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1  Alternate cryptocurrencies / Bounties (Altcoins) / Re: [BOUNTY] A BETTER ETHEREUM: EINC -> $300,000 IN REWARDS! on: June 17, 2018, 12:09:25 PM
gostei muito do projeto e das bonificaçoes porem nao sou mebro junior mesmo assim posso participar?
2  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] [POW] EOS Classic : Make EOS Decentralized Again! on: June 13, 2018, 11:46:57 AM
Tenho minhas duvidas sobre este projeto porem minerei algumas moedas.
Tendo um bom investimento de tempo e dedicação pode ir pra frente facilmente.
Sorte ai para o fundador.
3  Alternate cryptocurrencies / Mining (Altcoins) / Quais pools na America latina on: May 31, 2018, 06:18:06 PM
Boa tarde

Gostaria de saber quais pools de mineração possuem servidor
na Amarica latina.

Att
Richard
4  Local / Português (Portuguese) / Re: Você é brasileiro ou Português? on: May 30, 2018, 01:15:42 AM
Sou do brasil
5  Local / Criptomoedas Alternativas / Re: [ANN] MacsCoin - Moeda CryptoNote resistente à ASIC on: May 26, 2018, 03:35:21 PM
Bom dia
Gostaria de saber quem é a equipe por trás da moeda.
Achei uma ótima iniciativa e pretendo fazer parte da comunidade.
6  Local / Criptomoedas Alternativas / Re: CriptoHub | guarde criptomoedas no Brasil on: May 25, 2018, 01:20:12 AM
Otimo projeto vou aproveitar para garantir minha participação.
7  Alternate cryptocurrencies / Mining (Altcoins) / Re: [ANN] lolMiner-mnx, Mining MinexCoin(MNX) New version: v0.34 (Apr 11) on: April 12, 2018, 12:56:41 PM

lolMiner-mnx

-- Announcement Thread --


Hi folks,
this is the thread for announcing lolMiner-mnx for mining MinexCoin (MNX) based on the Equihash 96/5 algorithm (please do not confuse this with Zcash / BitcoinGolds Equihash 200/9).

The current version of the miner is 0.34 beta (April 11, 2018)

Download Links:
[Lin 64] Click me (0.34, Linux) MD5 of package: 4b6a86481177fe4d09e4dcc71fe20828
[Win 64] Click me (0.34, Windows) MD5 of package: 27075cf216144bc4f47fc139b1fdb7e7

What is new (0.34)?

Windows only: A new watchdog.
This version of lolMiner comes with a watchdog script written in power shell. Basically it detects when the miner is stuck / has 0 sol/s and so on and can restart it if required. You can start it by clicking run_miner.cmd while the old run script is also on board.

To configure the new watchdog you have to edit the watchdog-lolminer-v0.34.ps1 file. Especially you should give the name of your config file in the beginning.

The watchdog is able to reboot the rig after a certain number of miner restarts. To enable this feature you have to set $global:allowReboot=$true in the header of the watchdog on line 18. For the reboot feature to be effective you should place the watchdog in your auto-start.

Also you can allow it do do a screen shot on every crash by setting  $global:allowScreenshot=$true on line 19. The parameter in line 18 controls the number of restarts before the watchdog closes itself or reboots the rig.

In order to handle 0 sol/s cases the watchdog will require admin rights on your computer when it starts. This allows the watchdog to reset your GPU drivers before a new restart attempt. Because of this we made the watchdog open source so you can verify it does no harm to your system.

Fixed a bug in stratum code:
Before the miner got stuck when the first pool in list was not avaiable. This is fixed now. Also the miner no longer closes when the first pool reports an authorization of miner problem, but it now tests all failover pools in a row before exiting due to missing authorization

Changed behavior of –exit-on-zero
Well … did not find a better headline for this. The parameter –exit-on-zero does not exist any more / has no effect. Instead when the miner detects that a GPU did not come back from a mining task properly it will print an error message and close. The same is true when a device does not finish a task for more then 30 seconds.

New internal stratum behavior
The stratum code now monitors for shares not tested (if they are below target) or not submitted. When there was no single share tested for a minute or no share submitted for 10 minutes, the miner will stop working and close itself, so the restart scripts or the Windows watchdog can restart it.

New parameter: --continue-on-error
This is the counterpart to the above two described changes. If this parameter is set the miner will continue working even when an error occurred.
New parameter: --stats-digits <number>
This will set the number of digits printed in statistics messages. E.g. if you set it to 0 the decimal delimiter and everything behind will be cut of. The default is 1.

