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Author Topic: BITFOOTBALL v2.0 - Fight for your satoshis!  (Read 2544 times)
rudion
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November 07, 2017, 10:14:58 AM
 #81

its about 3 hour, in battlefield have message : Your match is prepared, waiting for your opponent...
its like stucks or no enemy ?
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rubillo15
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November 07, 2017, 10:17:11 AM
 #82

UPDATE: From now, you can join only battles where your opponents skills > your skill-10 (gk+att+def) and opponents skills < your skills+10
So bigger players can join only battles declared by bigger players.
It's a fair play update, i hope it will work Smiley

Is not fair, now i cant play because the page does not have many users and there are no users of my level, I will have to leave the page

it's just question of minutes that some1 will join your battle, there are more than 20 players in your level +/- 10  
i think it's more fair than new users registering, they are being beaten 10 times by strong players and they leaving the game
this way there can be more players and better competitions..
also , today later (ihope) i will release alliances  and i am pretty sure you will have a lot of work and lot of action Smiley

Also why to be active:  tomorrow 8.11.2017 i will pay out 150.000 satoshis to players Smiley



Really? I've been waiting for an hour to play, before it was very difficult to find rivals, now it's impossible .....



its about 3 hour, in battlefield have message : Your match is prepared, waiting for your opponent...
its like stucks or no enemy ?


I have the same problem friend, I've been waiting for an hour to play......
tomos81
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November 07, 2017, 10:36:42 AM
 #83

ok i will unlock this "filter" until there will be more players with different levels..
try in 3 minutes

we really need 100-200 more players at least :/

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kiwi15
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November 07, 2017, 11:21:36 AM
 #84

there will not be any diffrent levels, the strong will be stronger and the weak ones still have no skill so the gap between weak and strong just will be bigger, so in future when there will be someone weak with luck and improve the skill he will not have any oponent... this concept just canť work
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November 07, 2017, 11:41:39 AM
 #85

there will not be any diffrent levels, the strong will be stronger and the weak ones still have no skill so the gap between weak and strong just will be bigger, so in future when there will be someone weak with luck and improve the skill he will not have any oponent... this concept just canť work

it will work, i will work on that Smiley

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ibrahim4115
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November 07, 2017, 04:11:22 PM
 #86

Hi, I think it was better, when there were no skill points for winning a battle, because now there are so big differences in skills and attacks and defence, and so on..

The first draft of game was better, that we had to spend coins on upgrading skills and so on.. If you group other players per levels, it would be impossible to play for very active player like me anymore, because I will have to wait for other players to get to my level, and so on.. So then I will have no reason to create new cannon balls, because I could not play with anybody..

If you are active, you are spending time, you can build skills, you can upgrade.. No reason why we should gain skills for just winning battle..
tomos81
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November 07, 2017, 04:16:53 PM
 #87

Hi, I think it was better, when there were no skill points for winning a battle, because now there are so big differences in skills and attacks and defence, and so on..

The first draft of game was better, that we had to spend coins on upgrading skills and so on.. If you group other players per levels, it would be impossible to play for very active player like me anymore, because I will have to wait for other players to get to my level, and so on.. So then I will have no reason to create new cannon balls, because I could not play with anybody..

If you are active, you are spending time, you can build skills, you can upgrade.. No reason why we should gain skills for just winning battle..

yes, agree, skill points will be removed in the next update (with alliances update)... i will also work on inviting new players and make the game more attractive and so, because more players = more battles = more competition + more income for rewards.

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ibrahim4115
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November 07, 2017, 04:24:28 PM
 #88

Do we keep all our skill points which we earned before including all upgrades, or all power of all players will be zeroed to 10-10-10 ??
tomos81
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November 07, 2017, 04:28:35 PM
 #89

Do we keep all our skill points which we earned before including all upgrades, or all power of all players will be zeroed to 10-10-10 ??

skill will remain as they are..

Today i will make 2 updates, first update already applied - skillpoints removed from battle rewards, you need to create them in the building, or get from bonuses.
Also i will not filter opponents, everybody can play with everybody...

I will release (in 2-3hours) another release - i will add alliances to the game. It will be optional for everyone, and will not affect the game balance

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helix17
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November 07, 2017, 04:58:43 PM
 #90

In my opinion,removing skill points from victories wasn't a good idea (it was greatly encouraging people to be active),but they're already removed so nothing to say.Hyped about the alliances thing though!
venkyrockzz15
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November 07, 2017, 05:03:14 PM
 #91

ya it wasn't nice but it would make a big gap betwween top players and others as they will earn lots of skill pts from a few battles especially ppl like ibrahim who r very active

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November 07, 2017, 05:17:19 PM
 #92

ya it wasn't nice but it would make a big gap betwween top players and others as they will earn lots of skill pts from a few battles especially ppl like ibrahim who r very active
But this time,upgrading skills is almost impossible.The training ground produces SP way too slowly!
tomos81
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November 07, 2017, 05:19:56 PM
 #93

guys, it's just the beginning of the game.. no worries, gaps will be smaller, i hope in few weeks the gap will be minimal (for example skills > 100 will have smaller % gaps then skills 10-20)

When i will find a good balance between resources and so, maybe i will reset the game and start from beginning, but before that i want to pay millions of satoshis to the players.

Also alliances will be optional, and will be more for fun than making some advantage against non-alliance players. I will work hard to make the game ballanced and playable for newbies and for active players too Smiley

it's just a beginning... i hope this game will last long and pay a tons of satoshis for players Smiley

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ibrahim4115
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November 07, 2017, 05:21:42 PM
 #94

Tomos, if you´ll have time, I´m also Moravian, so you can change my flag either.. :-)

Thank you, Ibrahim4115
tomos81
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November 07, 2017, 05:22:31 PM
 #95

ya it wasn't nice but it would make a big gap betwween top players and others as they will earn lots of skill pts from a few battles especially ppl like ibrahim who r very active
But this time,upgrading skills is almost impossible.The training ground produces SP way too slowly!

higher level training grounds = faster producing time for 1 skill point...
also i am rewarding active bonus claimers with equal chance to get some skill points..
The gap between high level players and low level players will not grow (or not fast) , because higher levels upgrades requires more and more skill points..

i promise i will find a ballance and will listen the players opinions and suggestions

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tomos81
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November 07, 2017, 05:23:27 PM
 #96

Tomos, if you´ll have time, I´m also Moravian, so you can change my flag either.. :-)

Thank you, Ibrahim4115

flag updated Smiley

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tomos81
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November 07, 2017, 08:03:25 PM
 #97

UPDATE!

Alliances update will be released within 5 minutes, please read how-to about alliances!

Also please report me some bugs or questions in this forum about alliances, it's hard to test everything alone Smiley

enjoy!

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rafolon
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November 07, 2017, 08:21:13 PM
 #98

I have created "El Cid Campeador" alliance,  waiting for players

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tomos81
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November 07, 2017, 08:35:13 PM
 #99

I have created "El Cid Campeador" alliance,  waiting for players

or declare war to my team Cheesy 

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kiwi15
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November 07, 2017, 08:37:10 PM
 #100

is there any chance to see which players are in which alli? i can see how much players are there but no who is in which alli
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