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1  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: August 30, 2016, 12:45:35 PM
Two issues I would like to bring in discussion:

1. The "Take notes" button on Stations doesn't do anything. At least I don't see it. I am using Chrome.

2. I've heard small complaints that you have to verify captcha too often when crafting at an industrial rate. As a small suggestion, would it be possible to add a feature to the main bar where you can display the captcha, for faster verification?
Edit: With this point I haven't taken into consideration any technical reasons you might have for not implementing a quick-verification feature.
2  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: August 11, 2016, 07:57:18 AM
Quote
Hello, Coco2tugno.

The ship (and equipment) durability is not fully implemented yet (which is why it was never properly announced, nor mentioned in the manuals).

The general idea behind this is to introduce some entropy into the galaxy, to stimulate the economy. It's a "planned obsolescence" kind of thing. So you guessed right.

As for the repair itself, it works like that: each time you perform one (successfully or not), the max durability value gets reduced. And the "current durability" value goes up to the max, in case of success. NPC repairs are always successful. So repairing from either 99/100, 50/100 or even 1/100 would yield the 99/99 result. (Or, in other words, the actual maximum amount of points is 100 + 99 + 98 + ... + 1, but it depends on how often you repair).

Does this make sense?

Yeah, I think. So I can keep the ship longer by repairing at 50 or 1/100, but it's probably gonna cost me way too much per total lifetime. At least when the maximum cap is still high. I see, interesting I love it, thanks!
3  Economy / Micro Earnings / Re: [ANN] SatoshiGalaxy - Browser MMORPG + BTC Faucet on: August 10, 2016, 04:54:20 PM
Hello space wanderers!

I have a question about Ship Durability. I first did a repair at 98/100 and it went down to 99/99. I then did a repair at 97/98 but it simply just went down to 97/97. Is this a bug, a feature or am I doing something wrong?
As Sleepyjoe mentioned while discussing in Global, we thought this could be a feature to offer incentive for a spaceship market. But we wanted to make sure by hearing your thoughts on this.

I've searched the forum and manuals but couldn't find anything on this.
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