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Since we are apparently finally actually approaching the launch of DMDv4, maybe now is a good time to use DMDv3 as an example to walk through the process of turning an asset into a Galactic Milieu "treasury-based asset". Essentially what is called for is the creation of a "treasury" whose total value should ideally at least approach the supposed "market cap" of the asset according to such spot markets or spot market aggregator sites as might already list it. Since there are only ever to be something like 4.2 or 4.3 million DMDv3 coins ever minted, and their supposed value lately has tended to be below USD$5 per coin, it is a small enough market-cap coin to probably not be too terribly hard to set up with a commensurate "treasury". Furthermore there remains a chance, maybe a pretty high chance, that once people have claimed their DMDv4 coins corresponding to their holdings of DMDv3, leaving DMDv3 free to become "Diamond Classic", the spot markets might show a plunge, possibly a quite drastic plunge, in DMDv3 prices if, indeed, the exchanges that currently carry DMDv3 and claim they will go on to carry DMDv4 giving all their users of DMDv3 their corresponding DMDv4 even bother to continue to list DMDv3 at all. Indeed it is not even clear whether the exchanges offering that automatic claiming of your DMDv4 for you even plan to actually give you back your DMDv3 after that claiming! So it is quite possible that it will not even be necessary for a "treasury" for DMDv3, to make it a "treasury based asset" in the Galactic Milieu, to even come close to the current "market cap" of DMDv3; if prices decline drastically once DMDv4 is in place a much smaller "treasury" might suffice for DMDv3, thus presumably leaving it much of whatever assets the supporters of making it a "treasury based asset" can scrape together to become "slush funds", especially of course "slush funds" to be used to build its buy-side order-books on whatever platforms and exchanges it does end up supported by. It should of course be pointed out that there is little point initially in putting more value into its "official treasury" than can be put into its buy-sides on whatever venues end up supporting it, in fact historically we have seen that in many cases an asset's "dumpers" apparently have total disregard for the treasury-based valuations of assets and just set about trashing the prices of everything they can; there seems to be a species of "griefer" in crypto gaming that loves that particular form of "griefing". - MarkM-
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As my take on "play to earn" evidently differs from what seem to be the "norms", I'll try in this post to give at least some glimpses into my own thinking on the genre. For starters, a big part of my original thinking on the matter had to do with discouraging "griefing" in games by trying to ensure players have "skin in the game", something to lose, something hopefully sufficiently valuable or important to them that the risk of losing it could potentially serve as an effective discouragement of "griefing". Thus my first thoughts were along the lines of requiring at least an initial fee to play even if not an ongoing fee such as a subscription, with the bulk of those fees going into some kind of earning or interest-bearing mechanism so that the longer the player kept playing the larger the eventual payment they could be refunded if or when they "honourably-discharged" themselves, a refund they would not be eligible for were they "dishonourably discharged" and that thanks to the earning or interest-bearing mechanism could well be larger than the original fee, ideally of course significantly larger. The big "catch" I ran into with that of course lay in finding a suitable and reliable "earning or interest-bearing mechanism" to plug into that model. It did not take a whole lot of empirical testing to determine that so-called "HYIPs" (High Yield Interest Programs) were not dependable for such a purpose. Thus the challenge ever since has been to find or construct suitable plug-in "earning or interest-bearing" mechanisms. Eventually of course, bitcoin was invented, wherein "mining" is an absolutely literal "money making" mechanism. Aha, thought I, maybe at last this play-to-earn idea might be do-able! Suffice to say that with the advent and proliferation of crypto, "earning mechanisms" aplenty are nowadays readily available. This of course led to a new challenge: why bother to play games to earn rather than directly accessing the underlying earning mechanism(s)? Anyone who might upon occasion have wondered why the Galactic Milieu has thus far not followed the crypto "fashion" of publishing a "whitepaper" might possibly give some thought to that challenge themselves, maybe they can provide some useful thoughts upon the matter. The overall model is basically to have games intervene between earning-mechanisms and end-users (players), so ultimately play to earn games constructed according to such a model fundamentally amount to yet another form of "middleware" coming between the spigots and the wannabe-guzzlers. Presumably the general tendency here in the bitcointalk forum would be to disintermediate the middleware and go directly to the faucets/spigots. Thus arises the possibility that providing "whitepapers" detailing the spigots/faucets might be counterproductive... - MarkM-
