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Author Topic: [ANN][MLD] LAUNCHING MOLD GAME PLATFORM  (Read 26049 times)
baryonlee
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September 07, 2017, 01:39:18 PM
 #1

[ANN][MLD] LAUNCHING MOLD GAME PLATFORM
September 07, 2017, 01:39:18 PM
Official Website
https://moldproject.org/

MOLD Whitepaper
https://moldproject.org/whitepaper.pdf

MOLDCOIN Github
https://github.com/moldcoin/token



Purchase methods accepted: ETH
Total quantity of Tokens: 2.5 billion MLD
Game Token Presell: 2 billion MLD 

Launch Date: 1st Oct 2017 12:00(UTC+8)

What is MOLD (game)   
MOLD is a fair and secure distributed gaming platform which supports the development of new games and simplifies the trading of items, weapons, armors, and other valuable data.

Items, weapons, and armors in games will be distributed on the market as uniquely defined tokens on original blockchain, making it possible to trade without a third-party organization.
MOLD also has a different structure unlike the traditional centralized games where the token ownership belongs to the game operator; therefore, creating new values in the virtual world of game data. As technology and humanity advances, such newly established values will begin to have more realistic values which potentially could lead to a larger economy.

MOLD trades maintain fairness by making it possible for users to perform inspections and confirm the flow of funds, preventing counterfeited money and overlapping transfers. The traditional monetary system had a client-server architecture and a centralized payment system, making it vulnerable to hacking and other attacks from external sources.
Clients were also charged with service fees for financial regulations and complicated processing. On the other hand, a distributed currency platform with a P2P architecture has less load and is extremely secure since it does not depend on third parties, and information does not remain in one place.




Contact information


Twitter(Japan)
https://twitter.com/MOLD_games

Twitter(English)
@MOLD_games_EN

LINE@(Japan)
https://line.me/R/ti/p/%40hcf9289s


Github
https://github.com/moldcoin


telegram(Japan)
https://t.me/moldproject

telegram(English)
https://t.me/MOLD_EN
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September 07, 2017, 02:06:32 PM
 #2

Tokens: 2.5 billion MLD  Roll Eyes
bounty ?
ayasemoon789
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September 07, 2017, 02:15:15 PM
 #3

Your publicity interface is very dazzling, very nice, but the total supply of coins is too large, 2.5 billion?

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September 07, 2017, 02:20:01 PM
 #4

i have to say, a well done ANN. not a 100% but certainly one of the best i have seen in the last month .but when you come up on the total = 2.5 B. that kinds throws a wrench in the pot!


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September 07, 2017, 02:21:52 PM
 #5

Nice to see a project from Japanese community with nice concept. There is typo mistake 2 billion will be available for pre-sale or main ICO this is a little confusing can explain about the distribution structure and what is conversion rate?

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September 08, 2017, 05:43:29 AM
 #6

Tokens: 2.5 billion MLD  Roll Eyes
bounty ?
Hi! I am Chris from MOLD project team. Yes, we are preparing for bountyies and if you have any ideas for promotion, please contact team@moldgames.org. Since our game platform is designed for global users,we are trying our best to let everyone knows it!(starts from Asia market.)   Wink
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September 08, 2017, 05:49:31 AM
 #7

Waiting bounty open.
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September 08, 2017, 05:49:54 AM
 #8

Your publicity interface is very dazzling, very nice, but the total supply of coins is too large, 2.5 billion?

Hi! I am Chris from MOLD project team. Yes, our total supply of coins is 2.5 Billion. It is becuase our game platform is designed for global users(Asia market will be launched first). Finally its cover rate will be like steam. with the number of maket and users we target, 2.5 billion coin supply is more reasonable. Wink
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September 08, 2017, 06:05:00 AM
 #9

i have to say, a well done ANN. not a 100% but certainly one of the best i have seen in the last month .but when you come up on the total = 2.5 B. that kinds throws a wrench in the pot!
Hi! I am Chris from MOLD project team. Thank you for the support! Our total supply of coins is 2.5 Billion. It is becuase our game platform is designed for global users(Asia market will be launched first). Finally its cover rate will be like steam platform. with the number of maket and users we target, 2.5 billion coin supply is more reasonable.  Wink
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September 08, 2017, 06:35:09 AM
 #10

Nice to see a project from Japanese community with nice concept. There is typo mistake 2 billion will be available for pre-sale or main ICO this is a little confusing can explain about the distribution structure and what is conversion rate?
Hi! I am Chris from MOLD project team. Thank you for your support! The game token distribution method can be seen as follows:
2 billion of the 2.5 billion moldcoins will be distributed since Oct 1, 2017 to public. Of the remaining 0.5 billion moldcoins;
0.2 billion was sold to non-public group during a short period
0.3 billion will be distributed to MOLD developing team.

the conversion rate is:
for the first 120 hours: 1 ETH=15000 MLD
the following 240 hours: 1 ETH = 12000 MLD
then: 1 ETH = 10000 MLD
the game token distribution will end as all MLD are acquired or the time is up.

