That's what gets me as well, you have these realism junkies in the games industry but when they show off what they're made it's crap frankly, like with Arma 2 I was like ">_< yeah that's totally realistic, a player with clunky and slow movement and A.I buddies that smack into houses constantly when they drive". I didn't really say there were realistic games but there is a problem in the games industry with people who are desperate to achieve it. Also, a lot of 'realistic' features that games developers make claims about are ones I call utter bullshit on, particularly when games above all else are supposed to be about fun.
the problem with people is their mindset, they think that if a game is realistic it cant be fun and the opposite if they will make not realistic game it has to be fun. its wrong, realistic games can be fun too if they are not then someone did something wrong in the process. im not saying that game have to be 100% realistic but realism help to be immersed in the game.
And some mechanics like i mentioned bind on equip or no drop or whatever dont help the economy at all, so they are not realistic, dont add to fun and dont fix anything and yet all new mmos have to implement this bs.
considering game economy its important to make it working because when people are investing time to get super uber sword then its not nice to watch how it becomes useless because of inflating items or currency. people stop feeling special and they are playing for this reason. i think