KGW is coming!
We just wanted to let everyone know that approximately this time tomorrow, KGW should kick in. We don't expect a huge deviation, but there will most likely be some change in difficulty upwards or downwards while KGW finds its equilibrium.
Any blips shouldn't last long regardless as it had plenty of ramping time, difficulty has been relatively stable during the stabilization phase (as intended), and KGW will correct every block until stabilized.
Our goal was to get the difficulty stabilized in the first 4 days, build up our community, make connections, and then make sure as we grow with popularity that our community doesn't get destroyed by multipools - hence the KGW. The first difficulty algorithms have done their jobs well, so hopefully KGW does its just as well.
We just wanted to be open and let everyone know, so there are no surprises.
If you have any questions let us know here or on IRC and we'll do our best to answer them.