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Author Topic: Economical review of new gaming product.  (Read 145 times)
metall140s (OP)
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July 04, 2018, 11:19:33 AM
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“Get achieve” ICO analytics
  Presented ICO project offering a new solution for AR games. Today, world  corporations in gaming sphere are making efforts to find new ways for earning money on mobile gaming market the goal to find a new sphere in which games will become more profitable and will be able to find new customers.  As long as development of a new game based on adavanced reality takes over a yeat, price for developing a new game is about million 7 $ at least. “ GetAchieve” offers  game developing  solution, based on. In 2018, the IBM Watson and Unity launched a new software development kit
available on the Unity Asset Store, which provides game specialists with easy access to the capabilities of artificial intelligence. Thus, the development of GetAchieve will require less time than a similar project would have taken half a year ago.

Market
For this project – main market is mobile gaming using smartfones  , but as long as this market is just a part of gaming market GA wil try to develop its plans to take the bigger part of the market. GA is going to take the appreciable part of advertising using mobile devices market also.

Minimum market
   The augmented and virtual reality market is rapidly developing. This leads to a quantum leap in the IT industry. All world leading IT corporations contribute to its development – Google, Facebook, Apple and Samsung have already declared their achievements with respect to the AR platforms. There is also a positive dynamic in AR investments. During the period from 2014 to 2016, the volume of investments increased from a very small amount up to 1.6 billion US dollars.
According to Infoholic Research, the "AR Gaming Market" is expected to reach $ 284.93 billion by 2023, growing at a CAGR of 152.7% during the forecast period 2017-2023. Increasing integration of AR into mobile devices, growing online population, innovations in gaming technology, and demand for IOT-based applications. The increasing online gamers and internet penetration are some of the additional factors contributing to the market growth.
The anticipated level of virtual reality sales for 2020 is $30 billion, augmented reality sales will amount to $120 billion.
The key players   in the market of advanced reality are Microsoft, Google, Apple, Sony, Nintendo, Niantic, Cast AR, and Gamar.
The study covers and analyzes the "AR Gaming" market. Bringing out the complete key of the insights of the industry, the report aims to provide an opportunity for the players to understand the latest trends, current market scenario, government initiatives, and related to the market. In addition, it helps to make better decisions.

Competitors
 Projects which could be considered as competitor are Clash and Go, The Abyss and some others.
Mana this project has made its ICO 19.08.2017 and has ga0thered 24 mln $ just in half a minute.
The Abyss the gaming platform tries to find 6 mln dollars during ICO this spring, they gathered 18 mln and decided that it was enough.
Asure Coin has gathered 12 mln $, during ICO 02.06.2018-30.06.2018.
Mossland tries to find 22 900 000 during its ICO 21 MAR-18APR 2018, and was able to find 9 360 000.
MonsterBit wants to take 200 ETH as a soft cap, 3000 ETH as a hard cap at their third round of ICO in the nearest future. Before it they had gathererd 200 ETH during 1-st round, and trying to take 1000 during the second. But they do not aim AIR market. It is simple project like pokemon go.
Parsec Frontiers had a Soft Cap of 3200 ETH, and Hard Cap of 11 459 ETH and then they changed it to 2500/10759 Soft Cap/Hard Cap. And now they have 895.16 ETH raised the crowd sale longs till July 15, it was extended for 15 days firstly it had to be over in the July 1-st,.
Clash and Go project has a private presale now. They have a soft cap of 1000 000 CGO and Hard Cap of 3 000 000 CGO. Their Pre Ico price is 1.8 USD per CGO, and 3 USD per CGO during ICO.

Maximum market
   
Get Achieve aims to fit not only the market of Advanced Reality Gaming but also the market of advertising and travelling.
70% of travellers with smartphones have done travel research on their smartphone. (Google, 2016)
1 in 2 traveler journeys start on mobile (Booking.com, 2016)
50% of millennial travellers have discovered a new travel company while researching on mobile. (Google, 2016)
30% of mobile searches are related to a location. (Google, 2016)
50% of search queries are four words or longer. (Ko Marketing, 2016)
We can understand that our project can help travellers to find new places to visit and that’s why advertisement connected with travelling is closely connected with the benefits, that can be given by our project to the people involved in it.
In 2018, advertising costs around the world will increase by 4.6%, and by the end of the year will reach 579 billion US dollars.
 
 Resume of competitors.
In 2018, the IBM Watson and Unity launched a new software development kit available on the Unity Asset Store, which provides game specialists with easy access to the capabilities of artificial intelligence. Thus, the development of GetAchieve will require less time than a similar project would have taken half a year ago. That’s why this project is standing on the shoulders of their predecessors. It can develop much faster than any other project, it starts the project in a right time it is much better than any other competitor in the market.

Potential market share
We are unable to count exactly the percentage of the market share of this project. But it will take the sustainable part of the market. In comparising with other projecs we can see that it can much better tokenomics. This project has a wonderful idea in comparision with other project in the market. If they take x2-x3, where x is the average sum need for any usual game and their idea is in more times better, they will cost near 70 mln $, which is 7x of their hard cap.

Ico forecast
As for me I really like this project. It has a good background, strong team and wonderful idea. It has a small hard cap, good opportunities for development, and even in a short term it can give x2(as we think) for a short term and up to 15x(in our opinion) in long term.
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metall140s (OP)
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July 04, 2018, 12:45:48 PM
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August 25, 2018, 03:55:53 PM
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This is review is very informative! If anyone has a question, we would be happy to introduce our project and soon we would start our sell in 9.09!
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August 26, 2018, 12:32:12 PM
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I have checked the roadmap. It states that Prototype development release shall be made in June 2018.

But I could not find MVP (prototype) on the website: https://ico.getachieve.app/

If the author agitates for that ICO, then he should reply where is the prototype?
metall140s (OP)
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September 01, 2018, 05:27:49 AM
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I havent seen you post i will answer you questiony today. Thanks for the attention. Sorry for late.
metall140s (OP)
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September 01, 2018, 05:34:03 AM
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I have checked the roadmap. It states that Prototype development release shall be made in June 2018.

But I could not find MVP (prototype) on the website: https://ico.getachieve.app/

If the author agitates for that ICO, then he should reply where is the prototype?

It is written that it starts in June, and will be ready in January.
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