer is correct, the coin will launch at the 17th for me  Will launch 17 hours later.
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plz update the list
Update. 
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Update:
Game design:90% Windows wallet:100% Website:10% Android:0%
In the final test, we expect perfect launch Before the launch will be back to upload source code, wallet file, for the distribution of the normal phase
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Release 16 August. Two days later.
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Dev, there is only you working on this coin? Do you resolve the robot issue?
Yes, I was the only one. I have always been to be honest, never cheat you. When launched,I'll need somebody help me to do market.
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ANN update: Game design:80% Windows wallet:80% Website:30% Android:10%
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The robot is a big problem. I'm trying to think about this question, but has not been very good solution
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Most of people without professional equipment to mine POW coin, Proof-of-Play also need more support.
You're not wrong! Unfortunately there is probably no way to use the "goldminer" game for proof-of-play. (Sad, because it is one of my favorite classic games.) There is certainly no way to do it (securely) without a block interval re-target... which this coin somehow claims not to have. (?!?!?) Even if they did manage to set up an appropriate difficulty scale and target(s) there is precisely zero challenge to a bot in this game. A trivial automation script could play perfectly, deterministic solutions every time. Any game which has its challenge primarily in reaction timing just can't work to secure transactions by proof of play, because bots have perfect reflex at virtually limitless speeds. At best, this coin seems to misunderstand some important details of proof-of-play mechanics. At worst the proof-of-play is vapor, entirely insecure, or some centralized non-proof solution masquerading as human mining. We'll see, I hope that I'm wrong and somehow get pleasantly surprised. Perhaps the dev could offer some more details on how it could possibly work? I'd love to be wrong on this one! This is indeed a complicated work. Before I ever has tried various ways to realize my idea, but are not very feasible. Plan B: Premine 100%, playing game to distribution. Added.
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Add to list. I assume we can save games, right?
Yes,we can.
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List update. Ten days until launch, all the progress in control. I hope more people can participate in this project.
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Update 5: Game design:60% Windows wallet:80% Website:10% Android:0%
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What happens when the coins are all mined?
ANN updated. See OP.
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I try to play games, difficulty is bigger, too little reward?
Update 4: Changed level reward. 
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do you have a working beta, or is this a IPO scam?
Just look,and you'll know what i do. I love the game Goldminer,so i creat this coin. GDMN is my children,my first children,i love him.
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make sure you don't set time limit in the game
Each level limit of 60 seconds
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Update 3: Game design:30% Quite a lot of game code needs to design, ensure that the rewards must be carefully checked trigger without any problems Don't forget follow our twitter. There are lot of activities. https://twitter.com/Goldminercoin
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Update 2: Bounties
Block explorer:2000 GDMN Translation:500 GDMN Mac wallet:5000 GDMN Logo design:5000 GDMN Exchange:10000 GDMN
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