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1  Alternate cryptocurrencies / Altcoin Discussion / My Passionte Days in NeoWorld on: June 25, 2019, 02:36:55 AM
How time flies. NeoWorld will turn one year old in a few days. Looking back on this year, we can summarize the days as passinate.

NeoWorld was launched on June 22, 2018. I have always optimistic about the blockchain game, but no previous games can fit my vision. However, NeoWorld is in line with my understanding in any way, so I have bought a full gift package to start.

At the beginning of the game, others were crazy about construction, but I was busy sending 1500 invitational codes, most of which were sent to friends of my previous community, loyal readers, or friends of my friends.

Due to the invites, I was unable to seize lands instantly. But I was eager to own a large area of complete lands, so I chose the upper right corner of the continent, and then came to think of the upper left corner, and finally connect the two corners. So that we can now see the Empire layout, but I did not expect this would create advantages in the future, which told a disaster-and-fortune-interdependent story .

It was necessary to construct after enclosing the lands, but sending invitation code had lasted for several days. I had no time to plan and construct, so I had to put the materials factories mechanically in spare time. At that time, the whole upper left corner was filled with factories. As a result, it was found that it was the most correct one at first. Once again, it hit the mark by a fluke.

During the first period, YOYO and I often played till 2 or 3 o’clock in the middle of the night, especially after each update. Overnight playing became a routine to enjoy the update benefits instantly. In that year when World of Warcraft launched, there was no such passion. In retrospect, the most important reason should be that the effect of sudden wealth in NeoWorld is stimulating. The motivation of making money for middle-aged men is indeed greater than playability.

As the effect of sudden wealth in NeoWorld dispersed in Bihu, and conquered the popular posts, there were waves of new players and a surge of Nash price, which reached 0.006 RMB. The NeoWorld team kept weekly updates and fixed major bugs immediately. Their efforts had reinforced my recognition on blockchain games. As a result, I had increased my investment so as to all in my earning in the space before.

Due to the overnight land-sweeping strategy of “入世修太极”, №2 Continent opened early and I missed the Land King. However, I spent enough money on the land of (0,101) and created the only entrance to the №2 Continent with walls in the coastline. It brought much traffic when the Materials Exchange in both continents opened with twelve sightseeing attractions.

Meanwhile, YOYO had built several hundred of ROB factories overnight and maintained full capacity for nearly a week.

When land auction of №3 Continent started, I was desperately eager to get the third corner and finished the layout so I battled with ‘汉寿亭侯’ and set the price record. Since then, the Golden Quarters in each continent had been a success.

When it came to the Material Exchange in №3 Continent, I had to face multiple competitors and got the first Material Exchange at the price of 3 million Nash. Although the cost was quite high, I earned it back almost in one month.

At the beginning, most of the players were from TOP Guild and TCG Guild, who were close to people like me and Ouyang Chuan. And it was very harmonious in Neoworld. But later a lot of the workshops and profiteers began to emerge, the plugins also began to appear.

In this process, as the first community partners, I did my utmost to promote NeoWorld and eliminated a large number of profiteers, even making telephone calls to confirm. It took wisdom and courage to struggle with profiteers.

With the continued plugins and invasion of profiteers, the economic problems began to emerge. After the team were aware of problems, the first actions were to fight back, which stimulated and magnified the problem. They started to sell large sums of Nash, and the prices began falling, so all kinds of allegations and even abuses continued to influence.

During this period, I spent almost all my time outside of the game on various groups explaining problems, such as what the fatal problems were, what the regular problems were in making games, how to look at these problems, why I was optimistic about NeoWorld, blockchain and the nature of games, etc.

After the price of Nash fell to 0.0005 RMB, all the groups were deserted. I had explained the reasons for many times. Some wise players had already understood, whereas the others ignored. In the end, optimistic ones and negative ones did not talk in the group as they had different opinions. This warned me that I need to reopen a group. I released the “Stake User Group Post”. So that I invited players who are optimistic about the game to enter the group with their information, and finally the number amounted to 326. This group had thousands of messages every day. It was dubbed ‘the traffic killer’. The NeoWorld players’ group was unique in the blockchain space because players rarely discuss the currency and events in the blockchain. Instead, the most daily discussed topics are how to play the game well, how to make the project better, and spontaneously promote the development of NeoWorld in various ways.

Despite promoting NeoWorld and clarify doubts, I also work hard in the game. When the №4 Continent opened, I took another corner and completed the full layout of the entire Empire. Moreover, when building the Great Wall Wonder in the Fourth Lands, I realized that the power of the Empire has caused discomfort. Some players worried that it would monopolize NeoWorld in the future. After the Great Wall Wonder, I subsidized 1 billion, which benefited the community, and announced that I would not participate in Wonder Competition in the future.

