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1  Alternate cryptocurrencies / Announcements (Altcoins) / Crypto Gaming Project, Beta in 13 days, game development art being released now on: December 02, 2021, 07:36:21 AM
Tanks! For Playing is a 3D Multiplayer Online Blockchain Game involving cooperation, coordination, planning, strategy and eventually betrayal. 



High reward tournaments set this game apart from others in the crypto game space. 



Players pay to play, funding the prize money. The last tank standing wins - and winning is lucrative.



Own Your In-Game Assets! 


We see crypto gaming as the NFT frontier.  

No more sunken cost into traditional gaming server owned skins!



Project links:
Website: https://tanksforplaying.io/

Twitter: https://twitter.com/tanks4playing

Telegram: https://t.me/Tanks4PlayingPublic

Discord: https://discord.gg/UBywNA8eBF
2  Alternate cryptocurrencies / Marketplace (Altcoins) / Crypto Gaming Project, Beta in 14 days, game development art being released now on: December 01, 2021, 03:39:15 PM
Tanks! For Playing is a 3D Multiplayer Online Blockchain Game involving cooperation, coordination, planning, strategy and eventually betrayal. 



High reward tournaments set this game apart from others in the crypto game space. 



Players pay to play, funding the prize money. The last tank standing wins - and winning is lucrative.



Own Your In-Game Assets! 


We see crypto gaming as the NFT frontier. 

No more sunken cost into traditional gaming server owned skins!



Project links:
Website: https://tanksforplaying.io/

Twitter: https://twitter.com/tanks4playing

Telegram: https://t.me/Tanks4PlayingPublic

Discord: https://discord.gg/UBywNA8eBF
3  Alternate cryptocurrencies / Altcoin Discussion / Are indivisible coins a good idea? on: October 19, 2021, 02:08:03 PM
When we designed the tokenomics for the TANKS token, we wanted to do something different and fun.
We wanted the TANKS token to be like an arcade token, indivisible and with a finite supply. Would this make the token more valuable??
The more we spoke to people about it the less we were able to defend the choice.

In this medium article, we break down the considerations for divisibility of a currency and concluded it makes more sense to have a token which is divisible.

https://tanksforplaying.medium.com/half-a-tank-e9de1a8e15ee

We'd really appreciate the views of the community here.

Is there any value in having an indivisible token - particularly a utility token where it's used to play a game.
4  Alternate cryptocurrencies / Altcoin Discussion / Is Blockchain the Next Frontier for Gaming? on: October 11, 2021, 05:01:54 AM
The traditional gaming industry is worth $160 billion USD, with 2.7 billion players globally!
In-game spending by players accounted for the biggest share of the video gaming market in 2020. Globally, gamers spent an approximate $54 billion USD on in-game content in addition to initial game purchases. The market value of in-game purchases is projected to surpass $74.4 billion USD by 2025.

Why is this important for the crypto and NFT world?

Profits are great for gaming companies and their teams, but how about the user? In-game purchases enhance the user experience and bring extra joy to the game: this is currently the main benefit to users. Additional benefits might include flexing with the latest and hottest gear, and pay to win advantages.

However once that money is spent, that value is fully transferred to the game company, and the user no longer retains any value. The in-game assets are centralised and only exist on the company’s database and servers: they are in full control and there’s no way to extract that value back to the user, or transfer it when they are finished with the game.
Bring in the power of blockchain!

Blockchain technology is a distributed and decentralised ledger that immutably stores information such as transactions in a way that is verifiable, incorruptible and censorship resistant. Meaning that the historic information in the blockchain cannot be changed by anyone and is there for all to see, transactions can’t be halted by third parties and no permissions are needed to operate, nor do users need permission to transact.

Players have had very little control of their in game purchases historically. Traditionally, the gaming company decides whether or not to allow in-game purchases to be traded. Where this is not facilitated by the company, ‘black market’ stores fill the void — enabling players to bypass these constraints by buying and selling full accounts. The company receives no benefit from this. Additionally, it can be risky and costly for players to engage in this black market activity.

Trading amongst Fortnite players showcases the constraints of black market trading. Fortnite has a wide range of collectibles, player skins and accessories that users purchase with in-game currency. These cannot be traded or sold to other players. Many speculate the reason for this restriction is to avoid children being taken advantage of through scams in any such trading system. Without a way to easily verify assets from the other party and a sound payment system, this may ring true. Scammers manage to scam over Paypal for example by refunding certain payments after the item they want is sent.

