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1  Bitcoin / Bitcoin Discussion / Re: This GAME once clogged up Bitcoin and contributed to the emergence of Lightning! on: August 20, 2024, 07:35:23 PM
Satoshi Dice was a great way to use the properties of Bitcoin for a purpose and I think it also did a great job at bringing new people into the economy. You also did a good job stating the controversy. As Satoshi Dice played a big role in justifying the blocksize limit and may have helped lead to the artificial limiting of the blockchain that sparked the altcoin boom and set Bitcoin back in use cases quite a bit while forever changing the landscape of crypto.

Thanks OgNasty!

This post was inspired after the recent discovery of Nostr Dice, and by pure chance, I came across the story of Satoshi Dice and its role in the history of Bitcoin in the french book 'L'élégance de Bitcoin' by Ludovic Lars.

The synchronicity was surprising so I decided to write that fun story.
2  Bitcoin / Bitcoin Discussion / Re: This GAME once clogged up Bitcoin and contributed to the emergence of Lightning! on: August 20, 2024, 06:04:06 PM
The purpose of the OP was more to highlight how the game has accompanied the history and evolution of bitcoin and the debates around block space and scalability.

satoshi dice didnt trigger "blockspace" debates.. satoshidice was about utxoset debates of nodes hardware(RAM) (separate dataset to the blockchain)

it was secondary that "fee priority formula" were removed as a mitigation strategy of the utxo dust issues. and then when people were paying fee's and paying higher even when blocks were not constantly at capacity, debates about wanting more transactions so that each transaction didnt have to pay more for the next propaganda about 'miner revenue' issues which are always brought up around reward halving periods that then drove the debate about blockspace

it was more so the fee's exceeding $0.10 while blocks were 0.75mb that triggered the blocksize debate out of fear of the future possible risk of congestion.
yet the direction devs went didnt help main net fees nor mainnet transaction count no mainnet tx leanness.. so in 2024 we are still being told to wait for devs motivations to shift.. but in short no it was not satoshi dice that inspired devs decisiosn to do segwit/lightning strategies

My take was that both Satoshi Dice and Voorhees contributed in increasing the activity on the network thus stimulating debates.. But thanks for your enlightenment, really interesting as I'm diving a little bit in Bitcoin's history Smiley
3  Bitcoin / Bitcoin Discussion / Re: This GAME once clogged up Bitcoin and contributed to the emergence of Lightning! on: August 20, 2024, 05:27:11 PM
You are teaching us about Satoshi Dice but in OP, there is no link to that platform website.

Tyke has a book on The Bitcoin History Book 2008-2024' with information about Satoshi Dice too.

After years, Satoshi Dice turns to a Bitcoin Cash Dice website and no longer provides Bitcoin /Satoshi Dice game.
https://satoshidice.com/

It suggests a wallet from https://wallet.bitcoin.com/ that is from Bitcoin Cash and Roger Ver scam team.

Hello SquirrelJulietGarden, thank you for your response.

Indeed, I did not share the satoshi dice website because it was sold in 2013. I believe the site has changed hands several times and has ended up being a version of the game running on Bitcoin Cash, which I did not want to give exposure to.

The purpose of the OP was more to highlight how the game has accompanied the history and evolution of bitcoin and the debates around block space and scalability.

A clone of the game is now running on Nostr powered by Lightning, and I find it quite funny knowing that the original game as well as Voorhees have contributed on their scale to the adoption of Segwit and the advent of Lightning.

The circle of life, of innovation... Smiley
4  Bitcoin / Bitcoin Discussion / Re: This GAME once clogged up Bitcoin and contributed to the emergence of Lightning! on: August 20, 2024, 04:59:39 PM
but blocks didnt fill up in 2012
blocks were under 0.5mb <2013 and didnt really get to a 0.9mb average until 2016


In 2013, transactions related to the online gambling game Satoshi Dice accounted for up to 50% of the total volume of Bitcoin transactions. While the sheer number of transactions increased, the overall size of the blockchain did not explode in a problematic way.

However, some members of the Bitcoin community, including users and developers, complained about the impact of Satoshi Dice on the Bitcoin blockchain as early as 2012 on forums:
- Certain users labeled the transactions generated by Satoshi Dice as spam, believing the service flooded the network with unnecessary transactions. This led to discussions about how Satoshi Dice circumvented Bitcoin's built-in anti-DDoS mechanisms, which rely on transaction fees to limit spam.
- Community members, including developers, expressed concerns about the implications of the network being overloaded by Satoshi Dice. These discussions highlighted the need to improve Bitcoin's scalability to handle higher transaction volumes without compromising network performance.

