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Author Topic: [ANN] MOBILEGO Crowdfund [$53 Million] - Decentralized Mobile Gaming Solutions  (Read 406954 times)
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April 23, 2017, 06:08:09 AM
 #781

what is the BTC rate (or ETH, USD whatever you will use) and estimated total buyback time of these tokens ?
Value of one mobilego equals the total amount invested by the supply of 100 million. And buyback will happen quarterly, with the goal of buying back on a daily or weekly basis as the store grows in popularity.

What is the rate of the buyback? if say 1BTC will give 1000 tokens, you will buy it back for how much ? what is the actual ROI potential for holders this is what I'm asking, if you buy back at the same rate the ICO was sold, then why should people invest ?

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April 23, 2017, 06:22:04 AM
 #782

what is the BTC rate (or ETH, USD whatever you will use) and estimated total buyback time of these tokens ?
Value of one mobilego equals the total amount invested by the supply of 100 million. And buyback will happen quarterly, with the goal of buying back on a daily or weekly basis as the store grows in popularity.

What is the rate of the buyback? if say 1BTC will give 1000 tokens, you will buy it back for how much ? what is the actual ROI potential for holders this is what I'm asking, if you buy back at the same rate the ICO was sold, then why should people invest ?

Obviously it's a supply/demand scenario and they can't just force people to sell their tokens at a fixed rate.

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April 23, 2017, 07:15:06 AM
 #783

what is the BTC rate (or ETH, USD whatever you will use) and estimated total buyback time of these tokens ?
Value of one mobilego equals the total amount invested by the supply of 100 million. And buyback will happen quarterly, with the goal of buying back on a daily or weekly basis as the store grows in popularity.

What is the rate of the buyback? if say 1BTC will give 1000 tokens, you will buy it back for how much ? what is the actual ROI potential for holders this is what I'm asking, if you buy back at the same rate the ICO was sold, then why should people invest ?

Obviously it's a supply/demand scenario and they can't just force people to sell their tokens at a fixed rate.

Still ICO with no fix rate/coin. How will we now they will not manipulate the demand with this?

Do not get me wrong I think this project is very interesting but with the ICO that we dont know how much coins we will get is, hard for me to buy in big.

 


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April 23, 2017, 07:29:19 AM
 #784

Nice project from trusted devs team. I will be following the project.  Smiley
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April 23, 2017, 07:41:59 AM
 #785

and how does the token get its value? is there profit sharing? share buyback? or just trade value?
Buyback and burn. And as the coin becomes adopted by more and more gamers demand will increase.

perhaps I missed it, but where is this mentioned?

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April 23, 2017, 07:56:45 AM
 #786

That is mentioned at the very first page of the topic where in section of Q&A is said that 10% of the amount of total raised funds will be used constantly to buy back from the investors and that will be burnt periodically. Having no minimum threshold will make it attract for investors as tokens will be on the go. That is nice part of this to make it valuable.
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April 23, 2017, 08:51:26 AM
 #787

I understand the idea that MobileGo is aiming to bring gamers by offering new features to GameCredits store. However I would like to ask how investing in this ICO will bring the profit to investors? Namely GameCredits will be the only currency accepted to buy games and pay for the ingame content that's indicates the price of GC to go up if the project succed. But What will make the MobileGo price to go up?Running Smart contracts they support? If running smart contracts will be expensive that will not attract gamers, so MobileGo supposed to stay cheap.

I am thinking of buying some, but reading this post it looks like mobilego is used to get money to boost gamecredits? Is the goal to boost gamecredits? How long in future does it take for demand to grow in mobilego? It looks like a long time and that gamecredits is actually the coin to buy into.
Well this isn't true.

MobileGo is used for three main smart contract based gaming technologies. A peer to peer virtual item marketplace, player run wager tournaments, and player to player wager matchplay. These are billion dollar industries in the PC gaming world, but no solution for the mobile industry exists.