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A whole lot of players, or potential players, clearly still exist to whom "the grind" evidently has great appeal. So I thought now could be a good time to bring to folks' attention again a now somewhat ancient Devtome-Wiki article: https://www.devtome.com/cpu_miningBasically what it is about is "the grind" as a form of "CPU mining" hopefully somewhat resistant to "botnets", as a means of distributing currencies / coins / tokens (thus also as a potential form of "airdrop" even). -MarkM-
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I probably should post this Q-and-A on Quora as well as here, being as how Quora is specifically a Q-and-A kind of site, but here goes anyway... The question has arisen, "does the Galactic Milieu project have a deck". The answer of course is that we have at least three decks, and if we are to take the "law of fives" seriously we undoubtedly must in actuality have at least five. There is of course the classic... the Rider-Waite deck. Then of course for serious inquirers the Crowley deck. Then if the cutting or possibly even bleeding edge deck is sought, kindly seek out the Ellen Cannon Reed deck. Quite likely all three, plus almost certainly a considerable amount of commentary etcetera on them, can readily be found on line, which is herein left as an exercise for the student (aka player?) -MarkM-
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I get the impression the Ivory Tower around here is a relatively successful mechanism for keeping the masses from intruding into the affairs presumably of "Ivory Tower Intellectuals", however is it also making said masses less likely to be aware of what said intellectuals have been ruminating about? I noticed https://bitcointalk.org/index.php?topic=5174190.0 just now in the Ivory Tower section of these forums and wondered if what it is on about is basically a no-brainer "duh of course" to Altcoin Intellectuals and Altcoin Discussionists in general or possibly to some something more akin to an "aha!"... -MarkM-
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I am attempting to understand a whitepaper, and have encountered within it a phrase I find grammatically indecipherable so to speak. Googling the entire sentence in which it appears finds no comments, posts, arguments, queries etc about it, and it is actually cited at various other sites without any of them appearing on casual perusal of the google results to noticeably seem to be a site that is questioning the phrase nor the sentence containing the phrase. Indeed I suspect not even the whitepaper itself as a whole come to think of it. The subject of this post (and thus also thread) is a sufficiently large snippet of the phrase that I find problematical (in being to me either unintelligible due to being ungrammatical or ungrammatical due to my apparent inability to " intelligibilise" - intelligiblise? in U.S. presumably "intelligibilize" or "intelligblise"? - it; which is maybe just a neologism for understand it. The snippet provided seems to suffice at least for googling of your own if you need more of it than just the provided snippet to decide whether it is grammatical or uninteligible or I am merely failing to decipher it let alone to grok it. -MarkM- EDIT: Aha, got it! Leaving this in place though to encourage others to do so.
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Re-reading the [I0C] I0coin - The Best Choice In Digital Currency thread in the altcoins announcements section of these forums I came across this: To help support I0Coin, such as by providing marketmaking on the exchanges, I have created an asset on the Horizon network. I have created an info page about the asset at http://makemoney.knotwork.com/horizon/assets/hzgrow/I0Coin is only one of the growth-potential items this HZGROW fund bundles together, see the info page for info. -MarkM- In retrospect it was a foolish experiment, not in principle but in execution. I mean look at that info page: Makemoney Knotwork: Horizon: Assets: HZGROW
Here we provide a little bit of documentation about the asset HZGROW that is implemented on the Horizon platform (as asset ID 16540254334984622964).
HZGROW is conceived as fund that deals largely with growth assets such as stake-based cryptocurrency.
The asset consists of one million shares.
The value of each share is conceived as one millionth of the sum total value of the Corp's holdings.
The Corp's holdings will be inventoried here periodically as an aid to estimating the Corp's value and thus the value of each share.
Someone sent HZGROW 1500 HZ to enable creation of the asset, so it was arbitrarily decided then and there that the initial price of the asset would be 150 HZ and thus that the donor would receive 10 HZGROW reward for providing that initial financing.
