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Economy / Services / Re: Liqui Exchange - Signature campaign
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on: August 13, 2016, 11:37:27 AM
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I've PM liqui about their campaign on august 11, 2016 and august 12, 2016 but still no response until now, I don't know if the OP is very busy to say "denied" or ''accept" to there participants.
OP said Hero member slot are available that's why i was send him PM too on 11 august but i haven't received respond from him until now I got the same problem. Maybe he is too busy or waits to see how it goes with the current amount of participants.
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244
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Economy / Services / Re: Liqui Exchange - Signature campaign
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on: August 11, 2016, 11:24:09 PM
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I am not accepted yet but I would like to know if the post count will be updated regular in your spreadsheet and if so within which period.
Or does everyone have to post their post count in this thread at a given period?
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245
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Alternate cryptocurrencies / Service Announcements (Altcoins) / Re: [ANN][EXCHANGE] Poloniex - Crypto Exchange with BTC/NXT
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on: August 11, 2016, 10:47:19 PM
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Hi,
Just wondering does anybody else have the following problems on Polo, or is it just me. (Experiencing the problem on at least 3 different systems - all running chrome)
1. When logging in - have to click Login twice before the page responds 2. When placing an order - The 'please wait' box doesn't confirm that an order has been placed and sits there unresponsive (when refreshing page the order has been placed) -
could be an issue with Async callbacks maybe the site is too busy - or maybe its something my end
Would be interesting to know if anybody else is noticing the same issue - and if they are using a different browser
Cheers
I got the second one as well once but at that time everyone was going crazy on ETC which might have caused that. btw I am using chrome as well.
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251
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Economy / Games and rounds / Re: Sick of Martingale? Give this a shot... It works. Chart and Instructions.
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on: July 27, 2016, 01:12:08 PM
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-sinp-
While you stated it won't stop on a loss streak, does it stop after 3 consecutive wins, and then returning to base bet? The system based on my trials, only works if you do as the OP outlined, roll until 3 wins and then go back to base.
I'd also agree from the simple standpoint of mathematics, that the negative EV cannot be overcome. But I would also say that there are betting patterns and systems that certainly, in the short run, give you a better, perhaps much better chance at realizing a profit and exit point rather than a total loss.
Martingale for example is a perfect example. In theory, playing a game where the player has an unlimited bankroll, and no house max exists; it would work "infinitely", as one could simply continue to double down on the next loss to no end.
But unlimited bankrolls do not exist. And houses have limits in place to stop to total loss based on just these types of methods.
This is new, which is good. And at least the times I tried, it actually worked well.
Cheers!
Strato
Sure, this script does exactly what OP has explained except resetting after x losses in a row. And I have run some simulations as well and think this one is worse than martingale unless you are looking for a short fast win. I think if you wanne make profit with this one you need to hope for a fast "jackpot" (3-win-streak with many losses beforehand) and then get out fast. Because the longer you need the more you will lose on average...
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252
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Economy / Gambling / Re: Betbit.co| Dice game | 0.1% house edge | Referral program | Bonuses that shock!
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on: July 25, 2016, 01:43:38 PM
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-snip-
Yes there is no difference no difference in betting and the generated number are random. Our core doesn't changes.... I’ll try to explain on example. If you play with 99% win chance, that means that in about 100 games you may lose ~1 time. So because of the bug in the system, this started to work not for 1 player, but all the online players (about 200). So there were players who didn’t lose during 200 bets and players who lost more then they suppose to lose
But this should always work for all the online players. The numbers are generated at random which causes a win/loss rate close to the payout/win-percentage you are betting on. The system can't effect any winning/losing because it shouldn't consider the betting parameters of the user but only provide a random number no matter if it is a losing or winning number for the next bet.
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253
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Economy / Gambling / Re: Betbit.co| Dice game | 0.1% house edge | Referral program | Bonuses that shock!
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on: July 25, 2016, 12:25:54 PM
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Dear players!
Yesterday we announced an experimental update with high and low payout options as our players suggested. Unfortunately today we noticed a bug at the system: our game core is based on theory of probability, but yesterday the impact of probability was calculated for all online players, but not individuals and because of this bug some players start winning more than it is possible and some of them lost their funds. We had users with 200 wins in a row and users who was losing again and again. So in this case the theory of probability doesn't work.
We beg our pardon to all our players! We want you to know, that our system already made yesterday's games analysis and refund appropriate bitcoins.
High and low payouts are removed.
---
P.S. We offer a new type of provably fair system. Here is how it works:
1. Before every bet, game generates number in a range 0 - 9.999.999 and random 12 symbols 2. After it encrypts them by following formula hash('sha512',(number+'-'+symbols)) 3. Player can find the next game hash under win/lose section 4. As player makes a bet, rolled number appear in Betbit's eyes section and the random symbols - in "Plays" tab in left menu. 5. To check the hash, the player need to google any sha512 encryptor and place "random number" + "-" + "random symbols" there and encrypt them.
After all this steps, player can compare the hash of his game and hash that has been provided from the sha512 encryptor are same.
P.P.S. Random symbols and numbers are generating with programming standard randomize function - number=rand(0,9999999)
What kind of theory of probability? There shouldn't be a difference in betting no matter what because the generated numbers are random right? Or does your core actively change the outcome of the bets to achieve the "feeling" of a random game with losers and winners?
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254
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Economy / Gambling / Re: Betbit.co| Dice game | 0.1% house edge | Referral program | Bonuses that shock!
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on: July 24, 2016, 11:54:26 PM
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Today's update comes with a mistake, I believe. I tried betting at 99% chance to win, and was shocked to see that it is at a 1.01x multiplier That means it is a 0 house edge for the player, and with the free 5000 satoshi every 0.05 BTC wagered promotion, it becomes positive EV for the player, which you should almost never have in a gambling game. I'm guessing that it is because of a rounding error in your script. Another question - How is the "Random" selected for auto betting? You could easily rig it to make it more likely to pick the losing one, creating a higher house edge for the player. Nice observations DarkStar_. I can confirm what you said, and they're definitely running the casino at -EV (assuming it's not rigged). Their house edge is -0.1%. Add to it the affiliate program (where they can lose up to another 0.09%), and they're going to be bleeding money. And you're also spot-on about their provably fair. It's not really provably fair, but rather "provably predetermined" and a bitch to check (making sure no one will ever). At the very least they should be using a client-seed which they don't control, but even better would to use the just-dice style nonce scheme (which seems to be a standard now) I call rigged on this one. Tried running autobet on 99% chance and did about 50 bets. I got 2xloss, win, 4xloss, win, 2xloss, win, 3xloss... Might be possible ... but after only this amount of bets
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255
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Economy / Gambling / Re: Hey people! We redesign our game and now we need some critics :)
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on: July 23, 2016, 09:52:26 AM
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There is a bug on your betting interface.
When you first open up the site the buttons for low and high show 4999999 and 5000000 which means that there is no house edge !!! These numbers only change after u edit the input for the bet.
I dont know if its only showing the wrong numbers or if it actually evaluates against them as well.
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258
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Economy / Games and rounds / Re: Sick of Martingale? Give this a shot... It works. Chart and Instructions.
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on: July 22, 2016, 11:21:34 AM
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I have made a lua script for the seuntjie dicebot if anyone is interested: chance=45.09 base= --insert base bet here nextbet = base stage = 0 stoponwin = false
function dobet() if win then if (stage == 2) then nextbet = base stage = 0 else stage = stage+1 nextbet = nextbet*2 end else if (stage == 0) then nextbet = nextbet+base else nextbet = base stage = 0 end end end
But this one won't stop at a given number of losses and reset to base!!!
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