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Anyone interested in a EU group buy? (Looking at you Mitchell) ![Cheesy](https://bitcointalk.org/Smileys/default/cheesy.gif)
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Is there any difference between a standard Satoshi coin and your test coin?
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Looking to buy one of these beautiful coins, with shipping to EU. Thanks ![Kiss](https://bitcointalk.org/Smileys/default/kiss.gif)
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User: MunchCrunch Country: UK Quantity: 1
Assuming this goes ahead what sort of timeframe for delivery are we looking? Just asking because I am away for 2 1/2 weeks on a holiday fairly soon then straight back to *hopefully* move house so delivery might be an issue! If this is an issue would it be possible if you could delay shipping my coin?
Thanks for doing this!
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mrbrt...I received your email today for your new NODE Antique Bronze.
Any chance you'll offer the remaining 15 at auction or as individuals? I'd like one, but don't need 20.
Thanks.
I sent mrbrt a PM asking if he is willing to sell singles as well. If not, well, I guess that I'll have to do a group buy for them as I don't need 20 either. ![Tongue](https://bitcointalk.org/Smileys/default/tongue.gif) I might be interested in getting 1 or 2 in a group buy ![Smiley](https://bitcointalk.org/Smileys/default/smiley.gif) (EU)
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yes i have a 64 bit os. removing all the libraries i added earlier didn't seem to help ![Sad](https://bitcointalk.org/Smileys/default/sad.gif) . i tried all possible combinations of the three. no difference ![Sad](https://bitcointalk.org/Smileys/default/sad.gif) .' no matter whether we get it figured out or not i just wanted to say thanks for all the help. ![Smiley](https://bitcointalk.org/Smileys/default/smiley.gif) Thanks
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This #include "glfw3.h"
int main(){ glfwInit(); } Did nothing. However this #pragma comment(lib, "C:/Users/Aaron/Documents/Visual Studio 2013/Projects/Project5/Project5/glfw-3.1.1.bin.WIN64/lib-vc2013/glfw3.lib")
#include "glfw-3.1.1.bin.WIN64\include\GLFW\glfw3.h"
int main() { glfwInit(); } definitely did something. I had to switch from backslashes like this #pragma comment(lib, "C:\Users\Aaron\Documents\Visual Studio 2013\Projects\Project5\Project5\glfw-3.1.1.bin.WIN64\lib-vc2013\glfw3.lib") to forward slashes like this. #pragma comment(lib, "C:/Users/Aaron/Documents/Visual Studio 2013/Projects/Project5/Project5/glfw-3.1.1.bin.WIN64/lib-vc2013/glfw3.lib") inorder to resolve these errors. 1>------ Build started: Project: Project5, Configuration: Debug x64 ------ 1> main.cpp 1>main.cpp(1): warning C4129: 'A' : unrecognized character escape sequence 1>main.cpp(1): warning C4129: 'D' : unrecognized character escape sequence 1>main.cpp(1): warning C4129: 'V' : unrecognized character escape sequence 1>main.cpp(1): warning C4129: 'P' : unrecognized character escape sequence 1>main.cpp(1): warning C4129: 'g' : unrecognized character escape sequence 1>main.cpp(1): warning C4129: 'l' : unrecognized character escape sequence 1>LINK : fatal error LNK1104: cannot open file 'C:UsersAaronDocumentsVisual Studio 2013ProjectsProject5Project5glfw-3.1.1.bin.WIN64lib-vc2013glfw3.lib' ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== But after I switched from backslashes to forward slashes I got these errors. 1>------ Build started: Project: Project5, Configuration: Debug x64 ------ 1> main.cpp 1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library 1>glfw3.lib(window.c.obj) : error LNK2019: unresolved external symbol __imp_glClear referenced in function glfwCreateWindow 1>glfw3.lib(wgl_context.c.obj) : error LNK2019: unresolved external symbol __imp_wglCreateContext referenced in function _glfwCreateContext 1>glfw3.lib(wgl_context.c.obj) : error LNK2019: unresolved external symbol __imp_wglDeleteContext referenced in function _glfwDestroyContext 1>glfw3.lib(wgl_context.c.obj) : error LNK2019: unresolved external symbol __imp_wglGetProcAddress referenced in function _glfwPlatformGetProcAddress 1>glfw3.lib(wgl_context.c.obj) : error LNK2019: unresolved external symbol __imp_wglMakeCurrent referenced in function _glfwPlatformMakeContextCurrent 1>glfw3.lib(wgl_context.c.obj) : error LNK2019: unresolved external symbol __imp_wglShareLists referenced in function _glfwCreateContext 1>glfw3.lib(context.c.obj) : error LNK2019: unresolved external symbol __imp_glGetIntegerv referenced in function _glfwRefreshContextAttribs 1>glfw3.lib(context.c.obj) : error LNK2019: unresolved external symbol __imp_glGetString referenced in function glfwExtensionSupported 1>c:\users\aaron\documents\visual studio 2013\Projects\Project5\x64\Debug\Project5.exe : fatal error LNK1120: 8 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Not sure if that's progress but it could be ![Cheesy](https://bitcointalk.org/Smileys/default/cheesy.gif) Well the warning is about conflicting libraries so just remove all the libraries that you added earlier in the thread ![Smiley](https://bitcointalk.org/Smileys/default/smiley.gif) Just to confirm, you do have a 64bit operating system? =================== Try changing to
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I'm a bit of a novice at programming but I'll try. Make sure your GLFW and VS targets match (32bit+32bit or 64bit+64bit) So make sure your program is compiling for 64bit as you're using 64bit libraries.
It is true that I was trying to build the application as 32bit while using glfw's 64 bit libraries (i think). So I went into project properties and at the top in the drop down menu "platform" i changed it from Win32 to x64 (which i think is what you were wanting me to do). Still getting the same error. 1>------ Build started: Project: Project5, Configuration: Debug x64 ------ 1>main.obj : error LNK2019: unresolved external symbol glfwInit referenced in function main 1>c:\users\aaron\documents\visual studio 2013\Projects\Project5\x64\Debug\Project5.exe : fatal error LNK1120: 1 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Ok, try this first. #include "glfw3.h"
int main(){ glfwInit(); }
If that doesn't work then try this, just remember to change PATH:TO ![Smiley](https://bitcointalk.org/Smileys/default/smiley.gif) #pragma comment(lib, "PATH:TO\glfw3.lib")
#include "glfw-3.1.1.bin.WIN64\include\GLFW\glfw3.h"
int main(){ glfwInit(); }
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I'm a bit of a novice at programming but I'll try. Make sure your GLFW and VS targets match (32bit+32bit or 64bit+64bit) So make sure your program is compiling for 64bit as you're using 64bit libraries.
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Sweet website I wanted to find a jet charter company that accepts bitcoin
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Sent you 3200 (1000,1000,1200) from FishTing Btc address: 1oNmd7fThLjTDba1eahovnxrBSXho16rT3cAE9Qh3va4ZLVTeTi3wzc3cAE9Qh3va4ZLVTeTi3wzc Thanks That´s not a valid btc address. ![Roll Eyes](https://bitcointalk.org/Smileys/default/rolleyes.gif) 19JgxtkyH2ZoM4TVp92wtE3GiYmsbwCZ5p Hopefully that works :p
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Sent you 3200 (1000,1000,1200) from FishTing Btc address: 1oNmd7fThLjTDba1eahovnxrBSXho16rT3cAE9Qh3va4ZLVTeTi3wzc3cAE9Qh3va4ZLVTeTi3wzc Thanks
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