Horizon held: 497
Bitcoin held: CoinExchange.io: 1.01754590, Yobit 3.07269585, Cryptopia 1.06902759 = Total 5.15926934
CNY held: BTER: 7091.979069
DeVCoin held: BTER: 164816641.269197
IXCoin held: CoinExchange.io: 824299.52849520, Yobit 112395.08227480, 116280.62171572 = Total 1052975.23248572
I0Coin held: Cryptopia: 118023.56091615
Cubits3 held: Cryptopia: 311666.15509662, Wallet balance 3917707.88318900, Wallet stake: 1159.35188200
GoldPressedLatinum held: Cryptopia: 2080.70376067
DOTcoin held: Cryptopia: 2528.31561616
Litecoin held: Cryptopia: 0.04845435
AXIOM held: Yobit 372643.03775885
AXON held: Wallet balance 199568.70012441, Wallet stake 2013.34000000 = Total 201582.04012441
FairBriX held: Wallet balance 219123.00000000
TeneBriX held: Wallet balance 131415.00000000
FederationCredits held: Wallet balance 6650.00000000
Does the massive glaring error (hint not your keys not your coins...) jump out at you? IT SHOULD! Try googling the various exchanges on which those assets were "held"... ...I write googling rather than visiting for a reason! What a mess! Rest assured though that a buy offer to buy all of the outstanding "shares" for at least 150 HZ each will be posted on the HORIZON platform. Followed hopefully by higher offers as we " sort this one out matey". I notice that someone has an offer on HORIZON offering to buy 1000 HZGROW for 50 HZ each. Be alert that quite some time (years) ago a holder of massive quantities of HZ happened along and "dumped" a whole bunch of them on the Stellar platform, trashing the buy-side of the HZ/XLM pair, so who-ever is offering currently to buy HZGROW for 50 HZ on the HORIZON platform very likely picked them up for 150 HZ each back when "everyone" was operating under the custom that since HZ kind of needs to be worth at least a cent/penny in order for it to be any/much use in building buy-sides on the HORIZON platform, one ought to post one's buy and sell offers as if an HZ were worth a penny or cent or so - whether you're Australian or Canadian or USAian or whatever. (Ballpark figure in other words.) Trashing the spot price of HZ on Stellar though totally blew that whole idea to heck; "everyone" long ago by now should have deleted all their sell offers on HORIZON (all pairs there are vs HZ) lest insanely cheap HORIZON come along and buy everything... Well that is a little background, hopefully I can provide updates as work on sorting this one out matey progresses... -MarkM-
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Having noticed there is nowadays an ANNouncements section for Tokens, it occurred to me after having mentioned it in a thread in another section that it ought to have an ANNouncements thread in this Tokens section... So herewith: If you like the idea of holding some Denarius, maybe it will interest you to know that Caesar and Tartacus, despite possible ideological differences (Tartacus is a wordplay upon the name Spartacus) have for years now been collaborating to launch a Roman civilisation in the Galactic Milieu's FreeCiv scale of play. A civilisation whose currency is to be the New Roman Denarius (NRD), which currency has already for a long time now been implemented. Because of course Proof of Work blockchains are ridiculously expensive media with which to implement a currency (all those third party minters, how is the civilisation expected to "back" IOUs issued by foreigners / aliens?) the base layer is the HORIZON platform, where 21 million NRD were issued. The more convenient layer for non-players or players whose guild, party, clan or whatever (generically "group" hopefully eventually in some way to relate to GRouPcoin) has not deployed for their use a HORIZON node, and who choose not to deploy a personal one, is Stellar. As usual, what is deployed on Stellar exists first on HORIZON, so that by looking at the "Stellar Holdings" account on HORIZON one can see how much of what has been tokenised onto the Stellar platform. That is why the NRD token on Stellar has not minted a full 21 million yet; only such NRD as have actually been moved into the Stellar Holdings account need Stellar tokens to represent them so rather than minting the full 21 million then locking minting capability of the issuing account the Milieu takes the approach of using the size of the issued-to account's trustline to serve as indicator of how many in total were minted thus far. The HORIZON platform however remains the canonical ledger, so for example when we start adding the DMDv4 platform a "DMD4 Holdings" account will be created on HORIZON and any assets minted onto DMDv4 will be moved into the DMD4 Holdings account just like currently assets minted onto the Stellar platform are first moved into the Stellar Holdings account on HORIZON. HORIZON will thus continue to be where to go to find the total number of each asset that has been tokenised onto some additional platform(s). The New Roman Denarius is a "treasury based" asset, eligible for use in the "official treasuries" of other civilisations, Corps etc; the game can thus compute for it a value per token simply by adding up the total of the values of all the things in its "official treasury", thus avoiding dependence upon "price discovery" in "spot markets", which of course is extremely important given the current and expected dearth of players devoted full-time to arbitraging and market-making and so on thus the expected and expectable inefficiency of such markets which almost certainly almost inevitably makes them unsuitable for the purpose. -MarkM-
