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Author Topic: BTC Mafia Game!  (Read 1131 times)
deathsythe (OP)
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September 12, 2012, 05:43:29 AM
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If you've been online at any point since 1990 you should be familiar with the mafia game.


The mafia game consists of two classes - townsfolk and mafioso. (or villages and vampire/warewolf, agents and spies yada yada)

At the end of each day the mafioso kill one of the townsfolk. Players try to figure out who the mafioso are, vote each day and kill one the other players.

The game ends when either all the villagers are dead, or the villagers successfully kill all the mafioso.

One player is the detective, and can PM the narrator (me in this case) daily to inquire as to whether or not another player is mafia or not. The detective's role will not be divulged.



I figure we can ante up on both sides, and once we have enough confirmed players - we will begin rounds.

If the villagers win - every villager player gets an equal portion of the winnings.

If the mafia wins - the mafia players get equal portions of the winnings.

I may keep a small organizer/DM fee as charity for running and thinking up witty and clever ways to kill off players, I might not. This will depend on how interested folks are.


I'm thinking we do round 1 with 8 townsfolk and 2 mafia, for a total of 10 players - should keep the math pretty simple.

Mafia and townsfolk will be chosen at random, as will the detective.


Let's say ante would be .05 BTC

Payout would be .0625* per villager in the event of a villager victory. (as there are more of them and they have better odds)
Payout would be .25* per mafia in the event of a mafia victory.

* (assuming I decide not to keep any for myself for the trouble of running and organizing)




Thoughts?
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gweedo
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September 12, 2012, 05:46:36 AM
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make this an IRC chat bot and I am down
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October 01, 2012, 06:17:09 AM
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I would worry about collusion and sockpuppetry.
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October 15, 2012, 10:37:35 AM
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I was just about thinking of making this someday! You beat me to it..
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