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Monoquark (OP)
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June 24, 2011, 12:03:52 PM
Last edit: July 23, 2014, 11:02:10 AM by Monoquark
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Even in the event that an attacker gains more than 50% of the network's computational power, only transactions sent by the attacker could be reversed or double-spent. The network would not be destroyed.
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WesleyK
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June 24, 2011, 12:19:36 PM
Last edit: June 24, 2011, 12:49:43 PM by WesleyK
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Interesting, count me in  Grin
anodyne
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June 24, 2011, 12:34:40 PM
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Hmm... interesting. Would we need to invent the term "hourglass scheme" for this? "Inverted pyramid balancing on the point of a regular pyramid game" is a bit unwieldy... Smiley

Bitcoins: solid enough to build pyramids.
Ajego
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June 24, 2011, 04:08:17 PM
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is the timeframe not a bit short?
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June 24, 2011, 04:22:39 PM
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So wouldn't a longer round lead to only more downtime?

yea maybe you're right ;/
asuspowered
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June 24, 2011, 11:26:11 PM
 #6

honestly.. i like the idea, i'm just not checking the forums as much becuz everyone's trying to scam everyone..
i gotta say though, i like the idea.. its more random and i think the game would payout more than most..

i like it.. i just missed your quick rounds ;P  hopefully i'm in for the next one, if there is one..
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June 24, 2011, 11:42:20 PM
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Quick round games have a dependance on users BEING there when they are announced, no good to someone who only checks in once in a while.. the best uptake is games announced ahead of time... like 12 noon or 8 pm or whatever... the day before. That way you know and can be ready and so forth. Some of us really like gambling, but this is the first time I've seen your post.
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June 24, 2011, 11:48:10 PM
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Quick round games have a dependance on users BEING there when they are announced, no good to someone who only checks in once in a while.. the best uptake is games announced ahead of time... like 12 noon or 8 pm or whatever... the day before. That way you know and can be ready and so forth. Some of us really like gambling, but this is the first time I've seen your post.

Exactly my thoughts, i really like these rules. If you can promote your game better, it should be succesfull!
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