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Author Topic: [RED] REDCOIN - Official thread!  (Read 72509 times)
number37
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June 30, 2013, 06:01:07 AM
 #21

And looks like this is the repo:
https://github.com/redcoinproject/redcoin
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June 30, 2013, 06:06:41 AM
 #22

now is
{
    "blocks" : 355,
    "currentblocksize" : 1000,
    "currentblocktx" : 0,
    "difficulty" : 0.50147301,
    "errors" : "",
    "generate" : false,
    "genproclimit" : -1,
    "hashespersec" : 0,
    "networkhashps" : 44400828,
    "pooledtx" : 0,
    "testnet" : false
}

could be some initial instamine smooth out?



Yup, its smoothing out now


15:29:33

{
"blocks" : 355,
"currentblocksize" : 1000,
"currentblocktx" : 0,
"difficulty" : 0.50147301,
"errors" : "",
"generate" : false,
"genproclimit" : -1,
"hashespersec" : 0,
"networkhashps" : 44400828,
"pooledtx" : 0,
"testnet" : false
}


15:35:10

getmininginfo


15:35:10

{
"blocks" : 355,
"currentblocksize" : 1000,
"currentblocktx" : 0,
"difficulty" : 0.50147301,
"errors" : "",
"generate" : false,
"genproclimit" : -1,
"hashespersec" : 0,
"networkhashps" : 44400828,
"pooledtx" : 0,
"testnet" : false
}

 Undecided

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number37
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June 30, 2013, 06:08:20 AM
 #23

{
    "blocks" : 359,
    "currentblocksize" : 1000,
    "currentblocktx" : 0,
    "difficulty" : 0.50147301,
    "errors" : "",
    "generate" : false,
    "genproclimit" : -1,
    "hashespersec" : 0,
    "networkhashps" : 41787747,
    "pooledtx" : 0,
    "testnet" : false
}
diatonic
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June 30, 2013, 06:08:36 AM
 #24

And looks like this is the repo:
https://github.com/redcoinproject/redcoin

Nice, when I built the one from https://github.com/cloudstick/redcoin I ended up with a foocoind binary. Nice to see Shakezula's clones getting cloned.

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number37
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June 30, 2013, 06:10:35 AM
 #25

now
$ ./redcoind.exe getmininginfo
{
    "blocks" : 363,
    "currentblocksize" : 1000,
    "currentblocktx" : 0,
    "difficulty" : 0.23118278,
    "errors" : "",
    "generate" : false,
    "genproclimit" : -1,
    "hashespersec" : 0,
    "networkhashps" : 19248900,
    "pooledtx" : 0,
    "testnet" : false
}

seems ok

diff and hashrate all cut half, what the heck
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June 30, 2013, 06:15:13 AM
 #26

OP made a typo, the proper source is at https://github.com/redcoinproject/redcoin

I noticed you made the mining icon red but didn't bother with any of the others. Rather half-assed that, just needs a simple hue rotation.

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June 30, 2013, 06:29:44 AM
 #27

OP made a typo, the proper source is at https://github.com/redcoinproject/redcoin

Code:
// Copyright (c) 2011-2012 Litecoin Developers
// Copyright (c) 2013 Luckycoin Developers
// Copyright (c) 2013 Florincoin Developers
// Copyright (c) 2013 Redcoin Developers

Seems to be features from Luckycoin and Florincoin.
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June 30, 2013, 06:46:18 AM
 #28

OP made a typo, the proper source is at https://github.com/redcoinproject/redcoin

Code:
// Copyright (c) 2011-2012 Litecoin Developers
// Copyright (c) 2013 Luckycoin Developers
// Copyright (c) 2013 Florincoin Developers
// Copyright (c) 2013 Redcoin Developers

Seems to be features from Luckycoin and Florincoin.


Yes, it seems they modified the random block rewards from Luckycoin and added the TX messages from Florincoin.

It would have been nice if they had improved upon either of those functions in any way, instead of just shoving them in a new blockchain. Roll Eyes

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June 30, 2013, 06:46:55 AM
 #29

nice the dev keep all the copyrights there, unlike some coins, just erase all, lol Grin

The random features seem a lot more complex as compared to Luckycoin.

