I call on everyone to start dissociating NFTs from crapy pictures and distinguishing NFT art as a subset of non-fungible tokens. NFT art is synonymous with NFTs now but there are NFTs that are useful and have value (like event tickets, in-game and metaverse assets, licenses, etc.).
In-game and metaverse, both digital illusions good for entertainment, they don't solve any of the world's problems.
NFT was always possible on bitcoin, but nobody cared enough back then to create a hype for it, because bitcoin was the main focus until the realization of ICO's potential, altcoin potentials, they tried all the tricks they had up on their sleeves with alt/ Ico, now is the time for new methods to scam the world. Metaverse! What a joke.
You just mashed together several of your distantly related opinions in one short reply. Let me try to separate my replies.
- Bitcoin could, but it didn't. We don't talk about it and this is irrelevant.
- [In-game and metaverse, both digital illusions good for entertainment, they don't solve any of the world's problems] - No, like 90% of other things that people spend money on. But the gaming and virtual reality industry is several times bigger than, let's say, another illusion that doesn't solve any of the world's problems - the movie industry. The gaming and virtual reality industry grows significantly year after year, unlike other illusions. Neither my reply nor the whole topic has anything to do with solving any of the world's problems.
- NFT art in its majority is a scam, I didn't say otherwise. 99% of coins are scams - most people understand that.
- It is very unlikely that nothing will change in how we communicate and entertain ourselves in the next 10 to 20 years, but it is possible that things will stay for the next 20 years as they were in the recent past 20. People laughed at the internet, cell phones, and other technology that was weird at the time. You can tell me what a joke the metaverse was in 5-7 years. I don't want to argue about it because I don't know.