See also: https://en.bitcoin.it/wiki/Satoshi_Dice
5  Bitcoin / Bitcoin Discussion / This GAME once clogged up Bitcoin and contributed to the emergence of Lightning! on: August 20, 2024, 11:46:56 AM
On April 24, 2012, Erik Voorhees changed everything about Bitcoin with the launch of Satoshi Dice:
a game that captivated users and intensified debates about Bitcoin's evolution and the network's ability to handle an increasing volume of transactions.

At that time, Satoshi Dice allowed thousands of players to bet on digital dice rolls, leading to a **MASSIVE** influx of transactions that filled the blocks of the blockchain.

Success of Satoshi Dice:
Satoshi Dice achieved phenomenal success, attracting millions of users with its simplicity.
Players flocked in, bets piled up, and blocks filled up.

Erik Voorhees effectively leveraged Bitcoin's microtransactions, quickly saturating the blocks with these. This was a testament to the game's popularity, but also a source of tension within the community.

Within months, Satoshi Dice became the most popular service on the Bitcoin network, boosting its usage and virality.

Players appreciated the "provable fairness" aspect of the game, where they could verify the transparency and fairness of each bet.

Criticism and Controversy:
However, this success was not without criticism.

Many Bitcoin enthusiasts viewed the massive influx of transactions generated by the game unfavorably.
For them, these sometimes trivial transactions "spammed" the blockchain, clogging the blocks and increasing transaction fees for all users. Does this sound familiar?

The network, designed to handle about seven transactions per second, quickly reached its maximum capacity, causing validation delays and "high" fees.

BlockSize Wars:
The BlockSize wars, which took place mainly between 2016 and 2017, were a technical and ideological conflict centered on block size and scalability solutions.

While Satoshi Dice was not the sole cause, the game significantly contributed to the emergence of this event by helping to popularize Bitcoin among new users and generating substantial transaction volume.

As Bitcoin adoption grew, the network faced intense pressure, leading to block saturation and rising transaction fees.
On one side, some advocated for increasing block size to allow more transactions, leading to the creation of Bitcoin Cash in August 2017. On the other, proponents of solutions like SegWit pushed for improvements without compromising decentralization.

Adoption of SegWit:
Erik Voorhees expressed his support for the SegWit2x proposal, which aimed to improve network scalability by combining the implementation of SegWit with an increase in block size.

Segregated Witness (SegWit) was adopted in August 2017, allowing transaction data to be separated from signatures. This reorganization not only increased transaction processing capacity but also paved the way for the development of the Lightning Network, a layer 2 solution enabling instant and low-cost transactions.

SegWit was a crucial response to the challenges posed by network congestion, which had been exacerbated by Bitcoin's growing adoption and the emergence of popular applications like Satoshi Dice.

SegWit and Lightning:
The adoption of SegWit helped resolve blockchain congestion issues, while the Lightning Network, a layer 2 solution, facilitated fast and low-cost transactions.

Together, these innovations not only addressed technical challenges but also renewed enthusiasm for games and other applications on Bitcoin, paving the way for a new wave of development.

Nostr Dice:
Today, as we reflect on the impact of Satoshi Dice, a new project emerges: @NostrDice / https://njump.me/npub1nstrdc6z4y9xadyj4z2zfecu6zt05uvlmd08ea0vchcvfrjvv7yq8lns84

This modern clone of the original game is built on Nostr, a decentralized communication protocol, and Lightning, paying homage to the past while offering an enhanced gaming experience that does not impact layer 1 congestion!

From a game that caused Bitcoin congestion to its rebirth on Lightning, which it helped to bring about, the circle is complete!
6  Local / Esquina Libre / Este juego que congestionó Bitcoin y contribuyó a la aparición de Lightning on: August 20, 2024, 11:34:20 AM
El 24 de abril de 2012, Erik Voorhees cambió todo sobre Bitcoin con el lanzamiento de Satoshi Dice:
un juego que cautivó a los usuarios e intensificó los debates sobre la evolución de Bitcoin y la capacidad de la red para manejar un volumen creciente de transacciones.

En ese momento, Satoshi Dice permitía a miles de jugadores apostar en tiradas de dados digitales, generando una ENORME afluencia de transacciones que llenaron los bloques de la cadena de bloques.

