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Author Topic: A Poker slot machine  (Read 5102 times)
elm
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February 23, 2016, 06:26:30 PM
 #21

Which are the prizes?
Prizes list

The prizes will be multiplied by the coins you bet in each hand.

Pair: 0
Two pair: 2
Three of a kind: 3
Full house: 5
Straight: 6
Flush: 7
Four of a kind: 10
Straight flush: 20


could you please tell us the HE for this prize list?
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juancho (OP)
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February 23, 2016, 06:36:09 PM
 #22

Nice and simple... Altough i would recommand you to reg a domain name if you're serious about this venture, nobody is going to trust a ddns.net domain Wink
I agree. Especially anything that has to do with money. You should also be using SSL as well.

Yes, as I said, I plan to use SSL and a registered domain soon.

The interesting thing about it is that nobody can stole your credits even if they interfer your connection (MIM). Worst scenario would be that someone consume your credits with bad bets, but there is no benefit for him to interfer a communication to do that job.


EDIT: added this explanation:

Each input address is tied to an output address that can't be modified, that's a measure of security so that nobody can redirect your credits.
juancho (OP)
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February 23, 2016, 06:38:10 PM
 #23

Which are the prizes?
Prizes list

The prizes will be multiplied by the coins you bet in each hand.

Pair: 0
Two pair: 2
Three of a kind: 3
Full house: 5
Straight: 6
Flush: 7
Four of a kind: 10
Straight flush: 20


could you please tell us the HE for this prize list?

What is HE? I took the list from a game I played some decades ago. If you suggest any change, I would be open to hear.
juancho (OP)
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February 23, 2016, 07:13:24 PM
 #24

I was thinking to offer a proof of fairness, but I'd like to find a simpler system. The one I think of would be a seed formed by two parts: a half created in the server at the beginning of each hand, available to the player in an encrypted zip to download before the hand, and the other part created in the player's machine with javasript, allowing the user to change it manually. After the hand, the system would release the key to decrypt the zip. This way, both the player and the system are protected against manually selected seeds.

To make the proof, the player should reunite the decrypted half of seed with the player-side seed, and then try the generation of cards in a pyhton shell. A problem is that the random generator is system-based, so it probably won't give the same result in different systems, so I should find a more universal method. Then, I should give players the code to generate the cards and a table to find which card corresponds to each order number.

The system is too intrincated, but it's the only one I found to make a reliable proof.

Other systems are external audits that anyone can perform, or find a way to allow anyone to audit the code to verify that it's using a true random generator.

 
tommorisonwebdesign
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February 23, 2016, 07:50:42 PM
 #25

Nice and simple... Altough i would recommand you to reg a domain name if you're serious about this venture, nobody is going to trust a ddns.net domain Wink
I agree. Especially anything that has to do with money. You should also be using SSL as well.

Yes, as I said, I plan to use SSL and a registered domain soon.

The interesting thing about it is that nobody can stole your credits even if they interfer your connection (MIM). Worst scenario would be that someone consume your credits with bad bets, but there is no benefit for him to interfer a communication to do that job.


EDIT: added this explanation:

Each input address is tied to an output address that can't be modified, that's a measure of security so that nobody can redirect your credits.
I can barely understand your English. Perhaps brush up before looking for work on this forum.

Signatures? How about learning a skill... I don't care either way. Everybody has to make a living somehow.
juancho (OP)
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February 23, 2016, 08:35:09 PM
 #26


I can barely understand your English. Perhaps brush up before looking for work on this forum.

Don't get nervous. I'm not a big competitor for you: you have a lot of work made at your casino. Congratulations.
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February 23, 2016, 11:11:30 PM
 #27

so do you want my help?
juancho (OP)
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February 23, 2016, 11:13:54 PM
 #28

I'm still studyng all the offerings, thank you. I'll keep in touch with you by e-mail.
juancho (OP)
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February 25, 2016, 09:59:15 PM
 #29

Still didn't choose a designer. Sorry for the delay, these are very busy days to me.

I know that some people consider difficult to win, but there's a winner strategy that allows to win many games. Of course it's not a warranty, but it increases the chances to win.

The main tactic is: bet low. At lower bets, more chances to win. Poeple often get anxious and bet a lot in one hand, well, that way there're more chances to lose than to win, so they can't complain Wink. If you maintain cold blood, there will be more chances to win. You could raise your bet just once every a while, and then go back to 1, no matter if you win or lose.
elm
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February 26, 2016, 06:56:36 AM
 #30

Still didn't choose a designer. Sorry for the delay, these are very busy days to me.

I know that some people consider difficult to win, but there's a winner strategy that allows to win many games. Of course it's not a warranty, but it increases the chances to win.

The main tactic is: bet low. At lower bets, more chances to win. Poeple often get anxious and bet a lot in one hand, well, that way there're more chances to lose than to win, so they can't complain Wink. If you maintain cold blood, there will be more chances to win. You could raise your bet just once every a while, and then go back to 1, no matter if you win or lose.

reading this people get the feeling that you know what you are talking about. please explain us what the HE of this game is and why lower bets have more chances to win. thank you
juancho (OP)
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February 26, 2016, 01:11:44 PM
 #31

reading this people get the feeling that you know what you are talking about. please explain us what the HE of this game is and why lower bets have more chances to win. thank you

I don't know what do you mean with HE.

