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1  Alternate cryptocurrencies / Altcoin Discussion / Re: Ripple Giveaway! on: June 12, 2013, 12:33:26 AM
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2  Other / Off-topic / Re: My doubts about anarchy on: April 06, 2011, 08:10:05 AM
If you were a profit maximizer, you would not care what I got, and co-operation would be much easier
to accomplish.

Huh?  Really?  Don't most profit maximizers simply want to make profit?
Yes. And if you simply want to make profit, it doesn't matter what anyone else is making as long as you
get your profit. This extends to any agent that is simply content with gaining in absolute terms.

However, the argument is that if you have to worry about your survival, you must also worry about relative gains.
Worrying about relative gains makes it difficult to co-operate, because it transforms the expected utility
of the co-operative outcome. If both parties are maximizing relative gains you have a zero sum game, in which you either win or lose: co-operation is pointless and possibly dangerous.
Note that I'm not saying all interactions will be of this sort, just that they will be more prominent.

The only case where I suppose what you say is valid is where there are high barriers to entry, in which case a loss to a competitor would grant you a greater share of the pie, thus bringing you close to monopoly power.
Absolutely.

But in the case of competition with free market entry, as is the case of distributed peer-to-peer legal systems with mutually-agreed-upon 3rd party arbitration, than any effort and resources spent on damaging an opponent would make you worse off overall since other agencies that don't engage in warfare would get an advantage.
I agree.

The argument put forth by Hobbes and others, however, is that under anarchy your primary goal is to
survive, and you can't afford to be nice (this is a gross simplification). That is, the system forces you to behave in a certain way.
To refute this is to refute the security dilemma. I'm not saying that is not possible, but it is a concept that
has stood the test of time.

Further, an anarchical system is not like a free market at all. A free market requires the possibility of making binding agreements and having ensured property rights.
It's not impossible to make self-enforcing agreements (like using an escrow for financial transactions), given certain conditions, but it is more difficult in general.

Without the courts and without a state to enforce the rulings of the courts, it might be argued that any and all disputes can escalate to violent conflict and are more likely to do so.

Wait, but with the current state system, don't most conflicts end up with someone pointing a gun and locking someone in a cage?  But this is not the case with mutually-agreed upon 3rd party arbitration (which is what the agorist/market-anarchists advocate) where rulings are focused on restitution (not punishment) and enforced through ostracism.
I wouldn't agree that most conflicts end up that way, but maybe our experiences differ on this point.
You're right that a lot of them do, though.

My concern is whether the proposed anarchist solution scales or not, and whether it really can extend beyond simple transactions. I think some interests are more vital than others, and whenever those vital interests come into play you can no longer rely on voluntary compliance or good will.

Anyway,  I don't really have much more to say on this issue, but I got some of the answers I was looking for.
Can you recommend further reading on anarchist social institutions? Thanks.
3  Other / Off-topic / Re: My doubts about anarchy on: April 05, 2011, 07:23:18 AM
I think most people would argue that without an enforcer of last resort (i.e., the State, or a Leviathan, if you will)
we would be forced to act as relative-gains maximizers even in otherwise benign interactions.

I don't know what you mean by relative-gains maximizers, nor why people would be forced to act as "relative-gains maximizers", nor do I know why relative-gains maximizing is necessarily a bad thing.
It's just a fancy way of saying that someone calculates their own gain in terms of what someone else
gained.
So if you got 10 BTC and I got 20, you will think of this as a relative loss even though you gained a profit in absolute terms.
If you were a profit maximizer, you would not care what I got, and co-operation would be much easier
to accomplish.

Without an enforcer of last resort and a monopoly on the legitimate use of force, your security
will depend on your own ability to use force relative to others.
A dilemma then occurs, because every time you increase your own security you also decrease
someone else's (and vice versa). This is the essence of the arms race.
An equilibrium is possible, but it will likely be highly unstable.

Since relative gains can be converted into means of coercion, you would be forced to act as a relative-gains
maximizer in such a situation. You would always have to worry, not about what you get but how much you
get relative to your competitors. Those who did not do this would live and die at the mercy of stronger agents.

This is a line of reasoning you will find in most literature on international relations, but it is not entirely uncontroversial. See Google scholar or your local library for more on this, if you are interested.

 But now that you bring it up, Roderick Long has some things to say about the last resort objection in "Libertarian Anarchism: Responses to Ten Objections":

Quote
(5) Robert Bidinotto: No Final Arbiter of Disputes

One common objection — this is one you find, for example, in Robert Bidinotto, who's a Randian who's written a number of articles against anarchy (he and I have had sort of a running debate online about this) — his principal objection to anarchy is that under anarchy, there's no final arbiter in disputes. Under government, some final arbiter at some point comes along and resolves the dispute one way or the other. Well, under anarchy, since there's no one agency that has the right to settle things once and for all, there's no final arbiter, and so disputes, in some sense, never end, they never get resolved, they always remain open-ended.