Later, the team invented the island model to save the game. I was surprised by its creativity, but many people did not understand it at first, complaining that the team was not doing business. I had rounds of explanations, arguing on the WeChat group. Later, I also took the land king of NEOLand. Through careful numerical deduction, I grasped the two periods of profit in materials and business. Currently, NEOLand not only returns but also has a net income of more than 500 RMB per day.

Then EOSLand came. I hoped to enjoy easy days, so I only built an exchange. Now the exchange has just returned, but the cost of the CBD land is still in the red books. It can be seen that we cannot be lazy in the game. If you relax, you will lose. But I really don’t have time to play more islands, so I only play for the first round. Originally, I wanted to speculated RO in ONTLand. It turned out that the RO market was not popular enough, and I urgently adjusted and locked them up to transport materials. There were very few people that had the same strategy in the first day. I accounted for most of the volume, and there were some bugs. The result was a few hundred ONT in one round. Later I just joined land reclamation in the IOSTLand which gave me IOST equivalent to hundreds of thousands of NASH.

With more and more islands, everyone had gradually understood the meaning of the island, and many people had made a lot of money on the island. If you work hard enough, you can earn much more than the mainland. Now it seems that no one is questioning the strategic significance and the earning of the island. I don’t need to say anything more, but it was a huge sacrifice at that time. In order to convince everyone, I argued every day and wrote articles explaining my own money-making strategy.

Nowadays, my daily life centers on working on the mainland, “collecting incomes in Islands”, starting robots, working on islands, transporting materials, and buying and selling materials. These routine operations take several hours. Then, I would grasp various opportunities within NeoWorld, such as “moving bricks” (doing hard work), reselling, RO, and NEST, UGC, etc. These activities take me another several hours. Outside the game, there is a heated discussion in the group from 8 am to 11 pm various from all kinds of surrounding information, activities, discussion and issues in the committee, and so on. It takes a few hours. Finally, I have to squeeze time to learn the “sandbox game”, blockchain and the big events in the blockchain game industry. I basically blinked from 8 AM in the morning, and I didn’t stop it until I got two or three in the middle of the night. It’s so engaging.

This article is mainly for the NeoWorld Literature Federation held by 苏半月(Banyue Su), so I only picked a few representative events, and simply record my NeoWorld history. If in details, I can reflect the entrepreneurial efforts as before and write another 70,000 words. I hope to have a chance to repeat in detail later!

What kind of magic can engage me so passionately? Besides making money, my personal experience and my recognition of the project constitute it. If I want to make money, I want to have a lazy model earning money. And NW, a project that reinvigorated my game feelings and entrepreneurial passion, I can’t help but want to participate deeply and witness its growth. I would to see whether my judgment can be verified step by step and gain a sense of accomplishment with the growth of NeoWorld. Finally, the token economy has the characteristics of the binding the economic benefits. Under the dual stimulation of subjective and objective benefits, my passion is completely ignited, and it is more than starting a business.

Finally, I hope that NeoWorld can persevere in its faith, be creative and innovate. There are tens of thousands of business models which are quite confusing. NeoWorld is unique. We need to cherish and I will continue to work for it!



Author: Hanson, Founder of Top Player Guild

TopPlayer (TOP):The World’s First Professional Blockchain Gaming Organization, http://topplayer.org

Translator: 残剑, 韭菜花 2018, Martin Wang, Rex Liu

Editor: Rex Liu, NeoWorld Space Station,Lord of №4 Continent

Original Article: https://mp.weixin.qq.com/s/Ym4rqwcJtPsLR4M5u-OBwQ
2  Alternate cryptocurrencies / Altcoin Discussion / The Past, Present and Prospect of NeoWorld on: June 19, 2019, 11:53:55 AM
The Past

On June 22th 2018, NeoWorld released the Genesis version, which is the first sandbox game with the token economy. In the beginning, the NeoWorld team invited more than 1,000 experienced blockchain players from Blockchain TOP Players Club to conduct the alpha test. The cooperation with the club was a great success. These players gave confidence to the NeoWorld team and new players. It was surprising that the Genesis Gift Pack was sold out soon. Players were crazy on the Genesis Gift Pack.

Starting from 1,000 players in June 2018, NeoWorld had the highest number of 50,000 players in October 2018 with 20,000 daily active users. Therefore, NeoWorld is the leader in blockchain in terms of the retention or the number of players. There are even over 4,000 players online at the same time when it came to the Great Wall Wonder Competition. Since NeoWorld is quite addictive for its virtual world feature, “寂寞火山”(Hanson)have spent more than 300,000 RMB and others stay up late with great passion on the game. It was a special treat for all our ordinary players.