However, MobileGo demand will increase quite quickly. 10% of all profit from the gamecredits mobile store goes to buying back and burning MobileGo. The decreasing supply and added demand when the gaming technologies launch will certainly effect its price quicker than you think. The more money raised, the more gamers to the store through intense marketing, more gamers means more revenue which is then used to buy and destroy mobilego from investors.

Please watch this short video for an understanding of how MobileGo and GAME exist symbiotically: https://www.youtube.com/watch?v=a_saWJKtOS8&t


So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

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April 23, 2017, 09:14:21 AM
 #788



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.
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April 23, 2017, 09:43:08 AM
 #789

and how does the token get its value? is there profit sharing? share buyback? or just trade value?
Buyback and burn. And as the coin becomes adopted by more and more gamers demand will increase.

perhaps I missed it, but where is this mentioned?

It looks like value will increase after 2 rounds e,g, 6 months.

The decision I am sitting with is whether to buy now and wait for 6 months, or buy in the market from people not willing to wait for 6 months.

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April 23, 2017, 10:05:10 AM
 #790



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.

I think that at least $ 10 million will be collected, otherwise I will be surprised.

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April 23, 2017, 10:14:26 AM
 #791

its about to start Smiley i know they don't have minimum but if they can collect about 5M its definitely worth investing.  gamecredits already is making it up, mobilego will also make it.  don't have twitter and facebook bounties?









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April 23, 2017, 10:33:08 AM
 #792



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.

But it's not a percentage of the raised capitel!  They're only gonna invest 10 % of the PROFIT.  That's a big difference.

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April 23, 2017, 11:21:12 AM
 #793



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.

But it's not a percentage of the raised capitel!  They're only gonna invest 10 % of the PROFIT.  That's a big difference.

and this is exactly the problem of current ICO. if you want intelligent investors to join you, you need to highlight how profit is made and how you gonna make them money.

otherwise you just get some degenerated daytraders, in my opinion.

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April 23, 2017, 01:12:53 PM
 #794

mobile go almost started , my Game are waiting (some of them not all)

reality ? you fell to Scammers after being in an ICO , IPO
(more like any other stock and index in the world ICO or not got your portfolio down 25 % or 85 %)
Now  SEC is helping you getting back up your lost money maybe....
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April 23, 2017, 03:03:54 PM
 #795

Am I assuming correctly that if gamecredits are used to buy in the first week there is a 22% discount?

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April 23, 2017, 03:23:02 PM
 #796

sooo, we dont know yet what will be the first price ICO for each token ?
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April 23, 2017, 03:39:27 PM
 #797

sooo, we dont know yet what will be the first price ICO for each token ?

This ICO dont have fixed price. How much money will be collected from this will depend price of this coins.

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April 23, 2017, 03:53:01 PM
 #798

The ICO time is coming,maybe we can buy some game coin Grin
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April 23, 2017, 04:45:54 PM
 #799

When will be determined price of invested BTC, WAWE, ETH and GAME in USD? On moment when you receive transactions or when ICO end?
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April 23, 2017, 05:19:23 PM
 #800



So 10% of all PROFIT from the gamecredits mobile store goes to buying back and burning MobileGo ?

When will the store make profit ?

How do WE know, that the store made profit and you bought back MobileGo ?

It depend on raised money how much funds they have for developers I think the whole procedure will be transparent. This project has trusted dev team they already a lot of money to develop this system.

But it's not a percentage of the raised capitel!  They're only gonna invest 10 % of the PROFIT.  That's a big difference.

and this is exactly the problem of current ICO. if you want intelligent investors to join you, you need to highlight how profit is made and how you gonna make them money.

otherwise you just get some degenerated daytraders, in my opinion.
The problem is you haven't read the whitepaper. How the store makes profit is clearly described.

The Mobile Store makes profit on 10% of all in-game sales and game sales. That means every time someone buys an in-game item from a developer or purchases a developers game we get 10%. We make profit the exact same way google play and apple do, which is literally over 50 billion dollars in revenue a year. Our profit model is not complicated, and it is stated in our whitepaper.
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