However — whether Fortnite allows it or not — trading flourishes regardless in the form of buying and selling entire accounts! This only plays into the hands of scammers, pushes trading into a black market environment, and allows vulnerable players such as children to fall prey to scams. Epic Games (owners of Fortnite) need a way to verify their assets, provide payment finality and proof of ownership. This is a perfect use case for blockchain.

Blockchain allows individuals to verifiably hold game assets themselves, in their own personal wallet that a company cannot touch. Known as NFTs or Non-Fungible Tokens, they allow unique, non fungible items to be digitally and verifiably owned and traded. These assets can provide a greater sense of ownership towards the game and are interoperable with other games that want to include them. The asset retains its value where there is intrinsic value to that asset: which can be attributed to its utility, access, cultural importance and scarcity. Now players have a way to retain their once sunken in-game costs!

Blockchain benefits gaming companies too


Gaming companies that can create desirable assets will find their communities feel a greater sense of involvement and attachment to the game and its culture. Players will feel part of a special club and build passion and word of mouth for the assets and the company. These companies can generate royalty sales for secondary sales of the assets, in a verifiable manner, creating a beneficial and less risky trading market. Games can further develop their in-game economies and enhance gamification of their in-game assets. Traditionally, the story lines and lore built around in-game assets serve as entertainment. However, the possibility of user ownership of assets has remained under-rated and is now possible with blockchain and NFTs. The right culture around NFTs can build and inspire invested and loyal communities. The right culture and in-game assets will drive derivatives, spin offs, and other games to accept the assets, adding to the culture, community and value of the company’s assets.

Player benefits are the driver of this revolution

When game assets are owned by players, game developers are incentivised to cater and collaborate with their community of players, delivering updates the players want and driving a game and economy that puts the players first. Why? When players own the in-game assets as NFTs, and if another game better caters to their needs and wants, they can take their NFTs and play on that game entirely, or participate in both.

When players hold ownership of NFTs, they feel more invested and dedicated to the game.


Players can participate in other games that integrate their NFTs, enjoying free and open trade. Instead of paying to play, users can play to earn, thus value is given to the company, but also retained by the player: a win/win! Asset trading moves off the ‘black market’ and is open, transparent and fair. If a player decides to move on they could sell their NFT and retrieve the market value of their NFT, whether that value is retained, increased or dropped, but the option is there and the initial cost is no longer entirely sunk.

Blockchain presents an incredible opportunity for a revolution in access, ownership, inclusivity and economic gain for gamers and game developers. Blockchain adoption will drive innovation, a greater sense of community and quantifiable culture shift that can develop into economies. Truly this frontier is ready for change and brings great benefit to all.

What are your thoughts?

If you enjoyed this write up feel free to follow us here or on Twitter for more: https://twitter.com/tanks4playing

We are building a blockchain based strategy game pitting TANKS/players against each over in up to 1000 player tournaments, where players need to collaboration, coordinate and betray to be the one player left standing who wins the lucrative prize pools.
You can find out more about our project here at: https://www.tanksforplaying.io/

We are currently doing our ICO for the project and building the game, we've got big plans for NFT integrations from Tanks skins, to land, player team banners and trophies. Join along for a wild ride into the blockchain gaming future.
5  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] Tanks! For Playing - Blockchain gaming is set to BOOM! on: October 09, 2021, 11:29:40 AM
We've posted a video on YouTube which explains the game, how it works and the tactics involved: https://www.youtube.com/watch?v=G4mvkH5h-GA
6  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] Tanks! For Playing - Blockchain gaming is set to BOOM! on: October 04, 2021, 11:51:29 PM
seems that you are about to hit your soft cap here. but how are you promoting this token sale right now? is it via social media campaigns only? do you have private investors on board?
We've recently hired someone to do the marketing for us - our social media presence is starting to ramp up. We initially targeted our local crypto community in Perth, Australia which was relatively successful. We don't have any private investors on board yet, we'll be looking to talk to local and domestic VC's this month.

ive seen that in case you will hold mega tournaments, one possible winning is lambo, seems that you are following the route of some casinos here.
Casinos typically involve elements of chance, "Tanks! For Playing" is a game of skill - there is no in-game randomness involved.
7  Alternate cryptocurrencies / Announcements (Altcoins) / Re: [ANN] Tanks! For Playing - Blockchain gaming is set to BOOM! on: October 04, 2021, 11:56:38 AM
what's the token address?
We'll be minting on Ethereum after we hit soft cap. We'll then bridge across to Polygon and BSC in proportion to the money raised from these chains.