Slight changes in work management
The change is something I wanted to test for 0.4. Basically it now tries to do the transfer from and to the cards asynchronously. Especially on AMD cards this helps reducing the difference in speed between –work-batch HIGH and AUTO and lower values. Higher is still mining faster but the difference to lower values is now smaller

New parameter: --disable-double-buffer
This is the counterpart to the work management change. For some drivers (the open source Clover OpenCL drivers on Linux) this is required because not all drivers support the change.  

New parameter: --disable-suprnova-for-fee
This parameter is meant to remove the suprnova pool from the list of fall-backs for the miners dev fee. Reason is that this pool is blocked in some countries and that the miner may get stuck on an ISP block of this pool.

lolMiner-mnx now got a license.txt file
Well that was required xD

lolMiner-mnx now displays proper AMD device names
Well its not yet perfect, but I think “Radeon RX 470/480; RX 570/580” is better then “Ellesmere” - but I may be wrong ^^

FAQ:
What coins can I mine with the miner?
lolMiner-mnx is a software for stratum pool mining with the Equihash 96/5 algorithm (MARS).  At the moment the only coin featuring this algorithm is MinexCoin (Symbol: MNX).

How to use the miner and what parameters it features?
The miner comes with a detailed description of all parameters in PDF form "lolMiner_readme.pdf".  Since it is 4 pages long (0.32) I won't cite it all here.

Is this miner for CPU / GPU, and for which vendors?
It can be run on any device that can execute OpenCL 1.1 code. So CPU (Intel / AMD) as well as GPU (Intel / Nvidia / AMD). We have to admit that our testing systems are mainly Intel CPU with Nvidia graphics machines, so this is the best tested situation.

Is there any fee on the miner?
Yes, on version 0.3 the dev fee of the miner was lowered to 1.5% that its mining in background. The hash-rate displayed by the miner is netto hash, so you see what you get. The promise is to lower the fee once MNX increases much in price. Also if in any future time the support and development of the miner stops I promise to do a fee-free build and maybe also release the sources.

What are the system requirements for lolMiner-mnx?
You will need an 64 bit system running any Linux distribution or Windows 7 / 8 / 10.
Moreover the miner requires that an OpenCL driver for the devices you want to mine one is installed on your system.
Note that lolMiner utilizes the hardware very well and stresses it a lot.

What hash-rate can I expect from device x?
This massively depends on OS, driver, the hardware itself. Here are some numbers from our testing systems that we collected when testing the miner. If you run it successfully please report in this thread so we can extend the list.

NVidia Pascal Series (0.32)
Card       PerformanceComment
GTX 1050
5.5k sol/s
--optim OFF
GTX 1050 TI
6.5k sol/s
--optim OFF
GTX 1060
10.5k sol/s
--optim OFF
GTX 1060
11k sol/s
--optim STD, but card runs much hotter
GTX 1070
15.5k sol/s
GTX 1070 TI
17.5k sol/s
GTX 1080
19k sol/s
GTX 1080 TI
23k sol/s
GTX 1080 TI
30k sol/s
Massive OC & Water Cooled,
Maximum reported until today

AMD Polaris & VEGA Series(0.34)
Card            PerformanceComment
RX 570
9k sol/s
8 GB, --set-work-batch HIGH
RX 580
9.2k sol/s
4 GB, --set-work-batch HIGH
RX 580
10k sol/s
8 GB, --set-work-batch HIGH
R9 Nano
11.5k sol/s
--set-work-batch 2G
R9 Fury X
12.3k sol/s
Vega 56
16.5k sol/s
--set-work-batch HIGH
Vega 64
18.5k sol/s
--set-work-batch HIGH
Radeon Pro Duo
23.8k sol/s

How to monitor fan setting and GPU temperatures in lolMiner-mnx?
Unfortunately that is not yet possible. We are searching for a way doing this vendor and OS independent. Hints how to do this are welcome!

Is there an API?
Not yet, but it is in development. (Hopefully in 0.4)

Are there known problems?
A known problem is that cards that are stressed too much will show 0 sol/s after some time, because they do not complete their OpenCL task and do not give back the handle to the mining software. Lower your OC or try to run the cards cooler when you experience this problems more often.