Why lower bets have more chances to win? Very simple: because at lower bets you have more tries, and more tries means more chances.

If you have 20 credits and you bet 10 each time, you will have 2 chances. If you bet 1 coin, you will have 20 chances (plus the coins you win in some of them).
elm
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February 26, 2016, 01:45:06 PM
 #32

reading this people get the feeling that you know what you are talking about. please explain us what the HE of this game is and why lower bets have more chances to win. thank you

I don't know what do you mean with HE.

Why lower bets have more chances to win? Very simple: because at lower bets you have more tries, and more tries means more chances.

If you have 20 credits and you bet 10 each time, you will have 2 chances. If you bet 1 coin, you will have 20 chances (plus the coins you win in some of them).

in general all casino games have an HE = House Edge

how can someone offer a slot machine without knowing the meaning of HE?

and your explanation why lower bets have more chances to win is just a joke and made me laugh.
juancho (OP)
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February 26, 2016, 02:08:34 PM
Last edit: February 27, 2016, 04:54:02 PM by juancho
 #33

in general all casino games have an HE = House Edge

how can someone offer a slot machine without knowing the meaning of HE?

and your explanation why lower bets have more chances to win is just a joke and made me laugh.

Well, the issue of lower bets is just common sense, but people often bet a lot in each hand, which usually makes them lose soon.

I didn't know the meaning of HE, but I do carefully tested it without knowing the word.

First of all, the list of prizes was taken from a poker slot machine I played at some years ago.

Second, I tested my game with more than 4000 hands, and the average was that the house retains a 30% of the whole bets.

(EDIT / CORRECTION: the HE varies from 40% to 5% according to player strategy. 30% was the average through 4000 plays, mostly blind ones, but I found runs from 40% to 5%. In many short runs, it reaches from -%20 to -%80 for the house, it is, a gain from 20% to 80% for the player)

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February 27, 2016, 12:50:23 AM
 #34

Have you considered implementing it into Moneypot.com?

Moneypot takes care of the bankroll, provable fairness, and transfers. 
elm
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February 27, 2016, 06:11:51 AM
 #35

Have you considered implementing it into Moneypot.com?

Moneypot takes care of the bankroll, provable fairness, and transfers. 

would this kind of Video Poker work with Moneypot API? as far as I understood Ryan's explanation Video Poker would not work with Moneypot API.

did Moneypot change the API for those games?
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February 27, 2016, 01:29:00 PM
 #36

Depends on how he'd like to set it up.

I know there's already a video poker game on there (https://www.vegascasinobits.com/videopoker).  So it is possible.
elm
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February 27, 2016, 02:03:45 PM
 #37

Depends on how he'd like to set it up.

I know there's already a video poker game on there (https://www.vegascasinobits.com/videopoker).  So it is possible.

did you try his game? http://pokerforbitcoins.ddns.net
if yes lets assume he wants to set it up like a regular video poker game as he is providing it.

could he offer this kind of game with Moneypot?
juancho (OP)
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February 27, 2016, 02:50:17 PM
 #38

Depends on how he'd like to set it up.

I know there's already a video poker game on there (https://www.vegascasinobits.com/videopoker).  So it is possible.

did you try his game? http://pokerforbitcoins.ddns.net
if yes lets assume he wants to set it up like a regular video poker game as he is providing it.

could he offer this kind of game with Moneypot?

Well, I suppose I could integrate my game with Moneypot. But I actually have a system for bankroll and transfers and I could make a provably fair system too.

There's a different concept too: the idea of pokerforbitcoins is that you don't need to register or login or nothing. You just enter a bitcoin address to collect your prizes and start playing. I could also offer my system for others who want to develop their own front-end and make use of this system for managing the coins and the cards. I just need to develop a simple provably fair system. I'm thinking on a secret key renewed each 5 minutes and a hash from the utc time, so anybody could check the origin of the choosen cards.
juancho (OP)
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February 27, 2016, 04:57:05 PM
 #39

CORRECTION about the HE.

The HE varies from 40% to 1% according to player strategy. 30% was the average through 4000 plays, mostly blind ones, but I found individual runs from 50% to 1%. 50% with the worse strategies and 1% with the better ones (plus some lucky strikes may be).

In many short runs, it reaches from -%20 to -%100 for the house, it is, a gain from 20% to 100% for the player.

Players have three main tools to make a strategy: 1. selection criteria for holding cards, 2. bet control (how much low and high bets they do) and 3. moment of withdrawal (if you don't withdraw when you are winning, it's possible that you lose you gains).
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February 27, 2016, 05:08:17 PM
 #40

You need to go to the services section and find a thread open by a guy named BSM (I'm too lazy to do that at the moment.)He had a slot machine which he designed and developed and it was actually good looking.He is ready for jobs these days why not message him and ask for the design ? Since he is quite experienced and has done the same before you could expect much more professional work from him.
Actually, he didn't design it. He got the script from a site.

http://slotmachinescript.com/

I use the same script, I've just modified it a lot.

@OP

Very nice idea, like it a lot.
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