The coin contract will not be very interesting - it will be a "boring" ERC-20 with no bells and whistles.
8  Alternate cryptocurrencies / Announcements (Altcoins) / [ANN] Tanks! For Playing - Blockchain gaming is set to BOOM! on: October 04, 2021, 11:28:09 AM
BLOCKCHAIN GAMING REVOLUTION

Blockchain gaming is an industry set to explode in the coming years, the traditional gaming industry is worth 160 Billion!
With 2.7 Billion players world wide. We believe blockchain gaming is the next big wave to onboard millions++ of new users to the crypto world and we’d love for you to be a part of the journey with us.

TANKS! FOR PLAYING
Tanks! For Playing is a Turn-Based Multiplayer Online Blockchain Game involving cooperation, coordination, planning, strategy and eventually betrayal.

High reward tournaments set this game apart from others in the crypto game space. Players pay to play, funding the prize money. The last tank standing wins - and winning is lucrative.

As the game progresses, the pot grows as players spend TANKS tokens to improve their chances, and the stakes get higher to create an exciting and addictive experience.

Games can range in duration from a few hours (~6 hrs) to over the course of days or weeks.
Multiplayer games have the potential to host up to 1000 participants, creating the potential for an irresistible cash prize for the winner.

Tanks! can be played entirely on-chain (web3) or off-chain on a managed server (web2).

Initial blockchain deployment will be on Polygon, followed by Binance Smart Chain, and Ethereum (due to persistently high gas fees, this game mode is not likely to be popular).
Other blockchains will be considered according to community demand (for example: Solana, Fantom, TRON)

“Tanks! For Playing” will also be available to play off-chain on a managed server. This will be run by the team and does not require gas fees. Playing off-chain is ideal for practice and to test the game out without financial investment. Hosting invite-only games is an option on the managed server. Off-chain managed server games will not have the functionality of on-chain games: no in-app purchases and no option for a pot

TEAM AND ROADMAP

“Tanks! For Playing Pty. Ltd.” is incorporated in Australia - the team is non-anonymous and based in Perth, Australia. We will grow the team to accommodate demand across all timezones.

From the start of August 2021, we have gone from idea, to proof of concept, we have written a whitepaper, launched our website and have commenced public token sales.
We have an aggressive timeline to build confidence and drive momentum.

September - October 2021: Initial Token Sale, initial marketing and development of in-game assets and art.
November - December 2021: Token distribution, form DeX pools, development and beta testing from December 2021.
January 2022: Full Polygon Launch, first tournament, marketing push
February 2022: Binance and Ethereum launch, first tournament
March - April 2022: Extended game features, bigger tournaments, deploy to more networks, investigate custodial wallets.

SOCIAL

Website: https://www.tanksforplaying.io/ (Check out our Whitepaper!)
Telegram: https://t.me/tanks4playing and https://t.me/Tanks4PlayingPublic
Twitter: https://twitter.com/tanks4playing
Discord: https://discord.gg/P4aZcDjc
Medium: https://tanksforplaying.medium.com

TOKENOMICS

Tanks! For Playing is powered by the game token TANKS.

TANKS are only available in on-chain games and are consumed in-game to provide additional functionality.
Functional uses for TANKS include:
  • payment to participate in tournaments
  • currency for in-game purchases and game pot
  • paying to host custom/private on-chain games.

In-game purchases within the same game will require progressively more token using the Fibonacci sequence (x1, x2, x3, x5, x8, …).
Non-functional (or aesthetic) uses for TANKS include in-game purchases for badges, adornments and status.

  • 1,000,000,000 TANKS - indivisible
  • Not mintable
  • Buy-and-burn to deflate supply
  • 55% distributed in public sales
  • Cross chain - Ethereum/BSC/Polygon
  • ICO on now - pre soft-cap discounts still available
  • We accept ETH/BNB/MATIC/USDC/CRBN

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