In the virtual world created by NeoWorld, players explore new frontiers, create skylines, pursue careers and build wealth. Players create value and gain benefits. Just like the traditional economy, NeoWorld has the virtual currency NASH with a total amount of 100 billion. Initially, players can only get NASH from Genesis Gift Pack and the currency at that time is about 0.001 RMB per NASH. After the launch of NeoWorld, players can earn NASH through simulation of jobs in the game. The four factors of production (land, labor, capital, and enterprise) play an important role in the game since players earn NASH from being a landlord, a merchant, a blue-collar worker, a reseller and so on. The currency of NASH varies from 0.0005 RMB to 0.006 RMB and it now fluctuates around 0.002 RMB. In NeoWorld, players spend virtual capital or time to earn NASH, which creates values in the end.

The Present

In the past eleven months, Nash has experienced the peak (0.006 RMB) and the bottom (0.0005 RMB) and now is back the normal price. There are plenty of copycats after NeoWorld has created the new plays of token economy, but they hardly survive in the blockchain space. It also suggests that NeoWorld has enormous vitality.

The game has evolved from the Bronze Age to the Sliver Age where all kinds of experts and professional UGC designers can create their own works and earn much more value in the virtual world, and perhaps it will overweigh the earnings in real world. In May, 2019, NeoWorld Ecosystem Construction Committee has founded after the election of community members. Besides, the Chinese Ambassador is also announced to the public. These two episodes indicates the community autonomy has opened a new chapter. NeoWorld Ecosystem Construction Committee holds 600 million Nash for incentivizing contributors in writing articles, making videos, creating tools and etc..

There are already five continents and three islands in the game. Mainland is determined by market and all rules automatically works when it reaches certain criteria. While the islands are selected by the team and the cooperation with top public blockchain projects will suffice, NeoLand, EOS Lambda, OntLand, and the coming IOSTLand and HPBLand.

In May, 2019, NeoWorld has closed first round of institutional fundrasing, valuing the project at tens of millions of US dollars. The new funds will be used to accelerate NeoWorld’s continued efforts in building its virtual world, User-Generated-Content initiatives, and global expansion and VR versions.

The Prospect

For the prospect of NeoWorld, There are a thousand Hamlets in a thousand people’s eyes. I believe NeoWorld’s future is the starry sea.

The goal of the project is to implement UGC related modules in the Silver Age. Players can create various art materials, and can also create embedded games, shopping malls, live rooms and other applications.
In the Golden Age, NeoWorld will open source and open the API interface. Players will be able to create a variety of content, applications, and applets on the land, while implementing community elections and governance mechanisms in the virtual world. The operation of the community is determined by the player’s vote. In principle, players can collectively determine all the content and rules of the virtual world.
NeoWorld is a sandbox game with high degree of freedom. It also have borderless expansion features, which is similar to “Minecraft” or “Second Life” .

Conclusion

The history of the game is a history of revolution. At first we need to pay to play (such as World of Warcraft), the second generation of games is free to play (such as the legendary private service), and I believe that the third generation of games is to play to earn (such as NeoWorld).

Every era has a legendary masterpiece, and it is my conviction that NeoWorld is promising, and I hope we won’t miss this great opportunity and the final focus is : playing games equals making money!




Author: 卫斯理, Member of TopPlayer

TopPlayer (TOP):The World’s First Professional Blockchain Gaming Organization, http://topplayer.org

Translator: Martin Wang, Rex, CryptoKitties Wei

Editor: Rex Liu, NeoWorld Space Station

Original Article: https://bihu.com/article/1140209327

3  Alternate cryptocurrencies / Announcements (Altcoins) / Re: NeoWorld Launches First-in-history Crypto Virtual World with IOST, NEO, EOS &ONT on: May 08, 2019, 12:16:11 AM
you really didnt need the newbie shill accounts
all they do is make this look scammy
you have an actual product, why taint it?
im not touching this, seems sketchy

Hey man. We come from the community, and the forum is new to our players. So we just hope to share our experiences and thoughts with you.

I have to say, if you only judge a game by the number of the new accounts in the forum, perhaps you have not learned at all in the market. And your legendary icon only shows your activity, not your intelligence.

Besides, judging from what you speculate, it seems you are hostile to all kinds of blockchain programs. It is without reason that you can draw your conclusions before you have explored and tried for yourself. Actually the product is online for nearly a year. You can google NeoWorld and find a few insightful videos in Youtube.

The choice is yours and welcome to debate.
4  Alternate cryptocurrencies / Announcements (Altcoins) / Re: NeoWorld Launches First-in-history Crypto Virtual World with IOST, NEO, EOS &ONT on: May 07, 2019, 02:52:01 PM
As an experienced player, I have to admit that NeoWorld attracts me because we can earn from what we create. I am convinced that there is no comparable programs right now in the Blockchain space.

The global marketing is just getting started and we have seen increasing international players that participate in the virtual world. Some friends have tried to learn Chinese as best as possible. It is the best sign of it and I am proud of it.

When I am addicted to one game, I will try my best to figure out how it works.

Buying and Selling lands will not make u a billionaire. It is the strategy you make ingame that train you and make you a fortune.

Hope we can share part of our lives ingame. Cheers.
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