Hi!
Played around with javascript and HTML 5 and got there:
http://coincombat.yunga.de/coincombat.htmlIdea was, that 2 player set 1 litecoin each and the winner gets 1.5 ltc. Rest goes to the game hoster.
I guess js is too slow to mine in-game. Maybe with a java client, or so. But I thought it's better to make the game playable without any additional download and installation.
But I was told now, that the websocket API might be too slow for real-time multiplayer, so maybe a round-based game, like chess or mahjongg, or so, would be better.
Ciao,
Andreas