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I see there are a lot of people here who are into airdrops... As at least one airdrop-related thread here has discussed, this is precisely the best venue precisely because folks here are so knowledgeable and deeply experienced... So how about collaborating right here in developing an airdrop that will work, not only for the developer ( guess who?) but for any actual airdrop-ees it manages to suck in uh I mean who are sufficiently impressed with their own brilliant airdrop-design skills that jumping right in the the airdrop they just teamed up to design is a no-brainer? I am actually hoping that, given such an expert, knowledgeable, experienced team of airdrop cognoscenti the airdrop will also benefit all the holders of all the many and various crypto-assets involved in the (meta)game, not just the game developers and the airdrop-ees. -MarkM-
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In crypto we hear a lot about "market cap", yet it is in many ways a rather silly, even basically fictional, value. If you issue a million tokens, and a buy offer exists offering to buy one millionth of one token for one dollar, presto its "market cap" is a million million dollars! Silly? Absurd? That is an extreme example, but all others are much the same, it is a spectrum ranging from cases in which the entire buy-side order-book across all venues does not add up to enough offers to buy all extant tokens (or even one entire whole token) through cases in which every extant venue's buy side order-book is offering to buy millions of times as many of the token as actually exist. In the Galactic Milieu the reverse of such a "market cap" calculation is used to implement "treasury based assets" in order that the game can compute the relative values of treasury-based assets simply by dividing the total value of each "treasury" by the number of coins, tokens, shares (etc) issued. It is as if we are taking the total value of the "treasury" to be the "market cap" and computing backward from that to find the value per coin, token, share etc (instance of the asset). This enables the game economy to keep on keeping on even if few or even none of the players bother to keep busy constantly scanning spot markets for arbitrage opportunities and constantly making use of those opportunities in order to provide the backdrop of "efficient markets" that would otherwise be required, wanted, or desired. Keep in mind also that in cases where the tokens represent some actual coin on some actual blockchain if its own, the tokens are only minted in the first place at a "200% reserve" level of quantity, so that for example if there are only three hundred million DeVCoins on hand only one hundred and fifty million DeVCoin tokens are minted so that even if the 150M of them that are "tokenised" (represented by tokens) are "deep frozen" in some way (super-cold cold wallets etc) the other half is still available to be used to "redeem" (buy back) the tokens without having to go dig up the 150M DeVCoins the tokens represent. That makes it feasible to have the "frozen" actual-coins be extremely severely frozen, even in some way that could be very awkward and time-consuming to "unfreeze". It also makes it feasible, if desired, to wait not only for X number of blocks, but also for hard-coded "checkpoints" to be coded into the actual-coin's clients, to provide security versus potential re-orgs of the actual-coin's blockchain. That helps improve the feasibility of coming to the rescue of "dead" Proof of Work based coins by adopting them into the Galactic Milieu. In addition to enabling the game to compute values directly without reference to "spot markets", the treasuries of "treasury based assets" also serve as a mechanism for keeping assets off of the "spot markets"; basically by locking assets into "treasuries" the game leaves less of those assets "out in the wild" where they might conceivably come into the hands of "dumpers" who could, and if they truly are "dumpers" actually would, use them to "dump down" the spot market prices by selling to the buy offers thereby consuming (destroying, taking) the buy offers. In addition to its "treasury", each "treasury-based asset" has one or more "slush funds" whose contents do not enter into the calculation of the value of its "treasury". Also, an entire panoply of game assets controlled by the civilisation or Corp or guild or clan or whatever ("entity") whose currency the "treasury based asset" is also does not count toward the value of the treasury. So for example no matter how many armies or fleets or deathstars or magic swords or blasters or graviton cannons etc etc etc a civilisation has, and no matter how many square miles it controls of how many planets, or even for that matter entire galaxies or clusters or superclusters of galaxies, none of those things are counted in the game's calculation of the total value of their currency's "treasury". This does of course introduce a whole additional sub-game as it were, of how much of your assets will you lock away into your official "treasury"... -MarkM-