So what's the answer to that? Well, I think that there's an ambiguity to the concept here of a final arbiter. By "final arbiter," you could mean the final arbiter in what I call the Platonic sense. That is to say, someone or something or some institution that somehow absolutely guarantees that the dispute is resolved forever; that absolutely guarantees the resolution. Or, instead, by "final arbiter" you could simply mean some person or process or institution or something-or-other that more or less reliably guarantees most of the time that these problems get resolved.

Now, it is true, that in the Platonic sense of an absolute guarantee of a final arbiter — in that sense, anarchy does not provide one. But neither does any other system. Take a minarchist constitutional republic of the sort that Bidinotto favors. Is there a final arbiter under that system, in the sense of something that absolutely guarantees ending the process of dispute forever? Well, I sue you, or I've been sued, or I am accused of something, whatever — I'm in some kind of court case. I lose. I appeal it. I appeal it to the Supreme Court. They go against me. I lobby the Congress to change the laws to favor me. They don't do it. So then I try to get a movement for a Constitutional Amendment going. That fails, so I try and get people together to vote in new people in Congress who will vote for it. In some sense it can go on forever. The dispute isn't over.

But, as a matter of fact, most of the time most legal disputes eventually end. Someone finds it too costly to continue fighting. Likewise, under anarchy — of course there's no guarantee that the conflict won't go on forever. There are very few guarantees of that iron-clad sort. But that's no reason not to expect it to work.

Hm, I don't think I buy this. I don't think the objection is so much that disputes must be settled at all times, but rather that they be handled in a civilized manner (i.e., without arbitrary, brute force).

Without the courts and without a state to enforce the rulings of the courts, it might be argued that any and all disputes can escalate to violent conflict and are more likely to do so.
The reason for that, as I have mentioned, is that in a self-help system any relative loss can threaten
your security, or at least undermine your autonomy in the longer term.
With an effective state this is not necessarily the case.
4  Other / Off-topic / Re: My doubts about anarchy on: April 04, 2011, 06:29:35 PM
Also, don't make the mistake of saying "anarchism is a great idea but it won't work" since imagine hearing something like "freeing the slaves is a good idea but it won't work". Even if that were true, it doesn't matter, slavery is immoral and we don't acquiesce just because it's impractical.
Just out of curiosity: any ideas on how to avoid the security dilemma, alluded to earlier by another poster?
I think most people would argue that without an enforcer of last resort (i.e., the State, or a Leviathan, if you will)
we would be forced to act as relative-gains maximizers even in otherwise benign interactions.
Taking into account that relative gains accumulate over time, this seems a most pressing concern.

Can such a society scale?

Also, what do you think of the "iron law of oligarchy" (basically, organization = oligarchy)?
5  Economy / Marketplace / Re: Get 1BTC for signing up for Dropbox! [Limit 8] on: April 04, 2011, 09:52:05 AM
Just completed the sign-up process. Got my 250 mb of bonus space. Thanks.

lnxbtc@hushmail.com

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6  Economy / Marketplace / Re: Starcraft II guest passes on: April 03, 2011, 07:42:57 PM
From what I can tell, the trial client is the same as the retail client, the only difference
is that you will be using a "guest account" (which I guess will be transferred to your
real battle.net account upon purchase).
All this "guest account" does is allow you to sign into battle.net.
Using the account with files installed from a borrowed (or otherwise acquired) DVD supposedly
works fine.
The only restriction is that you get a client that belongs to the same region as the guest pass.
I have no idea why this is.

I guess this means that people who already have payed-for battle.net accounts (e.g., for WoW) might
get trial offers even though they aren't publicly available.

Anyway, if anyone wants them, I am willing to part with both Starcraft II guest keys for 0.05 BTC a piece or
some other small amount (10 BTC is ridiculous, imho).
Please do some research on this yourself first, though ... I really don't care enough to look into
it any further.
7  Economy / Marketplace / Re: Starcraft II guest passes on: April 03, 2011, 06:45:23 PM
Everyone can get the trial for free visiting the blizzard.com . Stop trying to scam ppl.
I had no idea you could just sign up for a WoW trial, but I see now that, indeed, you can.
Why do they include a pass key for it in the Starcraft II box if trials are freely available?
Makes no sense.

I can't see freely available trial clients for Starcraft II, though (on blizzard.com, anyway).
According to google it seems at least some people have requested trial keys on various
forums, which leads me to believe there is some demand for them.
Am I missing something?

In any case, I withdraw the offer (at least for the WoW trial) in my first post, and apologize.
It was certainly not my intention to try to scam anyone. Please note that I merely asked if
anyone was interested in buying such things.
8  Economy / Marketplace / Starcraft II guest passes on: April 03, 2011, 07:56:53 AM
I have two Starcraft II guest passes (7 hours of game play, good for 14 days after activation) and
one World of Warcraft guest pass (free play for 10 days after activation).
All passes came with a retail version of Starcraft II: Wings of Liberty.

Anyone interested?
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