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June 30, 2013, 06:54:47 AM
 #30

nice the dev keep all the copyrights there, unlike some coins, just erase all, lol Grin

The random features seem a lot more complex as compared to Luckycoin.

Not really, it just sounds more complex. Functionally it's exactly the same as in Luckycoin with some different numbers plugged in. Which means that the exact value of each block can be calculated before it's mined, such that someone with a bit of know-how can easily set up their miners to only mine blocks with the high values. Leaving everyone else to fight for the scraps the rest of the time.

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June 30, 2013, 06:57:42 AM
 #31

only srs bsns happens in this font.
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June 30, 2013, 07:14:31 AM
 #32

nice the dev keep all the copyrights there, unlike some coins, just erase all, lol Grin

The random features seem a lot more complex as compared to Luckycoin.

Not really, it just sounds more complex. Functionally it's exactly the same as in Luckycoin with some different numbers plugged in. Which means that the exact value of each block can be calculated before it's mined, such that someone with a bit of know-how can easily set up their miners to only mine blocks with the high values. Leaving everyone else to fight for the scraps the rest of the time.

I've been hearing this since the Luckycoin. Yes JKC sucks because it used the block number as seed, which is totally predicatable before any computation. But luckycoin used the previous hash as seed, which is predicatable only if you calculated the previous hash. I don't see how in practical people can use this to get superblocks.

People criticized LKY and some claimed that they can get only the superblocks. I am very much curious to see anyone who can do this with a program, and not just talking in the forum.

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June 30, 2013, 07:33:37 AM
Last edit: June 30, 2013, 06:10:33 PM by peonminer
 #33

'Coin for Adults'

Only about 3 people from this forum will mine this.
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June 30, 2013, 07:50:56 AM
 #34

nice the dev keep all the copyrights there, unlike some coins, just erase all, lol Grin

The random features seem a lot more complex as compared to Luckycoin.

Not really, it just sounds more complex. Functionally it's exactly the same as in Luckycoin with some different numbers plugged in. Which means that the exact value of each block can be calculated before it's mined, such that someone with a bit of know-how can easily set up their miners to only mine blocks with the high values. Leaving everyone else to fight for the scraps the rest of the time.

I've been hearing this since the Luckycoin. Yes JKC sucks because it used the block number as seed, which is totally predicatable before any computation. But luckycoin used the previous hash as seed, which is predicatable only if you calculated the previous hash. I don't see how in practical people can use this to get superblocks.

People criticized LKY and some claimed that they can get only the superblocks. I am very much curious to see anyone who can do this with a program, and not just talking in the forum.

Every client knows the previous hash as soon as it gets sent through the block chain. Otherwise the client mining the new block wouldn't know what value to give it.

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June 30, 2013, 08:13:51 AM
 #35

nice the dev keep all the copyrights there, unlike some coins, just erase all, lol Grin

The random features seem a lot more complex as compared to Luckycoin.

Not really, it just sounds more complex. Functionally it's exactly the same as in Luckycoin with some different numbers plugged in. Which means that the exact value of each block can be calculated before it's mined, such that someone with a bit of know-how can easily set up their miners to only mine blocks with the high values. Leaving everyone else to fight for the scraps the rest of the time.

I've been hearing this since the Luckycoin. Yes JKC sucks because it used the block number as seed, which is totally predicatable before any computation. But luckycoin used the previous hash as seed, which is predicatable only if you calculated the previous hash. I don't see how in practical people can use this to get superblocks.

People criticized LKY and some claimed that they can get only the superblocks. I am very much curious to see anyone who can do this with a program, and not just talking in the forum.

Every client knows the previous hash as soon as it gets sent through the block chain. Otherwise the client mining the new block wouldn't know what value to give it.

I know, but how can a client get the next block? doesn't help at all in getting the superblocks.

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June 30, 2013, 11:00:32 AM
 #36

Comic sans

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June 30, 2013, 11:06:55 AM
 #37

just hit block 599, prizes are trippled from 600, difficulty is only 0.29479106, Shocked

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June 30, 2013, 11:16:45 AM
 #38

YAY got myfrist tripple block. 174 RED Kiss

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June 30, 2013, 12:00:41 PM
 #39

Rknrr9Hwmb9sNUbrohNSQmgxhCecTVSQkW
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June 30, 2013, 12:07:10 PM
 #40

Comic sans
Think my eyeballs just puked
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