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A lot of games, and thus a lot of players, are accustomed to fixed item-values and fixed conversion rates between "denominations" of in-game currency. Consider for example the classic and now "retro" roguelike game " Crossfire RPG"... Items have values coded right into their templates, and money comes in several denominations ranging from the lowly silverpiece in terms of which the values coded into item templates are expressed, through goldpieces (10 silver each), platinum pieces (5 gold each), jade coins (100 platinum each) to Amberium coins (100 jade each). There are also some "standard" gemstones, each having fixed value redeemable at the "conversion tables" of banks, retailers, guilds and the like: diamonds, rubies, sapphires and emeralds. The CCAMB token represents one of those Amberium coins, specific to a Crossfire RPG server that runs as part of the Galactic Milieu. Note that part about being specific to the Galactic Milieu's deployment of Crossfire RPG: The Milieu provides no conversion of, nor recognition of, Amberium originating on third party servers, and in fact it remains possible that the Milieu might deploy one or more test/demo servers like it has already done with other free open source games used in the Milieu; such servers are merely for players to familiarise themselves with the basics of the game, without economic involvement with the "real" Milieu. Since there are a number of "standard" Crossfire RPG servers currently extant, there seems little to no need for the Milieu to run any such demo/test servers for the Crossfire RPG platform currently; players wishing to just dip into the platform without economic involvement in the actual Galactic Milieu can thus currently just go ahead and play "standard" Crossfire RPG on a "standard" Crossfire RPG server to accustom themselves to the platform. A notable feature of the kinds of game implementations for which this CCAMB currency is suited is that they are games that do not provide a simple clear and accurate count of precisely how much of their in-game currency exists or might be laying about in the possession of its denizens and monsters or tucked away in treasure-chests somewhere in its maps and so on. That is, they are games in which one cannot readily keep track of how many, exactly, of its smallest denomination of currency its entire total of all denominations of its currency adds up to at any given moment. Their currencies are thus not well suited to the Milieu's "treasury based currencies" approach to calculating a value per coin with which to populate a conversion rates table allowing prices/values to be calculated in terms of diverse currencies. The upshot of this is that although CCAMB has clear values within certain game contexts, such as being worth 10,000 of the Galactic Milieu's "CrossCiv" Crossfire RPG server's platinum pieces, or similarly 50,000 of that same server's gold pieces and so on it nonetheless cannot be readily re-stated in terms of the Galactic Milieu's "treasury based" currencies because it does not have a "treasury" nor a known total number that exist so that the total value of the "treasury" could be divided by the known total number of coins minted to compute a value per coin. There are a number of games whose currencies are of that same ilk, so we retain some hope that fixed conversion rates can be come up with between some such games. For example consider CoffeeMUD; much like Crossfire RPG its items have values coded into them in terms of the smallest denomination of its default currency; and like Crossfire RPG the variation in item prices you see from shop to shop are due to things like the shopkeeper's whims and the haggling skill of the character enquiring the price. Thus far it continues to not seem too far fetched that one could come up with some kind of equivalence between CoffeeMUD's gold coins, which as it happens we have implemented on the HORIZON platform as the token MGOLD, and the CrossCiv server's gold pieces, and thus arrive at a fixed conversion rate between MGOLD and CCAMB. Another free open source multiplayer online game that looks like it might actually work and thus actually be suitable for incorporation into the Galactic Milieu is Galaxy Forces. So far it looks like the "credits" currency in Galaxy Forces should be able to be assigned a fixed conversion rate relative to CCAMB and thus to all the various denominations of Crossfire RPG currency used in the "CrossCiv" server running as part of the Galactic Milieu. Thus it is looking like we aren't going to have to create a "Bank of Harmony Credits (BHC)" token to bring the Galaxy Forces currency into interoperability with the other currencies of the Milieu but will instead be able to have the "credits" simply be a local name in those galaxies for what amounts to a platinum piece, or maybe a toonie (pair) of platinum pieces, or something like that. Depending partly on whether we settle upon the "units" of metal and food and such in Galaxy Forces being pounds or kilograms or something heavier. Most likely MGOLD will only be used on the HORIZON platform not on the Stellar platform, since Amberium is a more