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1  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: October 01, 2018, 04:16:39 PM
Why is the new income from trading and emission compensates for the loss in trade lootboxes?
2  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 28, 2018, 07:21:16 AM
Every six month, DAO creates software development plan and budget. The funds can be allocated to many different projects.
From what projects, for example, funds are allocated ?
3  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 28, 2018, 07:08:41 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?


The DAO utilizes the tokens it holds as a development fund. They are meant to be spent for the development of our product stack. We are not a traditional fiat company and are not holding fiat for the most part. We are strong believers in crypto and are sure that this way of self-funding is the eappropriate approach.

Quite self-confident, but I like it )
4  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 27, 2018, 11:13:09 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.    

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.      

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?

Hey, we've done an extensive research on the legislation part and are acively obtaining licenses, so legal risks are so far not an issue. As I mentioned our go-to-market is laid outr and we're working on partnerships. In terms of the team and technology there are no bottlenecks, on the flipside, there's a lot of developers wishing to join us. I wouldn't that as a product company we're lkacking anything. I'm super excited about our advisers, but can;'t really say anything just yet!

Why can't DAO pay in Fiat ?
5  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 26, 2018, 04:10:40 PM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??

Hey, as any company we have a level of uncertainty to deal with. There's a basic layout of risks that we put into 6 categories:

1.    Adoption by large publishers.  Large publishers may decide to never adopt our technology as providing true private property rights may spark the fear of losing revenues and profits.  At the same time gamers may get so used to status quo and so addicted and powerless that nothing will happened short term.   Although we believe that long term customer needs for property rights will be satisfied, this may take substantially more time then market estimates.   

2.    Certain legal risks related to inability to property secure required licenses, as we operate at the cross road of financial services (money transmitter, banking, brokerage) or gambling licenses, risks related to token emission or general operational risks related to absence or weak legal expertise that needs to cover a very wide area from KYC/AML to gambling laws. We are in a process of obtaining full licensing.     

3.    Technological risks, a certain set of technological advances is related to our project development so one things is the inability to deliver on them e.g scale. However, we do  have a competent team and are working on acquiring top advisers.

4.    Customer risks are related to our inability to accurately judge or change our products as the needs of our customers change.  As we are at the cross roads of gaming, gambling and fintech, customer segmentation and deep understanding is critical to our survival.   However, we already managed to create a starter-community.

5.    Competitive risks, we have very large companies that operate in the gaming and gambling space, some have unlimited resources.  If they decide to attack our products or services they have unlimited resources to do so, which posses great risk so to us.  This is soimething we just have to power through and we do have a competitive go-to-market strrategy in place.

6.   Execution risks, related to our ability to successfully execute our strategy.  Additionally we are flat org structure and distributed, these provides us with benefits but also with additional complexities in executing our go to market plans

at the moment you have any difficulties with one of these categories ?
6  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 26, 2018, 07:26:09 AM
I read an interesting article, and in General, in fact only 1% of such projects are successful, you certainly have a cool model, team, but what do you think can negatively affect your project ? and what little things can slow you down ??
7  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 24, 2018, 06:44:39 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt.  

The crypto market is falling, Eth loses its position, whether it is reflected as something you and your model ?

Hey there, well I wouldn't say it is failing. Just ssome overpriced things are getting back to normal. If you have been in the market for a while, you know that's not the first time and the market is highly manipulative, so some ups and downs are inevitable. We will utilize the ETH network, however, if we are talking token price, we will be way more stable in price because the supply is limited, we do not have a lot of minor holders or major holders that can flood the market and the token mining goes along with utilization sop there will never be low usage pressure meaning the price should reamin put.

Thank you for your answer, you have a very interesting and original project, more than promising
8  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 24, 2018, 04:19:53 PM
How exactly does the lack of ICO make the project more legitmate and secure ?

Hey, well the things is that an ICO is a mechanic to uphold the token price and fund development, but it makes for up for a lot of issues starting with full pre-mine: essentially saying you get all your currency out there only to sell a vast amount off. That makes for a second issue - if you sell so much it means there's no real need for the whole emitted amount which is fine on it's own. However, that means that adoption cycle will be incredibly long (if it's not some sort of currency). And it salso creates a situation where a lot of tokens can be held in a centralized manner, not even mentioning that team remains with a large amount of tokens at their disposal. We avoid all of that? our tokens are fair game for everyone participating in our DAO and our team is decentralized fromt he get-go. Oh and one more thing - we do not let minor investors pout their money in, avoiding a pump and dumpo where someone might get hurt. 

The crypto market is falling, Eth loses its position, whether it is reflected as something you and your model ?
9  Alternate cryptocurrencies / Announcements (Altcoins) / Re: 🎮🔥HyperLoot Protocol — First eSports Monetization PaaS 🔥🎮[AIRDROP][BOUNTY] on: September 24, 2018, 11:00:44 AM
How exactly does the lack of ICO make the project more legitmate and secure ?
10  Alternate cryptocurrencies / Altcoin Discussion / Re: What to do with 3 ETH? on: September 15, 2018, 05:45:35 PM
Now there is a situation when the market is so low that there is no sense to sell coins and to fix losses.
11  Alternate cryptocurrencies / Altcoin Discussion / Re: Hold or sell ? on: September 15, 2018, 05:37:10 PM
On what platforms you are concentrated
12  Alternate cryptocurrencies / Altcoin Discussion / Re: 100 usd enough to start trading ? on: September 15, 2018, 05:21:16 PM
It seems to me that at the moment the currency is a good source of income.
13  Alternate cryptocurrencies / Altcoin Discussion / Re: 100 usd enough to start trading ? on: September 15, 2018, 04:54:03 PM
Ваши стратегии должны сделать вещи легкими для вас
14  Alternate cryptocurrencies / Altcoin Discussion / Re: Should i invest ? on: September 15, 2018, 04:43:16 PM
but it remains to resolve the issue with scammers. Huh Shocked
15  Alternate cryptocurrencies / Altcoin Discussion / Re: How to make cash without investing? on: September 15, 2018, 04:15:00 PM
I hope for the success of this promising project.
And there will be one of the most successful coins.
Your plans are clear and very transparent.
16  Alternate cryptocurrencies / Marketplace (Altcoins) / Re: ALT coin Stores and Services List on: September 15, 2018, 03:44:07 PM
Is it fair in your opinion? Huh
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