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Author Topic: working on new coin  (Read 947 times)
dracolumina (OP)
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October 31, 2014, 08:52:03 PM
 #1

So I had a coin that I had created for me, and well it was hosed. Roll Eyes  So i am doing it all myself.  Its going to be a scrypt coin, so I cloned litecoin and have been editing files and getting the settings changed.  Now I have found most of the settings but what I am having an issue with is getting the halving block number changed and the coin maturity changed. 

Can anyone help me with those ? IE point me to the file and line
Este Nuno
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amarha


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October 31, 2014, 09:04:22 PM
 #2

Don't bother with cloning Litecoin now there's a new updated scrypt version of Bitcoin courtesy of Bitmark ready to clone for anyone who wants.

https://github.com/project-bitmark/pfennig

There's someone cloning it right now too that you can work with if you'd like. They are also writing a guide for people.

If you send me an email I can invite you to our slack group and you can get some help with it too.
dracolumina (OP)
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November 01, 2014, 01:28:57 AM
 #3

Ok, I don't know why, but for some reason I created the coin, didn't do a merkle or a genesis hash, compiled it up so I could get those, fired it up and got no error and it worked.
dracolumina (OP)
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November 01, 2014, 02:32:51 AM
 #4

I can do everything else on this
https://github.com/project-bitmark/pfennig/wiki



except for this line
line 24, replace with hex address of you seed server

where do i get that from when I am SSHed into my server
dracolumina (OP)
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November 01, 2014, 03:07:54 AM
 #5

meh, getting an error with ./autogen.sh  something about includes are old bla bla bla.
Este Nuno
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amarha


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November 01, 2014, 06:53:50 AM
 #6

meh, getting an error with ./autogen.sh  something about includes are old bla bla bla.


I'll alert the relevant people to this thread.
nightrid3r
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November 01, 2014, 07:05:35 AM
Last edit: November 01, 2014, 07:19:08 AM by nightrid3r
 #7

updated the wiki  Grin

i'm working on more instructions.

https://github.com/nightrid3r/bitmark-docs

this is still work in progress
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