reasonable scale for Earthlings thinking about buying in-game perks to deal with than the goldpieces that characters in games might find useful and we are trying to help keep Earthlings aware that game stuff is game stuff and what characters in games might reasonably think of as "securities" are absolutely NOT to be construed as "securities" on The Planet Known As Earth - which is itself as fictional to many or most of the inhabitants of the games as the settings peoples objects and so on within the games are to the Earthlings. Since HORIZON is basically an "orphaned" platform adopted by the Milieu for use in the game(s), whereas Stellar might reasonably be thought of as at least partially to do with "real" things if only in the form of personal IOUs traded back and forth among pals who track their lunch-money and beers indebtedness to one-another using it, it is hoped that this will help maintain a distinction between what is "real" and what is just a bunch of virtual stuff in fictional multiverses and such. TLDR: On the Stellar platform we only have CCAMB, no MGOLD; Explorer: https://stellar.expert/explorer/public/asset/CCAMB-GBHAQ252S4Z4AQOM4BWIRC3UHAOJIKCZQBUJGD336YH2O7W2NKRXMHA5Markets: XLM/CCAMB, DVC/CCAMB, any others you choose to start since in Stellar you can trade anything against anything. DVC explorer: https://stellar.expert/explorer/public/asset/DVC-GBHAQ252S4Z4AQOM4BWIRC3UHAOJIKCZQBUJGD336YH2O7W2NKRXMHA5-MarkM-
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The old ANN thread for HORIZON (HZ) was https://bitcointalk.org/index.php?topic=823785.0 but it was locked. As of this writing HZ is not listed on any exchanges as far as I know. However the HORIZON network is still working and still in use, in particular it is in use by the Galactic Milieu. As well as this new ANN thread, a Discussion thread for HORIZON (HZ) has been created at https://bitcointalk.org/index.php?topic=2197970There are a few little glitches that have been discovered in the course of actually using HORIZON, those and the fixing of them will be discussed in the discussion thread. In particular it has been observed that after creating a few currencies it became impossible to create the remaining items the Milieu needed as currencies so it was necessary to create them in the form of assets instead. Then when we attempted to transfer some quantities of assets using the eight decimals the assets had been defined as having, it was discovered that the system did not recognise the values as numbers; it turns out that somehow the client ignores or changes the locale you run it under and wants a comma instead of a period as decimal-separator. Please do not clutter this thread with posts about such things, the discussion thread has been created for that purpose. I see the old announcement thread has been vandalised as well as locked; so you might want to join my site http://LFM.knotwork.com/ for links and/or downloads of the coin clients and servers I actually use, including the HORIZON that I am actually using. -MarkM-
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It may seem strange to list the Galactic Milieu under Micro Earnings since serious players deal in such large amounts of goods assets and currencies, but as long as we are still able to allow free signups through at least one of the "rabbitholes" that lead into the Milieu Micro Earnings will continue to be possible. We build the Galactic Milieu from existing free open source software, but of course most existing systems tend to give starting players various startup gear, which in a reasonable economy has to come from somewhere. Of course anything a player starts with has some value, even if small, so as long as we allow any free rabbitholes into the Milieu we are giving stuff away, even if that stuff consists only of the meat, organs and so on that a butcher can chop the player's character up into. Thus even if we started new characters naked there would be "micro earnings" available even if only by killing starting characters, butchering them for their organs and such, and selling the parts of them to butcher shops or necromancers or whatever. As it is, we are currently still allowing people to sign up free at our " CrossCiv" Crossfire RPG server, and even still have new characters start out with some gear. If the ability to start new player-accounts and characters free is abused, of course, we will have to start charging if only to limit the amount of "spamming" of player-accounts and characters. But as of this writing, the rabbithole known as CrossCiv is still open to free players. Historically the integration of cryptocurrencies and fiat currencies has been through guilds, associations, clans and such (groups), with the provision of such services by the guild (or clan, etc) officers being a large part of why people join such groups. There has even been some work done on adding coin daemon access to the bartender NPCs in guild/clan/etc houses. Recently we have created a currency, CCAMB to implement the trading of Amberium on the Horizon (NHZ) platform. Depending on how well that goes, we might also implement such a currency or asset on other such platforms (Burst? Next? Etc). For years now we have maintained online tables of conversion rates between a number of the currencies and assets commonly used in the Milieu at http://galaxies.mygamesonline.org/digitalisassets.html but CCAMB is the first time we have attempted to integrate the built-in currency of the Crossfire RPG system into a trading platform. Bailing coins into and out of the system will, at least initially, be handled by guild/clan/etc (group) officers, so if you wish to move Amberium between the CrossCiv server and the Horizon platform you will for now continue to use your guild/clan/etc connections, affiliations, alliances etc just as you already do for various other financial services. -MarkM-