Éxito de Satoshi Dice:
Satoshi Dice logró un éxito fenomenal, atrayendo a millones de usuarios con su simplicidad. Los jugadores acudieron en masa, las apuestas se acumularon y los bloques se llenaron.

Erik Voorhees aprovechó efectivamente las microtransacciones de Bitcoin, saturando rápidamente los bloques con estas. Esto fue un testimonio de la popularidad del juego, pero también una fuente de tensión dentro de la comunidad.

En cuestión de meses, Satoshi Dice se convirtió en el servicio más popular en la red de Bitcoin, impulsando su uso y viralidad.

Los jugadores apreciaron el aspecto de "justicia comprobable" del juego, donde podían verificar la transparencia y equidad de cada apuesta.

Crítica y Controversia:
Sin embargo, este éxito no estuvo exento de críticas.

Muchos entusiastas de Bitcoin vieron desfavorablemente la masiva afluencia de transacciones generadas por el juego. Para ellos, estas transacciones a veces triviales "llenaban" la cadena de bloques, obstruyendo los bloques y aumentando las tarifas de transacción para todos los usuarios. ¿Te suena familiar?

La red, diseñada para manejar aproximadamente siete transacciones por segundo, rápidamente alcanzó su capacidad máxima, causando retrasos en la validación y tarifas "altas".

BlockSize Wars:
Las guerras de tamaño de bloque, que tuvieron lugar principalmente entre 2016 y 2017, fueron un conflicto técnico e ideológico centrado en el tamaño de los bloques y las soluciones de escalabilidad.

Aunque Satoshi Dice no fue la única causa, el juego contribuyó significativamente a la aparición de este evento al ayudar a popularizar Bitcoin entre nuevos usuarios y generar un volumen sustancial de transacciones.

A medida que creció la adopción de Bitcoin, la red enfrentó una intensa presión, llevando a la saturación de bloques y al aumento de las tarifas de transacción. Por un lado, algunos abogaban por aumentar el tamaño de los bloques para permitir más transacciones, llevando a la creación de Bitcoin Cash en agosto de 2017. Por otro lado, los defensores de soluciones como SegWit impulsaron mejoras sin comprometer la descentralización.

Adopción de SegWit:
Erik Voorhees expresó su apoyo a la propuesta SegWit2x, que tenía como objetivo mejorar la escalabilidad de la red combinando la implementación de SegWit con un aumento en el tamaño del bloque.

Segregated Witness (SegWit) fue adoptado en agosto de 2017, permitiendo que los datos de transacción se separaran de las firmas. Esta reorganización no solo aumentó la capacidad de procesamiento de transacciones, sino que también allanó el camino para el desarrollo de la Lightning Network, una solución de capa 2 que permite transacciones instantáneas y de bajo costo.

SegWit fue una respuesta crucial a los desafíos planteados por la congestión de la red, que se había visto exacerbada por el creciente uso de Bitcoin y la aparición de aplicaciones populares como Satoshi Dice.

SegWit y Lightning:
La adopción de SegWit ayudó a resolver los problemas de congestión de la cadena de bloques, mientras que la Lightning Network, una solución de capa 2, facilitó transacciones rápidas y de bajo costo.

Juntas, estas innovaciones no solo abordaron desafíos técnicos, sino que también renovaron el entusiasmo por los juegos y otras aplicaciones en Bitcoin, allanando el camino para una nueva ola de desarrollo.

Nostr Dice: Hoy, al reflexionar sobre el impacto de Satoshi Dice, emerge un nuevo proyecto: https://njump.me/npub1nstrdc6z4y9xadyj4z2zfecu6zt05uvlmd08ea0vchcvfrjvv7yq8lns84

Este clon moderno del juego original está construido sobre Nostr, un protocolo de comunicación descentralizado, y Lightning, rindiendo homenaje al pasado mientras ofrece una experiencia de juego mejorada que no impacta en la congestión de la capa 1.

¡De un juego que causó congestión en Bitcoin a su renacimiento en Lightning, ayudando a que esto suceda, el círculo está completo!
7  Local / Discussions générales et utilisation du Bitcoin / Ce jeu qui a congestionné Bitcoin et contribué a l'émergence de Lightning! on: August 20, 2024, 11:27:22 AM
Le 24 avril 2012, Erik Voorhees a TOUT changé sur #Bitcoin avec le lancement de Satoshi Dice:

Un jeu qui a captivé les utilisateurs et intensifié les débats autour de l'évolution de Bitcoin et de la capacité du réseau à traiter un volume croissant de transactions.