A second known problem is that the Linux version is much more stable then the Windows one although both versions share the same code. This is due to runtime problems that we still try to fix. If you have massive problems in Windows with the miner give the Linux version a try. A simple and easy to use alternative is HIVE OS, that ships with lolMiner from its 0.31 version. The OS is an easy to use OS for mining rigs on Linux base and offers you right now monitoring and automatic restart capabilities much beyond what most watchdogs can do. And it is also easy to configure and comes with recent graphic drivers. Give it a try.



tirou todas minhas duvidas
obrigado
8  Local / Criptomoedas Alternativas / Re: [ICO][ANN] LUNES PLATFORM, O FUTURO NO PRESENTE - PROJETO 100% BRASILEIRO on: March 27, 2018, 12:32:25 PM
faltou uma descrição melhor da equipe, e acho que um programa de bonus ou recompensas também ajudaria a divulgar o projeto

Sem sombra de duvida esse e o melhor projeto da America Latina!!!!
9  Local / Esquina Libre / Re: Nuevo sistema de meritos en Bitcointalk on: March 27, 2018, 10:38:42 AM
Hola compañeros no se si han visto que ahora aparece un nuevo contador junto al de post que hemos realizado. Han introducido un sistema de meritos para intentar que la gente haga post de mayor calidad y no simples con la intencion de subir rank. Les dejo el enlace al post original de theymos https://bitcointalk.org/index.php?topic=2818350.0 y la traduccion:

Además de la actividad (activity), todos tenemos ahora un puntaje de méritos (merit), se necesitan cierta cantidad de ambos (actividad y mérito) para alcanzar un rango superior en el forum. Lo necesario por rango son los siguientes:

RangoActividad requeridaMerito requerido
Brand
new00
Newbie1   0
Jr
Member300
Member6010
Full Member120100
Sr. Member240250
Hero Member480500
Legendary en rango775-10301000

Los méritos se obtienen como premio por uno de tus posts. Además cuando un usuario te amerita la mitad de esos méritos los puedes utilizar para ameritar a otro usuario.

Determinados usuarios son denominados como "fuentes de mérito", ellos pueden crear nuevos méritos hasta un límite mensual (lo cual difiere por cada fuente). No se publicará una lista definitiva de fuentes para evitar el consecuente acoso pero si prestas atención podrán reconocerlos.

No existe el "desmérito". Se piensa que solamente los méritos positivos serán necesarios aunque es más que posible y fácil de implementar posteriormente, en caso de ser necesario, los desméritos.

Se espera que el sistema de méritos aumente la calidad de los posts al:
 - Forzar a los usuarios a postear contenido de mejor calidad con el fin de elevar el rango, pues si los posts contienen spam nunca obtendrás los méritos necesarios.
 - Resaltar los posts relevantes con "Merited by".

Mientras este sistema no sea moderado directamente, se alienta a cada uno de los usuarios ameritar los posts que obviamente presentan alta calidad, no así aquellos con los cuales estés de acuerdo.

No ruegues excesivamente por méritos.

Para ser una fuente de méritos:

 1. Debes ser un miembro algo establecido en el forum.
 2. Toma DIEZ posts, escritos durante los dos últimos meses, que no hayan recibido casi los suficientes méritos de acuerdo a cuan buenos fueron, y postea citas de todos ellos en la sección Meta.
 3. El personal pertinene revisará tú historial y quizás te conviertas en una fuente de méritos.
 
Yo (theymos) estoy especialmente ansioso de tener fuentes de méritos en las secciones locales.

Trivia:

Los méritos de los miembros actuales es igual a la mínima cantidad necesaria para tu rango. De ellos, cierta cantidad (menos de la mitad) puede ser gastado/ameritado. Esta cantidad gastable fue calculada basado en tu rango actual y la actividad total acumulada durante el año pasado. Un miembro Legendary que no haya posteado durante el año pasado continua siendo Legendary pero no tendría ningún mérito gastable.

Si alguien te amerita con 1 punto de mérito, la mitad no es gastable, no se mostrará hasta que no te vuelvan a ameritar con 1 punto de nuevo.

Para ver estadísticas pueden ir a este enlace .
Para ver los méritos de alguien pueden seguir el enlace "merit" en su perfil.

"No tiene sentido acumular sMerit; mantenerlo usted mismo no lo beneficia, y nos reservamos el derecho de eliminar los sMerit sin usar en el futuro"

Muito obrigado pelas informações. Eu estava procurando como era feito e você me mostrou. Cheesy Cheesy Cheesy Cheesy Cheesy
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