|
August 24, 2014, 02:21:30 AM |
|
I'm creating a new coin that will be the currency used on my company's gaming website. The site will host weekly tournaments for popular games (league of legends, hearthstone, call of duty, etc). In addition to weekly events, there will be an arcade of mini games that cost a small amount to play competitively and give you a chance to earn some coin. There will also be an online store to purchase gaming cards and accessories. No credit cards accepted, just crypto.
What kind of supply schedule would be best for a coin that's used like this? (block time, coins per block, halving time) I don't want to put out too many coins too fast like Dogecoin did, but on the other hand we also expect rapid growth in the first year so supply should be somewhat front loaded. During the first 6 months, we hope to attract tens of thousands of unique players to the arcade and to our online tournaments and grow rapidly throughout our first 24 months. I know the whales on exchanges can create a volatile trading environment, but it would be nice if we could devise a schedule that would encourage price stability, since it will be used for the same fixed fees daily, and also release them at the correct rate that grows the coin organically over time as more people start using them.
|