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Author Topic: [ANN][ICO] DreamTeam - the first Esports recruitment and management platform  (Read 39199 times)
MadduckUK
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December 02, 2017, 07:09:35 AM
 #141

Players will get paid in platform tokens. Can they convert it to fiat without leaving the platform?
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PlanetCrypto
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December 02, 2017, 07:13:38 AM
 #142

Now although the game market is very big, but in fact many companies operating difficulties, quantity can't release, a lot of game players in addition to playing, and demand something in return, this project may be to help those players, led some people's enthusiasm, open the silence of the market.

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sinfazat22ron
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December 02, 2017, 07:14:14 AM
 #143

Hi. I looked through you team members and I knew most of them for example ZeroGravity before cybersport was cool so I dont doubt your honesty. I wonder what ways of monetization are going to be used in the platform?
Just to be clear I’m not an official representative by any means but I know that there are 4 ways: Premium accounts,  one-time paid services, rating confirmation and research selling to large organizations. 
I got the part about premium account and research selling but how on-time paid services and rating confirmation are going to work. Do you have any idea?
Yes, I do. Paid services mean payments to promote a player in the search results or payments to watch and analyze certain games. Rating confirmation means getting a higher slot among leaders. During the season you team gain points and if you need to get it all set up in the database you have to pay. But I’m not sure about that.
Got it. Thanks. Does anyone know when is it going to be put in place in DreamTeam? Right after the launch or later?
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December 02, 2017, 09:54:24 AM
 #144

Hi. When does tokens sale start?
specialAU
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December 02, 2017, 09:56:01 AM
 #145

Hi. When does tokens sale start?
More than a week, 9 days to be exact if I’m not wrong.
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December 02, 2017, 09:56:19 AM
 #146

How many tokens were released? and how many is for sale?
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December 02, 2017, 09:58:40 AM
 #147

How many tokens were released? and how many is for sale?
None. Tokens will be released 30 days later so after ICO.
ggcript
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December 02, 2017, 11:54:41 AM
 #148

Good Day. Can platform distribute prize money between players and team automatically? If percentage is known.
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December 02, 2017, 11:57:30 AM
 #149

Hi. I like taking part in amateur tournaments but they always got problem when it comes to payments. How long payments are going to take in this platform?
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December 02, 2017, 11:59:43 AM
 #150

Let’s say my favorite team has a hard time right now and I’m willing to donate. Is it possible in this platform?
romgenie
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December 02, 2017, 01:48:00 PM
 #151

How is transfer market run in your platform? You are planning to use pro players and lawyers to set up the rules?
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December 02, 2017, 01:51:53 PM
 #152

Hi. What commission does team have to pay for player transferring in your platform?
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December 02, 2017, 07:28:37 PM
 #153

Can someone use an exchange wallet address for the token sales or not? A friend of mine wanna join but doesn't have the chance to create a personal wallet because of his documents issues.

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December 02, 2017, 09:16:32 PM
Last edit: December 02, 2017, 10:24:01 PM by Jakubsed
 #154

I like the idea, I was thinking about building a similar platform for myself, allthough not connected to blockchain. Will participate, GL.
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December 03, 2017, 08:42:50 AM
 #155

Good afternoon. I had been looking through possibilities of players’ profiles with a premium status and I was discomfited by the possibility of specifying several profiles in one game. Isn’t one profile for each game enough?
romfish
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December 03, 2017, 08:45:08 AM
 #156

Good afternoon. I had been looking through possibilities of players’ profiles with a premium status and I was discomfited by the possibility of specifying several profiles in one game. Isn’t one profile for each game enough?
You're probably not familiar enough with eSports. For example, I have two accounts in CS, one is for having fun, my stats there doesn’t matter, and the other is only for play ranking matches, where I must be fully concentrated.
californybit
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December 03, 2017, 08:47:59 AM
 #157

Good afternoon. I had been looking through possibilities of players’ profiles with a premium status and I was discomfited by the possibility of specifying several profiles in one game. Isn’t one profile for each game enough?
You're probably not familiar enough with eSports. For example, I have two accounts in CS, one is for having fun, my stats there doesn’t matter, and the other is only for play ranking matches, where I must be fully concentrated.
Why show the one, that is created for entertainment, to potential recruiters? They will see that you are not always serious enough, and therefore you will be considered unreliable partner.
romfish
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December 03, 2017, 08:50:39 AM
 #158

Good afternoon. I had been looking through possibilities of players’ profiles with a premium status and I was discomfited by the possibility of specifying several profiles in one game. Isn’t one profile for each game enough?
You're probably not familiar enough with eSports. For example, I have two accounts in CS, one is for having fun, my stats there doesn’t matter, and the other is only for play ranking matches, where I must be fully concentrated.
Why show the one, that is created for entertainment, to potential recruiters? They will see that you are not always serious enough, and therefore you will be considered unreliable partner.
No, it is exactly the opposite. On the first account they can see my real skills and on the second one they can see how much time I spend training, and that I play ranking matches to its full extent.
californybit
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December 03, 2017, 08:51:50 AM
 #159

Good afternoon. I had been looking through possibilities of players’ profiles with a premium status and I was discomfited by the possibility of specifying several profiles in one game. Isn’t one profile for each game enough?
You're probably not familiar enough with eSports. For example, I have two accounts in CS, one is for having fun, my stats there doesn’t matter, and the other is only for play ranking matches, where I must be fully concentrated.
Why show the one, that is created for entertainment, to potential recruiters? They will see that you are not always serious enough, and therefore you will be considered unreliable partner.
No, it is exactly the opposite. On the first account they can see my real skills and on the second one they can see how much time I spend training, and that I play ranking matches to its full extent.
Fine, now I get your point. Actually, premium account has many other advantages, but I was interested in this precise aspect. Thank you for taking the time and explaining me everything.
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December 03, 2017, 08:53:07 AM
 #160

As I see it, premium will cost player only $ 5. Wouldn’t the team owners be annoyed with so many requests to already stocked up teams?
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