À cette époque, Satoshi Dice permettait à des milliers de joueurs de parier sur des lancers de dés numériques, entraînant un afflux MASSIF de transactions qui remplissait les blocs de la blockchain.


Succès de Satoshi Dice :
Satoshi Dice a connu un succès phénoménal, attirant des millions d'utilisateurs grâce à sa simplicité.

Rapidement, les joueurs affluaient, les paris s'accumulaient, et les blocs se remplissaient.
Erik Voorhees exploitait efficacement les micro-transactions de Bitcoin, saturant rapidement les blocs avec ces petites transactions.
Ce fut un témoignage de l'engouement pour le jeu, mais aussi une source de tension au sein de la communauté.

En quelques mois, Satoshi Dice est devenu le service le plus populaire sur le réseau Bitcoin, propulsant son utilisation et sa viralité.

Les joueurs appréciaient l'aspect "provable fairness" du jeu, où ils pouvaient vérifier la transparence et l'équité de chaque pari.


Critique et Controverse :
Ce succès n'est pas sans critiques.
De nombreux bitcoiners voyaient d'un mauvais œil l'afflux massif de transactions induites par le jeu.

Pour eux, ces transactions, parfois dérisoires, "spammaient" la blockchain, encombrant les blocs et augmentant les frais de transaction pour tous les utilisateurs. Ça ne vous rappelle pas quelque chose?

Le réseau, conçu pour traiter environ sept transactions par seconde, a rapidement atteint sa capacité maximale, provoquant des retards de validation et des frais "élevés".

Guerre des blocs :
La guerre des blocs, qui a eu lieu principalement entre 2016 et 2017, a été un conflit technique et idéologique centré sur la taille des blocs et les solutions d'évolutivité.

Bien que Satoshi Dice n'en soit pas la seule cause, le jeu a largement contribué à l'émergence de cet évènement en aidant à populariser Bitcoin auprès de nouveaux utilisateurs et générant un volume de transactions important.

Avec l'adoption croissante de Bitcoin, le réseau était sous forte pression, entraînant une saturation des blocs et une augmentation des frais de transaction.
D'un côté, certains soutenaient l'augmentation de la taille des blocs pour permettre plus de transactions, menant à la création de Bitcoin Cash en août 2017. De l'autre, des partisans de solutions comme SegWit prônaient des améliorations sans compromettre la décentralisation.


Adoption de SegWit :
Erik Voorhees a exprimé son soutien pour la proposition SegWit2x, qui visait à améliorer la scalabilité du réseau en combinant l'implémentation de SegWit avec une augmentation de la taille des blocs.

Segregated Witness (SegWit) a été adopté en août 2017, permettant de séparer les données de transaction des signatures.
Cette réorganisation a non seulement augmenté la capacité de traitement des transactions, mais a également ouvert la voie au développement du #LightningNetwork, une solution de couche 2 qui permet des transactions instantanées et à faible coût.

SegWit a été une réponse cruciale aux défis posés par la congestion du réseau, qui avait été exacerbée par l'adoption croissante de Bitcoin et l'émergence d'applications populaires comme Satoshi Dice.


SegWit et Lightning :
L'adoption de SegWit a permis de résoudre les problèmes d'encombrement de la blockchain, tandis que le Lightning Network, une solution de couche 2, a facilité des transactions rapides et à faible coût.

Ensemble, ces innovations ont non seulement ciblé les défis techniques, mais ont aussi renouvelé l'enthousiasme pour les jeux et autres applications sur Bitcoin, ouvrant la voie à une nouvelle vague de développement.


Nostr Dice :
Aujourd'hui, alors que nous nous remémorons l'impact de Satoshi Dice, un nouveau projet émerge : https://njump.me/npub1nstrdc6z4y9xadyj4z2zfecu6zt05uvlmd08ea0vchcvfrjvv7yq8lns84

Ce clone moderne du jeu original est construit sur #Nostr, un protocole décentralisé de communication, et sur #Lightning, rendant ainsi hommage à l'histoire tout en offrant une expérience de jeu améliorée qui n'impacte pas la congestion du layer 1!

D'un jeu qui a provoqué la congestion de Bitcoin jusqu'à sa renaissance sur Lightning, qu'il a contribué a faire émerger, la boucle et bouclée!
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