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AXON is a re-named clone of AXIOM with default ports one port-number higher and one of the four "magic bytes" changed to prevent it connecting to AXIOM instances. It has been created because a catastrophic fork happened in the AXIOM chain, leaving the players of the Galactic Milieu on a different fork that the one used by the only exchange that is not itself inside of the Milieu. Thus the banks markets etc in the Milieu can go ahead using AXON where they had been using AXIOM and their accounting will still be in synch with the actual blockchain. Otherwise they would have faced catastrophe. AXON is at https://github.com/knotwork/axonThe addnode to use to synch blockchain with it is dvcstable01.dvcnode.org Use your existing AXIOM wallets, and, if the fork of the AXIOM blockchain you are currently on is NOT the one used by Yobit exchange, you might actually already be on this chain but of course you are calling it axiom. If that is the case copying your .axiom directory over to the new name .axon would work fine, you'd be still on the same fork but be using the new name for it. If that works, you would then do a re-synch of axiom rather than of axon, as your task would be to get in synch with Yobit's fork of the axiom chain. -MarkM-
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It constantly shocks me how many people hereabouts confuse "liquidity" with "volume".
VOLUME is transactions taking place, which in the case of each transaction means some LIQUIDITY was destroyed by the transaction.
LIQUIDITY is how much volume you COULD do IF you chose to. Each time someone chooses to, they burn up LIQUIDITY.
For example suppose you see a billion coins for sale at 4 satoshis, and an order to buy a billion coins at 3 satoshis.
That is a billion coins of liquidity in each direction, a billion coins you could buy or sell without moving the price.
If the volume is a billion coins bought/sold per day though, all that liquidity could evapourate in a day!
If the colume averages typically only a hundred coins per day though, a billion coins buyable or sellable is many many days wroth of liquidity, not some tiny little amount of liquidity that tycpialy could be gone overnight!
TL;DR volume is anti-liquidity, because each coin of volume consumes a coin of liquidity. Liquidity is how many coins you COULD buy or sell, not how many someone already did buy or sell.
Volume is the past, liquidity is the potential future. As one is supposed to constantly repeat in the invsting/forex field, past performance (volume) is no guarantee of futire performance (liquidity).
Liquidity is good, it says how many coins you could easily buy or sell without making major moves of price.
Volume can be bad, it says how much competition you have in your attempt to get in a buy or sell before the price moves.
Ideal, except if you are the exchange thus hope to gain fees on volume, is huge liquidity with tiny volume. That can mean a very stable price, so you can be surer that the price you see today will still apply some days down the line. It means huge volume could happen if anyone chose to move coins, but currently the price is so spot-on perfect that no-one sees any need to actually move any coins.
With huge liquidity compared to volume, banks can list conversion rates with some confidence, gas stations can list how much of one currency they accept in lieu of another (like stations close to the U.S. border are wont to do for USD and CDN), stores can quote prices in both currencies more easily and so on.
-MarkM-
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Custmarily when I post offers on an exchange I do so "in depth", such as buy 100 at each satoshi of price from this price up or down; or 100 at each 5 satoshis of price from this price up or down.
So far I have not looked into many of the "distributed exhange" systems but what I have been seeing is I can place just one offer, at one price.
I think it might even cost me a fee to place the offer, which makes the custom of placing hundreds or thousands of offers somewhat un-feasible.
So I guess what I am looking for is no fee to place an offer, so I can place thousands of offers, or if there must be a fee to place an offer than a distributed offer, distributed over a range of prices at X number of coins per price, placed Y distance apart in price...
Do any of the distrubuted exchanges meet these needs?
-MarkM-
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I noticed some FPGAs now had ability to mine Blake256, so thought I should check whether Klondike boards can do that yet?
-MarkM-
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