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Author Topic: Game with augmented reality  (Read 80 times)
cryptolandy (OP)
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May 09, 2018, 08:23:12 PM
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Games with augmented reality are not widely known to the public. Such games are much more interesting than traditional video games. On the example of the game “Pokemon go”, you can see the uniqueness and novelty of the games. The game does not take place in a virtual space, but in real urban areas.

 For the safety of players it is better to use outdoor recreational areas closed for transport and other dangerous urban phenomena. The game of AR is similar to a game in a frisbee in the park. In addition to individual games, large festivals are held in the same way that they organized a "Pokemon Go" in the central park of New York.

A simple game of "Pokemon Go" has collected 1.2 billion dollars since 2016. This was done at the expense of micropayments, which are very convenient to conduct using a blockchain system. On android devices you can use crypto-currency payments. Which will be very cheap.

On Apple devices , (Apple certainly will be against the use of cryptoplays in gaming applications, micropayments can be accepted from the visa cards). But the final results, such as the purchase of various elements of the game, will be stored in the block-chain.

In the blockchain you can see the income of the game to all participants. Owners of tokens will be able to see the profit that will be transferred to them according to their shares quantity. Players will be able to see the prize fund of the tournament, for which they will obtain items of the game. Most of the micropayments will go to the prize payments.

51% of the profit of the game will be played out among the best players. Players will act as miners in the game. Spending money on micro-buying players, will create a prize fund for the game.

At the first stage prizes will be offered in the form of tokens of Cryptolandy at the exchange rate at the time of the tournament. Any winner can leave tokens for which dividends will be paid, and tokens will give the right to control the game. If the player does not want to own tokens, he will be entitled to sell them on the exchange.

In total there are 10 million tokens in Cryptland. The first 100 thousand will be sold for the preparation of the main ico. The collected money will be made the trailer of the game, the website is improved.

Another 100 thousand tokens will be used for airdrops and bounty. 800 thousand tokens will be sold at ICO. The remaining 9 million will be distributed among the winners of the tournaments.

51 percent of the profit that will be paid tokens, collected in the reserve fund of Cryptolandy under the control of 12 owners of Cryptolandy of more tokens and will be spent by consensus on the needs of the game.

The model of Cryptolandy is similar to the bitcoin model. Only in contrast to bitcoin, dividends will be paid to Cryptolandia tokens.   The game is planned to be as realistic as possible. Most of the elements of the game will be done with the help of the motion capture technology. Playing in Cryptolandy will be like to being in the medieval Matrix.

Even if Cryptolandy earns ten times less revenues than “Pokemon go”, then the dividends paid for the first pre-ICO tokens will be 600% of their price. After the first year after the start of the game, the price for Cryptolandy tokens will be more than 500$ per token, this is by the most modest calculations. While on the DEX exchange, as a result of airdrops and bounty, you can buy tokens at a price of 50 cents now .
cryptolandy.com
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