Hope this helps Cheesy

Thank you.
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September 08, 2017, 07:05:03 AM
 #11

Will there be a bounty program on this project. And when will it start?
What bounty will be held?


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September 08, 2017, 08:30:36 AM
 #12

Tokens: 2.5 billion MLD  Roll Eyes
bounty ?
Hi! I am Chris from MOLD project team. Yes, we are preparing for bountyies and if you have any ideas for promotion, please contact team@moldgames.org. Since our game platform is designed for global users,we are trying our best to let everyone knows it!(starts from Asia market.)   Wink

its good that this ICO will be start a bounty program, but what are the list for your bounty ?
is it like usual bounty like social media, signature, translation, and more
Thank you for asking. The Bounty Post will come soon! At that time, it will be added into the bottom of the announcement.
Also, in addition traditional bounty type such as translation, signature and social media, we are open to any suggestions.

Thank you  Cheesy
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September 08, 2017, 08:33:55 AM
 #13

which mainstream games are you supporting as of this moment in terms of in game item trade?

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September 08, 2017, 08:42:44 AM
 #14

supply is really-really big amount of supply, this is the first time i've seen this much of a supply coins, The one making me worried is the level of the exchange rate, I think the rate will be so so little.

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September 08, 2017, 10:41:40 AM
 #15

which mainstream games are you supporting as of this moment in terms of in game item trade?
Hi! I am Chris from MOLD project team. Thank you for asking.
Originally we want to build a "second world"(MMORPG) that every resource in it is with scarcity. Everything the players get in the game such as land, weapon can all be converted into virtual value. For more information, you can check it out on our website Wink

MOLD is a destributed game platform. Evetually, it will be autonomous that people come up with brillant game ideas can call technical or financial support to game design through our platform automatically. Moldcoin, which represents services on MOLD will support all the games on the platform at that time. So it will not limited to any mainstream game types.

Hope this helps
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September 08, 2017, 11:13:00 AM
 #16

supply is really-really big amount of supply, this is the first time i've seen this much of a supply coins, The one making me worried is the level of the exchange rate, I think the rate will be so so little.
Hi I am Chris from MOLD project team. Yes our total game token supply will be 2.5 billion. Which will make the initial Moldcoin value as several cents. Meanwhile, the number of Moldcoin got from 1 ETH is more than other coins. The reason why we are making it large amount is because we believe our market will be so large that will handle this number of tokens.

Financially, total supply of tokens does not affect on the value of it. Moldcoin stands for the services provided in MOLD platform. the conversion of the game tokens in pre-sell stage is :
for the first 120 hours: 1 ETH=15000 MLD
the following 240 hours: 1 ETH = 12000 MLD
then: 1 ETH = 10000 MLD
the game token distribution will end as all MLD are acquired or the time is up.


We are going to make this distributed game platform on line as soon as possible.  Smiley

Thank you and I hope it helps.
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September 14, 2017, 02:31:09 PM
 #17

it's been to quiet around here already
MOLD token as i read at whitepaper is not only use for currency at game but also use for investing for creating new game...
this token team member is from japan, so it means for a while it will support and created game from japan... CMIIW
japan is good country with game development already, how will you compete with game company?
i try to look more information about Platform profits, which is contain Dividends, Support, Advertisements, Maintenance, Profit, Savings
it said from your website see the white paper for more details about each item but i can not find about it in whitepaper..
maybe i miss it somewhere, i will glad if you can help with it sir
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September 14, 2017, 03:25:16 PM
 #18

please share information about your team? Do you have plan support api for indea dev like me.
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September 14, 2017, 05:51:40 PM
 #19

it's been to quiet around here already
MOLD token as i read at whitepaper is not only use for currency at game but also use for investing for creating new game...
this token team member is from japan, so it means for a while it will support and created game from japan... CMIIW
japan is good country with game development already, how will you compete with game company?
i try to look more information about Platform profits, which is contain Dividends, Support, Advertisements, Maintenance, Profit, Savings
it said from your website see the white paper for more details about each item but i can not find about it in whitepaper..
maybe i miss it somewhere, i will glad if you can help with it sir
Hi! I am Chris from Mold project. Thank you for asking, sir! Firstly, what we want to aim first is not Japan market but China. Japan people keen on comic-related and games on home game console such as wii and PS4. While in China, you can always find tons of people playing games no matter how unpopular they are. When designing games, we are going to get classic game IPs from Japan (There are some). So what we are going to do first is to acquire nice JP IPs and aim for China market.

Second, what we are building is a game platform that will finally be autonomous and self-cycled that every one holds our game token can vote for the profit distribution. that is to say, the reason why we did not put more info about the profit is becuase we are not the ones who can decide it, but all members in the game community.  Wink
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September 14, 2017, 05:56:36 PM
 #20

2,5 billion for total supply , it a real huge amount , is there any airdrop for this token ? and how much price in the crowdsale in a BTC ? you should make a better coin supply, 2,5 million maybe a lot better

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