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low speed, crash, no excitement.
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PVP mode is quite interesting, but few people online.
no no no, boring actually. just dig something without any excitement (no offence) can't agree more. no excitement.(no offence)
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paypal is not perfect enough, but so does BTC exchange.
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why the problem is buying bitcoin while it should be the acceptance of the public.
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Yes, that's the idea. But I need to import 5000~10000 keys. I don't want to be doing that one by one.
what?so many keys? may i ask why u need them?
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yeah, I have met the same situation too, it happens sometime
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Damn it, it's so beautiful, and vivid, can i have one of them?
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This is not an interesting game.
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a lot of problems exist in the alpha, shit game. why can't dev provide a game with less problems?
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is that 5% and 85% share all belong to Mozz-B share?
no idea why that 85% share has to be locked for one year, it makes no sense.
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so ridiculous, why u guys so interested in this game while it is still in its progress?
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Chinese dev replying in 3-4 days: "Soon, game demo, secret plan, much features, very soon" Fans: "Yeah, MLS to the moon! Will take over the altcoin space because we trust China and the 30% premine. We understand, no feature yet, but this coin is awesome because the dev said so in the white paper and he cannot lie!"
I am with you. dreams are always excellent, while the reality is always cruel.
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Dev, What is special about this game?
In my opinion 1. Good global liquidity. Strictly speaking, Bitcoin really is the first international coin and easy to be used, so does MOZZ. 2.Lower commercial cost. 3.Wider community support.
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other coins all publish POD, why no here?
this coin is worthless unless dev provide POD cause no one will buy something without guarantee. it does not mean it is true even they provide POD.it just make you guys to take it easy.
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Maybe game industry can be subverted by cryptocurrency, mozzria is such a good example
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So basically the good thing is that stealth payments are indistinguishable and smaller, but the bad thing is that because of that you need to scan all the outputs looking for those belonging to a wallet. Right?
Pretty much. Also another downside is that it would be nearly impossible (without a change in the current firmware) to send TO one of these addresses with this method from a Trezor etc. (As you need to multiply their scan_pubkey with the private key of your first input's address.) This COULD be remedied by inserting the scan_pubkey into the trezor, having the trezor multiply the appropriate privkey with the inserted scan_pubkey and returning the shared secret pubkey. Also, this would make it difficult to send TO from an offline wallet (a la Electrum offline wallet) but that would just be a pain in the *** rather than an impossibility. It would involve changing the format of an unsigned transaction for signing offline into a format that would not be backwards compatible with older software... which is not ideal. Anywho, my main goal for this test is to learn more about the server load caused by checking every input of every transaction. cool thinking, go for it!
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what will u do with it if MLS worth 100$ a pop?
bro, this is not gonna happen
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the content in white paper is so specific, but i'd rather it simple and straightforward i mean, it's really time-consuming to read it over. another question is how is the game developing now, any updates for us ?
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half on tomorrow?
I hope tomorrow the price can double, i am thrilling.aha... do not be blindly optimistic... at least there is hope.
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half on tomorrow?
I hope tomorrow the price can double, i am thrilling.aha...
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