Which exchanges are u in contact now? Im not asking where you will be listed. Only which one u are in negotiations
Hello! Sorry, this information is confidential for now. Thank you for understanding!
|
|
|
Where may I check the product? Hope mvp is available? Share the link please. Thx
The release of the game is scheduled for August
|
|
|
Will game be available for Windows phone devices? Or only for Ios and Android?
Unfortunately, the application for windows phone won't be accessible.
|
|
|
Will u be a Foundation? Or will stay just a Dapp? Curious about terms
Just a DApp
|
|
|
Will u have the last level? Or the growth om my property/ cities etc will be like in an infinity mode? More i play better level i have and this game will be endless?
Probably, there will be a last level. Still, its not sure yet
|
|
|
How long have I wait from quest to quest? I mean if I finished one now when wi i be able to take the next one?
We are working on that. You will see the results as soon as the game will be launched
|
|
|
Do u have KYC procedure? If yes light one or full? Hope for the first
Yes, we do have KYC procedure, and itīs the full one
|
|
|
Whats your hard cap? How far are u from reaching it? By the way is it fixed in ETH or USD?
The pre-sale stage hardcap is 3,000,000 You can use BTC, ETH, USD to participate in the crowdsale,we support any ERC20 wallets.
|
|
|
Why have u chosen ETH? It does not perfectly suit your project. Any plan to move on to more advanced blockchain?
The main reason is that development and community support is much higher on ETH, and that means that innovation, longevity, and confidence are raised.
|
|
|
as I understand it, everything will work well only on powerful phones and with a lot of charging?
No extra technical features are required
|
|
|
What is your budget for promoting per month? Is your marketing campaign ongoing?
We plan to launch our marketing campaing on July 2018. We expect to reach an equivalent of 25 000 000 USD from the ICO. Marketing composes 66% of the collected funds. Thus the marketing resource for reaching the above-mentioned goals is 16 500 000 USD. The estimated costs for each stage are submitted on our Whitepaper in page 34: https://ico.clashgo.com/Clash%20GO%20-%20Whitepaper.pdf
|
|
|
How does your project work? Do u have video explanation? Or just article where all the details are explained
You can find video about our project on YouTube: https://goo.gl/YWsBeJ
|
|
|
Do u have any restrictions from investors? Like the list of restricted countries? Or max/min sum to invest?
Only accredited participants from the US and Singapore can participate in our token sale. Participants from China are not allowed. During the private presale, the minimum entry threshold is $20K.
|
|
|
Where are u located? Where is ur main office? And one more - what jurisdiction do u belong??
Our team of more than 100 talented specialists from Ukraine stands behind the project. You can learn more about us here: https://ico.clashgo.com/team
|
|
|
What partnerships do u have? Curious literally about any cooperations In blockchain space
We now have advisors from blockchain space, and are getting in contact with other possible partners. YOu can visit the website to see more
|
|
|
Do u have any competitors? In blockchain space. Or just among ordinar companies?
We're the only company to create a strategy game with AR and blockchain integrated
|
|
|
What is the next event team is going to participate? I would like to take part as well if it is somewhere in Europe
At the moment we're not planning to participate in events, we've been travelling the world now presenting our product.
|
|
|
Will u take part in next voting round? To be listed on binance. According to other tokens experience it is good opportunity to list your token
We're now contacting the exchanges, we don't know yet wether we will participate in the voting or not.
|
|
|
Would not IPO be more suitable here?? Why do u need ICO? Very curious about your vision
We need to raise money for user acquisition. For an MMO launch to be successful,especially one based on Augmented Reality, is must acquire millionsof players. Without a strong player base, there would be no user interaction, and all of the cool features would be useless. The more players we attract, the higher virality we get, which means our averageCustomer Acquisition Cost will be lower
|
|
|
|