To start, we want to thank the BaB team and RHavar
for building out such a cool game to begin with! We also want to
thank our awesome community of players, as we are so thankful to each of you. You won’t regret having picked us!
Why did we make Moon3D?
Much like most BaB players, we were fascinated by the gaming concept the first time we played it. But we soon realized we wanted more and that we could try to take the idea to the next level and manifest it with better UI/UX and features in a way that would appeal to more users. Hence, we decided to mold/modify it to make it our own.
What's different about Moon3D?
In building Moon3D, we took the time and genuine effort to dissect everything we knew of BaB and its open source codebase. In the process, we built new (never before seen) features like our bonus hunting system, profit share referral system, and our clean/futuristic graphics interface -- all in TypeScript (superset of Javascript). On top of that, we host and manage a custom exchange backend that processes near-instantaneous withdrawals! And we have much more to come...
Why didn’t we buy the Bustabit License?
Each week, we have been pushing new features to reimagine and innovate on our game! While we respect BaB's implementation, we don’t believe they own sole proprietorship to all other implementations of the idea. Like most “internet ideas,” it seems to us only the implementation matters. Unlike most “licensed” sites, we took the painstaking effort of upgrading our game beyond the usual v1 features.
And to those that believe that licensing is the only path to legitimacy, here is a recent counterexample -- a not-so favorable “licensed” site by the name of CrashDoge (and more).
https://www.reddit.com/r/CryptoCurrency/comments/azh66t/crashdoge_crashingbitcoin_and_crashingcrypto_are/If you're so different, why are you on license.txt in such manner?Well, when we were notified about landing on license.txt, we contacted Daniel (BaB's current operator). And unfortunately we couldn’t come to an agreement that Moon3D was sufficiently different. While we continue to add upgrades to the game (including new crash-style games soon), we would like to open the question up to the community.
Should all implementations of the graph game be forced to conform to BaB's standards?
To Daniel and the team, we are still open to sharing our code with you privately, so you can take a look at all the changes we have made
What’s next for Moon3D?
To live up to our promise of innovating on the Crash Game concept, we have new (never before seen) crash-style games coming to Moon3D in the future! With new math and new hash chains
Join our
Discord to stay updated and ask for
free rolls to check us out on Moon3D!